Glimpse the Unthinkable


Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Iconic Masters (IMA) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Glimpse the Unthinkable


Target player puts the top ten cards of their library into their graveyard.

Glimpse the Unthinkable Discussion

King_Kaliban on What's the big Mill?

1 month ago

check out Glimpse the Unthinkable and Archive Trap , those two are pet cards for me in any mill deck. Another good one, but more situational is Sadistic Sacrament , its fantastic for tearing apart a combo deck. Also Lazav, Dimir Mastermind is great once your mill engine is online.

Peisistratos on Competitive Modern Mill

2 months ago

dalek001 Thanks! You can replace the expensive cards with the options which didn't make the cut (for example Mind Sculpt instead of Glimpse the Unthinkable ). You can find them in the section 'Exploring the Modern card pool'->'Mill cards' (or whatever you need a substitute for).

wallisface on Blue Black Mill - Maralen Trap 1.2

2 months ago

Some thoughts:

Modern is a fast format, so cards costing 4cmc or more are a rarity. This is even more-so the case playing mill, which acts as a deck trying to race through an opponents deck before it dies. In many ways, you’re best-off trying to apply the same deck-building principles as burn when building a mill deck:

1) The only creature worth running is Hedron Crab . Everything else will just slow you down and give your opponent more time to win.

2) in the same way that Shock is unplayable in burn, low milling cards like Tome Scour are terrible for mill. Stick to the good stuff like Glimpse the Unthinkable and Mind Funeral .

3) drop all those 5-and-6-cost cards, they’re too slow to get the job done. Also ditch all but the very best 4-drops (the only 4-drops that i’ve found viable in mill are board-wipes tbh)

4) 21 lands feels low, you probably want 22, or possibly 23 if you end up with 4-drops

iNinjy on "Library.exe has stopped working" | Phenax Primer

3 months ago

For some more mill options, there’s Altar of Dementia , Mind Funeral (very similar to Mind Grind), Glimpse the Unthinkable , Mind Sculpt , and Patient Rebuilding (which can also benefit you with card draw)

keevel on Dimill

3 months ago

I love mill, I love people playing mill. I went overboard on my own mill deck -Mission Brief Trap. but there are a ton of ways to play Mill.

This appears to be a first deck/budget deck, which means that while Flooremoji's suggestions are very powerful, they're likely not the next step for this deck. You already have Glimpse the Unthinkable , which is a powerhouse but probably want a selection of higher powered budget options. Below is a good selection of the most efficient mill cards that won't break the bank and will allow you to customize the deck to your personal play-style, whether that is control or it is card-burn. You're already using some of these, but any of these would be more efficient than Compelling Argument , Mind Sculpt , Drowned Secrets and Psychic Corrosion .

(Please not that despite what is mentioned above, that crab is not the only mill creature to see some competitive success.)

Best budget mill cards:

The problem with Jace, Memory Adept , Lilliana Vess, Fleet Swallower , Mirko Vosk, Mind Drinker , Szadek, Lord of Secrets and The Haunt of Hightower is their casting cost. You need to not be tapped out during your opponents turn anytime on or after turn 4. You want to have Instant speed milling, creature removal available. All these cards require you to go shields down likely without immediately winning the game (in fact, it is impossible for Fleet Swallower to win you the game). This applies to your 4 drop creatures as well, but they, at least, are more likely to be able to be cast in later turns without tapping out.

Your remaining card slots should use your favorite removal spells mixed with card draw and spells to keep you alive.

Shabompistan on The milling of the minds...

3 months ago

This is a very interesting approach to mill. Usually these decks are just stacked with mill spells like Glimpse the Unthinkable and contain few creatures. This takes a more aggro approach. I like it because what it lacks in mill power it makes up in boardstate threats, which are protected by your signature spell.

If you're looking for some good mill creatures, I would suggest Nemesis of Reason . Also the new Ashiok, Dream Render would be a good inclusion into the 58.

Flooremoji on Dimill

4 months ago

My sugestions are to:

Cut the Non-Ashiok Pwks. They are two slow.

Cut All of your creatures.

Cut Mind Sculpt and Compelling Argument

Cut your Enchantments.

Cut Your Instants.

Cut 1 land.

This gives you 27 free slots.

To fill them up:


4x Hedron Crab ,

1x Glimpse the Unthinkable ,

4x Visions of Beyond ,

4x Archive Trap ,

2x Crypt Incursion ,

2x Surgical Extraction ,

2x Mission Briefing ,

3x Fatal Push ,

3x Ensnaring Bridge ,

2x Mesmeric Orb .

The lands can be upgraded as follows:

Keep 3 Island s and 2 Swamp s, cut everything else. This gives you 19 lands to work with.

You can add 1x Bloodstained Mire ,

2x Darkslick Shores ,

3x Field of Ruin ,

2x Flooded Strand ,

1x Oboro, Palace in the Clouds ,

4x Polluted Delta ,

2x Shelldock Isle ,

and 2x Watery Grave .

If you want cheaper upgrades, ask me for some budget replacements :)

Another good thing to do to upgrade you decks is to look at similar decks without buget restrictions so you can see what sort of cards the decks play.

ToolmasterOfBrainerd on Dimill

4 months ago

How competitive do you want the deck and how much money do you want to spend? The best mill decks don't actually play very many mill spells, instead relying on stalling out the game to buy time, and thus have more cards.

The best mill effects are Archive Trap , Hedron Crab , Manic Scribe , Glimpse the Unthinkable , and Mesmeric Orb . Discard spells are very good. Visions of Beyond and Shelldock Isle are great card advantage sources. Field of Ruin is amazing in its own right, but also turns on Archive Trap . Trapmaker's Snare is extra copies of archive trap.

Don't get too cute with what you try to do. The big creatures are generally pretty bad.

Ensnaring Bridge is one of the best cards you can play in mill, but also the most expensive.

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Glimpse the Unthinkable occurrence in decks from the last year


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