Glimpse the Unthinkable

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Glimpse the Unthinkable

Sorcery

Target player mill ten cards. (They put the top ten cards of their library into their graveyard.)

Balaam__ on Zombie

7 months ago

This reminds me quite a bit of one of my old builds. If I were to make any recommendations, it would be to pick one thing you want your deck to do and then double down on it while ignoring anything else.

For instance, there are some Mill effects here that don’t contribute to any sort of strategy. Something like Glimpse the Unthinkable has no place here. Additionally, your mana base is a bit on the light side, even with rituals (especially if you want to stand any chance at all of casting Army of the Darned). Shoot for 22-24 lands minimum.

Also, Demonic Tutor is restricted. There’s currently no format where 4x copies are legal.

The good thing is that Zombies offer a wide range of different deckbuilding directions to try; Aggro, combo, etc. Maybe look into a recursive loop featuring a sac engine, Gravecrawler and Diregraf Captain.

NV_1980 on Scarabian Nights

11 months ago

During play-testing, I noticed this deck is relatively slow. In most tests, I couldn't cast anything meaningful before turn five. Not sure if this is an issue in your meta, but it would be in mine.

My advice would be to:

Good luck with the build.

Lord_Olga on Mill deck

1 year ago

wallisface I can go either way with Jace's Phantasm, in more casual settings I've had it work just fine, as 5/5 cards can really make people pause if they dont have enough removal on hand, and since its not vital to the strategy you can throw it around pretty risk free. Really depends on what kind of setting this will be played in.

The Fraying Sanity I use quite a lot, and I personally love the card. It effectively re-casts every mill spell and ability you've played that turn. Playing 2 of them means that you double the last Fraying Sanity's ability too, so its not a waste at all. Say you played a Glimpse the Unthinkable, then end your turn. The two Fraying Sanity go on the stack. The first one resolves and the opponent mills 10 more cards, which ups the total amount of cards milled this turn to 20. The second resolves and the opponent mills 20 more. That's a 40 card mill with just Glimpse the Unthinkable assuming you cast these 2 Enchantments at some point before.

Tasha's Hideous Laughter, applied against general decks you'll play against with a prerry average cmc distribution, will snag maybe a few 3cmc, a few 2cmc, a few 1cmc, which gets you maybe like 8 - 10 mill on a good cast, and a couple lands too. And its also not great they go into exile cause that doesnt allow graveyard play, which is a big part of mill. There are some specific decks it could work really well against like you memtioned, and for that I would probably sideboard it.

Ookafont on U/B Shadowborn, but with a Twist

1 year ago

surgical is just better than lost legacy. also Glimpse the Unthinkable is what you are looking for K0rt

Icbrgr on Death Metal Cheese

1 year ago

I'm all about decks like this... it reminds me of playing Jace's Phantasm alongside Glimpse the Unthinkable... just sometimes that's just enough and you dont need to succeed in milling the rest of the opponent's cards lol.

wallisface on Grinding like a pepper mill

1 year ago

Cool, for a pure mill $50 list I'd be doing something like this (all prices from Card Kingdom):

Comes to $49.95 total.

wallisface on Grinding like a pepper mill

1 year ago

Things i would suggest focusing on:

  • figure out what your deck wants to do, and refine down your cards to achieve that goal. If your goal is to mill the opponent out, you only ever want Hedron Crab and Ruin Crab as creatures - everything else is pointless as you’re not trying to win through damage. Conversely, if you’re trying to mill cards to give your creatures some kind of combative edge, you only want cards that mill the opponent incidentally… there’s no point including spells that only mill, as you end up losing the game to self-inflicted card disadvantage.

  • work towards lowering your mana curve. Modern decks typically struggle to run more than 4 cards costing 4-or-more mana, you’ve got a whopping 10, which will make your turns a bit clumsy.

  • there’s never a good reason for running more than 60 cards, so while 64 might not seem much over, its still weakening your hands and draws - make some cuts!

  • you have a lot of cards being run as 1-ofs and 2-ofs at the moment, which will lead to the deck being less consistent and overall harder to present a coherent plan. It’s not too bad here, but i’d suggest trying to run more of the cards you care about as playsets (4-ofs).

  • a lot of cards here are just worse versions of other cards. For example, i’d suggest Fatal Push or Infernal Grasp instead of Murder, and Glimpse the Unthinkable over Mind Sculpt

wallisface on Blue Black Mill - Hedron Crabs & Jace

1 year ago

Some thoughts:

  • as jdogz32 already mentioned, Brainstorm is not modern legal.

  • the only creatures mill ever wants to run are Ruin Crab and Hedron Crab. Stuff like Jace's Phantasm aren’t useful, because you’re not winning by damage, and its just one-less mill effect. Your other creatures are also unuseful, largely due to their excessive mana cost.

  • you’re running far too few lands for what you’re trying to do here. Imo you need around 23 lands here.

  • you’re running far too many cards as 1-ofs and 2-ofs, which is going to make your deck quite fractured and chaotic. I would suggest trying to ensure that the majority of the cards you run are run as playsets (4-ofs), to help keep your deck focused and consistent.

  • i think you need to seriously upgrade your mill package. Stuff like Mind Funeral, Tome Scour and Memory Erosion are all incredibly, incredibly weak, and you’ll find it very hard to mill an opponent out with these options. You want to be aiming for cards like Glimpse the Unthinkable, Tasha's Hideous Laughter, and Fractured Sanity.

Load more