|Commander / EDH||Legal|
Printings View all
|Commander 2019 (C19)||Mythic Rare|
|Commander Anthology 2018 (CM2)||Mythic Rare|
|Archenemy: Nicol Bolas (E01)||Mythic Rare|
|Commander 2015 (C15)||Mythic Rare|
|Commander 2014 (C14)||Mythic Rare|
|Duel Decks: Heroes vs. Monsters (DDL)||Mythic Rare|
|2012 Core Set (M12)||Mythic Rare|
|2011 Core Set (M11)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
|Promo set for Gatherer (PSG)||Mythic Rare|
Combos Browse all
Creature — Giant
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
|Have (5)||CampbellStev , Forkbeard , , , Pumpkinking913|
|Want (11)||pwatts57 , nursejason , Sergiosucks , UberAmericana01 , mokniker , metalriders , arcticape85 , erieng421 , Popengton , Zerxes_WolfHawk , C-4567|
Sun Titan Discussion
1 day ago
bmcconnell11 I built this deck with a strict under $51 budget for these budget games my playgroup has. However, if I wasn't limited to the budget I definitely would've included Panharmonicon , Sun Titan , Farhaven Elf , Deadeye Navigator , and Angel of Serenity . Also, without the budget restriction I would've drastically improved the mana base. Plenty of untapped duals, shocks, etc.
1 day ago
2 days ago
If you want to go comboy then a bunch of low cost mana dorks like Llanowar Elves , Elvish Mystic , and Lotus Cobra with Intruder Alarm to eventually pop down Craterhoof Behemoth ... But I wouldn't do that for someone's first deck. Especially in a more laid back meta.
Since you are a more laid back meta I would go for a focus on his second ability and just go all in on ETB effects. You might still include intruder alarm but it would be a value alarm rather than a combo alarm. Some awesome ETBs: Eternal Witness , Tatyova, Benthic Druid , God-Eternal Oketra , Mulldrifter , and Sun Titan .
2 days ago
I would say to have a mix of cheap mana cost creatures that do something such as Knight of Autumn , Coiling Oracle , and Eternal Witness and big creatures that are an immediate threat such as Hydra Omnivore , Nezahal, Primal Tide or even Sun Titan .
1 week ago
1 week ago
Great brew so far! I’ve only played against Edgar decks and I’ve never piloted one myself but I’ll give a crack at helping you out.
Right away I would recommend Anointed Procession . I think this is usually an auto-include in most white decks that run token generation.
For ramp (I’m not saying you need this exactly, just an optional upgrade) I would suggest Smothering Tithe . The even newer ramp card you could mull over about adding is Dockside Extortionist . That is less valuable though if your opponents aren’t running enough Artifacts or Enchantments.
An interesting suggestion I like to throw out to people when they are running tribal in decks with black or blue is to add Conspiracy or Arcane Adaptation . Now I realize you are already running all vampires except for K’rrk and Vilis so you may not want to do this, but consider the flexibility a card like Conspiracy will give you... you could then think about taking out 1-3 of your weakest vamps for a bomb creature like Sun Titan or Necropolis Regent or Grave Titan or even Dockside Extortionist! Just be mindful if you decide to go the Conspiracy route you don't go overboard with taking to many vamps out, because then you could be at risk for meddling with your already established tribal synergy. Conspiracy is only one card after all. For sake of the argument, I use Arcane Adaptation in my pirate tribal to great affect and allows me to run the tribe a little better synergistically since my commander isn’t a pirate.
I really like the cards you already have in for removal, so I don’t see in recommending anything regarding that for the time being! I would even think about going down to 36 lands if you add those ramp suggestions I gave you.
Good luck! +1
1 week ago
Hey, nice budget version of Teysa.
Some card upgrades to consider that are within the budget:
- Ash Barrens > Orzhov Guildgate
- Esper Panorama > Forsaken Sanctuary
- Temple of Silence > New Benalia
- Carrion Feeder > Knight of the Last Breath
- Tithe Taker > Debtors' Transport
- Archon of Justice > Endrek Sahr, Master Breeder
- Grim Haruspex > Harvester of Souls
- Requiem Angel > Teysa, Envoy of Ghosts
- Reveillark > Sengir Autocrat
- Reliquary Monk > Abnormal Endurance
- Talisman of Hierarchy > Gilded Lotus
- Swords to Plowshares > Deadly Tempest
- Animate Dead > Unhallowed Pact
- Exsanguinate > Debt to the Deathless
The majority of these upgrades to consider are lower mana cost cards to help to reduce the avg. CMC which is currently high rounded up 3.7. Most of these upgrades have good interaction with Teysa since they have dies abilities. I'm suggesting these certain ones because they improve your toolbox of creatures with powerful die abilities. Archon of Justice can be a repeatable way to exile opponents permanents. Reliquary Monk destroy opponents artifacts and enchantments.
Reveillark reanimate many creatures, creature sac outlets, aristocrats, ones with afterlife or even Teysa. Reveillark triggers Teysa if it leaves the battlefield as a result of it dying either from evoke, being saced by a sac outlet, etc. Animate Dead is great with Sun Titan as a repeatable way to reanimate your own creature or an opponents.
2 weeks ago
Sun Titan can be recur Command Beacon , which lets you bypass commander tax and be more cavalier with how you use Gerrard, Vedalken Orrery lets you play the pieces at instant speed, and Titan and Orrery are both recurrable by Gerrrard if you have a sac outlet, which creates an absurdly resilient base for a gameplan.
Sun Titan occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.13%
WU (Azorius): 1.46%
GW (Selesnya): 0.97%
WB (Orzhov): 0.97%
RW (Boros): 2.62%
WUB (Esper): 0.41%
RBW (Mardu): 0.46%
GWU (Bant): 0.77%