Niv-Mizzet, Parun
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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard

This spell can't be countered.


Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target (creature, player, planeswalker or battle).

Whenever a player casts an instant or sorcery spell, you draw a card.

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Immortalys on Card Draw Tag

1 month ago

So I just made a Jhoira, Weatherlight Legends deck, focussing on Legends (of course) with a card draw theme.

With a Card Draw theme I mean cards like Jori En, Ruin Diver, Kraum, Ludevic's Opus and Honden of Seeing Winds for straight up card draw.

Cards like Alandra, Sky Dreamer and Minn, Wily Illusionist for second card drawn each turn (I know this is a tag already).

Cards that pay of drawing lots of cards like Niv-Mizzet, Parun, Niv-Mizzet, the Firemind, The Locust God and Teferi, Temporal Pilgrim.

Cards that pay you off for having lots of cards in hand like Alrund, God of the Cosmos  Flip, Hisoka, Minamo Sensei and Meishin, the Mind Cage.

And other cards with card draw synergies like Teferi's Ageless Insight and Jace, Wielder of Mysteries.

Also cards that grant an unlimited hand size like Nezahal, Primal Tide, Thought Vessel, Decanter of Endless Water, Wizard Class and the good old Reliquary Tower.

So how come there is no Card Draw tag yet?

pedroedmarcos on Can you respond to soulbound?

2 months ago

Hey there,

So, since the reminder text of soulbound cards there is not a "whenever, when or at" at the beginning of the effect, i'm not sure if there is a window for responses. This week I saw a streamed gameplay and the player A casted Tandem Lookout with Niv-Mizzet, Parun on the field. Player B said it would resolve but he would Path to Exile in response to the soulbound trigger. Is there really a window for responses?

TheoryCrafter on Jesus take the Wheel

2 months ago

Damn has white in it so its not legal for your color identity.

Have you considered Liliana's Caress or Peer into the Abyss? Each works as a double punch with Jace's Archivist. Other cards for 2 card combos to consider are Curiosity to go with Niv-Mizzet, Parun and Symmetry Matrix to go with The Locust God.

Another alternate win card to Consider would be Triskaidekaphile. Not only will you have another no maximum hand size card, but the activated ability can work as a late game mana sink.

Considering all the discard, may I also recommend artifacts that shuffle your graveyard back into your library? This includes, but is not limited to, Campfire, Cranial Archive and Elixir of Immortality.

I hope these help. Thank you for reading me out. Happy Hunting!

Lopende_Band on Big Niv is Breaking Bad

5 months ago

Have you considered using a different version of Niv-Mizzet as your commander? Niv-Mizzet, Parun has two triggered abilities, with it's only downside being that it costs 6 coloured mana instead of 4 coloured and 2 colourless (and it's a very strong draw and removal engine on it's own, so it is much more subject to removal from your opponents).

Michigone on Trigger Warning

5 months ago

Okay! So I've begun playtesting the deck in paper! I have about 50% of the cards, the rest I ginned up through a Scryfall, Inkscape, Python, PDF, Office Max Route, for the purpose of finally getting my deck out there in the wild. I had a 1 v 1 session last week, and it performed admirably against a Niv-Mizzet, Parun deck and went 1 and 1 against a pretty decent Edgar Markov deck. I had an awesome opportunity to play it in a 4 person and 3 person pod this evening, and it won 1 out of 3. I don't know where speeding it up could go, because it really does turn on at turn 5-7 depending on ramp, which is a little slower comparitively. I like that it won a match, and that each of the OG members of the meta tonight had a wim.

Speaking of, one of the other wins tonight came from my friend Adam, playing MtG for the FIRST TIME, and piloting my Hammer Time! Purphoros, God of the Forge deck, so it was great to see that deck get it done, even if I wasn't the one coming away with the win.

I ended up in another completely flooded postion tonight, through Alaundo filtering with his ability, and I'm going back tot the 30 land scenario. I'm cutting an Island for Simic Ascendancy. Hopefully this will be another route to victory to force opponents to choose removal rather than plays for their win. Or maybe it just gets me wins! As always, playtesting at 30 lands is going to be vital, to determine how often I get stalled. Well, that's it for now, and as always, I'll keeo you (myself) posted!

Hammer Time!

Commander / EDH Michigone


Fluggleshmuggits on Cube Eternal

5 months ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair



multimedia on Miirym Dragon Tribal Deck

5 months ago

Hey, well done so far for a first deck with a $500+ budget.

34 lands and only 9 reliable ramp sources is low for Dragons. The land count is fine, but only if you add more low mana cost ramp. Add more lands or add more ramp? Tempt with Discovery relies on opponents to be ramp and Thaumatic Compass  Flip relies on you controlling seven or more lands to be ramp. These aren't reliable as ramp and they cost too much mana for what you get.

In simplest terms there's two areas you want most with Miirym, ramp and Dragons. Ramp to first cast 6 mana Miirym and Dragons to cast after Miirym. Of course you want other areas too, but most important are these two. Consider expanding on ramp?

Nature's Lore, Farseek are more good two drop land ramp like Three Visits. Cursed Mirror is excellent with blink, if you blink the copied creature then that blinks Mirror which can then ETB as a copy of some other creature including an opponent's creature. You can also choose to have it just ETB as a mana rock which is needed for a combo.

Jade Orb of Dragonkind gives protection from targeted removal until your next turn for the Dragon you cast with it. This effect is helpful since paying a lot of mana to cast a Dragon to then have it killed is feels bad. Kiora, Behemoth Beckoner untap ability is versatile, any permanent you control, it's also repeatable draw when a Dragon ETB including a token.

There's 100+ of different Dragons you could play with a $500+ budget and having Old Gnawbone as a price point? Consider upgrading some Dragons?

These Dragons can be parts of wincon combos and they're made much better thanks to Miiryn copying them. All these Dragons don't break the bank and adding them can really increase the power level of your deck.

What's nice about these combos are they all use a Dragon. All the cards are good by themselves, but with the Dragon and/or Miirym they're much better. Tandem Lookout can be repeatable draw that can change creature it's bonded too. Bond to any creature you control before Miirym, then bond to Miirym and when you're ready bond to Niv-Mizzet. Bond to any Dragon who can do repeatable noncombat damage to opponents such as Scourge of Valkas for lots of draw.

Getting more value: ramp, draw or removal from Dragons can help gameplay. Steel Hellkite + Old Gnawbone/Savage Ventmaw mana can wreck especially when you have multiple Hellkites.

If you're interested I offer more advice in another comment. Would you like more advice?

Good luck with your deck.

armageddonrabbit on Advice for protection for izzet …

8 months ago

Realistically, I'd probably second the hexproof equipment.

Maybe Thunderbreak Regent, and/or Niv-Mizzet, Parun are worth a look? Maybe not as effective protection as the others, but they are synergistic dragons.

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