Reanimate

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Reanimate

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost/mana value.

DawnsRayofLight on Chainer, Dementia Master

2 days ago

As someone who has played Chainer for close to a decade, I have some suggestions I would like to offer. (though everyone's decks run differently!)

34-35 lands is usually enough. I would recommend 34 with Agadeem's Awakening  Flip that gives you 5 spots:

In those spots:

Mana Crypt

Thought Vessel

Charcoal Diamond

Coldsteel Heart

Jet Medallion

(Or all the expensive artifacts like Grim Monolith or what have you)

In place of:

1x Cast Down--> Lethal Scheme: This card is amazing in any reanimator list

1x Culling the Weak--> Phyrexian Altar: you need more sac outlets with some staying power

1x Dismember--> Soul Transfer: seems janky, but versatile

1x Doom Blade--> Baleful Mastery: you can hit more with it.

1x Go for the Throat--> Infernal Grasp

1x Power Word Kill--> Deadly Rollick/Altar of Dementia: for a better killspell or for a sac outlet

1x Sacrifice--> Ashnod's Altar: need more sac outlets with staying power

1x Terror--> Meteor Golem: This guy helps so much with things Black cannot remove

1x Victim of Night--> Karn Liberated: This guy helps so much with things Black cannot remove

Cruel Tutor--> Mikaeus, the Unhallowed: bonkers for some staying power, also has combo potential

Unmarked Grave--> Putrid Goblin: this or Walking Ballista are good for combos with Mikaeus. Putrid GOblin + Ashnod's Altar/Phyrexian Altar + Mikaeus = infinite mana (or sub ashnod's altar for mill).

Suggested Drops, see next list for suggested replacements

Blood Pet--> sort of an eh card, I might think of something with more oomph

Liliana, Heretical Healer  Flip--> I do like her, she just never did anything when I ran her.

Ruthless Technomancer: I have debated a lot adding him, in something like Korvold, he is an all-star, in chainer, he can be good, but I would almost always rather have Disciple of Bolas

Skirge Familiar: I get the reason it is in here, but there are better cards.

Black Market: It's nice, but can be too slow.

Liliana of the Dark Realms: I just have never been a big fan, she feels too lackluster.

Final Parting: good card, but I feel you can part with some tutor because you have MORE than enough

Sidisi, Undead Vizier: good card, but I feel you can part with some tutor because you have MORE than enough

Rune-Scarred Demon: good card, but I feel you can part with some tutor because you have MORE than enough, there also some stronger creatures to fit in the spot.

Suggestions

Archon of Cruelty: expensive mana wise but an all star.

Kokusho, the Evening Star: has been in my deck from the beginning and has flat out won me games.

Brainstealer Dragon: seems janky, but I added to just try it and it has been amazing.

Black Market Connections: You need more draw (also helps with ramp)

Phyrexian Arena: You need more draw

Bolas's Citadel: an amazing card. Wins games all the time.

Disciple of Bolas: card draw and life gain

Fell Stinger: card draw

Xiahou Dun, the One-Eyed: Great for recursion

Reanimate, Liliana, Death's Majesty, Living Death. and Animate Dead: it is good to have other means of reanimation if Chainer keeps getting removed (I also suggest sac outlets to help keep your creatures from getting exiled when they spot remove Chainer)

Hope this helps! Here is my list to maybe show you how I run the list: The True Meaning of Death and Taxes

Crow-Umbra on Musashi's Mosh Pit [Primer]

1 week ago

Thank you for the suggestions mr5cientific. So far I'm feeling pretty happy with where my manabase is at. I recently swapped out Bojuka Bog for Scavenger Grounds so I could hit multiple yards at once, and activate in response to combos/triggers etc.

I've had Slayer's Stronghold on my radar, but opted for Hanweir instead since the Haste activation was slightly cheaper, and has the Meld potential with Hanweir Garrison  Meld.

Of the 3 other lands you suggested, I could see maybe the White and/or Red lands fitting here, but I don't feel I currently need them. I think with this deck I'd rather have proactive board protection effects vs. Reanimation. I used Takenuma, Abandoned Mire in my Araumi deck before I took it apart. If I'm going to be milling, I like for it to be part of graveyard synergies. Similarly, if I am going to reanimate creatures in an aggro deck, I'd rather that they reanimate straight to the battlefield as opposed to my hand. I do have Living Death, Reanimate, Animate Dead, Necromancy, and Dance of the Dead as a reanimation package in binders in case I ever wanted to incorporate them. So far I'd rather just keep slamming creatures already in hand, instead of spending extra mana to get stuff back in non-Aristocrats/Reanimator deck.

Triton on Self Mill Reanimator Shenanigans

1 month ago

Love the deck! It's refreshing seeing a Kess deck that isn't just a sweaty spell slinger deck! :p

I got a couple really cool suggestions for you as well!

Tortured Existence: I absolutely love this card in my Mimeo deck, and I think your deck can abuse it even more!

Anje Falkenrath: Very good card in a Madness-heavy deck

Monastery Siege: Both modes are super useful, but I'd imagine you'd want the Phyrexian Arena effect more often than not

Jin-Gitaxias, Core Augur: If you wanna be mean hehehe

The cheap reanimation spell package: Animate Dead, Dance of the Dead, Reanimate, and Necromancy. They're quite spendy nowadays, but oh-so-good

I noticed that there aren't many mana rocks, I'd definitely recommend the 2-CMC Talismans and Signets if you need them!

bushido_man96 on Who wants some keyword soup?

1 month ago

If you want to lower the curve, I'd start with cards like Deadbridge Chant and Selective Adaptation. Neither are very good, and the Chant has never performed for me like I wanted it to. Running two mana ramp is a good way to go, too, but it tends to get pricier. Three Visits, Rampant Growth, and Nature's Lore are good two mana ramp cards. Your next alternative is to sub in some cheaper CMC reanimation spells, like Animate Dead, Dance of the Dead, Necromancy (pricy), Reanimate (pricy), Stitch Together (situational, but probably manageable in this deck), and Exhume.

Something to keep in mind, though, about your curve, is that although it's floating around 4, you aren't planning on casting quite a few of the spells in the deck. So your decks CMC is inflated, so to speak. Just bear that in mind.

AscendedLandfalls on Korvold Treasure/Aristocrats

1 month ago

But if treasures you're looking for then I would suggest graveyard recursion for your Dockside Extortionist: Reanimate, Victimize, Phyrexian Altar, Underworld Breach to go along with the already suggested Mikaeus, the Unhallowed.

DrukenReaps on Teneb, the Harvester

2 months ago

Alright I suppose these are what I'd choose to keep then- Teneb, the Harvester, Pull from Eternity, Harness Infinity, Planar Birth, Eerie Ultimatum, Sun Titan, Minion's Return, Unholy Indenture, Emeria Shepherd, Splendid Reclamation, Animate Dead, Eternal Witness, Timeless Witness, and Noxious Revival. This is if you want to lean fully into those cards that win the game.

Dread Return, Reanimate, and Reclaim are ones that I'd still try to find a spots for above the others.

DreadKhan on Isshin, Two Heavens as One

2 months ago

If you have either someone way behind, or an ally somehow, Pulsemage Advocate can reanimate stuff. It's also good if your area has a lot of people that try to use their graveyard. There is also Dawnbreak Reclaimer to repeatedly get stuff back in White. Black has a bajillion ways, but for repeatable, Coffin Queen can help. Coffin Queen can also steal other people's stuff, which is a nice perk. If you just want a one off, Reanimate, Animate Dead and maybe Dread Return or Victimize. There are a few version of Animate Dead that are generally worse, but these are some options anyways.

Gadianten on Orah's Dirty Clergy [Aristocrats EDH]

2 months ago

Alright, you NEED Buried Alive as it will enable you to abuse tools you already have in the deck. Choose Yawgmoth, Thran Physician + Karmic Guide + Reveillark and [Insert Reanimate like effect] to revive Reveillark to make a Yawgmoth's Bargain that murders your opponets creatures. Draw cards until you get a winning combo while clearing the board of all creatures you dislike. It is VERY easy to draw 20 or more cards this way and if you have lifegain you can draw as many cards as you want. I cant overstate how powerful this ability is and if you have something like Zulaport Cutthroat out you pretty much win.

Some other considerations for the deck are Edgewalker for the discounts, Priest of Gix for reanimation mana abuse, Ayli, Eternal Pilgrim as a sacrificial outlet of mass destruction and Heliod's Pilgrim as a useful in tribe tool box fetch creature. I think a good tool box would be Gift of Immortality and Dance of the Dead in addition to your current Animate Dead. Pretty helpful to ensure a way to revive off a Buried Alive play. Gift of Immortality is pretty funny with cards like Selfless Spirit or even Yawgmoth, Thran Physician for value.

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