Mizzix of the Izmagnus

Mizzix of the Izmagnus

Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.

Instant and sorcery spells you cast cost less to cast for each experience counter you have.

Mizzix of the Izmagnus Discussion

griffstick on Rippling Dragon's Approach

1 week ago

I'm also jumping on the band wagon I think you should use Mizzix of the Izmagnus as the cmdr

Coward_Token on Innistrad: Midnight Hunt. A Good …

1 month ago

Curse of Surveillance: Yeah, one of the scarier pieces of art so far. Get some gloves!

Spellrune Painter: Not really a fan of this design; feel that there's not enough of a payoff for managing the tension between one ability that rewards you for casting multiple spells and another that rewards you for not casting.

Stuffed Bear: Haha so goofy, I love it. Kinda wish it became a 2/2 with a 1 + 1 cost tho but whatever

Sigarda's Splendor: Meh, not the hero mono-white EDH is holding out for. You've all heard the criticism of Phyrexian Arena by now, and this is both more expensive and requires you to jump trough a hoop, all while making it harder to synergize life gain with life payment.

Lier, Disciple of the Drowned: Spells, period? Were they concerned with mindless counterspelling being too efficient for card advantage? Anyway, EDH-blue got unholy abominations like Resculpt available to it, so the lack of counterspells isn't as painful as it could be. Both Dralnu and Kess have been successful in EDH, but I can't say how much Lier trading extra colors for the ability to flashback more than will hurt him. Also, the flavor text foreshadowing more lovecraftian gods feels kinda redundant with Emrakul chilling in the moon, even if it's not new.

Moonsilver Key: oof, looks like Avacyn has gone and lost her head again

Vadrix, Astral Archmage: Obviously similar to Mizzix of the Izmagnus. Similarly to Spellrune Painter, I feel the actual day/night part is kinda incidental and self-deafeating. You can use power-boosting spells as rituals. Runechanter's Pike has found a home! Also, while I mean no offense, I feel like it was a mistake to include a bald black wizard-man with a black beard, white robes and a blue jacket in the same set as Teferi. (Yes, the latter has hair on his head but it's cut very short.)

Outland Liberator: That's more like it! The front is already rubbing shoulders with Thrashing Brontodon & Caustic Caterpillar, while the back gives pretty incredible repeatable value. (Also, is the flavor of the front that she gets eaten by the wolf?)

Ludevic: Yeah I always felt that the flavor justification for Ludevic, Necro-Alchemist being red was off, the guy's so unfettered... and it looks like he's gone completly off the rails here! Despite being an absolute clusterfuck, his backside has managed to avoided Horror-typing. (And yes, Olag seems to be him and not just a new creation.) Mechanically, I feel like he's mostly a The Mimeoplasm that traded green for more self-sufficiency. He might be more useful in the 99 as a self-miller that can eventually reanimate something.

Rem Karolus, Stalwart Slayer: Meh, feels like a rehash of Tajic, Legion's Edge or a cheaper Firesong and Sunspeaker. But sure, go ahead with e.g. Earthquake, Price of Progress, and Arcbond.

Katilda, Dawnhart Headwitch: You leave my poor furries alone, they've suffered enough! Anyway, People-elfball goooo

Thraben Exorcism: StopShot, this is probably the closest you'll get to that whiteVictim of Night throwback

Dauntless Avenger: Quite nice payoff for aristocrats decks

Morbid Opportunist: I like this design, making sure something dies each turn sounds pretty fun. No nontoken clause either!

Hound Tamer: How is the flipside a "Pup"?

DarkMagician on Izzet worth it?

2 months ago

I'm reworking my Mizzix of the Izmagnus deck to be more competitive so it can compete alongside cEDH decks. While working on it I came across Naru Meha, Master Wizard. I'm running multiple Dualcaster Mage lines so I'm tempted to give her a shot but I'm going back and forth on it. Help me out by sharing your opinions to try and convince me one way or the other.

Guerric on [Primer] Casting the Mythal: An Inalla Guide

4 months ago

DonaldFuck Yeah, I have a lot of triple blue in this deck, and even double red can occasionally be tricky, So I've left if for now. And while Burnished Hart can also be fetched with Trophy Mage since its an artifact creature, it does come online slower, which probably isn't ideal for the mana hungry nature of this deck, so I've left Chromatic Lantern for now and may keep it that way. Isochron Scepter with Dramatic Reversal is always good, but it goes better in my Mizzix of the Izmagnus spellslinger deck where I usually win with massive x-spells, and I've been thinking about adding it as an alternate win con for Reiterate there.

gavriel1136 on Overperforming Cards?

4 months ago

Volcanic Offering , is a massive overperformer for my Mizzix of the Izmagnus deck. Granted. I can cast it for R in that deck, but every time I've played it, it's been devastating. With the slightest politicking, you can remove the two biggest threats on the board and cut the legs out from a ramp player.

Do it right, and they won't even blame you, since you only did half the targeting!

Guerric on [Primer] Casting the Mythal: An Inalla Guide

5 months ago

KBK7101 Thanks so much! I've been plotting this for some time, so its great to finally finish it! I'm hoping to do a similar one for Scion of the Ur-Dragon next. As for Strixhaven, I would have thought that a set focused on wizards would certainly have something for Inalla. Yet it seems most of the Grixis wizards in the set are built around synergizing with instants and sorceries and not ETBs, which makes some of them very ideal for spellslinger decks like my Mizzix of the Izmagnus deck or my friend's Kalamax, the Stormsire deck, but less so for a wizards tribal deck. The recent card that I will almost certainly add (once I can figure out what to cut) is Pyre of Heroes from Kaldheim. This card will almost certainly be extraordinarily powerful here in both tutoring out our utility pieces and combos, so do expect an update with that one included soon.

plakjekaas on new avatar (commander)

5 months ago

{Cardname}

Legendary Creature - Human Avatar

When {cardname} dies or is exiled, return it to its owner's hand.

Whenever you cast {cardname}, you get an experience counter. Spells you cast with X in their cost, cost less for each experience counter you have.

1/1

Yeah that would make a lot more sense. The never really being gone is still powerful, it's a lot better than for example Squee, Goblin Nabob because it mentions exile and it actually does something when you cast it, but the ability is a lot harder to break or abuse if the mana value is 3, not 1. It would actually give you a late game plan. It's easier to trigger, but harder to use than Mizzix of the Izmagnus . It looks interesting now! :D

plakjekaas on new avatar (commander)

5 months ago

I think you'd need to word it a bit differently, because right now, you're using X twice for different things. Also, the "when this creature is on the battlefield"-line is redundant, static abilities in cards always just work when the permanent is on the battlefield.

Maybe work with experience counters? They seem made for an idea like this (like Mizzix of the Izmagnus )

{Cardname}

Legendary Creature - Human Avatar

When {cardname} dies or is exiled, return it to its owner's hand.

Whenever you cast {cardname}, you get an experience counter. Spells you cast with X in their cost, cost less for each experience counter you have.

1/1

I personally think 1 mana is a little too little, too much benefit for too low costs, with a Phyrexian Altar this card would immediately be able to enable X spells where X is arbitrarily large. I think a cost of would be much more fair to use than just , but I tried to create exactly the card you described.

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