Grim Haruspex

Grim Haruspex

Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)

Whenever a nontoken creature you control is put into the graveyard from the battlefield, draw a card.

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Have (2) metalmagic , Azdranax
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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Grim Haruspex Discussion

TheVectornaut on There's a Quake In My Boot!

1 day ago

I don't know what your budget is, but this seems like an ideal deck to be running some sort of fetchlands, even the common variants. They let you recur Bloodghast an additional time and even grant extra damage from Mayhem Devil . Hofri Ghostforge and Rekindling Phoenix feel quite slow relative to the power of their effect. It also seems a shame not to have as many black creatures available to sacrifice as possible for the sake of Teysa, Orzhov Scion , although I could also see Pawn of Ulamog fulfilling a similar role. Maybe something like Gutterbones , Reassembling Skeleton , or a combo of Relentless Dead and Gravecrawler could prove useful. There's also Grim Haruspex as another way to refuel or Gate to the Afterlife if pitching cards is important.

TheVectornaut on Black and White - please help!

1 week ago

To stay more in black, I would consider some sort of vampire sacrifice, counters, and/or lifedrain strategy. Your black cards that could work well in such a deck would be Ayli, Eternal Pilgrim , Embodiment of Agonies , Kambal, Consul of Allocation , Knight of the Ebon Legion , Mortician Beetle , Souls of the Faultless , Castigate , Disentomb , Gerrard's Verdict , Revival / Revenge , Despark , and Grim Return . Most of the other black cards are at least playable as well. The only two I'd cut in most circumstances are Underworld Dreams and In Garruk's Wake . The former needs more build-around while the latter just costs too much to be a consistent boardwipe.

Cards I'd look at adding for such a build might be Gatekeeper of Malakir , Anowon, the Ruin Sage , Sangromancer , Dictate of Erebos , Kalitas, Traitor of Ghet , Victim of Night , Indulgent Aristocrat , Pawn of Ulamog , Grim Haruspex , Silversmote Ghoul , Yahenni, Undying Partisan , Vampire Nighthawk , Vampire of the Dire Moon , Malakir Cullblade , Blood Artist , Urge to Feed , Feast of Blood , Heliod, Sun-Crowned , Archangel of Thune , Cruel Celebrant , Drana's Emissary , Indulging Patrician , Malakir Bloodwitch , Marauding Blight-Priest , Sanctum Seeker , Vito, Thorn of the Dusk Rose , and Pious Evangel  Flip.

As a side note, to go infinite with Sanguine Bond , Vizkopa Guildmage , or Vito, the card you need is actually Exquisite Blood which is unfortunately quite expensive.

xignited on Brian Stacks' Blood Pet C/U (E)

2 weeks ago

This is the creative nonsense I love! How do you feel about Grim Haruspex for card draw, Tendrils of Agony as an alternate wincon and/or Bitter Ordeal as sideboard material?

Housegheist on Death and wine

3 weeks ago

First of, thank you for your comment.

I already noticed a lackluster in deathtriggers and thought to swap Teysa Karlov with Teysa, Orzhov Scion . I think the list would fit er better.

Scry and advantage. Well, i tried to evaluate, how to categorise the list. I'm aware that scry won't net any cards. But i think these kind of card-selection is some kind of card advantage as you won't draw cards, which you don't want to. But i agree that this is kinda the smallest form of "advantage".

I would rate Verge Rangers a litte different than you. They grant you to put a land from other than your hand onto the battlefield if the condition is met. Keeper of the Accord works in a similar way and he is being called a "ramp in white". And knowing what comes next is always welcome ;)

I thought about Blight Mound , Grim Haruspex and Ob Nixilis, Unshackled to add in. Which inclusions would you recomment? Which cuts would you suggest?

Coward_Token on Strixhaven spoiler season

1 month ago

So the Witherbloom precon was so-so, IMO:

Gyome, Master Chef: I never voiced it but I predicted that the chef would be Witherbloom when I read Cram Session 's flavor text, woo. (Although I only just got the pun on that card, ironically.) Anyway, EDH tries to get caught up with the ELD Food theme, but the support is still kinda lackluster; mostly the card advantage from Savvy Hunter and Trail of Crumbs . (Can the fact that Foods are artifacts be abused in golgari?) But hey, an extra excuse for Cauldron Familiar loops in our format for the purpose of triggering people's PTSD.

Tivash, Gloom Summoner: Meh. I'm all for more Demonic presence but this seems pretty boring. Kinda like a token-producing Aetherflux Reservoir . (Also, he kinda looks like Urza, or the Raven Man.)

Yedora, Grave Gardener: Well, this is kind of an odd one. Seems more at home in the 99 than at the helm? Turns Kadena into an extra copy of Grim Haruspex . Not sure if there's a good way of abusing it. Turn random manifested cards into lands? Resurrect people with Worldgorger Dragon ?

Blossoming Bogbeast: Obvious Pathbreaker Ibex comparison; MV 1 cheaper

Marshland Bloodcaster: Fancy, but watch that MV. Ironically perhaps, itself benefits greatly from being cheated out.

Revival Experiment: One of the few sources of noncreature reanimation in these colors

Ezzaroot Channeler: Pretty much green Marshland Bloodcaster.


DemonDragonJ: Maybe the wanted to avoid having the infinitive combo with Dina, Soul Steeper from its sister set? WotC does seems to dislike EB tho, seeing as SB already got not one but two creature equivalents in Defiant Bloodlord and Vito, Thorn of the Dusk Rose while EB got none.

Howwyl on Money for nothin'

1 month ago

Cut Suggestions:

  • Binding the Old Gods isn't good removal cause it doesn't have the benefit of being instant speed or being a creature you can reanimate. It also takes a whole turn rotation to ramp you one forest that you can't even use that turn.

  • Moldervine Reclamation is 5 mana for a draw engine which is kinda expensive. Your decks goal doesn't seem to be aristocrats, rather bringing back a bunch of lower power creatures with good effects or are actually thicc. In this case, you don't have good fodder to make this card work.

  • Collective Effort is kinda bad all around. it's removal is conditional and slow and you can only pick the +1/+1 option once so it can't make your men big.
  • Beast Whisperer same kinda think with moldervine. You are going to cast creatures on occasion, but what you really want is card draw when creatures etb so you can fill your hand after mutating Nethroi. It's decent in the early game, but etb draw is better for you in both the early and late game.
  • Wayfarer's Bauble . You are in green and there's better creature ramp that doesn't cost $4.

Add Suggestions:

  • Eternal Witness . good recursion outside of nethroi and allows you to get important non-creatures back when recurring.
  • Wood Elves . better than binding of the old gods for ramp in almost every way. It's creature based, non basic forest finding and the land doesn't enter tapped.
  • Springbloom Druid . like harrow, but on a creature. keep both if you want though.
  • Tortured Existence . Even though it's an enchantment, it's cheap and allows you to surprise your opponents with something from you hand and otherwise you can just trade creatures for whatever you need at the time.
  • Grim Haruspex . Decent card draw that give you some benefit if your board gets wiped.
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