
Combos Browse all Suggest
- Alesha, Who Smiles at Death + Breath of Fury + Rogue's Passage + Sword of Feast and Famine
- Rogue's Passage + Tainted Strike
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rogue's Passage
Land
: Add .
, : Target creature can't be blocked this turn.








BOXES_O_MOXES on
FYNN [PAUPER EDH]
3 weeks ago
Hi again! Also, I wanted to note that your deck is not a Pauper EDH deck. I did take a look. Rogue's Passage unfortunately is not pauper legal. :/
Thanks again!!
Venum on
FYNN [PAUPER EDH]
3 weeks ago
You do need cards that makes your creature unblockable like Rogue's Passage
Feel free to check my own version Fynnish Him
Venum on
The Elves Of Elder Deep V.2
3 weeks ago
I would like to suggest Alpha Status on Marwyn for absolute madness of mana.
Dionus, Elvish Archdruid so that you can tap Marwyn for Mana and also add a +1+1 on her, tap Rogue's Passage for instant commander damage kill
CubGrylls on
Ogre Waifu
4 weeks ago
I don't like the timebug - feels slow
I kinda like Chronozoa and Deadly Grub - cool but not great
I love Descent into Avernus
I like subversion and other Creeping Bloodsucker type effects
Braids is almost certainly going to help the table more than it helps you
There are better evasion tools than prowlers helm and trailblazers boots. See ex: Aether Tunnel - Sword Coast Sailor - Security Bypass
There is better removal than Terminate
Suggestions:
Twilight Prophet could be a nice fit
Suspended Sentence could be cute
Baleful Strix is generic good
Vegetables: you have 2 protection spells and 4 boot type effects - almost enough to keep obeka on the board. +4 including counterspells means you will likely only be able to protect her once, maybe twice.
I'm counting 5 evasion effects, +menace is not quite enough to be able to consistently relay on landing damage.
I would add at least 2 swamps. really +3-4 lands would be ideal to be able to hit 3 colors. It's going to be hard for you to play any of your spells with 2 black mana with the current color producing distribution. I would just go for 1/3 each color as the first adjustment.
There is no such thing as too much card draw
Destroyerbirb on
K'rrik Son of Yawgmoth 2.0
1 month ago
For cuts I would recommend:
Professor Onyx - While Liliana's side job is beneficial for society (educators are very important, especially those who help us raise people from the dead), the deck doesn't have a strong spell slinger theme so her static doesnt work, the minus three is not as optimal as it makes itself out to be, and other effects are... not worth the six mana and time required.
Charcoal Diamond - You've got a ridiculous amount of ramp in this deck already, not sure this piece is needed. Plus, with the way K'rrik, Son of Yawgmoth works, you want to ramp in colourless more than in black with your artifacts and similar since K'rrik, Son of Yawgmoth always pays for black anyways, so Mind Stone just makes Charcoal Diamond look that much more of a downgrade.
Defense Grid - Not really seeing the point. Plus, this is meant to be a casual deck, all this will do is make everyone more upset and make interaction harder.
Saw in Half - It's a fun card not really worth adding.
Meathook Massacre 2 - I have a feeling it's a bit redundant to have both, especially since they both do a bit different things and you've got many tutors. Cutting the second part instead of its original installation would make more sense because this copy does cost a lot for its effect, whereas The Meathook Massacre became so played because it being pretty low costing for everything it does.
Paradise Plume - A lot of mana for its effect, and you have too many ramp cards.
Shared Trauma - Not too sure on this card's inclusion and what it would do.
Chain of Smog - I personally don't think discard cards are very strong in EDH, might be a good cut. I can see this being played against CEDH players and having a big effect, but EDH? Not as convinced.
Grim Tutor - You've got a lot of tutors, you can cut this one.
Final Parting - Same as above.
Diabolic Tutor - You can guess what I've got to say about this one.
Platinum Angel - I think take this one out. You can't pay life below zero so I'm not sure why else this would be in the deck.
Phage the Untouchable - As you said, you'd put it in your maybeboard and have it come out a game or two so you can just say you've killed someone with Phage, but I'd probably just keep it in the maybeboard.
Orcish Bowmasters - What are you playing, CEDH?
Opposition Agent - This is really more a meta suggestion than anything, but you don't verse people with a lot of tutors, you'd be lucky if people run more than one tutor. I'd cut this just from a meta perspective, or at least have it as a maybeboard card.
Doomsday Excruciator - Eh, nah.
Dimir House Guard - It's a sac outlet and a tutor in one, so I see what you're going with, which is why I'm only partially suggesting it as a cut, but also it's not the best at either job.
Chainer, Dementia Master - Not sure I'm feeling Chainer in this deck specifically.
Bloodletter of Aclazotz - Would be a lovely card for our cube, but I think there are already better finishers in this deck.
Asmodeus the Archfiend - Another maybe cut. It's a fun and spicy card, but also you're losing a lot of life for an effect which you do better with other cards in here. You really don't want to have too many cards that do similar things, especially since you've got many tutors and draw cards.
Cabal Stronghold - You've got three basic lands. There is no world in which you could activate this card and get a payoff from it.
Emergence Zone - Playing stuff at instant speed doesn't really help your deck.
Rogue's Passage - Zero use in this deck.
/
I also have addition suggestions:
Torment of Hailfire - Not sure why this isn't here.
Swamp - Add one Swamp for every land cut.
Kjacobson6800 on
Mo' Counters, Mo' Mana, Mo' Monsters! *Help
2 months ago
Looks like a fun budget build, I like what Belfore has to say. That being said, Greens original lifeblood is mana production. I would focus on that a bit more. Cards like Llanowar Elves Elvish Mystic Arbor Elf Wood Elves etc. Assuming you can make Rishkar huge with counters, Rogue's Passage may come in handy for lethal swings with Commander damage. I also really like Growing Rites of Itlimoc Flip these days. More proliferate and doubling could really make this thing go off. Maybe take a look at what cards you're willing to squeeze in /spend money on that can double your counters. Chord of Calling is affordable and may be a nice addition. Id definitely grab a Genesis Hydra.... Seems like it would fit the flavor.
runester7979 on
Mindskinner Mill Voltron copy
2 months ago
Bonehoard, Rogue's Passage, Fireshrieker, Blackblade Reforged, Helm of the Host, Grafdigger's Cage, Relic of Progenitus
kamarupa on
Party Rocking
2 months ago
Nice budget build!
I have a small suggestion: cut 1xSpoils of Adventure and Squad Commander each and add 2 lands, possibly even utility lands like Scavenger Grounds, Field of Ruin, Blast Zone, or Rogue's Passage. But another Glacial Fortress and Hinterland Harbor would be good, too.
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