Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)
Whenever a nontoken creature you control is put into the graveyard from the battlefield, draw a card.
|Have (3)||Qweksand , metalmagic ,|
|Want (6)||WillPhil99 , mortifolkmurphcaster , shikeiraerio , Cloudsleeper , orkanik , Brianne|
Printings View all
|Commander 2019 (C19)||Rare|
|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Grim Haruspex Discussion
6 days ago
Scavenging Ooze is a good card, but doesn't play into the theme. Don't take it out necessarily, just something to keep in mind. Altar of Dementia would be an all-star in this deck. Fiend Hunter is kinda absurd. You can sac it before you exile, so the creature is permanently exiled. Disciple of Bolas is great because it gives you repeatable card draw in creature form which is huge for this deck.
Other good cards (some are around $5 but might be worth splurging for): Solemn Simulacrum, Stitcher's Supplier, Zulaport Cutthroat, Grim Haruspex, Ashnod's Altar, Vraska, Golgari Queen, Buried Alive, Viscera Seer, Pitiless Plunderer, Dictate of Erebos, Pawn of Ulamog, Smothering Abomination (this one triggers for any type of sacrificing), Archon of Justice, and Stonehorn Dignitary
In general, you have more noncreatures than I think is optimal. I could be wrong, and it's your deck. Build it how you want, but I think this deck excels with a higher creature count. If it's a creature it's repeatable and still usable if milled. Noncreatures aren't. For instance, I like Farhaven Elf more than Harrow because it is a creature.
Looking over your deck, you don't have many actual ways to sacrifice creatures. You have a couple that self sac, such as Caustic Caterpillar, and Carrion Feeder, but you definitely need more. Cards like Viscera Seer, Altar of Dementia, Ashnod's Altar, Woe Strider, Fanatical Devotion, Sadistic Hypnotist, and Stronghold Assassin are needed to make this a sac deck.
1 week ago
Here are my suggestions:
Sacrifice Outlets: Your deck is low on free sacrifice outlets. Carrion Feeder gets big fast, Viscera Seer is card advantage/selection, and Altar of Dementia is a great budget card, and can even be played in higher power games. I will go into deeper analysis below for Priest of Forgotten Gods.
Card Draw/Advantage/Selection: Another thing your deck needs is MORE card advantage. Get ready for a LONG list. Viscera Seer was mentioned above, Midnight Reaper and Dark Prophecy will draw you a heap of cards, and so will Grim Haruspex. Woe Strider is another Viscera Seer with a body. Priest of Forgotten Gods is a sac outlet, card draw, life drain and ramp in ONE CARD!
Dead Triggers: Last section! Just extra things that trigger when others die. Pawn of Ulamog should be an auto-include in all aristocrats decks. Syr Konrad, the Grim and Vindictive Vampire are all draining cards, and Ayara, First of Locthwain is drain, draw and sac.
I'll let you decide what you want to take out.
+3 from me. (Well, I'm told I can't do three, so 1 will have to do.)
(That took a long time to write, I hope you enjoy it! These were all budget cards, otherwise )
1 week ago
I would recommend adding something for more card advantage (other than priest) like Village Rites, which is a really useful tool that draws you a lot. Also, something like Grim Haruspex gets you a lot of cards. You may want to mainboard some hand-hate so that you can get rid of your opponent's removal spells and such.
3 weeks ago
Hey, good first draft version of Yahenni on a budget. Nice to see Skirsdag High Priest, underrated casual card in multiplayer Commander :)
Do you own the cards in the sideboard? If you do consider adding Grim Haruspex and Shadowspear to the main deck? Some advice for improvements is to expand on effects that make all your opponents sac a creature, more repeatable draw sources for when creatures die and more ramp.
Some cards to consider adding:
- Oathsworn Vampire: can cast it from your graveyard, combos with Bontu's Monument to drain your opponents for one . Also interacts with Yahenni + any aristocrat for .
- Buried Alive: tutor for and put three creatures into your graveyard who can reanimate/cast themselves from your graveyard.
- Bolas's Citadel: one of the most powerful mono black cards in Commander and you can take advantage of it having your Commander be a sac outlet with a repeatable draw source. If you see a land on top of your library and you don't have a land drop for the turn then you can sac a creature with Yahenni to draw the land. This potentially lets you cast more cards from the top with Citadel.
- Dark Prophecy: triggers when tokens you control die.
- Vona's Hunger
- Demon's Disciple
- Dreadhorde Invasion
- Crypt Ghast
- Bubbling Muck
- In Garruk's Wake
- Dark Ritual
- Culling the Weak
- Rogue's Passage: make Yahenni unblockable.
- Castle Locthwain and Witch's Cottage: budget utility lands for mono black.
My advice for cards to consider cutting are instant/sorcery removal spells and creatures that only kill one creature: Walk the Plank, Drag to the Underworld, Devour in Shadow, Morkrut Banshee, Skinrender, Gatekeeper of Malakir only kill one creature and they're not as good as Ravenous Chupacabra for the effect. You can get better value for Yahenni from more removal that hits all opponents.
Unless your using Altar of Dementia as an infinite combo to mill all your opponent's libraries in one turn then it's subpar as a sac outlet since not taking enough advantage of self-mill and repeatable opponent mill is risky in multiplayer Commander where graveyards are another resource for lots of decks. In my opinion repeatable draw is better here than repeatable self-mill. Skullclamp could replace Dementia as a comparable priced card with a better effect.
Cards to consider cutting:
- Barren Moor
- Desert of the Glorified
- Polluted Mire
- Mortician Beetle
- Walk the Plank
- Drag to the Underworld
- Devour in Shadow
- Morkrut Banshee
- Gatekeeper of Malakir
- Army of the Damned
- Altar of Dementia
- Avatar of Woe
- Murderous Rider
- Geralf's Messenger
Good luck with your deck.
3 weeks ago
You don't have a ton of card-draw, and I also recommend at least eight pieces for almost any deck. Graveyard recursion, especially the good ones, definitely count as card advantage in my book, so Phyrexian Reclamation is great here, as is Whisper.
Grim Haruspex and Disciple of Bolas are on-theme. Thorn of the Black Rose and Custodi Lich are fun creature-based choices too. Some other classic choices are Ambition's Cost, Ancient Craving, Promise of Power, Liliana's Contract, Syphon Mind, Castle Locthwain, and Read the Bones. Palace Siege is okay, especially if you feel you need more recursion. Diabolic Servitude is nice and repeatable. Victimize and Blood for Bones are a great rate. Oversold Cemetery is nice too, though pricey.
Greed, Arguel's Blood Fast Flip, Skullclamp and Erebos, God of the Dead are really good but not cheap. Erebos, Bleak-Hearted, Yawgmoth, Thran Physician, and God-Eternal Bontu would be decent as well. Bonus points for some being threats/blockers.
Gonti, Lord of Luxury is an interesting choice for card advantage--especially if you can recur him out of the graveyard over and over.
Dreadhorde Invasion is a great source of sacrifice fodder. So are Grave Titan and Bitterblossom but they're expensive. High Market is good in case your commander get's Arrested or turned into an elk or frog or the moon. Rogue's Passage could help end games once Yahenni is huge.
If you find you can't close out games between all the groupslug aristocrat cards and Yahenni's damage, perhaps a few auxiliary groupslug cards could tip games in your favor. Most of the good ones are very expensive though. Bloodchief Ascension, Painful Quandary, Polluted Bonds, Wound Reflection, and Palace Siege et al. Torment of Hailfire and Exsanguinate are classic finishers too.
As far as cuts go... I don't love some of the creature-based removal. I know it's good because you can sacrifice them later but perhaps Morkrut Banshee, Skinrender, and Anowon the Ruin Sage could be cut. I don't love Devour in Shadow and Drag to the Underworld. You should be set on removal even with those five cuts. Feed the Swarm is worth noting! Mortician Beetle is a bit win-more but is uniquely suited to the deck and worth keeping for now. Probably makes a good blocker. Geralf's Messenger is a bit weaker than some of the token generators and recurring threats too.
Also, I don't know if you care (few do) but if you want an accurate price calculation for your deck you should put the cards in the Sideboard into the Maybeboard so they aren't added.
3 weeks ago
Not a bad start, I do have a few suggestions though. First, I'd work on lowering your avg. cmc to around 3.3. Second are actual card suggestions and I'll try to break it down by category. If nothing else, add Chaos Warp... it's Grixis' best answer to enchantments by FAR.
3 weeks ago
I think that this deck is great! I personally would run more card draw. I think maybe Grim Haruspex or Midnight Reaper would be great in this deck. another notable thing I would add would be Syr Konrad, the Grim. Having your Shadowborn Apostle die and trigger is great. But taking them out of the graveyard and triggering konrad agin when Athreos, God of Passage triggers makes this even more brutal. Pitiless Plunderer is a VERY good card and is only around 2.00$ and can take the place of Phyrexian Altar in a pinch.
1 month ago
Hey, you're welcome.
There's 12 rogues here for the party, but only 5 clerics, 4 Warriors and 1 Wizard. These ratios of party members will make it difficult to have much mana cost reduction for Zagras especially Wizards. My advice is make these numbers more even to give you more chances to have different party members on the battlefield at once. Changeling Outcast is a budget one drop party member who can be any creature type you choose for party and it's unblockable which has good interaction with several tribal combat damage effects.
Budget Wizards to consider adding:
- Blood Cultist, Fireslinger: more pingers with deathtouch.
- Pain Seer, Magus of the Wheel, Grim Haruspex: draw.
There's some party members who could be upgraded to better budget creatures especially the Warriors:
- Goblin Chainwhirler > Carnage Gladiator
- Azra Oddsmaker > Brawl-Bash Ogre
- Mindblade Render > Rakdos Roustabout
- Oona's Blackguard > Blood Burglar
Blood Beckoning could be upgraded to Nullpriest of Oblivion who is a two drop Cleric or if you cast with kicker you can reanimate any creature in your graveyard. Beckoning doesn't reanimate it recurs the creature/creatures to your hand which is a big difference. Searing Barrage could be upgraded to any Wizard party member because this removal spell is not needed as it's the least good and costs the most mana for what it does.
Some cards to consider cutting:
- Pyroclastic Hellion
- Lash of Thorns
- Inordinate Rage
- Barge In
- Avatar of Fury
- Nearheath Stalker
- Bloodsworn Steward
- Blazing Specter
- Gnat Alley Creeper
- Duskmantle Operative
- Crashing Drawbridge
- Ashenmoor Liege
Pump spells that only pump one creature one time such as Infuriate are subpar in Commander especially when you can only cast them once. If the spell pumped all creatures you control, protected the creature from removal or it made the creature have huge power with evasion then that's different, but the pump spells here don't do that. More draw is more impactful than pump.