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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
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Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Undercity Sewers
Land — Island Swamp
(: Add or .)
Undercity Sewers enters the battlefield tapped.
When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)








wallisface on
Kamarupa’s Challenge
1 month ago
My thoughts as a rough draft
- 4x Darkslick Shores
- 3x Oboro, Palace in the Clouds
- 4x Polluted Delta
- 4x Swamp
- 2x Undercity Sewers
- 4x Verdant Catacombs
-
2x Watery Grave
-
4x Fatal Push
- 4x Damnation
- 4x Preordain
- 4x Counterspell
- 4x Drown in the Loch
- 3x Spell Pierce
-
4x Bloodghast
- 2x Harbinger of the Seas
- 3x Tamiyo, Inquisitive Student Flip
I feel like Bloodghast plays soo well as a wincon alongside Oboro that it felt like the direction to push in. Everything else is ensuring we get enough time to flood the board and create misery.
Leo_Nekozuki on
Ratricide
6 months ago
Indeed I am, GrimlockVIII! Thank you very much! :3 Ever since I gave them shot around the time Wilds of Eldraine came out, I've been slowly developing a better appreciation for them! X3 Plus I, too, can't deny how potent Vren can be whenever I unalive an opponent's creature! :P
Thanks for all the suggestions on my deck! Means a whole lot! :D Gave them all a run-through in MTGA through a few battled against Sparky, and I must admit... Those are some solid strats! You may very well have helped make my deck more aggressive if not tricky! After trying them out, I'm loving Bitter Triumph for its discard cost especially! I only went with Fell at first 'cause of the theme with the current set. lol But I agree that Instants are more reliable in that sense!
I'm already loving Mindwhisker and his ability to debuff the opponent's creatures' power by -1! Great synergy there once I get Threshold active!
If anything, I was only reluctant on Undercity Sewers 'cause A) I only had one copy of it before your suggestions, and B) I've been convinced by someone else to employ damage-self lands as they don't appear tapped right away. Plus I'm trying to be cautious of how many Rare Wildcards I have to spend in general. But since I had five up till now, I figured I may as well use them if that tapped land card would help me. :P lol
Also real talk, that's the first time I've ever used both Evolving Wilds in any deck, let alone Escape Tunnel! >w<
Thank you so much for your help, Grim! :3 Here's hoping my Rats will prove even more malicious and tenacious now! ^w^
GrimlockVIII on
Ratricide
6 months ago
Hello fellow Vren enjoyer. I see you're well-read on the ways of the rat.
Looks like a solid enough deck, though I suggest replacing Fell with Bitter Triumph. Paying the three life might sound rough, but you're able to hit creatures AND planeswalkers at instant speed. Also deciding to discard might help with enabling threshold.
Lilypad Village and Mindwhisker are also around in case you need more surveil to enable threshold.
A copy of Mudflat Village can help recover a key rat that got taken out.
Don't know what your budget is like but there's Undercity Sewers as a land that surveils (though it's pretty expensive). I also suggest something like a playset of Evolving Wilds or Escape Tunnel to help thin out your deck a bit while also helping you hit Threshold.
GaryofGen4 on
UB Zombie Weenie
8 months ago
I'd look at adding some card with surveil to the deck like Master of Death, Contingency Plan and Undercity Sewers since you're running Gravecrawler and Prized Amalgam. Hope this helps
Balaam__ on
Reanimate, but I have no clue what im doing
9 months ago
Great effort for a youngster’s first foray into a daunting format. Much better than my first attempt.
A few suggestions that might work within the constraint of a tight budget:
•If you’re running , double down on the control aspect blue opens up. Countermagic is cheap (both mana wise and dollar wise) and crucial to sticking big plays. Your strategy should go something like ‘Play spell to get big creature into graveyard, play spell to get big creature out of graveyard, and keep a counterspell at the ready in case the opponent tries to interfere with that process.’
•Cut anything and everything that doesn’t directly contribute toward that gameplan. Try to ignore those ‘But I really like this card’ thoughts, and pay attention to the increased consistency this will net you.
•A specific observation I would make is that you don’t have anywhere near enough mana at your disposal. Aim for at least 22 lands in the deck. You won’t be hardcasting any 5+ cmc spells, true, but you absolutely must have mana at the ready when you need it or it’s basically game over. Incidentally, consider something like Drowned Catacomb instead of Undercity Sewers. There are other fairly inexpensive options as well, and they function more reliably than a land that is guaranteed to enter tapped.
fluffyeel on
What do you have that I cannot obtain?
10 months ago
Stealing things and caging is fun: I've seen a lot of degenerate things with Mairsil. That said, I have a few small suggestions:
- You mention lands are an issue and color-correcting early. Indeed, while this seems to be the case, I can suggest more multi-lands such as Reflecting Pool, Mana Confluence, City of Brass, and the new fetchable surveil lands from MKM (Thundering Falls, Raucous Theater, and Undercity Sewers), or the route of ultimate color-correcting with Chromatic Lantern. There are, of course, also some of the super-fast artifacts like Chrome Mox, Mox Diamond
, Mox Amber, Mana Vault, and the like, but not sure what your budget is.
- A theft option I always run in every blue deck is Commandeer. Nobody sees it coming (or maybe they now do, especially when I sit at the table).
- I'm surprised that you don't have the cutest and cuddliest blink card in there: Displacer Kitten. I see it in your maybe list, but I highly recommend it in the main deck: it's incredibly easy to trigger and it enables so many fun shenanigans.
- Other assorted recommendations: Fact or Fiction, Storm the Vault Flip (you have enough artifacts to make it work), Goldspan Dragon (cute and cuddly treasure accelerant), Memory Jar, Lim-Dul's Vault, Patron Wizard...
Swing4Lethal on
Esper Control 3.0
11 months ago
Hello again! I am back with some ideas that I have been working on. With the addition of the surveil lands, I am thinking of testing the deck at 27 lands with a copy of Undercity Sewers in place of Jwari Disruption Flip, 99% of time that card is a land, and swapping the basic Island with a copy of Meticulous Archive. Both surveil lands are searchable from a Boseiju channel. I am curious to see how the Restless Reef has done for you. It occurred to me that, even though the Amalia combo shouldn't be a deck we should ever lose to, if they somehow manage to gain infinite life on us, the Reef can be our way to still win by milling them out. The new card from Thunder Junction Aven Interrupter seems like it may be a strong add to the sideboard for the mirror and against mid-ranged decks like Rakdos.
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