Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies (is put into the graveyard from the battlefield), draw two cards.
|Have (4)||metalmagic , , Forkbeard , ryancav|
|Want (3)||roxypop , Sonovin , Hardhitta7|
Combos Browse all
|Commander / EDH||Legal|
Skullclamp occurrence in decks from the last year
Latest Decks as Commander
1 day ago
Good deck my only recommendation would be to add more sacrifice outlets. Here are some possible ideas Altar of Dementia , Helm of Possession , Sadistic Hypnotist , Fallen Ideal , Fallen Angel , Malevolent Awakening , Attrition , Phyrexian Plaguelord , Stronghold Assassin , Hell's Caretaker , Carrion Feeder , Carnage Altar , Vish Kal, Blood Arbiter , Flesh-Eater Imp , aaaannnnnnd if you haven’t fallen asleep yet Skullclamp would go great in this deck.
3 days ago
Cards you must have missed silly you
combat trick Repel the Abominable
Skullclamp sometimes ricks gotta use his humans to draw cards cough tokens
tokens Anointed Procession
1 week ago
Looks great so far. Personally I would make these swaps:
Voice of the Woods -> Pitiless Plunderer ; while not an elf, I think the Plunderer is more impactful here, especially since you'd probably rather tap your elves for mana or toward Lathril's ability than toward making an elemental, right?
Llanowar Tribe -> Fallen Ideal ; Fallen Ideal allows Lathril to make exponentially more elves every time she hits. The extra evasion is nice too. I think the mana boost from llanowar tribe is unnecessary here especially since it won't get Lathril out any faster.
Abomination of Llanowar -> Ancestral Mask ; similar to Fallen Ideal, and i think it'd be more impactful than the Abomination.
End-Raze Forerunners -> Ivy Lane Denizen ; ok hear me out: the turn that Forerunners drops relative to the turn Lathril was played, you will have made 8 elves with Lathril, so Forerunners gives you an extra 25 damage that turn (7+(2*9)). Ivy lane Denizen, on the other hand, will have increased your damage output by 32 in that timeframe AND will also leave you with 24 more elves and a 32/32 Lathril. Oh and you will have killed 1 opp via commander damage. And the Denizen is not a dirty eyeblight :P
Springbloom Druid -> Paradise Druid ; Paradise gets Lathril out a turn faster, Springbloom doesn't.
Elvish Rejuvenator -> Priest of Titania ; same as above. Also PoT is busted.
Bounty of Skemfar -> Heart Warden ; similar to above.
Farhaven Elf -> Quirion Elves ; similar to above.
Wolverine Riders -> Immaculate Magistrate ; Magistrate will allow you to deal more damage and generate more elves in the long-run v.s. the Riders.
Casualties of War -> Storm the Citadel
In Search of Greatness -> Awakening ; I think the Search is a bit lackluster since its effect is that the free-casted card must be equal to 1 + highest-cmc, so it's kinda hard to play around. Meanwhile Awakening would win you the game if uninterrupted.
Skemfar Avenger -> Skullclamp ; Skemfar only triggers on nontoken dudes dying which is kinda a bummer. Skullclamp is nice because it draws you cards but could also go on Lathril for extra damage/elves.
Pyre of Heroes -> Shamanic Revelation
Poison the Cup -> Attrition
Rhys the Exiled -> Throne of the God-Pharaoh ; I think the Throne is more impactful than Rhys
1 week ago
Grismold is a neat general. You might like these: Genesis Chamber , Infernal Genesis , Primal Vigor , Sylvan Offering , Akroan Horse , Parallel Evolution , Invigorating Surge , Corpsejack Menace , Winding Constrictor , Hardened Scales , Pir, Imaginative Rascal , Fungal Sprouting , Skullclamp , Hydra's Growth , Solidarity of Heroes , Eternal Thirst
1 week ago
You might like these: Bottled Cloister , Saltskitter , Aethergeode Miner , Deadeye Navigator , Bident of Thassa , Coastal Piracy , Skullclamp , Ephemerate , Ghostly Flicker , Displace , Mulldrifter , Felidar Guardian , Wormfang Drake , Changeling Hero , Distant Melody , Ribbons of the Reikai , Coat of Arms
1 week ago
Raining Cats and Dogs Nice work bdodds, I think you have selected a handful of great cards but I'd think you could benefit from an earlier CatDog play and cheaper creatures to really start raining cats and dogs. Even without Aluren, every creature coming in with an extra token produces insane value. Especially considering your general's ability.
Below, I would like to outline 4 core concepts and considerations. Ramp, Creatures, Protection, Draw.
Ramp - Prioritizing cards that help you play Rin & Seri turn 3! Nature's Lore Rampant Growth Three Visits Boros Signet Selesnya Signet Gruul Signet Talisman of Conviction Talisman of Unity Talisman of Impulse Fellwar Stone This should be easy to replace the ramp packaging you already have. Look to cut cards like Explosive Vegetation, Chromatic Lantern, Obelisk of Naya, etc.
Creatures - Prioritizing 3CMC or less and upping your creature count to closer to 30! Think about adding creatures that fullfill multiple roles and allow you to run less other stuff. Qasali Pridemage is a great example cause it can pump a swinger +1/+1 as well as remove a pesky enchant or artifact.
Cheap Utility Kitties- Adorned Pouncer Brimaz, King of Oreskos Bronzehide Lion Initiate's Companion King of the Pride Leonin Relic-Warder Oreskos Explorer Pride Sovereign Qasali Ambusher I like the returners you have for multiple cast triggers too! Can get stupid with Aluren... Whitemane Lion Temur Sabertooth Fleetfoot Panther ? Snow Hound
Protection/Return - Build a huge board and keep it protected! Unbreakable Formation Rootborn Defenses Heroic Intervention Teferi's Protection Asceticism Marshal's Anthem Kindred Boon Akroma's Will Flawless Maneuver
Draw(ish) - The cheaper the cards in hand the more you gonna empty and wanna draw! Skullclamp Colossal Majesty Elemental Bond Beast Whisperer Fecundity Garruk's Uprising Descendants' Path Realmwalker Hunter's Insight Snake Umbra Lifecrafter's Bestiary Mentor of the Meek Guardian Project Return of the Wildspeaker Shamanic Revelation Slate of Ancestry Collective Unconscious Camaraderie
General good cards for Cat/Dog: Maskwood Nexus Mirror Entity Crib Swap Felidar Retreat Basilisk Collar Thousand-Year Elixir Rings of Brighthearth Seht's Tiger Shields of Velis Vel Naya Charm Kindred Summons Volatile Claws Beastmaster Ascension Titanic Ultimatum Hour of Reckoning Triumph of the Hordes Finale of Devastation Idyllic Tutor Winds of Abandon Lightning Greaves (secret lair dog art!) Coat of Arms Swiftfoot Boots Impact Tremors Rhythm of the Wild Aura Shards Shared Animosity Mirari's Wake Growing Rites of Itlimoc Flip Any Cheap Changelings really...
1 week ago
Hey, saw your forum topic asking for help. Well done for casual on a budget.
This deck is going to wipe the floor with everyone at the table. It may be budget and casual, but it's damn powerful. My advice is if you want to play it with kids to remove Ashnod's Altar that way you can't infinite combo with Skullclamp and Insects. You could replace Altar with Shared Animosity which is good with Insects for big attacks, but is more forgiving than an infinite combo.
Good luck with deck.
2 weeks ago
Doom Herald's Horn
Legendary Snow Artifact
Whenever a snow permanent leaves the battlefield, put a doom counter on ~.
Remove 10 doom counters from ~ and sacrifice it: create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible
Challenge: a mono red Skullclamp