Savai Triome

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Savai Triome

Land — Mountain Plains Swamp

(: Add , or .)

Savai Triome enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

TapatioDorito on NIGHT BOLT - Mardu Burn

1 year ago

I'm not sure if Bump in the Night alone is worth enough to warrant running 3-color. If you still want the extra color for Prismatic Ending, you could run Savai Triome or any other Triome with RW.

crouchingmooose on Go-Shintai - Shrines, Gods & Gates [Primer]

1 year ago

Is there a reason you are running lands like Nomad Outpost instead of the triomes like Savai Triome? I would assume that would give more options for cycle lands and more basic land types for Collective Restraint.

KBK7101 on Isshin, Two Heavens As One - Eiganjo Uprising v1.3

1 year ago

I actually already have a copy of both of them. Got some other cards I think I can shift around to fit into here, too, like Iroas, God of Victory, Savai Triome and Reconnaissance. I also just ordered a handful of the ones that I don't have on hand. I might update the deck next week sometime, depending on how things go.

Thanks again!

Housegheist on *RETIRED* Big Booty Pillow Fort

1 year ago

I do not like cards like Canopy Vista if you are only running 10 basics... i would highly recommend the OG triomes (Ketria Triome, Savai Triome, Indatha Triome, Zagoth Triome and Raugrin Triome and play Skyshroud Claim as a ramp piece as it grabs 3 of them... or just another forest with the option to ETB untapped. And a late triome-draw doesn't hurt because of it's cycling ability.

And i think BloobrrY is correct. Farseek f.e. can't tutor a forest, Rampant Growth grabs any basic.

Resurgent Belief is a wonderful one-sided reanimator for enchantments. Some protection like Heroic Intervention or the recent reprinted Teferi's Protection could be useful also.

TheoryCrafter on Marchesa (ADVICE PLEASE)

1 year ago

Cards like Polluted Delta and Windswept Heath, where you can tutor one basic land type, seems to be in the deck chiefly to shuffle your deck. If that's not your intent may I suggest either replacing some of the other nonbasic lands with lands having two or more basic land types such as Savai Triome(if you can financially afford it)? Another option would be to replace those tutor lands with including, but not limited to, Fabled Passage and Naya Panorama. Another land you may want to consider is Bojuka Bog to throw off opponents who'd benefit from all the discard.

Since you have been putting in spells that prevent the player from doing something, other cards to consider include, but are not limited to, Aurelia's Fury and Silence.

Another card you may want to consider is Bonfire of the Damned. If at some point you find yourself adding more instants and sorceries that deal damage, you may want to consider adding any combination of Pestilent Spirit, Radiant Scrollwielder, Soul-Scar Mage(especially useful against creatures with Indestructible) and Toralf, God of Fury  Flip.

I hope this helps. Thank you for reading me out. Happy Hunting!

DawnsRayofLight on Isshin, Two Heavens as One

2 years ago

The mana base is a bit slow all the tap lands. You will consistently find yourself behind a turn due to the lands coming into play tapped. it would be best to replace the guildgates and cards like Akoum Refuge with lands like:

Sacred Foundry, Godless Shrine, Blood Crypt, Graven Cairns, Fetid Heath, Rugged Prairie, and Savai Triome. some fetches can help with consistency too: Marsh Flats, Arid Mesa, Bloodstained Mire

Load more