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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
If you control a commander, you may cast this card without paying its mana cost.
Exile target creature.
8 hours ago
As someone who has played Chainer for close to a decade, I have some suggestions I would like to offer. (though everyone's decks run differently!)
In those spots:
(Or all the expensive artifacts like Grim Monolith or what have you)
In place of:
1x Cast Down--> Lethal Scheme: This card is amazing in any reanimator list
1x Culling the Weak--> Phyrexian Altar: you need more sac outlets with some staying power
1x Dismember--> Soul Transfer: seems janky, but versatile
1x Doom Blade--> Baleful Mastery: you can hit more with it.
1x Go for the Throat--> Infernal Grasp
1x Sacrifice--> Ashnod's Altar: need more sac outlets with staying power
1x Terror--> Meteor Golem: This guy helps so much with things Black cannot remove
1x Victim of Night--> Karn Liberated: This guy helps so much with things Black cannot remove
Suggested Drops, see next list for suggested replacements
Blood Pet--> sort of an eh card, I might think of something with more oomph
Skirge Familiar: I get the reason it is in here, but there are better cards.
Black Market: It's nice, but can be too slow.
Liliana of the Dark Realms: I just have never been a big fan, she feels too lackluster.
Final Parting: good card, but I feel you can part with some tutor because you have MORE than enough
Sidisi, Undead Vizier: good card, but I feel you can part with some tutor because you have MORE than enough
Rune-Scarred Demon: good card, but I feel you can part with some tutor because you have MORE than enough, there also some stronger creatures to fit in the spot.
Archon of Cruelty: expensive mana wise but an all star.
Kokusho, the Evening Star: has been in my deck from the beginning and has flat out won me games.
Brainstealer Dragon: seems janky, but I added to just try it and it has been amazing.
Black Market Connections: You need more draw (also helps with ramp)
Phyrexian Arena: You need more draw
Bolas's Citadel: an amazing card. Wins games all the time.
Disciple of Bolas: card draw and life gain
Fell Stinger: card draw
Xiahou Dun, the One-Eyed: Great for recursion
Reanimate, Liliana, Death's Majesty, Living Death. and Animate Dead: it is good to have other means of reanimation if Chainer keeps getting removed (I also suggest sac outlets to help keep your creatures from getting exiled when they spot remove Chainer)
Hope this helps! Here is my list to maybe show you how I run the list: The True Meaning of Death and Taxes
2 months ago
Hi killer_eye, since you mentioned sorceries in particular, I feel it's another one of those "it depends" moments. If no one has mana up for instant speed removal, it's somewhat safe to swing unless people are running those free removal spells (like Deadly Rollick or Slaughter Pact).
Though, if you REALLY need the cards, I would just cast them.
5 months ago
AscendedLandfalls Thanks for looking at my deck and for your suggestions!
Deadly Rollick is getting slotted in as soon as I can get a copy. It's been on my wishlist for a while now lol.
I probably should run Sol Ring, but if I have to run another mana artifact, I might end up using Mana Crypt so that I could at least take some damage and hopefully appease Lord Windgrace lol. And I will try to find a slot for Collector Ouphe too. Great suggestion!
5 months ago
If you're looking to speed the deck up, I'd consider adding: Elves of Deep Shadow, Birds of Paradise, Wild Growth, Utopia Sprawl, Boreal Druid, Elvish Pioneer and the all-mighty Deathrite Shaman. For those, I'd look at cutting: Kodama's Reach, Rampant Growth, Elfhame Druid, Farhaven Elf, Jaspera Sentinel, Llanowar Visionary, and Springbloom Druid. Selvala, Heart of the Wilds is an amazing card, just not sure if it belongs here, maybe replace it with Elvish Guidance. There's also always Heritage Druid,
And hey, if you've got a Gaea's Cradle, Crop Rotation is a must (and its slower cousin, Sylvan Scrying, which also makes Nykthos, Shrine to Nyx a good add. More ($$$$) lands to consider would be: Cavern of Souls and Yavimaya Hollow. Other utility lands you might want to check out would be: Emergence Zone, Nurturing Peatland, Castle Garenbrig, and Wirewood Lodge.
For card advantage, yeah I agree that Glimpse of Nature and Oakhame Adversary are good options, along with Sylvan Library, Necropotence, and Dark Confidant if you've got the $$ and looking to get as close to 100% as possible. Regal Force is a non-elf that's essential in elf decks. Some other options would be: Pact of the Serpent and Elvish Visionary. In terms of tutors, definitely consider: Chord of Calling, Eldritch Evolution, and maybe even Woodland Bellower and Fauna Shaman. Decks closer to CEDH would probably include: Vampiric Tutor, Diabolic Intent, and Survival of the Fittest. Also, Eternal Witness might be too good to not include, along with Noxious Revival. Patriarch's Bidding is a cheaper Haunting Voyage.
Hope this helps! Happy brewing
5 months ago
Right on both counts I think. Like you said, Gisa isn't especially better than any other Threaten effect, and I basically look at it as being slightly cheaper Grave Betrayal which I don't run both for it's MV and for the fact that the effect isn't that important.
generally most of the time this deck ends up killing opponent's creatures with things like Grave Pact or Fleshbag Marauder kinds of effects, so there's definitely some ability to get the triggers, but that's also putting the choice in your opponent's hand, so you'll usually end up with a token or meh creature you don't particularly need.
All in all, I just think there's better 4 drops to run than Gisa, Glorious Resurrector.
as for Resculpt, I agree, it's generally worse than Reality Shift. however it's still a 1U instant speed exile effect, so it's definitely got a place in some decks. exile based spot removal is an important effect to have, so whatever you choose I'd recommend having at least a few such cards if you can. Ravenform is a similar card, but sorcery speed certainly hurts it compared to other options. Deadly Rollick is also out of many player's budgets I'd imagine.
6 months ago
Other options for non-targeted removal besides the ones you have already mentioned are Cyclonic Rift and The Meathook Massacre. Less expensive options include Bontu's Last Reckoning or Black Sun's Zenith.
Another strategy is increasing the speed that you can assemble a game-winning combo, with more efficient tutors or mana rocks, which unfortunately are expensive but necessary to be more competitive. If you can assemble an infinite combo, it doesn’t matter if your opponent casts Sigarda or Emrakul or whatever. And if you can’t stick the combo fast enough, tutors will increase your odds of finding a solution to a bad situation.
6 months ago
It’s really tough to choose what I’d cut for more removal, but you have a few flex spots. It’s also meta-dependent.
Plunge into Darkness can be useful, but the first mode requires creatures to sac, and the second costs life, which is already precious enough, and exiles your own cards while searching. I’d rather run Damnation as a back-up creature sweeper, since Toxic Deluge is so life-intensive and sometimes I want a choice between the two.
Zombie Infestation is an occasional win-con but is weak on its own, I would swap it for Font of Agonies. Font is a nightmare for creature-heavy decks, allowing you to lock-down the board until an opponent removes it. As an alternative, Oubliette with K’rrik costs only 1 mana and is pretty nasty too. Or Baleful Mastery or Murderous Rider, since you aren’t running any Planeswalker removal.
Personally I’m not a fan of Skirge Familiar, it’s expensive at 4 mana (with K’rrik) and it’s usefulness depends on cards in hand. I’d rather run Bolas's Citadel (3 mana with K’rrik), which can combo off by itself, plus I can complete the infinite combo with Sensei's Divining Top and Aetherflux Reservoir.
I’m not a big fan of Torment of Hailfire either. You need lots of mana to pull it off and it’s a dead card during early turns. I’d rather run Soul-Guide Lantern for one-sided graveyard hate, since I don’t see any in the deck. Plus you can search for it with Urza's Saga.
These are nitpicky suggestions, just food for thought :)
6 months ago
This deck is beautiful MtgSalt, excellent job! Your 100% foiling is very impressive. Some day I will achieve the same with my commander decks.
My only suggestion is to increase the amount of removal slightly. Damnation (additional wipe besides Deluge), Deadly Rollick (free spell), Font of Agonies (repeatable instant-speed creature removal, since you lose life so often), Oubliette (to neutralize commanders), etc. I know you are going all-in on combo, but from my experience running extra removal is always useful.
K’rrik is one of my favorite commanders. I run Doomsday in my build and it’s a lot of fun. I love winning via combo with 1 or 2 life left, it makes the stakes so much higher. Check out my deck if you like -