Godless Shrine

Godless Shrine

Land — Plains Swamp

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As this enters the battlefield, you may pay 2 life. If you don't, this enters the battlefield tapped.

Latest Decks as Commander

Godless Shrine Discussion

cyeRunner on BW Blink Rack

1 week ago

What do you think of Path of Peril over Bontu's Last Reckoning: it helps you against most aggro and Lurrus Decks ?
Also since you don't have many cards to empty your own graveyard a 1-of Murderous Cut seems good, either main- or sideboard.
For the manabase: You can probably run 1x Fetid Heath over 1x Godless Shrine to cast the combination of Flagstones of Trokair + Smallpox more consistent on Turn 2.

zapyourtumor on A Body Has Been Discovered

2 weeks ago

Idk why I keep commenting here, but the manabase is wack. 2 Godless Shrine?? You're probably not going to need to shock yourself more than 4 times with Blood Crypts so I don't think Shrines are needed. Fiery Islet is pretty terrible in a deck that runs 4 Dauthi Voidwalker.

1-2 Graven Cairns could be decent for manafixing. 1 Shizo, Death's Storehouse is good for making monke unblockable. Den of the Bugbear is a good manland and also gives fast mana (yes I know I just roasted islet for not making black mana, but the added utility from Den is worth it imo).

2 Tourach, Dread Cantor should absolutely be in the sideboard, he's very strong against UWx and 4c blink.

DemonDragonJ on How Good are the New …

2 weeks ago

The new Innistrad block provided a new cycle of dual lands (Deathcap Glade, Deserted Beach, and so forth), which I appreciate, and I especially like how WotC printed a full cycle of ten dual lands, rather than half a cycle of five dual lands, as they too often do.

Naturally, I am wondering how those dual lands compare to other cycle of dual lands, so I wish to ask others about their opinions of those lands.

The best dual lands of all are obviously the original dual lands (Bayou, Tundra, Plateau, and so forth), but those are too expensive for all but the most hardcore of players, so I shall not mention them any further in this thread.

After the originals, the second-best dual lands are the shock lands (Hallowed Fountain, Sacred Foundry, Godless Shrine, and so forth), which are nearly as good as the originals, with only a very minor downside.

After that, however, it is difficult to say what the next-best cycle is; I say that the "battle lands" (Cinder Glade, Canopy Vista, and so forth), the "check lands" (Glacial Fortress, Sunpetal Grove, Isolated Chapel, and so forth), and the filter lands (Cascade Bluffs, Wooded Bastion, Sunken Ruins, and so forth) are all contenders for the title of third-best dual lands, so I am not certain where the new Innistrad lands rank in comparison to them.

What does everyone else say about this? How good are the new Innistrad dual lands?

SrPhox on Peacemaker Rats

1 month ago

Balaam__ thanks for the comment! I have 4 Scoured Barrens to consider, what you think about they. I didn't knew this Marsh Flats, thanks for this recommendation. About the Godless Shrine I think am kinda greedy enough to not consider take damageby myself, hehe.

Balaam__ on Peacemaker Rats

1 month ago

Depending on what cards you have on hand and the budget you’ve allotted this deck, some fetches/duals would help smooth out your mana base. Marsh Flats and Godless Shrine won’t lock you out of a play on a given turn if you happen to draw an off color card.

imbadatnames on Platinum Angel turn 2 Deck

1 month ago

You said you want budget lands, so Caves of Koilos and Brightclimb Pathway  Flip are fairly cheap and better than Snarls. Godless Shrine is great, though a little expensive. You also definitely don't need 28 lands for this deck.

wallisface on Dimir Control

1 month ago

cyeRunner I do need to go down in my Godless Shrine count by 1, but it’ll be for another Hallowed Fountain when I find one. Mystic Gate doesn’t help me because it’s not fetchable (and i just need white in-a-pinch, so fetching is important), and it requires another land to generate any colour at all. Similarly, Reflecting Pool isn’t great because its not fetchable, but even less-useful because its only providing colours I already have. The shocklands are just more practical.

Kaya's Guile would be an amazing card to include here, but i’m too much anti-its-art to run it… i’m hoping they secret-lair a better art version at somepoint.

cyeRunner on Dimir Control

1 month ago

Nice Deck :)

I recommend running 1x Mystic Gate over 1x Godless Shrine since you have a heavy -requirement in your spells: Counterspell, Archmage's Charm and Cryptic Command.
Also have you considered running Reflecting Pool ? It seems to me that it becomes an Esper-Triome after two landdrops, but I'm not sure.

Kaya's Guile seems like a good sideboard card against Burn and Graveyard decks.

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