Whenever you gain life, target opponent loses that much life.
|Have (2)||metalmagic ,|
|Want (3)||uncappedmarker , Arkelf , blakejohn|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Commander 2017 (C17)||Rare|
|Commander 2013 (C13)||Rare|
|Magic 2014 (M14)||Rare|
|2010 Core Set (M10)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Sanguine Bond occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
WB (Orzhov): 0.79%
WUB (Esper): 0.44%
Sanguine Bond Discussion
2 weeks ago
I figured this would be a little more competitive than what was mentioned in the rating here. I need to come by a few cards, obviously, for the drain/gain process. Sanguine Bond + Exquisite Blood + Felidar Sovereign + Karlov of the Ghost Council and maybe add a Serra Ascendant. Not sure what cards I'd remove for the listed ones I mentioned for curve purposes, but it's a work in progress.
3 weeks ago
also if oyu have blood tribute you can turn it into a win con if you have something like Sanguine Bond on the field. with that combo.
Vampire Envoy+Blood Tribute+Sanguine Bond is a win con. might want something like Crypt Ghast for mana ramp up though
3 weeks ago
Welcome to Magic the Gathering, where magical ..... well, you know Btw. The strategy you are reffering to is known as Aristocrats.
Rings of Brighthearth - Synergizes with your commander. If you are were to add fetchlands (lands which grab other basic lands from the deck) such as Prismatic Vista, Verdant Catacombs and others, you can get 2 lands for each fetchland by using rings. You sacrifice the fetchland putting the ability on the stack, then pay 2 mana and copy the ability with rings.
Imp's Mischief - This card does a lot of 2 mana. Lots of spells in MTG target. Removal such as Path to Exile, draw spells like Overflowing Insight, extra turns like Time Warp and even Counterspells target. A cool thing you can do aside from redirecting a spell that has 1 target is the following..... You cast your commander, they cast Counterspell, targetting your commander. You then cast imp's mischief, changing the target of the counterspell to imp's mischief. Imp's mischief resolves. Counterspell tries to resolve and counter imp's mischief but because it is removed from the stack, the counterspell does nothing. Then your commander resolves. Very useful card! Do not overlook it!
I see you already have some decent tutors which is good. Tutors ensure consistency, help you get a combo like Exquisite Blood and Sanguine Bond. They also help you get whatever you need when you need it, it is black's greatest strength in EDH. Now to discuss weaknesses.....
Black has almost no way to get rid of artifacts and enchantments. If an opponent plays Rest in Peace or something similar, you will find yourself in a tough position. As such, having cards such as Blast Zone, Karn Liberated, Ugin, the Spirit Dragon, Ugin, the Ineffable, Meteor Golem, Ratchet Bomb, Lux Cannon and others can be extremely useful.
I don't know what your meta (the group of people you play with) are like and how powerful their decks are, this seems pretty casual. There are lots of cuts and many more cards you can add depending on what you're going for exactly. If you want ideas of other cards to add and/or what to cut, let me know. Mono black EDH is my favorite.
4 weeks ago
Either way deck looks sweet!
1 month ago
1 month ago
Wizards wanting pioneer to be different than modern is one thing. Pioneer actually being different than modern is a whole other thing. When you introduce a competitive environment to any situation, you are going to have people looking for the most effective ways to win. That includes cheating powerful effects onto the board, playing decks with a lot of relevant redundancy, and yes, combos that are difficult to interact with and that win the game immediately. That said...I still don’t think the Heliod combo will be big enough in pioneer to warrant a ban. Will it win games? Yes. Will it long term warp the format...maybe for a time until the people testing it out realize it’s just another thing that can happen. Remember when Sanguine Bond and Exquisite Blood warped formats? Me neither...
1 month ago
Ha. Well Eldrazi was just a vague way of saying indestructible/pain in the *** cards that i don't want someone to combo off with or whatever. My main point was EXILE. Eldrazi isn't really a problem at all. But when someone gets out that Bribery'd Indestructible Ulamog on turn 2/3, I know Muderous Rider won't do it. Really, it is just about the exile for me.
Nighthaze is another cantrip, and combos well with a bunch of cards really. Repay in Kind for example. If my life is 5 and now everyone else is aswell, then Nighthaze can make sure they can't block(almost guarantee it in a way). Mostly I use it as a cantrip/extra counter/get around a blocker.
Lake of the Dead honestly isn't always that good in this deck at all...When Urborg is out, its good, but when its not, its hard to even play since I run so little swamps. You'd think that'd make me want to cut it..however it has also saved me a few times by giving me extra mana. Its really something I think about cutting, but don't think I will. This is one of the reasons why I put "Plans for this deck: 1) Balance lands." and put it as #1. The lands definitely need some tweaking. LotD is awesome at times, other times, its a dead card in your hand. We'll see how things turn out after I re-do the lands.
Repay in Kind was a card I thought was way too expensive/not good enough for competitive. It is easily countered and Imp's Mischief is one way of stopping that. I've thought about running Boseiju, Who Shelters All , but it is slow and I hate wasting 3 life. Eating away even more at my life total seems bad...which makes it even worse. Back on subject, Repay in Kind surprised me. It is one of those cards that will run the game out of nowhere. It is more of a mid-late game card for when people have tried to win but have been stopped numerous times. Blood Celebrant Greed etc. can all drain my life to a low enough number...then I can cast GARY or Extort a few spells to finish the table...Even if the game doesnt end, its a good feeling when it does resolve. Pontiff of Blight has been a card that was(is currently in my "sideboard") and it works even better to extort and win the game. Repay in Kind is another reason why Bontu's Monument is in the deck. Usually depending on the board state, If i have a creature or two to play, I'd use as much as life to get me as low as possible(5 starting life, 5 generic mana+ 4 life brings me down to 1 life...Now that everyone is at 1 life, I play a single creature to win the game.)
Also, Repay in Kind makes me think of another card. It is hilarious when it resolves and I have Exquisite Blood ! Exquisite Blood is another card I don't see too many K'rrik players using. The Sanguine Bond combo is of course a game winner, but that isn't even what i usually use it for. It's a great feeling when another play loses life to Mana Crypt or gets swung at and loses 10 life etc. All that life will go to me...even if I did nothing to deserve it. It can make you a slight target, but usually it isn't the scariest thing at the table since it is only gaining life and there is usually a scarier permanent/player(like K'rrik himself!)
God I love
1 month ago
Suggested to take out: Breeding Pit , Exquisite Blood + Sanguine Bond (No infinite combos), Vampiric Rites , Herald of the Dreadhorde , Sower of Discord , Vizier of the Scorpion , Mausoleum Secrets , Lotus Field