|Commander / EDH||Legal|
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|Commander Anthology 2018 (CM2)||Rare|
|Modern Masters 2017 Edition (MM3)||Rare|
|Commander 2016 (C16)||Rare|
|Magic 2014 (M14)||Rare|
|MTG: Commander (CMD)||Rare|
|Promo set for Gatherer (PSG)||Rare|
Combos Browse all
Creature — Ooze
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
|Have (7)||, metalmagic , , mazrimtaim , Daddy1ong1egs13 , Skulldrey , miracle|
|Want (7)||nClark45 , Surge247 , Fallentyrant , paragon22 , Dorkus64 , phoenixfreeze , CardCarrier|
Scavenging Ooze Discussion
1 day ago
About those of your suggestions. I have been testing Narset, Parter of Veils by cutting Coercive Portal and she has been amazing and is here to stay but I don't know what is right to cut. I have also been testing Treasure Cruise by cutting Tasigur, the Golden Fang because Karakas has been showing its head.
And now to your maybeboard.
- First is that I would switch Liliana of the Veil because in a controlling deck Liliana, the Last Hope is just amazing because she makes combat unbearable for opponents + she is card advantage and win condition.
- I haven't had good time with Chart a Course and I feel like that it is more tempo card and I would replace it with Gitaxian Probe
- Search for Azcanta Flip is just too good not to play. I would cut Ashiok, Dream Render because I tested her in 2 tournaments and I drew her 8 times and never wanted to play her even on to empty field.
- I would change Liliana's Triumph to Collective Brutality because there aren't many creatures that you need to kill with sacrifice (True name, Mirran Crusader are the biggest)
- For some reason I have had hard time finding enough cards in graveyard to support 3 big delve creatures + tarmo + azcanta so I would suggest trying to cut Tasigur, the Golden Fang to Scavenging Ooze
- This may be only personal preference but I don't like Pernicious Deed in sultai for some reason and I would suggest giving change to Courser of Kruphix or Spellseeker
- For your manabase I would suggest adding more colored lands like fast lands Blooming Marsh Botanical Sanctum Darkslick Shores and cutting Volrath's Stronghold , Temple of Mystery and then either one of these Bojuka Bog or Sunken Hollow and Urborg, Tomb of Yawgmoth for Tectonic Edge . Personally I wouldn't even play Field of Ruin but it can fix and is good enough
- I wouldn't add Coiling Oracle any more because Modern Horizons is bringing us Ice-Fang Coatl that is just sadly supreme version of Oracle (crying because it is my pet card)
- Sakura-Tribe Elder , Shriekmaw and Recurring Nightmare are more rock like strategy and don't fit in + Nightmare is shit if you don't have enough creatures
- I would suggest to test Glen Elendra Archmage and Catacomb Sifter depending what your meta is like. Oh and Eldritch Evolution is extremely powerful card but I am not sure of it because you don't have as many creatures.
Otherwise your deck seems solid more controlling sultai that will win games.
I hope that I answered your question well enough. Also remember that these are just suggestions and not absolute do things and some cards may be better in different meta games.
2 days ago
Way to strong for standard. At 5 loyalty, it'll be hard to kill. A removal spell off the bat, each turn need be, etc.
Decent in EDH, actually very strong, but not insanely so, in modern Death's Shadow, Pox variants, Rack variants, and Bx Midrange decks can go ham with him, using effects in BGx such as Scavenging Ooze , Obstinate Baloth , etc. to gain life. Variations of Ad Nauseam or Solemnity combo run Phyrexian Unlife , which makes the upkeep cost effectively 0, etc.
Legacy I can't tell. Maybe variants on Nic Fit run it, maybe it is too slow or not effective against the field enough. Vintage could care less.
1 week ago
Then I don't think you need Countersquall , how about swap that for a Swords to Plowshares , Putrefy , Path to Exile , etc. I think you have a couple too many counterspells, in my Atraxa deck I don't play really any counterspells except for well Counterspell . I rely on Supreme Verdict , Damnation , Merciless Eviction , Swords to Plowshares , Assassin's Trophy , etc to remove threats rather than bother with trying to counter them. While, your not a control deck obviously, 1-2 boardwipes could nonetheless be useful. Then I figure there must be a reason that you don't have Cyclonic Rift in here right? Otherwise, Recoil is an easy swap.
I also feel that you can cut some of your other instant/sorceries that read … proliferate. Cards like Merciless Eviction , Supreme Verdict , might just serve you better. I think a little more ramp could be used here also, such as Simic Signet , Commander's Sphere , Fellwar Stone , Kodama's Reach / Cultivate and such (1-2 mana of these would help), So I think cutting a card like Contagion Clasp and or Temple Bell would be a good choice.
So, in summary I would cut some of these cards: Wanderer's Strike , Countersquall , Grim Affliction , Steady Progress , Juniper Order Ranger , Recoil , Temple Bell ( Otherworld Atlas could be more interesting, I use it in Nekusar, the Mindrazer :).
And add some of these, Scavenging Ooze , Flux Channeler , Winding Constrictor , Simic Signet , Orzhov Signet , Golgari Signet , Commander's Sphere (1-2 more mana rocks would help, Crystalline Crawler could also work maybe) Merciless Eviction , Cyclonic Rift , Putrefy , Swords to Plowshares , and Mortify .
Even though my list has been converted to superfriends now, you could have a look at it for some still possible ideas. I hope some of this helps.
1 week ago
In mono green there is only one such effect and that is Tajuru Preserver otherwise you can play creatures that may benefit from being destroyed I.E. Young Wolf , Strangleroot Geist , Kitchen Finks , or cards like Scavenging Ooze that utilize the graveyard, if you splash white you gain access to Sigarda, Host of Herons and Sigarda, Heron's Grace . Hope this Helps
1 week ago
The deck obviously needs it's mana-ramp. That said, I don't think it matters how you ramp. Each method has pros/cons that can exploited/relegated. I'm not arguing for or against any ramp system, only stating viability and pros/cons.
But to answer your question, a full set of Overgrown Battlement is a sufficient number of defenders to make them well worth including, if so inclined. After all, most mana dorks only tap for 1 mana. Having a 0/4 that taps for at least one mana and up to 4 isn't shabby. In this deck, Sylvan Caryatid is probably better because it mana-fixes in addition to ramping. It's also more expensive. With Dragon Egg , you could swap all your other dorks for defenders. Or not. Up to you. Defenders pros: massive ramp very possible, some toughness for blocking | Cons: can't block when tapped for mana, can't swing, still die to deathtouch, medium/large creatures, removal etc, higher CMCs
If Utopia Sprawl is too expensive, Fertile Ground is an option. Pros to enchantment ramp: rarely removed, combos well with Arbor Elf | Cons: no body, risk of making a land a target for removal, CMC/speed
I've tried multiple times to build a Dragon tribal, but I've never managed to get something that "checked enough boxes." The two combos I like best with Dragons: Dragonmaster Outcast + Harvest Season and Savage Ventmaw + Hellkite Charger .
There's discord in Modern, it seems, as to whether a fast enough deck needs disruption or if it can play threats fast enough to essentially ignore whatever opponents are doing. Your deck here is going for the latter, but I don't have confidence in it's speed. Therefore, I wonder if utility staples like Vines of Vastwood , Blossoming Defense , and Heroic Intervention for deflection and surprising swings as well as Beast Within and Lightning Bolt for spot-removal might be worth considering.
2 weeks ago
Thank you so much for this input. What a great read. You have pointed out some problems I also have noticed. I really like the critique. And I don't actually see it as critique more someone that found the potential and then discovered some problems that should be fixed. I think most tier 1 deck begin this way. Fine tuning and fine tuning from a lot of other people.
I agree on the startup and the mid to late game things you talked about. I have also noticed that. I have also used my commander to block and survive ... I also didn't like that. I also added more creatures because of that. Like you said, Scavenging Ooze all star!
I have also noticed that vs low tier decks this deck has problems. But it is a meta deck. It is trying to beat the most popular tier one strategy. But the deck could be built in a lot of varieties. But it is hard to find that middle ground where you handle both tier levels.
I have so many question and so little time. I have to go to work soon. But I will try and come back to this discussion.
1) What do you think of Blasphemous Act ? It should do it and we could cast it for sometimes.
2) What combo do you think you would include? I am currently planning on making a PST deck out of this shell. I think both styles could function together.
2 weeks ago
Hey, sorry for the late response. Just wanted to say thanks so much for responding to my earlier message! It was a huge help to me in teaching me the thought processes of what to sideboard, and I can’t even describe how much I appreciate the help.
As a side note, I’d just like to mention that Dryad Militant is, like, really sneaky good against Dredge. It keeps them off of Conflagrate , which means they’re forced into using creatures to beat down. And yours are just bigger. Also, I might be reading it wrong (and I haven’t played a match against Dredge yet, so I have no firsthand experience in this matchup), but doesn’t Dryad Militant also keep them off of Creeping Chill ? It seems like they rely on that card so much to race so it seems superb.
Finally, what are your thoughts on running two extra one-drops instead of two Kalonian Tusker ? I realize that this might not be a question you can answer, because your deck seems really tightly tuned to deal with your own meta. It’s just that my build runs 2 Scavenging Ooze in the main, and Kalonian Tusker has easily been the worst card in the games I’ve played. I feel like two copies of Experiment One would be better for Avatar of the Resolute . If you can offer any insight, I’d be happy to hear it!
4 weeks ago
Also, keep in mind everything I say comes from a "Spike" standpoint. A competitive standpoint. I, myself made no budget considerations when making my post, but I understand most people are not "spikes". However, modern Mono-Green Stompy IS, itself, considered a budget list (in fact, it's the only modern deck I own in paper - I don't own many paper decks anymore). Also, the Stompy video I linked is made as a budget-friendly deck spotlight (even though it is pretty much the full-on stompy list). Oh yea, one other thing. Ignore that 1 Kessig Prowler Flip in his list. I have no idea why he put that in, honestly. I believe there are better choices that are still relatively cheap ( Scavenging Ooze , for one).
Scavenging Ooze occurrence in decks from the last year
All decks: 0.38%
All decks: 0.51%
Commander / EDH:
All decks: 0.06%
G/U (Simic): 0.45%