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Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Fleshbag Marauder
Creature — Zombie Warrior
When this enters the battlefield, each player sacrifices a creature.
daxton001 on
kresh the best
6 days ago
Yargle and Multani Zopandrel, Drivnod, Fleshbag Marauder if you can give him trample or another creature trample ram through, Mandate of Abaddon Merciless executioner Lagomos ziatora, reyhan last of abzan, stalking vengeance, viscera seer mycoloth dragon brood mother, butcher of malakir, OG sheoldred lightning skelemental, harvester of souls, yahenni, braids arisen nightmare, meren, sprouting thrynax, sek'kuar, korvold, blood artist,
Vona's Hunger Village Rites Tend the Pests Tainted Strike Victimize Essence Harvest Culling Ritual Reanimate Damnation Deadly Brew Fungal Sprouting
skullclamp ashnods altar whispersilk cloak lightning greaves Urabrask's Forge Riveteers Ascendancy Dictate of Erebos Deathreap Ritual Moldervine Reclamation Hardened Scales Branching Evolution phyrexian reclamation grave pact phyrexian arena Evolutionary Leap Guardian Project black market
Crow-Umbra on
Dark Obliteration
1 month ago
mitomeg, typically when playing stuff like Fleshbag Marauder, you just sacrifice it to its own enter the battlefield trigger, especially if you already have creatures on the battlefield.
This is an old deck that my good friend used to play during our casual 60 card days that was a frequent menace in those games My Dirty Black Sack. Could be worth a look at.
Crow-Umbra on
Dark Obliteration
1 month ago
If the other decks are creature heavy for their set up, you could probably play more stuff like Fleshbag Marauder, Plaguecrafter, & Merciless Executioner.
When I used to play casual 60 card tabletop, those type of edict effects that hit the whole table often slowed down the creature dependent strategies.
You could also play something like the ever classic Gray Merchant of Asphodel to drain all of your opponents at once (assuming you play multi-player & not 1on1). Gray Merchant is considered a classic finisher.
Triton on Letter of Acceptance or Unstable …
3 months ago
Definitely agree against Decanter- as far as ramp goes, my personal rule of thumb for green decks is land-based ramp spells unless the rock is fast mana (a lo Sol Ring. TheOfficialCreator made some great suggestions for ramp in Meren! I'd also recommend creature-based removal as well like Fleshbag Marauder effects (absolutely backbreaking in Meren), Caustic Caterpillar, and Ravenous Chupacabra.
Triton on Korvold Counters
4 months ago
Any Fleshbag Marauder effects would be powerful. Harrow and Roiling Regrowth are great for ramp and suits your theme well. If money allows, The Ozolith and to a lesser extent Reyhan, Last of the Abzan would help preserve those counters.
Wildwood Scourge is an all-star in my Mowu, Loyal Companion deck. Speaking of doubling, Corpsejack Menace, Branching Evolution, and Hardened Scales to add more +1/+1 counters.
Hope this helps! :)
carpecanum on
Stomp my Sacc
4 months ago
Maybe Blade of Selves and stuff with Myriad? If you have a sac outlet those become freebies. Hilarious on Doomgape.
Things like Fleshbag Marauder = 1 counter per player.
Scepter of Celebration for token production maybe, especially after you get a few counters on something
DaringApprentice on
Every Rose Has Its Thorns V2
5 months ago
Here are some suggestions:
Utility Lands: Bojuka Bog, Hagra Mauling  Flip
Ramp: Arcane Signet, Sword of the Animist, Burnished Hart, Canoptek Wraith, Neheb, Dreadhorde Champion, Sifter of Skulls, Solemn Simulacrum
Card Draw: Laelia, the Blade Reforged, Morbid Opportunist, Keep Watch, Breya's Apprentice, Moonveil Regent, Smothering Abomination, Reconnaissance Mission, Necrologia, Future Sight, Kothophed, Soul Hoarder, Will Kenrith, Harvester of Souls, Ruin Grinder, Deepfathom Skulker, Sandstone Oracle
Targeted Removal: Rapid Hybridization, Wild Magic Surge, Terminate, Resculpt, Reality Shift, Forbid, Daring Apprentice, Transmogrifying Wand, Ravenous Chupacabra, Chaos Defiler, Glorybringer, Mystic Confluence, Necron Deathmark, Reaper from the Abyss, Rowan Kenrith, Curtains' Call, Duplicant, Meteor Golem
Board Wipes: Nevinyrral's Disk, The Phasing of Zhalfir, Whelming Wave, Ixidron, Blood on the Snow, Deathbringer Regent, Necromantic Selection
Synergy: Ghoulish Procession, Jadar, Ghoulcaller of Nephalia, Drana, Liberator of Malakir, Blight Mound, Braids, Arisen Nightmare, Fleshbag Marauder, Gravelighter, Irenicus's Vile Duplication, Magus of the Abyss, Anowon, the Ruin Sage, Ruthless Winnower, Ogre Slumlord
Threats: Quietus Spike, Elturel Survivors, Relentless Assault, Gratuitous Violence, Sarkhan the Masterless, Westgate Regent, Precursor Golem, Necropolis Regent, Walk the Aeons, Combustible Gearhulk, Embercleave, Sharding Sphinx, Angrath's Marauders
IHATENAMES on
Tariel wrecker of holes
6 months ago
For decent salt but fun game I'd focus run some staxy type card.
Archfiend of Depravity weep tokens decks
Sepulchral Primordial steal 3 creature at once
Molten Primordial steal 3 creatures
Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness
Altar of Dementia free sac plus many more upsides
Syr Konrad, the Grim with cards entering and leaving graves a decent wincon
Hofri Ghostforge double use etbs with other upside
Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare
Burnished Hart ramp
Ruinous Ultimatum sorcery speed mardu Cyclonic Rift
Tragic Arrogance you choose kinda boardwipe
Command the Dreadhorde Greatness at any cost
Victimize 1 bad guy fir 2 good guys. Seems legit
Dread Return 4 mana Reanimate you can cast for free* the 2nd time.
Painful Truths draw 3
Skullclamp for all the dorks out there. Let's make them useful
Helm of Possession trade your borrowed creature for a newer model
Smothering Tithe do you pay the tax?
Leonin Arbiter did you pay that tax
Wayfarer's Bauble ramp
Ruthless Technomancer ramp reanimation
Hoarding Ogre budget ramp
Persist reanimation
Fracture flexible removal
Stinging Study good with commander
Archon of Emeria 1 spell per turn
Rule of Law 1 spell per turn
Any of the Fleshbag Marauder effects
Visions of Ruin ramp kinda but mostly removal
Thrilling Discovery card draw
Echo Chamber fun card
Spreading Plague neat includes not great
Grave Betrayal steal creatures
These are just a few ideas. You'll have to mess with it from there.
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