Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Gain or .)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

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Trade

Have (4) CompleteWaste , Azdranax , CampbellStev , DemMeowsephs
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Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare
Zendikar Expeditions (EXP) Mythic Rare
Return to Ravnica (RTR) Rare
Dissension (DIS) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Highlander Legal
1v1 Commander Legal
Legacy Legal
Block Constructed Legal
Tiny Leaders Legal
Casual Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Unformat Legal
Modern Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Historic Legal
Limited Legal
Canadian Highlander Legal
Arena Legal

Blood Crypt occurrence in decks from the last year

Latest Decks as Commander

Blood Crypt Discussion

DemMeowsephs on Licia Blood Bending (Mardu Life control Voltron)

2 weeks ago

Hey there! You mention the mana base needing some help in your description, and if you're still looking to work on that, maybe consider some of the following cards! Many may be out of budget, and you could possibly have been aware of them all already, and if that is the case I hope this can be of use to you as a reference!

Since you have the two temples, you may want to include the last one, Temple of Malice. Even though you don't run too many / cards, you still need that colored mana to cast Licia, and so you want a relatively even mana base. Same goes for the last pain land, I'd recommend including Sulfurous Springs since you have the other two. Since you're also gaining a lot of life, and because they are great in general, you may want to take a look at Blood Crypt, Godless Shrine, and Sacred Foundry, (the shock lands) which function very well, especially with the following cards: the fetch lands. Bloodstained Mire, Arid Mesa, and Marsh Flats are some of the best lands in the game! These can search for the shock lands, not just basic lands, allowing you to get any colors you need from just one of them! While that whole set is pretty expensive, it may be something to think about for the future. Now on the cheaper side, there are the wonderful fast lands, Blackcleave Cliffs, Concealed Courtyard, and Inspiring Vantage, which can help you support your early fundamental turns quite well! If you wish to include a lot of basics/shock lands, you may want to think about having the check lands, Dragonskull Summit, Isolated Chapel, and Clifftop Retreat, which tend to be great and also lay on the cheaper side. Last but not least, there are the filter lands, Graven Cairns, Fetid Heath, and Rugged Prairie! Now that said, here are some non-dual lands that could really help fix the mana base quite a lot that I would recommend: City of Brass, Mana Confluence, Ancient Tomb, Prismatic Vista, Fabled Passage, Reflecting Pool, Exotic Orchard, Strip Mine, Wasteland, etc.

Now enough about lands! Here are some ramp spells you might like. Land Tax, Arcane Signet, Commander's Sphere, Talisman of Conviction, Talisman of Hierarchy, Talisman of Indulgence, Jet Medallion, Pearl Medallion, Ruby Medallion, Sol Ring, Gift of Estates, Weathered Wayfarer, Chromatic Lantern, etc!

I also have a mardu deck, (A Deal With the Devil EDH ⫸PRIMER⫷), so if you want to check out most of the cards I mentioned on a list, feel free to pop in there! Anyways though, I hope this helps, good luck on your deck, and have a wonderful day! Happy tapping!

Stardragon on Impish Delight

2 weeks ago

Omniscience_is_life

First: Thxs for the ideas and the help. they are always welcome

Second: This not a competitive deck it just a deck to mess around with friends with so having tapped lands is no big deal to me but I thought I did add Blood Crypt hun and as for Bloodstained Mire Idk Rocky Tar Pit does the job for cheaper and if I really needed fetch lands I would go with Evolving Wilds or Terramorphic Expanse instead but will keep it in mind.

Third: Since this deck is just for fun and since it is just imps no more $350 (less is better) for the whole deck and no more than $20 per card unless they are too perfect not to add.

Omniscience_is_life on Impish Delight

2 weeks ago

What's the budget for the deck? Because first and foremost, before you start adding tricks n' pranks, I would suggest upgrading your manabase by taking out the tap lands such as Rakdos Guildgate, Akoum Refuge, Tresserhorn Sinks, Bloodfell Caves, and maybe even Temple of Malady for Blood Crypt, Bloodstained Mire, even some basics would probably be better. That said, some fun and funny cards are Magus of the Mirror, Indomitable Creativity, Imp's Mischief, Deflecting Swat (or some version thereof), etc. Good luck with the deck!

sylvannos on Modern Suicide Black

4 weeks ago

Death's Shadow is definitely the deck you want to look into. It's generally not mono-black, but you could certainly stay in mono-black until you can build a higher budget. It'd look something like:

4x Death's Shadow
4x Street Wraith
4x Scourge of the Skyclaves
4x Abyssal Persecutor
4x Carrion Feeder
4x Vampire Lacerator

4x Mutagenic Growth
2x Dismember
4x Thoughtseize
2x Apostle's Blessing
4x Mishra's Bauble

4x Nykthos, Shrine to Nyx
1x Urborg, Tomb of Yawgmoth
15x Swamp

You could probably toss in Dark Confidant, Phyrexian Obliterator, and Gurmag Angler in place of a few non-creature spells. As your budget grows, add more colors. Red is really good for Monastery Swiftspear, Lightning Bolt, and Temur Battle Rage. More importantly, fetch + shock lands is the quickest way to grow Death's Shadow. Bloodstained Mire -> Blood Crypt -> Thoughtseize turn one followed by another fetch + shock gives you at least a 1/1 Death's Shadow on turn two. It could possibly be even bigger via Street Wraith and one of your Phyrexian mana spells. Sometimes you just have the nuts and kill them on turn three with Temur Battle Rage after stacking up on a bunch of Mutagenic Growths.

TheOneDemon on Here there be DRAGONS!

1 month ago

Alrighty, changed a few things with the land base!

Removed -

Cinder Glade

Drowned Catacomb

Mountain

Prairie Stream

Sunken Hollow

Sunpetal Grove

Zagoth Triome

Added -

Blood Crypt

Breeding Pool

Mana Confluence

Overgrown Tomb

Prismatic Vista

Stomping Ground

Temple Garden

Also added these to the maybe board I'd like to put into use, just trying to work out what to replace for them lol -

Bladewing the Risen

Door to Nothingness (For fun ;))

Golos, Tireless Pilgrim

Urza's Incubator

As always, Feiryn, your help is much appreciated! Have more of the land base on the way, but probably won't have them for a few weeks still. (Also have Hunting Grounds coming... Can't wait to use that lol.

Vlasiax on Bow before Draconic King!!! | M21 Update

1 month ago

heavyuser,

due to the presence of effects like Blood Moon or Back to Basics. I'd rather keep the basics intact. What in my opinion should be cut are instead least important shocklands (giving or mana) and every land that comes into play tapped like BFZ lands.

Most important shocklands here are Stomping Ground, Blood Crypt and Overgrown Tomb, rest might be easily replaced, which should result in really spicy Jund-oriented mana base :)

RNR_Gaming on Slivers

1 month ago

My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy

duals I know eww reserved list but if you got em or can proxy em play em

Tundra, Plateau, Tropical Island, Volcanic Island, Bayou, Badlands, Scrubland, Savannah, Underground Sea, and Taiga

fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!

Flooded Strand, Polluted Delta, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Wooded Foothills, Bloodstained Mire, Windswept Heath, Marsh Flats and Arid Mesa

Utopia lands

Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge

I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)

shocks - you already got a few I'll recommend getting the rest

Blood Crypt, Temple Garden, Godless Shrine, Steam Vents and Sacred Foundry

Utility lands very overpriced cardboard but the power is definitely there

Mutavault, Urborg, Tomb of Yawgmoth and Gaea's Cradle

From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)

TheOneDemon on Here there be DRAGONS!

1 month ago

Feiryn Ok thanks a lot! I Actually have a Path to Exile on the way (referring to your previous comment). I have an Arcane Signet on the way already too. I have a Coalition Relic on hand atm. Will likely get a Fellwar Stone and Nature's Lore too. Also actually have a Smoldering Marsh that I didn't realise I had coming. Also I'm in the process of updating the deck!

OK, now onto the meaty stuff... I'm about to spend more money LMAO. I want to get your opinion on which of these cards I should use in THIS deck, or which ones I shouldn't bother with in your opinion -

Blood Crypt, Breeding Pool, Canopy Vista, Demonic Tutor, Dromoka, the Eternal, Fellwar Stone, Future Sight, Hallowed Fountain, Herald's Horn, Kaalia of the Vast, Marsh Flats, Maze of Ith, Mirari's Wake, Nature's Lore, Nesting Dragon, Overgrown Tomb, Polluted Delta, Steam Vents, Stomping Ground, Temple Garden, Urza's Incubator, Windswept Heath,

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