Back:Pillarverge Pathway Flip
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Crow-Umbra on Salty Commanders!
2 months ago
Hi grumbledore, I've noticed that quite a few of the following cards are uncategorized, and figured they could fit into some of the following categories you have on site:
Arcane Lighthouse - Removal or Stax, since it removes protective keywords?
Adeline, Resplendent Cathar - Aggro since she triggers on attacks.
Birgi, God of Storytelling Flip - Ramp for front, Draw for back side
Blightstep Pathway Flip - Mana fixing, not sure if all Pathway lands are uncategorized.
Braid of Fire - Ramp?
Den of the Bugbear - Mana Fixing and/or Aggro because of its activated ability.
Fable of the Mirror-Breaker Flip - Ramp from the Goblin Shaman token, Draw/Discard from the 2nd chapter.
Grave Pact - Removal or Stax, since it's an edict effect
Great Furnace and Seat of the Synod - Mana Fixing?
Inquisitorial Rosette - Aggro for its attack trigger and Menace anthem.
Mishra, Claimed by Gix Meld - Aggro, since it's attack based
Needleverge Pathway Flip - Mana fixing
Ogre Battledriver - Aggro since it's a haste anthem.
Scheming Symmetry - Tutor
Signal Pest - Should be Aggro because of Battle Cry, and similar cards with Battle Cry are listed in Aggro.
Skullclamp - This is categorized as Aggro, but not in Draw
Teferi, Master of Time - Draw, Removal for phasing
Wandering Archaic Flip - Stax for front, or ramp/draw for back?
This is not an exhaustive list, but some of the ones I noticed from looking at my own deck categories.
thefiresoflurve on Naya Populate True
4 months ago
Welcome to big board state club! (I used to run G/W populate back in the day).
Disclaimer: not sure what your budget is for recommendations, so I'm going to go by what I see here (Dockside, Smothering Tithe, Parallel Lives level of cost for individual recommendations).
I think Ghired, Conclave Exile would make a better commander here than Palladia-Mors, unless you're tied to the latter for sentimentality/flavor/etc.
Next, land base. The single best thing I did for my Esper deck was upgrading my land base. You don't have to go super hard here to see results, but I would put together a list like: 1x Cabaretti Courtyard 1x Command Tower 1x Jungle Shrine 1x Sungrass Prairie 1x Rockfall Vale 1x Branchloft Pathway Flip 1x Needleverge Pathway Flip 1x Rogue's Passage 1x Kessig Wolf Run 1x Gavony Township. If you like this route, there are even more cheaper dual lands you can add in like the Temple of Triumph and friends.
There are a few cuts or substitutions that I think the main deck could make really easily:
Ultramarines Honour Guard -> Caller of the Pack. If Ghired attacks with a creature that has Myriad, he can populate the token that Myriad creates, but the Populated token forgets about the exile clause. Thus, you can end up with a theoretically infinite horde of creatures. It's fantastic. :D
Going off that last bit... Wayfaring Temple -> Treasure. Basically a great card in commander anyway, here it's a free win if you manage to clone it.
Growing Ranks is an easy cut. It's way too slow for EDH (compare it to Parallel Lives...) Could replace it with a Talisman of Conviction or friends to help you ramp faster.
I would replace Momentous Fall with Teferi's Protection or Akroma's Will or Grand Crescendo - some extra source of board wipe dodging. I don't think your creatures are really big enough to warrant a momentous fall.
I would also replace Druid's Deliverance with one of the aforementioned board wipe dodges. There are also some cheaper options like Your Temple is Under Attack, Unbreakable Formation, Make a Stand. Reasoning being: you should have enough board state to block things that want to hurt you, as long as you keep your board alive.
As far as making tokens sooner: well, if you want to do that, you're going to have to run some cheaper creatures.... or ramp faster. I'd probably opt for ramping faster, TBH, since your creatures are really cool. If you add the entire Gruul Signet and friends, along with the Talismans I mentioned earlier, that should get you to the minimum ramp package in tricolor EDH to make sure you can play quickly.
Naya Charm -> Artifact Mutation can help make some earlier tokens.
Brindle Shoat and Call of the Conclave are some decent options for turn 3 tokens you might consider, as well. But adding those would also require cutting other stuff.... horrible choice I don't envy you : P
Sorry for the wall of text...Hope that helps, and happy building!
itsbuzzi on Land Mana Pie Chart
11 months ago
On a related note: The new Pathway lands (Needleverge Pathway Flip) only represent the front side of the card.
1 year ago
Add: - Raiyuu, Storm's Edge - Swords to Plowshares - Lion Sash - Lizard Blades - Komainu Battle Armor - Rabbit Battery - Alpine Meadow - Rugged Prairie - Arid Mesa - Needleverge Pathway Flip - Sacred Foundry - Command Tower - Great Furnace - Reliquary Tower - Inventors' Fair - Eiganjo, Seat of the Empire
Balaam__ on WR Flicker Scroll
1 year ago
Thoughts on including a playset of Needleverge Pathway Flip? I’d consider it well within Legacy’s definition of ‘budget’, and it’ll help smooth over any mana fixing issues.
rambunctiousOrator on it's a deck alright
1 year ago
Hey, sweet deck. Let's take a look at win conditions and lands. I've identified a problem with your deck: You aggressively want to control the board with your 1-3 drops. While other players are playing 6 mana bombs every turn your are trying to eke out board advantage with 3 or 4 creatures a turn.
- You don't need board wipes in this deck, they actively go against your game-plan, and in no way help you win.
- Less removal in general. I counted 18 pieces of removal in your instants and sorceries. Keep Path to Exile, Swords to Plowshares, and Damn and get rid of the rest. You ARE the threat, if your deck is running slowly to the point that you feel like you need removal, you need better creatures.
As for lands, use this mana base.
- 1x Ancient Tomb
- 1x Arid Mesa
- 1x Blightstep Pathway Flip
- 1x Blood Crypt
- 1x Bloodstained Mire
- 1x Bojuka Bog
- 1x Boros Garrison
- 1x Brightclimb Pathway Flip
- 1x Buried Ruin
- 1x Command Tower
- 1x Eiganjo, Seat of the Empire
- 1x Godless Shrine
- 1x Marsh Flats
- 6x Mountain
- 1x Myriad Landscape
- 1x Needleverge Pathway Flip
- 1x Orzhov Basilica
- 4x Plains
- 1x Rakdos Carnarium
- 1x Sacred Foundry
- 1x Sunhome, Fortress of the Legion
- 5x Swamp
How would I change your win condition...well you are trying to do knight tribal...
Consider these cards:
- Bond of Discipline
- Response / Resurgence
- Sorin Markov
- Aether Vial
- Luminarch Aspirant
- Lion Sash
- Harsh Mentor
- Blood Moon
- Price of Progress
- Flametongue Kavu
- Selfless Spirit
- Remorseful Cleric
- Unexpectedly Absent
- Goblin Rabblemaster
- Skyclave Apparition
- Palace Jailer
- Grim Lavamancer
- Bonecrusher Giant
- Dark Confidant
- Thalia, Guardian of Thraben
- Leonin Arbiter
- Umezawa's Jitte
- Hunted Horror
- Rotting Regisaur
- Shadow of Mortality
- Hunted Nightmare
- Dauthi Voidwalker
- Robber of the Rich
- Sudden Spoiling
- Esper Sentinel
- Kolaghan's Command
- Walking Ballista
- Felidar Retreat
- Marshal's Anthem
- Forsworn Paladin
- Lunarch Veteran Flip
- Soul Warden
- Soul's Attendant
- Heliod, Sun-Crowned
Remove these cards:
-15 pieces of removal from instants and sorceries, keep Path to Exile, Swords to Plowshares, and Damn
Good luck, and happy hunting. Let me know if you want to continue the conversation or have questions
Balaam__ on You Totally Got This...! (Attacks Alone)
1 year ago
Not sure what the budget constraints might be for this deck, but you could run something like Needleverge Pathway Flip instead of Stone Quarry. It’s better than a tapland, but still less costly than Arid Mesa or Sacred Foundry.
magicbike on Isshin, Two Heavens as One
1 year ago
1xInspiring Vantage 1XConcealed Courtyard 1xBrightclimb Pathway Flip 1XBlightstep Pathway Flip 1xNeedleverge Pathway Flip 1xRugged Prairie 1xFetid Heath 1xGraven Cairns
haha hey i did it markt te cards lets gooo learning
i bought these can you guys help me with looking for witch one to take out first
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