Conjurer's Closet

Conjurer's Closet

Artifact

At the beginning of your end step, you may exile a creature you control, then return it to the battlefield under your control.

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Trade

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Printings View all

Set Rarity
Double Masters (2XM) Rare
Commander Anthology (CM1) Rare
Commander 2013 (C13) Rare
Avacyn Restored (AVR) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Conjurer's Closet Discussion

CasualFocusedEDH92 on Atris Advisor of Thieves

3 days ago

The deck aims to take advantage of ETB triggers. We can repeat them with Thassa, Deep-Dwelling, Conjurer's Closet and Panharmonicon.

There are some powerful (infinite) combo's in here that can close out the game:

Duskmantle Guildmage + Mindcrank = infinite mill. With Memory Erosion on the battlefield this combo is even easier - as in, less mana intensive - to pull off.

Peregrine Drake + Archaeomancer + Displace or Ghostly Flicker = Infinite mana. Once we have infinite mana we can continuously blink Mulldrifter or Atris, Oracle of Half-Truths to draw our whole deck. Before winning with Jace, Wielder of Mysteries or Thassa's Oracle. Alternatively, we can mill all our opponents with Sphinx Mindbreaker (possibly turning it into damage with Mindcrank), or steal all our opponent's permanents with Agent of Treachery.

Of course, it is also fun to not combo off and just fill our opponent's graveyards, resurrect their stuff under our control and kill them with their own creatures.

tomaselguapo on Elemental clones

3 weeks ago

This deck looks like a lot of fun. The cards that i could recommend are Conjurer's Closet or other cards that can flicker your creatures. maybe Harrow and or Springbloom Druid instead of Circuitous Route and Explosive Vegetation. You could also go for a creature search in the deck if you want to more consistently pull out combo creatures, maybe Eldritch Evolution or something along those lines. You could even have a win condition with Risen Reef and Laboratory Maniac if you can consistently draw your deck. This looks like a fun deck to play against.

StopShot on OVERplayed cards?

3 weeks ago

I’m shook. Fragmentize is overplayed? I’m the only one I know who seriously uses Fragmentize in my play circles. Fragmentize I would agreed if it wasn’t for the fact that cheap mono-white artifact-enchantment removal is so limited. If I was playing Green I would agree that Fragmentize is too niche, but if you’re playing semi-competitively without green then your best cheap answers are Disenchant, Seal of Cleansing, Revoke Existence and Fragmentize. That’s an efficient removal spell every 1 in 25 cards. Only if Wizards printed two more functional copies of Disenchant would I then start considering to axe my Fragmentize. Good removal should be cheaper than the threats you’re trying to remove with it and I’m not going to be running any Forsake the Worldly just to remove a 1-mana graveyard-hate card. Not hitting a Conjurer's Closet sucks, but there are many other cards I’d rather remove first before the Closet and all of those more pressing cards happen to be CMC four or less.

Omniscience_is_life on OVERplayed cards?

3 weeks ago

Good [greeting based on time zone that you're in], internet!

The question I have today is--What Cards Are Overplayed in EDH? You don't have to dislike the card, but maybe you think people put it a little higher than it deserves to be. I myself believe Fragmentize is overplayed, as it can't hit a Conjurer's Closet or anything of the sort, nor can you play it reactively, something I think is quite important in the format.

Anyways, let me know what you think!

Optimator on Thada Big Mana

3 weeks ago

I forgot to count Sad Robot. You have nine ramp pieces.


It seems innocuous, but Sand Squid always puts in more work than it seems. I'd run it over Harbor Serpent for flavor. Hell, I'd run almost anything over Harbor Serpent. Spined Megalodon and Tolarian Kraken are fun new sea monsters. Most Serpents are commons and have the appropriate power associated with that. Nothing wrong with that from a design perspective but in EDH you are gonna be better off with more impactful cards.


I prefer Conjurer's Closet over Cold Storage for permanently keeping stolen creatures. Thassa, Deep-Dwelling is fantastic too and on-theme.


I've made two sea-creature tribals. Check them out for inspiration! Coral Capers -- (Budget Seamonsters) and Tidal Trouble. The Maybeboards are full of almost every playable fish and sea monster.

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