Fractured Identity

Fractured Identity


Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

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Have (1) metalmagic
Want (2) chalrain , Zhixx

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all



Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Canadian Highlander Legal
Oathbreaker Legal
Duel Commander Legal
1v1 Commander Legal
Limited Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Fractured Identity Discussion

Nemesis on Cube additions

1 month ago

SimicVisionRy on Card creation challenge

1 month ago

I think as far as the cycle goes, I think Lich's Mastery is a pretty good standard for a black one, so Green it is! And as a side note, pretty janky combo in Esper to Fractured Identity then Stifle or Trickbind the lose the game trigger. Too much mana? perhaps. Stupid? Definitely.

Nature's Upwelling

Legendary Enchantment

Whenever you tap a permanent for mana, you may add three mana of any type that permanent could produce to your mana pool.

Mana in your mana pool does not empty as turns and phases end.

Creatures you control enter the battlefield tapped.

Creatures you control attack each turn if able.

You cannot cast non-creature spells, or activate abilities of non-creature permanents.

At the beginning of your endstep, if you do not control any creatures, sacrifice ~, and tap all permanents you control. They do not untap during your untap step.

I'd say that alone, 4 mana to triple your mana is beyond broken, but the 3 draw backs keep this card somewhat in check. Sure, you can just try to out ramp your opponent(s), but with no fetches, draw spells, or removal, eventually you will either fall prey to a wrath, like Damnation, but you can explode for one turn. If that's all you need, then this should do well.

Either create a black or blue one, or previous challenge!

MrKillStar on Dragon Devastation

1 month ago

You could use Animate Dead with Worldgorger Dragon for either infinite mana or some stupid combos with Terror of the Peaks.
Amulet of Vigor for those tapped lands is sweet.
Arcane Signet; Coalition Relic; Mana Geode - Also very good manarocks.
Exotic Orchard; Ancient Ziggurat; Spire of Industry; Unclaimed Territory are all relatively cheap and nice for 5c decks.
Defense of the Heart - tutor easily for some big beefy dragons to burn your enemies!
Trace of Abundance - to protect some of your important land and another source of any color.
Rhythm of the Wild - to make your creatures counter-proof and another source of haste.
With so many legendary creatures, I would totally throw in Primevals' Glorious Rebirth. It has dragon flavor and you could just kill everyone in single reanimator turn.

Cards I would most likely remove:
Bloodchief Ascension - cool and good card, but would better in some discard orientated deck.
Fractured Identity - there are better removal/"steal" cards.

TypicalTimmy on Nine Luls

3 months ago

dbpunk, there is also Harmless Offering.

If they gain control of Nine Lives, then won't they lose the game once it leaves the battlefield?

Just remember, it has Hexproof. So Fractured Identity won't work. You can target it to give it to them, but once they control it I'm not sure you can target it anymore.

Now see, that is interesting... suppose, dbpunk, that you gave the Nine Lives you controlled and owned to me. Now I control it, but I do not own it.

I am technically your opponent, which means technically I can not target it with any spells or abilities due to it having Hexproof.

However, you are also my opponent... but you own the dang thing.

Are you still allowed to target it? Can I now target it since I control it?

Man, this is a whole can of spaghetti-o's we opened up here...

dbpunk on Nine Luls

3 months ago

Oh wait that doesnt 100% work... better idea for Zedruu the Greathearted.

  1. Fractured Identity the enchantment.
  2. In response to the spell, cast Angel's Grace
  3. Then, at your end step, Patrician's Scorn for free.

Essentially, win the game for 6 mana.

dbpunk on Nine Luls

3 months ago

Honestly what Im going for is just using stuff is to just Donate it to the biggest threat, then cast Fractured Identity to remove them and create the worst possible clock for an edh game.

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