Destroy target creature. You lose 2 life.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Infernal Grasp Discussion
3 days ago
Version 2.7 Dungeons & Dragons: Adventures in the Forgotten Realms and Innistrad: Midnight Hunt -Squad Captain, +Dancing Sword // -Makeshift Battalion, +Enduring Angel Flip // -Topplegeist, +Portable Hole // -Queen of Ice, +Mind Flayer // -Unwilling Ingredient, +Forsworn Paladin // -Brackish Trudge, +Shambling Ghast // -Sanguinary Mage, + Meteor Swarm // -Tormentor's Helm, +Boots of Speed // -Thundering Ceratok, +Prosperous Innkeeper // -Reave Soul, +Infernal Grasp // -Skymarch Bloodletter, +Graveyard Trespasser Flip // -Hired Poisoner, +Gisa, Glorious Resurrector // -Burglar Rat, +Baneblade Scoundrel Flip // -Warlord's Fury, +Electric Revelation // -Scorching Dragonfire, +Cathartic Pyre // -Breakneck Berserker, +Ardent Elementalist
2 weeks ago
Hi droslag thanks for reposting your comment! Not sure what happened there.
I suppose Soul Shatter works if you’re dealing with creatures you can’t target? As opposed to Infernal Grasp and Fateful Absence? Sideboard could be an option for this card. Lots of great suggestions thank you!
Dungeon Crawler works surprisingly well as it’s easy to complete a dungeon with this deck so getting them back into your hand isn’t uncommon!
2 weeks ago
Idk about Spell Pierce. I have the impression you could focus the mainboard on dealing with creatures and leave the counterspell battle for the sideboard.
I think a simple addition for the deck is Ashiok, Dream Render. Because it makes Scheming Symmetry unilateral.
Also I've grown fond of the Spell Lands and one in particular seems to fit well in here: Hagra Mauling Flip. I think you can also go for more efficient removal like Bloodchief's Thirst or even a more versatile card like Murderous Rider.
As of now I think what I would particularly try is to make a deck capable of handling creature decks since it comprises of most of the Modern format. Then I would probably leave the Control/Combo battle to the sideboard.
3 weeks ago
Also, Relic of Progenitus is a great card for graveyard hate, never hurts to run on the sideboard. as well as, Shadowspear. it is a great way to get around hexproof and indestructible. Also, I would run Cunning Evasion, especially if you are relying on etb triggers.
3 weeks ago
20 lands seems super low when you're trying to cast 4-and-5-drop cards. I'd raise it up to 23 at a minimum, probably 24.
Liliana Vess is just not worth it. If you can't afford the more expensive Liliana of the Veil, I personally wouldn't bother with Planeswalkers at all. You don't want to be playing any 4-or-5-drops outside of Obliterator and Gary, imo, as otherwise you'll just make your deck too clunky.
Bone Shards seems bad because you want to be getting permanents into play. and keeping them there. There are also far, far better options than Doom Blade. I would suggest replacing both of these with the new Infernal Grasp
4 copies of Village Rites feels excessive. To be honest, i'm not sure running any copies is worthwhile in this shell, because you don't gain much from losing creatures. I think this would be better spent on cards that actually increase your devotion (Phyrexian Arena comes to mind, if you're after card draw).
4 weeks ago
Hey, Nightmare Shepherd is a good budget card with Gonti because he's your Commander. When Gonti dies you choose to send him to your graveyard instead of back to the Command Zone. This triggers Shepperd to exile Gonti, but since Gonti is changing yet another zone then when you exile him you can choose to then put Gonti into the Command Zone. When this happens you get a 1/1 legendary Gonti token that triggers his ETB ability when it's created and Gonti goes back to the Command Zone. This interaction is repeatable as long as you can cast Gonti from the Command Zone.
Magus of the Coffers + Sword of the Paruns is a budget way to make infinite black mana if you control at least six Swamps. Use this combo with any sac outlet such as Viscera Seer to infinite cast Gonti from the Command Zone to exile all your opponent libraries or exile tons of opponents cards and cast them all. Bubbling Muck can help to make black mana to assemble this combo.
Strionic Resonator can copy Gonti triggered ability. Profane Tutor is a new budget tutor and Infernal Grasp is new instant creature removal. Morbid Opportunist once on each player's turn cares about any other creature who dies to draw.
Good luck with your deck.
4 weeks ago
Hero's Blade and Sunforger are two have placed in a voltron-y Jeskai list I am making. Just waiting on cards from TCGPlayer to get the list finalized. haha. Mask of Memory doesn't buff you, but it is cheap to play and equip, and card draw is always nice to have. They seem like they will be useful in the voltron strategy as well. As far as instants are concerned, Crackling Doom is a favorite of mine. Red Elemental Blast is always good. I think the new Infernal Grasp is going to make a name for itself as well. Fighter Class may be something you are interested in. Battle Mastery could also be an option. Simian Spirit Guide is another form of ramp that you can hard cast in a dire situation. Relic Seeker is an ok tutor for your favorite equipment, or whatever you need at the time. Semester's End is another pseudo copy of Teferi's Protection, though admittedly strictly worse. Haha. I dont know what you want to keep your budget at, but Land Tax is an excellent way to make sure you always have your colors and hit your land drops. Hope at least a few of these can help now that i have a little better understanding of your deck than i did earlier. Good luck!
1 month ago
wallisface I really love your deck list im probably gonna build it, but im not really sure about Glissa, the Traitor its a 3 mana 3/3 that can come back with Unearth is blocker that will make my opponents afraid of attacking because of the deathtouch, but i think i would like a card that brings something back other than Heirloom Mirror Flip, there might be situations were i could need another creature or maybe even an Unearth on hand or an Infernal Grasp.
what do u think?