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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Whenever you gain life, target opponent loses that much life.
1 week ago
If you end up running no combos/don't care much about a particular card, Protection Racket can draw a lot of cards/deal a lot of damage, especially in larger games (it hits each opponent, which is absurd in multiplayer). You'll get no extra lands, but extra spells are what you usually need. It's also great with Exquisite Blood, which is a dumb combo with Sanguine Bond if that's relevant. If you like forced sacrifice effects, Make an Example is incredibly pushed, even at 4 mana. You won't get as many bodies as Pox, but you will always hit each opponents best thing at minimum, and more potentially, it's not even targeted. It's narrow, but Do or Die also does good work at 1B, either take their most important stuff or take a ton of smaller stuff, hard to lose at 1B.
Have you thought about running some land ramping spells over 2 mana rocks like Golgari Signet? Farseek, Nature's Lore, or Three Visits are all better in this deck IMHO since you run Wave of Vitriol, each can find a basic or a non-Basic dual for fixing that won't go away as easily. You can run Utopia Sprawl instead of Sol Ring, it's not quite as good but it's still pretty good 1 mana ramp, offering fixing is always good.
Apologies if this stuff doesn't work with your restrictions, hope you have fun!
3 weeks ago
Sanguine Bond is half of an instant win combo with Exquisite Blood but also Vito, Thorn of the Dusk Rose and Defiant Bloodlord do the same thing as Sanguine Bond. They're easier to remove, since they're creatures, but multiple instances will proc the effect more often. Consider also Tree of Perdition and Triskaidekaphobia for a laugh, or Tree of Redemption as another source of life swapping. I wouldn't recommend building around it, but if you could play Ikra Shidiqi, the Usurper and somehow let the tree attack without defender, you could swing for something like 30 or 40 damage and immediately gain that much life back, so it's 40+13, then 53+13, then 66+13, and you're killing them with just some plant, some ordinary shrubbery from outside. That's such a niche combo, but if you swap someone's life to 13 that counts as them losing 27 life, so with Exquisite Blood, you would gain that much life as well. This also applies to things like Wound Reflection and my personal favorite best boy, Master of Cruelties
4 weeks ago
Tell me more about this deck plainsrunner! I like Exquisite Blood and Sanguine Bond, and I just looked and saw Shark Typhoon!! This deck looks like it's gonna be a real powerhouse. You gonna build it in paper?
1 month ago
Otherwise, I would recommend removing things like Elixir of Immortality in place for more of your core gameplay loop, maybe 2 more Sanguine Bond or Vampire Nighthawk. There is a lot of potential here!
1 month ago
SlayaZes - Looks like you are on a budget which will effect some of the recommendations but otherwise, your general theme is very similar to two decks I am currently working on (Sucks to Suck (Damage Themed) and Sucks to Suck (Aristocrat)). Both of my decks are far from perfect and are not pure but I suggest you take a look at my decks and the decks that inspired them for some ideas to improve your deck.
My general comments at as the deck currently is would be that Sanguine Bond is very expensive and there is a vampire that does the same thing, maybe run two copies of each? You are running Sangromancer and have the ability with to control an opponent by having them discard cards, I would recommend maybe hitting that a bit or removing Sangromancer for another vampire. Bloodline Keeper Flip maybe?
Otherwise, if you have the ability, definitely shake up the lands a bit to add in some utility. Lots of options that would be better than just 21 basic swamps.
Hopefully you find some inspiration with my suggestions but happy brewing!
1 month ago
2 months ago
Well, I cut Zuran Orb, World Shaper, Sanguine Bond, Gray Merchant of Asphodel, Dawn of Hope, and Demon of Loathing, in favor of Plaguecrafter, Body Launderer, Karmic Guide, Viscera Seer, Blood Artist, and another dredge card. Llanowar Mentor is in there as well, but I don't remember what I cut to slot him in. Still not sold on him since he's kind of a dead card if I don't get him early in the game.
I need to get over the "competitive scale". I know my deck works better with these changes, but the competitive scale doesn't quite agree. Oh well haha
Thanks again for all these very thoughtful suggestions. I had to kill some darlings, but so it goes.
2 months ago
multimedia it does seem a shame not to attack with a deathtouch, Lifelink creature though haha I think you've sold me on Karmic Guide. Looks like I'll probably be cutting Gray Merchant of Asphodel, Sanguine Bond, Athreos, Shroud-Veiled (since I'm getting rid of a lot of high devotion cards and I have rarely used his coin counter ability like I hoped to), and Sangromancer if not Demon of Loathing, which was kind of a pet card. is a 7/7 creature with flying and trample that makes opponent sac a creature really subpar?