Mizzix of the Izmagnus
Legendary Creature — Goblin Wizard
Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.
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|Commander 2015 (C15)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Mizzix of the Izmagnus occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Mizzix of the Izmagnus Discussion
6 days ago
That's not to say x cost draw is a bad include. I included it in my Mizzix of the Izmagnus deck. And it's good. Once you get it off I mean... That's game? It's very game changing to have that much advantage. But it can take a bit to get off.
2 weeks ago
Also, as it appears I did not address the main question:
Mizzix of the Izmagnus does not give you mana. It just reduces the casting cost of instants and sorceries you cast.
Splice onto Arcane is a static ability that adds the splice cost to the cost of the spell on the stack. You are not casting the spliced card. This means that the mana reduction can count towards a splice cost, but if the mana reduction has already been "used up" by the spell on the stack, you do not get another reduction for the card you want to splice.
702.46a Splice is a static ability that functions while a card is in your hand. “Splice onto [quality] [cost]” means “You may reveal this card from your hand as you cast a [quality] spell. If you do, that spell gains the text of this card’s rules text and you pay [cost] as an additional cost to cast that spell.” Paying a card’s splice cost follows the rules for paying additional costs in rules 601.2b and 601.2f–h.
2 weeks ago
Say I have 5 counters on Mizzix of the Izmagnus and I want to cast and buy back Fanning the Flames (2 red, 4 colorless for 1 damage), while casting I use the splice from Desperate Ritual (1 red, 1 colorless) to add 3 red to my mana pool. How does this play out?
A) Pay desperate rituals 1 colorless with Mizzix, resulting in an infinite combo of casting and buying back fanning the flames and splicing desperate ritual, then spending desperate rituals 3 red mana to cast it all again.
B) Mizzix can not pay the colorless for desperate ritual and I end up with a repeatable combo for as long as I can cover the 1 colorless from another source.
3 weeks ago
Saw the link and request for budget suggestions. I haven't played Melek but I am currently playing Mizzix of the Izmagnus and used to play Keranos, God of Storms. I'm a fan or UR all-around. The suggestions below are fairly generic since I'm unsure of how you want to win. Suggestions are based around cards I've used before in 60-card formats or in EDH with the previously mentioned legendaries, and should be under $5 each.
- Primal Amulet Flip
- Goblin Electromancer
- Thryx, the Sudden Storm
- Curious Homunculus Flip
- Seal of the Guildpact
- Firebrand Archer
- Electrostatic Field
- Niv-Mizzet, Dracogenius
- Sphinx-Bone Wand
- Sentinel Tower
1 month ago
So I have recently been crafting this Izzet spellslinger deck:
Commander / EDH*
1 VIEW | IN 1 FOLDER
The general idea behind the deck is to capitalize on Mizzix of the Izmagnus' ability to chain together spells for value via cards like Guttersnipe, and then ending things with a fat Comet Storm. This is my preliminary build, and I would describe it as very rough.
It's a pretty classic build, I know; however, the archetype is new to me. Those of you who know me (and for those of you who don't) know that my "home-base" so-to-speak is black. I would argue that blue and red are my weakest colors, both as a builder and a player. With this build, I have gone way outside my comfort zone. As such, any input, general or specific, would be greatly appreciated. Thank you for your time and input!
1 month ago
1 month ago
First i'm impressed by the effort you put on the description of your deck.
From what I understand this deck totally depend on your commander to win, this deck would be a good match again the red Purphoros. Since instead of putting creature to make damage you are casting spell. It is the same mind-set behing it, but your version of it seem slower. But
The amount of counter spell in your deck can be very difficult for your opponent if they don't get strong or fast enought before your commander is in play and I think this factor is very important. The fact that you can slow your opponent before your can play your commander in the same time that you cast spell to get your commander faster could be very power full. Mystic Confluence would be good in there, I think.
One weakness of your deck seem, to came from the casting cost of your commander and the fact that you don't have a lot of cards (beside your lands) that give you color mana. I think that event sol ring or mana drain are optional since that they won't get your commander faster. I recommande Wayfarer's Bauble, this one here can help getting your commander one turn sooner.I also recommande Spell Swindle this one here don't make you draw but it can be a good option the turn before you can cast your commander, plus you can decide when you want to use your mana.
And finally I recommand Lightning Greaves for ultimate protection (totally optional since you got a lot of counter spell), now if you don't have counter spell in your hand or your ennemy is using an creature that have an ability to make damage, it won't affect your commander. The only option for your adversary is to use an wipe the board type of card just to remove your only creature (that can be fun to witness).
Mizzix of the Izmagnus can have a very powerfull synergie with your commander.
2 months ago
Definitely looks chaotic. You might like these: Bonus Round , Mindmoil , Arjun, the Shifting Flame , Shared Fate , Omen Machine , Elkin Lair , Sigil Tracer , Mizzix of the Izmagnus , Proteus Staff , Tomorrow, Azami's Familiar , Wildfire Devils , Charmbreaker Devils , Stolen Strategy , Thousand-Year Storm , Risky Move , Eternal Dominion