Sun Titan

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sun Titan

Creature — Giant

Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost/mana value 3 or less from your graveyard to the battlefield.

legendofa on Can you eat gold

1 week ago

Looks like you have two Arcane Signets in here.

Outside of that, the deck has Vito, Thorn of the Dusk Rose and Sanguine Bond. Exquisite Blood is a win condition with both of these, if you're willing and able to go that direction. Sun Titan is a big mana card, but can give you another layer of resilience.

SufferFromEDHD on S U P E R F R ! E N D S (Djeru)

1 month ago

Peacekeeper + Sun Titan = super Moat!

I went with Endless Horizons for ramp instead of Land Tax in this build.

I went with Comeuppance and Semester's End instead of Teferi's Protection. I should add it though.

I know this is a major downgrade but I went with Search the Premises over Smothering Tithe. Will most likely swap.

Great suggestions for creatures that draw cards in but if you look at my small list of creatures they all deal with planeswalkers.

Crow_Umbra on All out attack

1 month ago

No prob! Isshin is one of my favorite commanders, he's a lot of fun to play.

Although it is also a combat damage trigger like the Ancient Dragons, I do recommend Professional Face-Breaker. At 3 cmc, she's much more accessible, & she rewards you for going wide, which most Isshin decks tend to want to do. She compliments the Treasure production you already have in your deck.

No worries, totally understandable. My meta tends to lean more aggro & Go-Wide, so Goad stuff feels like it gets more mileage in that context. Mass Goad feels like it buy a turn by deflecting aggro away, & leaves everyone else more open to subsequent attacks since attackers are tapped out. The times I've played Breena, she tends to get huge, & the rest of the table tries to benefit from her as much as possible. Breena can also load up +1/+1 counters on Krenko and Anim Pakal.

I meant to add in my last comment, but I think Sun Titan or Carmen, Cruel Skymarcher could be potential replacements for Kroxa and Kunoros. K&K need a deeper investment into your graveyard to benefit from them.

Ankle Shanker and Vault of the Archangel could also be worth a look as death touch anthems. Ankle Shanker was replaced by Taunt from the Ramparts in my deck, but first strike & deathtouch are hard to pass up. Shanker is good on its own without needing Isshin.

Profet93 on Puro Pinche Party [Primer]

3 months ago

I got some questions and comments. I agree with all your swaps except Soul Partition replacing Vanishing Verse. I definitely agree it's more flexible, a jack of all trades so to speak, but is a master of none. You can't use it on opposing ETB creatures and cheaper commanders are very easy to bypass it. I am curious how it plays out, be sure to let us know.

Why run exotic orchard in a 2 color deck, perhaps Shizo, Death's Storehouse might be better suited for your combat based deck.

Scout's warning is nice, but you already have a decentish amount of flash in the deck. It's more of a cantrip that replaces itself rather than a draw source that provides you with card advantage. Is there any particular creature you have found flashing in to be particularly helpful? I believe Imp's Mischief would be better suited as a "gotcha" card. It can redirect targeted draw, removal, extra turns and it can "counter" counterspells. It would compliment your rebuff the wicked as an additional form of redundancy to bluff opponents.

Am I correct to understand your primary wincon is the one combo you listed and alt wincon is combat damage? Have you considered adding an additional combo as follows....

Sun Titan + Angelic Renewal + sac outlet (Viscera seer, maybe Yawgmoth) [or a mirror entity that's in your maybeboard, activate for 0) + enchantment create LTB pinger = infinite damage? To add, the fiend hunter in your maybeboard could also somehow play into the above and act as "removal" in and of itself similar to leonin

Crow_Umbra on BUSHIDO, DIGNIFED

3 months ago

Hi there, happy to see another Isshin player. I've been playing Isshin since he debuted, but more so as a tokens go-wide deck. Regardless, I do have a few suggestions, based off your primer description and to try to fit your theme:

  • Conjurer's Mantle could be a decent fit to both your equipment and Samurai subthemes, and also works with Isshin's attack trigger.

  • Goblin War Drums or Rising of the Day could be potential replacements for Crash Through. War Drums will help give you some evasion for your attacker(s), and Rising can add a bit more speed to which you can attack.

  • Since you already have them in your Maybe Board, you could maybe replace Sword of the Animist with another mana rock like Talisman of Hierarchy, Talisman of Conviction, Talisman of Indulgence, or Fellwar Stone. I played Sword of the Animist quite a bit, but it felt slow for what it can do with Isshin, since you have to pay 4 total mana to cast and equip it, then attack. It requires more set up than a straight up mana rock, if you're looking for more early game velocity.

  • Similarly, I think you could probably replace Commander's Sphere and/or Boros Locket with some of the mana rocks I mentioned in my bullet above. The activation cost on Boros Locket is kinda color-intensive for a 3 color deck, and at that point is essentially 7 total mana to draw 3 cards.

  • I'd recommend checking out Soul Partition as a potential replacement to Dispatch. Soul Partition can hit a variety of targets, and also double as protection for one of your creatures.

  • I think Carmen, Cruel Skymarcher or Sun Titan could be potential swaps for the Rakshasa, mostly because they open up your options for Recursion, and both work with Isshin.

  • It's a newer card and pricier card, but Roaming Throne could be an option to get even more triggers out of Isshin and your other Samurai.

  • Captain's Claws, Inquisitorial Rosette, Anduril, Flame of the West, and Anduril, Narsil Reforged are all excellent equipment options for Isshin.

  • Although they are a bit group-huggy in certain regards, Breena, the Demagogue and Karazikar, the Eye Tyrant are both pretty fun draw options for Isshin. Karazikar would also be helpful to turn some attention away from you, and Breena can help grow your board.

  • Lastly, Dolmen Gate and Reconnaissance are both awesome board protection effects, especially for a deck ore reliant on single attackers. Reconnaissance can protect your attacking board from unfavorable blocks, and act as a pseudo-vigilance anthem. This EDHREC article dives into a bit more detail into how the timing works for removing your creatures from combat. Reconnaissance is also discussed in a recent episode of EDHRECast.

I hope these suggestions are helpful. I'm down to discuss more suggestions if you're up to it. Best of luck with your deck and its future games.

Crow_Umbra on Where in the world is Carmen

3 months ago

No prob! Tombstone Stairwell is def a cool recommendation. I'd recommend checking out Scryfall for updated text on older cards.

In terms of stuff that you could potentially swap out:

  • I'd recommend swapping Feed the Swarm with Generous Gift, Stroke of Midnight, or Cathar Commando. Gift & Midnight each offer more flexibility in what you can answer, but Commando is a recur-able body. I'd mostly recommend Feed the Swarm if you were playing a color combo that didn't have the type of enchantment removal that White has access to.

  • Skrelv's Hive could possibly be a swap out, mostly because the Mites can't block. I get it that they're there mostly for sac fodder and they do have Toxic 1, but you don't really have any other Toxic/poison synergy beyond this & Crawling Chorus. Similarly, Chorus could be another potential swap out.

  • Bone Splinters could be a swap for a removal effect on a creature. I think in some cases some of your non-creature spells can be replaced with creatures that fill a similar role, especially in a deck that wants to recur beneficial bodies.

  • Speaking of beneficial ETB effects, it could help to have some creatures that can also recur bodies when they die or ETB, so 1) it takes some pressure off Carmen being your primary means of recursion 2) you can recur multiple creatures in a turn, and have an extra body for whatever.

  • Sun Titan is kinda like a 2nd Carmen. Karmic Guide and Reveillark can also bring stuff back, and are part of a combo loop when used in tandem (if you're into that sort of thing). This loop can work with basically any free sac outlet.

  • Archon of Cruelty is a card I'm always kinda torn on. Strong effect for ETB and attack, but is so steep at 8 cmc. Def seems like an reanimation target more than a hard-cast.

bensprout on No Life Pain, No Life Gain (Elas-Il-Kor)

4 months ago

NV_1980 Sun Titan looks great in this deck, thanks!

NV_1980 on No Life Pain, No Life Gain (Elas-Il-Kor)

4 months ago

As 36 of your deck's non-land permanents have a CMC of 3 or less and it thrives on ETB's, maybe Sun Titan makes sense (probably a nice replacement for Sengir, the Dark Baron).

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