Night's Whisper

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Tiny Leaders Legal
Vintage Legal

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

bushido_man96 on Atraxa's Private Guarden

1 week ago

I like what I see here for the most part, but I've got some ideas for you.

Mana base: Since you're in four colors, lose as many lands that produce only colorless mana as possible. Keep Karn's Bastion, but consider cutting Gavony Township, Vitu-Ghazi, the City-Tree, Opal Palace, Reliquary Tower (unless you draw a metric ton of cards here, which I don't see), and Temple of the False God. Possibly cut Unclaimed Territory, too. I see why you have it, but it can't help you cast your commander. Replace all of these with either basics or some other dual-type lands, preferably those that don't come into play tapped. Basics would probably work fine.

I don't think I like Door of Destinies here. You probably have to choose Fungus as your creature type, which doesn't help your saprolings. And you can't choose saprolings, because you don't "play" the saprolings. Cut it for another ramp spell, which you sorely need.

As I mentioned elsewhere, I'm not sure I like Resourceful Defense either. I do understand why you've included it, but it just doesn't seem to me that you'll get much use out of it, and it's activated ability is pretty costly. But if you like it, and it does a lot of work for you, then ignore my advice.

You are sorely lacking in card draw, too. You need to look at some slots to open up for more card draw spells. Black offers lots of great one-off spells, like Read the Bones, Night's Whisper, Ambition's Cost, and others.

That's all I got for now. I'll compare our lists more closely and let you know if I think of anything else.

Macaronigrill5150 on Born from Fire [Rivaz of the Claw]

2 weeks ago

Nice looks awesome! I never worked with dragons before but hopefully these could be useful. Ashes of the Fallen just in case you need to cast a non dragon from your graveyard, some card draw just in case Night's Whisper, Read the Bones, and Sign in Blood. Really all I got hope some of these help!

NV_1980 on Be'evil (be'lakor demon tribal)

2 weeks ago

This looks nice but I think you could add some more (cheap-to-cast) draw-resources to increase the speed of your deck somewhat. I would consider Ponder, Preordain, Mystic Remora, Faithless Looting, Night's Whisper, Sign in Blood, Read the Bones. Please note that aside from Chaos Warp, the deck has nothing to deal with opposing enchantments. Therefore I'd really consider adding Feed the Swarm. Maybe also a Blast Zone and/or Nevinyrral's Disk, just in case.

zAzen7977 on TINY PUNISHER - Discard/Stax [cEDH Primer]

1 month ago

Awdiehl7, thanks for the comments! I’m constantly tinkering with the deck and I’d love to hear more feedback as you continue playing with it.

As soon as your play group realizes how powerful the deck really is, you immediately become the arch-enemy lol. If your meta is creature-heavy, try to stick Ensnaring Bridge, No Mercy, or Noetic Scales early to slow them down. Lately I’ve been running Bridge and The Meathook Massacre. You can also run Bile Blight, Black Sun's Zenith, and Innocent Blood in place of Dismember, Night's Whisper, Planar Void, or something else.

TypicalTimmy on Atraxa, Phyrexia's Champion

2 months ago

So your very first upkeep that she's out, you draw 5 cards and lose 5 life? That seems pretty unbalanced. Yes it is on par with cards such as Sign in Blood which trades 1 life per card (2 life, 2 cards). Other examples are Funeral Rites, Night's Whisper and Read the Bones. There's also the theme of 1 life per card when you move up into Ambition's Cost, Ancient Craving, Demonic Offering and Harrowing Journey.

So to suddenly shift it back to 5-for-5, then 6-for-6, then 7-for-7, then 8-for-8... that's where the overpowered nature comes from.

Add on lifelink, and there threat of losing the game is essentially nullified. Even if she is chump blocked, you still get 100% of your life back. So what's the problem? Well, the problem is that this trend breaks with Infernal Contract and Cruel Bargain.

Worse still is that with having vigilance, you can get the life even on blocking. With flying, the evasion makes her largely unstoppable in most games, and with the advent of deathtouch, suddenly she's nearly impossible to really handle in terms of just combat.

Add onto that 4 colors, you have a toolbox bigger than most decks.

I apologize if I sound like I am insulting the design and being mean about it. I understand my tone can come off as stern. I'm truly not meaning to; I am simply explaining where the unbalance exists.

What if, as a solution, you Scry X and lose X life where X is her power, then you draw 2 cards? Now you are basically filtering the top half of your library and grabbing exactly what you want, when you want it <3

TheOfficialCreator on Elas il-Kor, Sadistic Pilgrim

3 months ago

First off, you may want some payoffs for your lifegain. Voice of the Blessed, Ajani's Pridemate, Regal Bloodlord, Nykthos Paragon, Archangel of Thune, and Ajani, Strength of the Pride are the first ones I can think of.

Card draw seems to be something this deck could struggle with, so I'd suggest at least adding Sign in Blood, Night's Whisper, etc. You already have a few but it might be best to add a few more just in case.

Vito, Thorn of the Dusk Rose is nasty in these kinds of decks.

And, finally, from the looks of it you're focusing primarily on Elas's second line of text, the lifegain part. Is this intentional, or do you want to find ways to exploit his second ability? I have a few synergies/combos that could help you get started if that's the case.

Profet93 on Bring Out Yer Dead!

3 months ago

Infernal Darkness works as a similar contamination except all big mana producing lands go through, doesn't require a creature and can be easily paid 1 -2 turns. The bigger issue are the mana dorks + rocks that are easily used to get around it. Dorks are easy to remove in black but artifacts not as much. I would suggest null rod but that shuts down your alters and you dont have a way to remove it when you need to win

Karn, the Great Creator - Works well, also brings back the inevitably exiled combo pieces.

This deck needs more draw, maybe a Read the Bones, Sign in Blood or Night's Whisper?

multimedia on Sivitri - Custom Precon for Dominaria United

4 months ago

Hey, well done, nice reprint choices of Crux, Restraint, Crawlspace, Voyage, Iymrith, Astral, Propaganda, Sea Gate, but you forgot Command Tower. Tower could replace Gateway Plaza which is a terrible land. Interesting clone sub theme, not sure it's needed here, but Reflections of Littjara is a good budget tribal card for cloning.

Consider choosing only one of Collective Restraint or Koskun Falls? Both have high prices for a precon, they're similar cards and either one hasn't been reprinted before. Quicksilver Amulet needs a reprint and it goes with the idea of tutoring for Dragons then cheating mana costs.

Kindred Discovery is another option, it's an excellent tribal card and Dragons can consistently do combat damage to players. Maskwood Nexus lets Sivitri tutor for any creature and all your creatures survive Crux. Revenge of Ravens can be a good budget prison card.

Dragon's Hoard is good mana rock for Dragons. Talisman of Dominance has been reprinted in many current Dimir precons, might as well add it here too. Dark Ritual is more ramp to potentially get a quick Sivitri. Dragonlord Silumgar, Juvenile Mist Dragon, Steel Hellkite are some Dragon upgrades especially Silumgar and Hellkite can destroy nonland permanents which is helpful in Dimir.

Brainstorm, Night's Whisper and Read the Bones are nice budget draw spells. Nameless Inversion is a removal spell that Sivitri can tutor for. Hero's Downfall is now only $0.25. Swiftfoot Boots is haste and protection for Dragon you tutor for.

Thrummingbird, Flux Channeler, Tezzeret's Gambit, Sivitri is a Planeswalker, proliferate can give more chances to tutor and Crux. Sunken Hollow is missing, so is Tainted Isle and Sunken enables Isle.

Good luck with your deck.

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