Land — Swamp Mountain
(: Gain or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
|Have (4)||pskinn01 , , rockleemyhero , Taki117|
|Want (11)||insecticon3000 , Hakenaani , metalmagic , GrandeKhan , kalko , Drogon5 , GhostMajor , puls3evo , Lurkon , matty266 , Danny1298|
Printings View all
|Ravnica Allegiance (RNA)||Rare|
|Zendikar Expeditions (EXP)||Mythic Rare|
|Return to Ravnica (RTR)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Blood Crypt occurrence in decks from the last year
All decks: 0.8%
All decks: 0.71%
Commander / EDH:
All decks: 0.15%
BRG (Jund): 2.3%
UBR (Grixis): 1.68%
RBW (Mardu): 1.55%
Blood Crypt Discussion
1 week ago
Chadderson, I'm not Mortlocke but I am working my way up to building this deck. the easiest budget alternative to the original duals I have found is shocklands, like Steam Vents or Blood Crypt. They have basic land types so they are still fetchable with cards like Scalding Tarn. They were also recently reprinted in the Ravnica sets last year so they should be less expensive right now.
1 week ago
PorterRobinson There's really no such thing as replacements for those cards, unfortunately. Day's Undoing is the closest thing effect and cmc wise to Timetwister, but ending your turn immediately is a significant downside.
Land wise, you could look at Blood Crypt/Luxury Suite/Sulfurous Springs for Badlands, as well as Shivan Reef for Volcanic Island. The BFZ lands or the Shadow lands could be used in a pinch as well I suppose, since they are fetchable but come with conditions to enter untapped (and don't come in U/R combinations).
1 week ago
So I'm just looking at your manabase.
If I may suggest, you need either more lands (at least 34-35), or to go for a more expensive manabase. For example, Blood Crypt and Sulfurous Springs would be nice additions. Maybe even a Foreboding Ruins since you have a decent number of swamps and mountains. Personally I'm not a big fan of tappedlands, so I would try to replace as many of those as possible (but that's just me).
Depending on how hard into the flavor is important, you could also maybe drop one of the Cluestone/Keyrune/Locket for Rakdos Signet and/or maybe Talisman of Indulgence. Arcane Signet never goes amiss either.
1 week ago
Incorrigible Youths is pretty weak, and Insult/Injury seems pretty out of place. Vraska's Contempt is pretty expensive at 4 mana too. Gisa's Bidding, Bloodghast, and Big Game Hunter are all possible options for the creature slot. Hero's Downfall is probably a better option than Vraska's Contempt for dealing with creatures and planeswalkers. Honestly though I don't think a deck this fast should be too scared of planeswalkers in the first place - I'd consider Lightning Axe instead of any black destruction spell. Cathartic Reunion or Thrill of Possibility could provide you with some much needed card advantage. You could definitely use Blood Crypts since you have 8 one mana spells - don't want to be caught with only taplands that won't let you cast them! And I assume the 6 Hanweird Battlements is a typo?
Whatever you decide to do, good luck and have fun!
4 weeks ago
Oh, and sorry this is coming in bursts. I'm just noticing one thing at a time. The other thing that will vastly improve this deck is getting some of the tap lands out. Unfortunately, any dual land touching blue is absurdly expensive, so I won't lecture you on how a fetch/shock/ABU dual manabase is always correct. There are some budget options, though:
Shocks were reprinted relatively recently, so investing in Blood Crypt, Steam Vents, and Watery Grave now will improve your deck's speed, and if you run the slow fetches Bad River, Mountain Valley, and Rocky Tar Pit, the mana should be very consistent, as well. Drowned Catacomb, Dragonskull Summit, Choked Estuary, and Foreboding Ruins also like more basic land types. Grixis Panorama and Ash Barrens are nice, because they can come down untapped or fix!
Temple of the False God is garbage. Being stuck on 3 lands and Temple until turn 6 will slow you down. Yep.
1 month ago
Lands to consider: Prismatic Vista, Blood Crypt, Bloodstained Mire, Bountiful Promenade, Breeding Pool, Clifftop Retreat, Command Tower, Dragonskull Summit, Drowned Catacomb, Exotic Orchard, Fabled Passage, Flooded Strand, Glacial Fortress, Godless Shrine, Hallowed Fountain, Hinterland Harbor, Isolated Chapel, Mana Confluence, Marsh Flats, Misty Rainforest, Morphic Pool, Overgrown Tomb, Polluted Delta, Reflecting Pool, Sacred Foundry, Sea of Clouds, Steam Vents, Stomping Ground, Sulfur Falls, Sunpetal Grove, Temple Garden, Verdant Catacombs, Watery Grave, Windswept Heath, Woodland Cemetery
1 month ago
Welcome to Commander!
First, your goblin deck is illegal; you cannot play Alesha, Who Smiles at Death in Rakdos because she has white in her color identity.
Second, your mana base could use an upgrade. Command Tower , Blood Crypt , Dragonskull Summit , Tainted Peak , Auntie's Hovel , Castle Embereth , Foreboding Ruins , Graven Cairns , Luxury Suite , Myriad Landscape , Smoldering Marsh , and Valakut, the Molten Pinnacle are all worth looking into for this color combination.
Hope this helps, happy building!
1 month ago
I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:
Cards To Add Show
Add Reyhan, Last of the Abzan . If you can put +1/+1 counters on your creatures, your devourer will get HUGE real fast! Gets crazy too if you eat everything with Mycoloth and all those extra +1/+1 counters go to him.
Add Triumph of the Hordes . This cards a no brainer for token swarms and huge powerful armies. Remember, it only takes 10 infect to kill someone.
Add Moldervine Reclamation . Just a simple life gain/card draw engine for your devourers.
Cards To Swap Show
Replace Thorn-Thrash Viashino with Bloodspore Thrinax . Viashino doesn't provide any positive effects for devouring. Bloodspore Thrinax on the otherhand can push a token deck into an absurd board state.
Replace Mother Bear with Jade Mage . Mother Bear is situational and requires her to be in the graveyard prior to using her. And the value isn't all that great. With Jade Mage you can use all of your mana every turn to do at least something.
Replace Emrakul's Hatcher with Tendershoot Dryad . Emrakul isn't that great for your token production. Tendershoot on the other hand can buff all of your saprolings and in a 4 player game, it'll produce 3 tokens by the time it comes back to you.
Replace Algae Gharial with Poison-Tip Archer . You won't get much value out of Gharial. Poison-Tip Archer on the other hand can be lethal if kept on the board. It's basically a stronger Mayhem Devil .
Cards to Cut Show
Mana Rocks Show
Wayfarer's Bauble , Arcane Signet , Chromatic Lantern , Commander's Sphere , Darksteel Ingot , Thran Dynamo , Worn Powerstone , Fellwar Stone , Golgari Signet , Gruul Signet , Rakdos Signet , Talisman of Impulse , Talisman of Indulgence , Talisman of Resilience , Heraldic Banner
Urborg, Tomb of Yawgmoth , Fabled Passage , Castle Embereth , Dwarven Mine , Bojuka Bog , Grim Backwoods , Phyrexian Tower , Kessig Wolf Run , Volrath's Stronghold , Overgrown Tomb , Stomping Ground , Woodland Cemetery , Blood Crypt , Dragonskull Summit , Command Tower , Savage Lands , Rootbound Crag , Rakdos Carnarium , Gruul Turf , Golgari Rot Farm