Legendary Creature — Dragon Wizard
This spell can't be countered.
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Printings View all
|Guilds of Ravnica (GRN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Niv-Mizzet, Parun occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
UR (Izzet): 0.95%
All decks: 0.3%
Recommendations View more recommendations
Latest Decks as Commander
Niv-Mizzet, Parun Discussion
5 days ago
Ghired's Pound Town - My Play group has some Decent Control Decks with Niv-Mizzet, Parun and Riku of Two Reflections at the helm, im looking for some ideas on balancing out the fast aggression to win with some Defence so im not just passing my turn without doing anything.
Any Suggestions would be great (:
1 week ago
the only combo I have is
Infinite damage and infinite draw whenever a player casts an instant or sorcery or whenever you draw a card
1 week ago
Arjun, the Shifting Flame is insane in a locust god deck. And with how many instant and sorcery spells you’re running maybe Niv-Mizzet, Parun could find a home in here. He’ld give you lots of card draw as well. Plus more damage dealing.
2 weeks ago
I would consider swapping Faerie Formation for Niv-Mizzet, Parun as he hits just as hard and can draw way more cards with your cheap cantrips. He is more expensive and does have a much heavier colour requirement but is a stronger choice in my opinion.
3 weeks ago
First and most importantly, have you considered naming this deck "Dalakos's Artifact Stack Attack," because I think that would be wonderful.
Beyond that, though, have you considered the following:
Balefire Dragon (because it's fantastic), Captain Lannery Storm (because she's a warm body that ramps), Cephalid Constable (because it's a criminally underrated masterpiece), Daring Saboteur (because it loots and is evasive af), Fervent Champion (because it's an excellent voltron), Flameblast Dragon (because removal is nice), Grenzo, Havoc Raiser (because stealing spells is fun), Hellkite Tyrant (because 20 artifacts, with this deck? Sure, you'll need help, but that's what your opponents are for!), Hero of Oxid Ridge (in case you have any pesky token strats in your meta), Legion Loyalist (because why not just give your creatures all the keywords at that point), Markov Blademaster (because double strike is just really strong), Niv-Mizzet, Parun (in case storm exists in your meta), Prophetic Flamespeaker (because it's got double strike, trample, and card draw), Rapacious One (because INFINITE BLOCKERS), Scab-Clan Berserker (in case, once again, of Storm), Scourge of the Throne (because it's real good), Tandem Lookout (because drawing two cards per turn is nice), Tyrant's Familiar (because, once again, removal is wonderful to have), Varchild, Betrayer of Kjeldor (because it basically creates tokens for you), Windreader Sphinx (because it's a LOT of card draw), Basilisk Collar (because lifelink is super good), Batterskull (see prior), Champion's Helm (because hexproof is important), Embercleave (for obvious reasons), Golem-Skin Gauntlets (because more power is better), Heirloom Blade (because it's a steep stat boost and a death trigger, maybe), Loxodon Warhammer (because lifelink is basically super-vigilance anyway), Prowler's Helm (because evasion is nice), Rogue's Gloves (because card draw is good to have), Shadowspear (because it's nuts), The Sword Cycle (because you feel like droppin 16,000,000,000$), Sword of Vengeance (because holy keywords, Batman!)
3 weeks ago
Hey just wanted to say this deck looks awsome
It’s a alternative to the zndrsplt and Efreet win
Not to mention you could say the same for
And not a win-con but The Locust God nice syngry with zndrsplt
3 weeks ago
I've played more games since you last commented, and would like to keep you in the loop as requested. Can you check out my 2/20/20 update in the deck description and let me know what you think? I essentially began to cut down on combos, as you suggested initially, and focused on Niv-Mizzet and Worldgorger Dragon combos.
I know you suggested Niv-Mizzet, Parun, but I don't recall if I already had Niv-Mizzet, the Firemind and Niv-Mizzet, Dracogenius when you first made the suggestion. Would you still recommend including Niv-Mizzet, Parun if that brings the number of Niv-Mizzets up to three?
Hellkite Tyrant has been useful at times, but it has admittedly underperformed, because I could always just kill an opponent or win rather than steal artifacts. I could cut it in favor of Niv-Mizzet, Parun or another more efficient Dragon.
Tainted Strike hasn't found as much use either so far, like you implied.
I'm planning to add your name to the references section too if you don't mind.
Thank you for your suggestions! Having learned about Dance of the Dead and Necromancy from you, I opted to focus on Worldgorger Dragon combos over mass reanimation. I had previously been on the fence about the two, since mass reanimation seemed incompatible with having Worldgorger Dragon in the graveyard. I'm also planning to add your contribution to my references section if you don't mind.
1 month ago
Sage of the Falls + The Locust God = draw your entire deck, then you just need a spell that finishes everyone off. luckily for you, there is one such card and it only costs 1 mana so you can win the turn after you get The Locust God out. Firestorm kills the table once you've drawn enough cards. you don't need to draw your whole deck. just enough cards to kill everyone, but if they counter it, you die, because you will keep drawing til you deck yourself. To add to the conversation about Niv-Mizzet, Parun he is a great backup wincon. Enchant him with Curiosity or Ophidian Eye, tap him to deal 1 damage and he pings everyone for the amount of cards in your library. and its a may ability, so you don't have to. I turn my locust god deck into a combo deck because as I was playing the deck as a more tribal themed locust deck, I accidentally ran into combos that were very effective so I just rebuilt it into a combo deck. 2 more cards to consider, once your play group realizes that you need your commander out to pull off the combos I just explained is to add Thassa's Oracle and Paradigm Shift to the deck as an extra wincon that doesn't require your commander. what you do is this: cast Thassa's Oracle, then, holing priority after the table has said it resolves, you then cast Paradigm Shift. if they opt to counter Paradigm Shift, nothing happens, If they instead counter Thassa's Oracle, you die, just be aware of this. if Thassa's Oracle resolves you have either won the game or nothing happens, they cannot use a kill spell in response to Paradigm Shift because Thassa's Oracle's ability goes on the stack regardless if she dies or not. you can win as early as turn 2 with this combo, but you need Sol Ring and Lotus Petal in your opening hand as well as Thassa's Oracle, Paradigm Shift and 2 islands, the last card can be a swansong or arcane denial. turn 1: island, play sol ring, turn 2: Island, play lotus petal, crack it for a blue, you now have 3 blue and 2 colorless: cast thassa's oracle, cast paradigm shift and win. you even have mana left over to counter their counterspell if there was one.