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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Sanguine Bond
Enchantment
Whenever you gain life, target opponent loses that much life.
psionictemplar on
rhinos bounce
2 months ago
I have a couple suggestions for your consideration.
1st: I think you don't need the wall of blossoms. All your other creatures lean into the gameplan of setting up to attack and attacking; wall does neither of those things. It does fit a little better in control shells where you are trying to survive until you do your big thing, but that's not what your goal appears to be here. Another creature that can attack or draw (if not both) would be better here. An example could be Mosswood Dreadknight.
2nd suggestion:Replacing kayla's command and eldritch evolution. In my opinion Kayla's does not give you enough value for the cost here. For something that takes up most of your mana in a turn, you get a generic creature that is weaker than all your other rhinos. Eldritch evolution has somewhat of the same issues although it gets you the creature you want, which in some cases is kind of like a burn spell if you drain life with one of your rhinos. What I think might work better here is a couple copies of Birthing Ritual since you can have the effect multiple times in a game.
3: Move Thoughtseize to your sideboard. I don't know if you have a sideboard or not but until you know what you are trying to stop with it,it isn't supporting your main plan and takes you in another direction than what you want to be doing. Ultimately it asks you early on if you want to develop or slow them down until you can do your deck's thing and you already have a primary plan of attacking! What I would personally put here would be Unearth. The reasoning being that it undoes your opponents removal (ignoring exile effects) and gives you more opportunities to drain your opponent out. Worst case scenario it can be cycled.
4 This last suggestion is more of an if we can find room thing and that is some effect that makes your life gain more deadly such as Sanguine Bond or Vito, Thorn of the Dusk Rose.
Thats about it for now, although I might check back later on with any landbase suggestions to help it run even smoother. Have fun!
(small note, I have no idea why the text got giant towards the end there. There is no extra emphasis for that specific suggestion. I just didn't want to retype everything trying to fix it.)
DreadKhan on
Lightning Bolts shoot from my fingertips
2 months ago
It's a bit pricey, but Exquisite Blood is generically very good with burn effects. If you don't mind a combo potentially showing up you can also use Sanguine Bond, which also happens to love your Commander's Lifelink (and fwiw unlike most decks that just throw that in you are VERY able to burn people to actually win on the spot).
I think if you want to use Manabarbs maybe you should look at more Artifact type ramp that won't trigger it? There are some easy ones like Rakdos Signet, Talisman of Indulgence that can even give you coloured mana, and some like Worn Powerstone and Thran Dynamo that can help keep your Commander on the table. Also, maybe I'm missing a ton of them, but IMHO you should have more artifacts if you want to use a Mox Opal.
Some other random goodies you might like: Maddening Hex (this would be HILARIOUS with some doublers), Chandra's Ignition (if you target something with lifelink remember it's the CREATURE doing the damage, so you can gain a TON of life off of this if the board is fairly full, and it's great with a Deathtouch source like Gift of Doom), Fire Covenant (one of the best burn spells ever), and MAYBE a Rionya, Fire Dancer since you've got all those Sorceries.
YMMV but I love having some small card draw effects in a deck like this, maybe Night's Whisper, Winds of Change, Humble Defector, and/or Phyrexian Arena? I feel like Sign in Blood's BB might be awkward.
It's not exactly 'lightning from your fingers', but Brash Taunter is one of the funniest creatures in Magic, just having the little guy out can make you much harder to attack into, and before your turn if you didn't need to remove/burn something you can use mana you're holding up to pick a fight with the biggest creature on board. It's nutso with all your damage doublers IMHO. One of my favorite interactions in all of Magic is how good Scavenged Brawler is with Taunter, it's the kind of thing you won't pull off often, but if people aren't running enough Swords to Plowshares family effects it's amazing.
austintayshus on
Sorin of House Lifegain and Combos
4 months ago
Sanguine Bond if you want another combo piece with Exquisite Blood, though it's not as good as the ones you already have.
Looks fun! +1
YamishiTheWickedOne on
Edgar Markov: Dark Ambitions
5 months ago
I've been looking at lowering my mana curve lately, some power cards are absolutely worth the cost, but I've never been in a situation where I needed and could pay for Ruinous Ultimatum for example, so I swapped in Toxic Deluge. Ripper is a monster and Citadel wins games. I'm still testing New Blood but I'm more focused on consistency even as I shift more to an aristocrats combo build. As great as it is, a 2-color Boros enchant that you can't really ramp into any sooner than turn 2-3 feels a little clunky. I'm experimenting now with The Meathook Massacre and have been pleasantly surprised. Also many of my recent wins have been due to the combo of Vito or Sanguine Bond + Bloodthirsty Conqueror or Exquisite Blood. With a perfect hand, I had one game where I ramped out an instant win combo on turn 3.
legendofa on Help me to build a …
8 months ago
What kind of combo are you looking for?
Lock combos (something like Teferi's Puzzle Box + Notion Thief or Arcane Laboratory + Knowledge Pool) are pretty close to Stax and tend to lead to saltiness, but are as control-combo as you can get.
Instant win combos (Duskmantle Guildmage + Mindcrank or Exquisite Blood + Sanguine Bond, for example) end the game fast, but need to be supported a little more, especially if the pieces don't do much by themselves.
"Open-ended" non-infinite combos (Rona, Tolarian Obliterator Flip + Pestilence + Body of Knowledge) are the least salt-inducing, as long as you can finish them in a reasonable time, but they might not close out the game.
SaberTech on Help me to build a …
8 months ago
Yeah, I agree with Crow_Umbra. Slowing the game down with a bunch of wrath spells is going to get at least some of your opponents salty. If that's acceptable to you though, an option that pops to mind for me is Oloro, Ageless Ascetic.
- Lends itself well to a deck with a bunch of wraths because it can do something while still in the command zone.
- The deck can focus around planeswalkers and/or enchantments so you aren't as affected by your own wraths.
- Sanguine Bond and Exquisite Blood can be your main combo.
- Something like Virtue of Persistence is early removal and a potential late-game win condition by reanimating your opponents' dead creatures to use against them.
- Idyllic Tutor isn't on the Game Changers list but is still a good tutor to help you find your combo.
The downside is that it isn't exactly the cheapest deck to build if you don't already have a bunch of the cards.
YamishiTheWickedOne on
What is a Man? (a hyper aggro Edgar Markov EDH)
9 months ago
@Vessiliana, hey. Have you seen Bloodthirsty Conqueror? I hate adding cards that are more than 4 mana but he's worth it imo. This guy + Vito + someone losing/gaining life is basically the Sanguine Bond + Exquisite Blood combo in creature form. As in it infinite combos for an instant win.
I saw they also made a card that's just straight up better Nighthawk as well.
Noxid05 on Should I Keep Greed in …
1 year ago
Do you find that you are often needing to use the card draw from Greed? If so it is probably worth keeping it. However, if your Greed is frequently getting destroyed Erebos, God of the Dead would probably be better, especially if life gain decks, or Sanguine Bond combos are frequent in your meta. If you only use your greed occasionally, and it doesn't get destroyed often Lunar Convocation as it has the the most utility imo outside of card draw. Hopefully this helps :)
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