Description

810-Card Commander Draft Cube — v1

Structure

720-card main cube

90-card commander module

Designed for 2–4 players, especially four.

Build 60-card decks including commander. Basic lands are supplied outside the cube.

Cube is singleton.

Printed Partner / Friends Forever / Choose a Background / Doctor's Companion and similar commander-pairing mechanics work normally.

Mono-color commander house rule: after the draft, a mono-color commander may add exactly one chosen color to the deck's color identity. Treat the chosen color as part of the deck's command-zone identity for mana/color-identity effects, but it does not change the printed card's colors.

Banned Commander cards are allowed if they are specifically included in this curated cube.

Version 1 excludes Conspiracies, acorn/silver-border cards, and Mystery Booster playtest cards.

Recommended Draft Procedure for Four Players

Build a 24-card commander mini-draft from the 90-card commander module: one random commander from each of the ten three-color archetypes (10), one random commander from each guild (10), and four random mono-color/wildcard commanders (4).

Split those into two 12-card commander packs. Draft the first pack before the main draft and the second after the main draft. Each player ends with six dedicated commander options. Any eligible legendary drafted from the main cube may also be used as commander.

Main cube: each player drafts three 20-card packs, taking two cards at a time, passing left / right / left. Each player drafts 60 main-cube cards.

Build a 60-card deck including commander.

I recommend 30 starting life for this cube so Mardu Aggro is a real archetype rather than a novelty. Keep the normal 21 commander-damage rule. If you prefer standard Commander pacing, use 40 life, but expect aggro to lose equity.

Three-Color Hubs

Identity

Primary Theme

Major Crossovers

Esper

Control

Artifacts, blink, politics, graveyard value

Grixis

Spellslinger

Mill, artifacts, theft, spell-copying

Jund

Lands Matter

Sacrifice, graveyard, treasures

Naya

Tokens

Counters, landfall, go-wide aggro

Bant

+1/+1 Counters

Proliferate, tokens, politics

Abzan

Lifegain

Counters, aristocrats, recursion

Jeskai

Artifacts

Spellslinger, tokens, blink

Sultai

Mill

Self-mill, recursion, lands

Mardu

Aggro

Tokens, attack triggers, sacrifice

Temur

Dragons

Ramp, treasures, big creatures

Colorless (255)


Land (140)

Artifact (81)

Gold (190)


Creature (120)

White (73)


Black (74)


Red (73)


Green (72)


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