Yavimaya Elder

Yavimaya Elder

Creature — Human Druid

When Yavimaya Elder is put into the graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

, Sacrifice Yavimaya Elder: Draw a card.

Browse Alters

Trade

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Vintage Masters (VMA) Common
MTG: Commander (CMD) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Urza's Destiny (UDS) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Yavimaya Elder occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.27%

Golgari: 0.26%

Yavimaya Elder Discussion

Spell_Slam on New Veteran on the Block

8 hours ago

Hi! Got to this deck through the Compendium. I was attracted by your promise of a competitive list.

VE seems like a very risky creature to have as your commander. It seems very dangerous, especially in a multiplayer game, to ramp the whole table at the same time. This is especially true if the opponent can kill him on their own turn and get the benefit of the ramp before you do. How has your experience been with this?

That aside, I do have a few suggestions for you.

Ulamog's Crusher is not in your list. Is he house-banned in your group? If not, he should really be in here.

Fierce Empath is whatever fatty you want him to be. Extra good with ways to bounce him or return him to your hand.

Revive and Wildwood Rebirth seem pretty free to have in your deck. Elven Cache is great too. 4 mana is not too much to pay conisdering how you ramp and how important VE is to your strategy. Recasting him for 5 mana seems worth it.

You're missing the classic Green Finisher of PDH: Sprout Swarm. With lots of mana and little creatures, this quickly gets out of hand and wins you the game. I can't recommend it enough.

Knight of the Stampede should really be Krosan Drover. The only synergy you lose out on is with Overgrown Armasaur, but otherwise it does the same thing, but better.

Yavimaya Elder is another classic way to get card advantage in Mono-Green.

Other fatties to consider: Walker of the Grove and Maul Splicer. You might also be interesting in Slime Molding and Ivy Elemental.

Ashnod's Altar is a free sac outlet for your commander that will ramp you +4 on that turn at least. It also gives you something to do with little dorks that are hanging around the battlefield not doing much. Bonus points for the combo with Sprout Swarm.

Primal Growth is another great ramp card for you. It doesn't require the sacrifice if you don't want it, the lands come into play untapped, and it's still very explosive with VE. I think you could play this over Map the Wastes.

I slept for a long time on Elvish Skysweeper, but the card is actually amazing. Works well with your Commander, too. I would definitely play it over some of your other Flying hate.

In terms of cuts, You can definitely trim on the worse fatties, like Tyrranax, Cowl Prowler and Overgrown Armasaur, some of your middling ramp cards like Eyeless Watcher and Scion Summoner, and random cards like Snapping Gnarlid and Copperhorn Scout that only provide situational benefits.

Let me know if you need help finding more cards to cut. I think it's a good start and should make for a fast, explosive deck provided you don't get out-valued by decks that can take advantage of the free ramp.

Heliogabale on Can't Touch This (dununun, danun, danunununun)

1 week ago

Cool deck idea!

I am not sure you need Conjurer's Bauble in here, this deck should be very stable already. I would replace these with Wild Growth to feed Ancestral Mask and ramp all at once.

Also not a fan of using Bequeathal while being entirely dependant on blocking to activate it; I feel Snake Umbra would bring more value, protecting your beaters with Totem armor and triggering draw.

Alchemist's Vial will prevent one blocker or one attacker for 3 mana and is telegraphed if left on the board, with the added benefit of cantrip. I would weight it against Elemental Uprising, that would also take care of a blocker while also potentially destroying it, or could be used as a backup creature to finish a match.

It would be nice to see a sideboard for the deck. Other cards I could see playing a role here would be Seal of Strength and Yavimaya Elder, possibly also Bonesplitter or Glistener Elf.

Hope

Cravv on The Mimeoplasm [Competitive] EDH

1 week ago

You play only 2 fetches and 0 dual lands. You have no use for Chromatic Lantern or Thran Dynamo. Change them to Mana Crypt and Mana Vault. Also Woodfall Primus, Steel Hellkite, Solemn Simulacrum and Yavimaya Elder are not doing much. Putrefax, Phyrexian Dreadnought, Frantic Search, Fathom Mage, Entomb, Reanimate, Abrupt Decay, Assassin's Trophy are missing. You have only TWO instant speed removal and only one counterpell and you call this competetive?

LastEdegy on Jarad vod Savo

1 month ago

@Ironheart78 - those are good creatures for constant card draw! the Baleful Force and Indulgent Tormentor are the ones i'll most likely to include.. probably the Yavimaya Elder as well.. Thanks for the suggestions!

Ironheart78 on Jarad vod Savo

1 month ago

oh oh! i forgot Yavimaya Elder! I thought you had that in the deck knowing Sakura-Tribe Elder was already in here.

Haima13 on Korvold, Aristocracy

2 months ago

My spoilers in the comment above arnt working for me so im trying something different. "If you want to sift through some cards you can look at each section, but I would recommend just looking at the first grouping to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

Haima13 on Korvold, Aristocracy

2 months ago

If you want to sift through some cards you can look at each section, but I would recommend just looking at "The short list" to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

TTiger97 on Freyalise Summons

2 months ago

I noticed that three of your cards show in more than one category so to save myself and anyone who considers building this deck some headache, here's a list of the all the dupes and what category they're in.

Broken Bond : Ramp and Interaction

Elvish Harbinger : Ramp and Search

Yavimaya Elder : Draw and Search

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