|Commander / EDH||Legal|
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|Commander 2015 (C15)||Mythic Rare|
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Mizzix of the Izmagnus
Legendary Creature — Goblin Wizard
Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.
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Mizzix of the Izmagnus Discussion
3 weeks ago
king-saproling hello, thanks for the comment! I appreciate your input, and here's how things break down for me on the recommended cards. Swarm Intelligence + Thousand-Year Storm ended up being too slow mana wise, as they were both in the very early builds of this deck. The electromancer and familiar kind of fell in the same boat, as the reduction is nice but the creatures in the deck don't tend to stay long term as I focus even more on slinging spells. Mizzix of the Izmagnus however I just don't like to play outside of the command zone, since its either better to run more than one card that cares about experience counters or to not rely on them at all. Jace's Sanctum didn't make the cut for the same reason as the electromancer, Memory Plunder was in an earlier build as well, and while I like the card it can only hit cards in opponents grave, which can be rough. The devils, vengeance and spellseeker are just not something I want in this deck, as the first is too slow, the second can be irrelevant in my meta, and the last is too limited for me. Spark Double is a card on my to get list, and Muddle the Mixture got cut due to the fact that I trimmed counterspells, and as a transmute effect... I would rather just cast an actual tutor, be able to get anything, and above all have a repeatable spell without extra steps. thanks for your input!
3 weeks ago
These might interest you: Muddle the Mixture , Swarm Intelligence , Thousand-Year Storm , Goblin Electromancer , Nightscape Familiar , Jace's Sanctum , Mizzix of the Izmagnus , Charmbreaker Devils , Spark Double , Increasing Vengeance , Memory Plunder , Spellseeker
1 month ago
Vormi, Earth Tender
Legendary Creature- Wurm
You may exile 8 creature cards from your graveyard and pay rather than play Vormi's mana cost.
Trample. Vormi can't be blocked by more than one creature.
Whenever Vormi, Earth Tender attacks, create X 1/1 black and green Worm creature tokens, where X is the number of lands in your graveyard.
1 month ago
Gazdrazil, Arachnawakener Matriarch
Legendary Creature - Spider Shaman
Reach, deathtouch, lifelink, vigilance
At the beginning of each upkeep, if Gazdrazil, Arachnawakener Matriarch is in the command zone, create a 1/2 green spider creature token with reach. It deals 1 damage to you.
For each spider creature card tapped or exiled to pay this creature's delve and convoke costs, you lose 1 life and put the top card of your library into your graveyard.
5 / 8
Create the vehicle depicted in any of the following cards: Battle Squadron , Mizzix of the Izmagnus , or Sling-Gang Lieutenant . (and if you do Sling-Gang, don't just do a reprint of Goblin Bombardment but make it more interesting. Bonus points if equally hilarious.)
1 month ago
The Little Boy Who Cried
Legendary Creature - Human
When The Little Boy Who Cried enters the battlefield, Call 3.
0 / 1
Response - Create a 2/2 wolf creature token. Any player may tap a creature they control to counter this response.
I think I understand the ability? For some reason it's a little difficult to wrap my mind around how it triggers, especially when the call and response are on the same card. It essentially creates a trigger that triggers itself? I think CrowMutini means for the calls and response to be on separate cards.
New challenge: Create the vehicle depicted in any of the following cards: Battle Squadron , Mizzix of the Izmagnus , or Sling-Gang Lieutenant . (if you do Sling-Gang, don't just do a reprint of Goblin Bombardment .
Alternatively, if you feel you have something REALLY good and you grasp the mechanic really well, create another card with call/response that makes the mechanic really shine.
1 month ago
(CAUTION: A Huge List of CMDRS dead ahead. If you can't comply, remember that I apologized for the huge wall.)
Well, I was just told how to do a Folder, but to choose what for decks is another thing entirely. Especially if such decks are either:
A: What Everyone Plays B: Are good, but have since been outdated by a year C: Are Tribal Leaders in a Specific Sense (No Morophon, the Boundless please.) D: Not Underdog CMDRs. E: Other.
Let's Just assume we use that cEDH Deck Tier List One-by-One; but w/ a new rule for Playtesting such decks so none of the cEDH Decks win out of overall ratios ~100% of the time; CHANNELFIREBALL-style. That said, From using the Tier List, I require the following CMDR Decks to not have cEDH Level Power, but are these:
The First Sliver (Not as a Sliver Tribe Leader)
Animar, Soul of Elements (Morph Decks not allowed.)
Baral, Chief of Compliance (Get your Counterspells Ready!)
General Tazri (Mandatory Ally Tribe Leader)
Scion of the Ur-Dragon (Possible Dragon Tribe Leader)
Tier 3: WIP
But, yeah, you get the picture, right? Since I can't find such decks on my own to put in such a folder for decks worth testing against your own. Rules are as follows though:
Each deck must not be of cEDH-level power; just imagine how much hell I'd have to playthrough against something just to beat a Thrasios/Tymna Partners deck just to have my claim on this notion nullified.
Decks must include CMDRs that are Popular, were Popular as well as Tribal Decks w/ Good Tribe Leaders (For example: The First Sliver & Sliver Queen do not fit this category where Sliver Overlord does fit the Sliver Tribe Leadership. Scion of the Ur-Dragon & The Ur-Dragon can both count as Dragon Tribe CMDRs. Atraxa, Praetors' Voice is actually a bad CMDR to use in Superfriends, but Shines in all Counter Life. Make good use of that instead of making a 4< Color Walkers Deck. The rulings go on...)
I know this is too much for now, but I'm making a folder for Playtesting w/ decks as everyone kept telling me to do so; now I want to hold my end of the Bargain. But I seriously need help from you to do this. If you can find any decks here to add to such a Folder, put it on the comments below.
(& no, It's not like it's a personal thing! Anyone is allowed to use it when it's finished!)
2 months ago
With Elsha one of the strongest things about her is pseudo Future Sight from the Command Zone, but you want a lot of top of the library manipulation because she doesn't let you play lands from the top. You need to be able to filter lands away from the top of your library (lots of repeatable scry) or draw the lands to get more out of her.
Elsha can be versatile don't have use a spellslinger theme since she works with artifacts and enchantments too; those cards trigger prowess and get flash. I think any nongreen blue General who can have interaction with casting mana rocks in the mid to late game has an advantage over other potential Generals. What may separate Elsha from the other possible Jeskai Commanders is her ability to give flash to noncreature spells which could make her an excellent control General. Kykar, Wind's Fury is also a good new Jeskai General especially with Jeskai Ascendancy .
2 months ago
I have done arena izzets but commander is multi player any card suggestions or which ones I can drop, swap etc I want to run Mizzix of the Izmagnus and leverage buyback and I want to avoid the standard mill to Lab/Jace win con.
Mizzix of the Izmagnus occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%