Contagion Clasp

Contagion Clasp

Artifact

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.

, : Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

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Legality

Format Legality
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
1v1 Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Casual Legal
Block Constructed Legal
Custom Legal
Highlander Legal
Duel Commander Legal
2019-10-04 Legal
Limited Legal
Leviathan Legal
Vintage Legal
Unformat Legal

Contagion Clasp occurrence in decks from the last year

Latest Decks as Commander

Contagion Clasp Discussion

Orange+ on Scarred by Death (Horobi Minus Counters)

2 weeks ago

Hey man, great to see that you've added your take on Horobi, Death's Wail EDH :)

It looks like this deck has quite a few cool mechanisms that I haven't considered. But there's also a few things I'm unsure about.

Like Archfiend of Ifnir. You realise that this effect, and the effects of other "each creature" effects don't trigger Horobi, Death's Wail? The only other cards I can see the -1/-1 counters synergize with, are Necroskitter and Contagion Clasp. But I guess it fits with a -1/-1 theme, if thats what you are aiming for?

Just in case, I would also like to point out the anti-synergy between the auras like Demonic Vigor and Horobi, Death's Wail's effect because of the fact that auras target their creature when cast. But you probably already know this and is planning to use the auras before casting Horobi, in that case, you are all good :)

You could possibly swap Manalith for Darksteel Ingot.

Other than these observations I really like Grimoire of the Dead. That looks like a ton of fun! I am also curious that you chose the more mana expensive Bone Harvest over Raise Dead, and I am wondering if this is a trade I should do in my own deck. Bone Harvest does definitely have more value, and is way better than Raise Dead later in the game.

Thanks for sharing.

seshiro_of_the_orochi on The Puddle that Loves

1 month ago

This is a great starting point. I won't list the usual ramp, you know that. But I do have some cool suggestions:

Spitting Image

Clockspinning

Contagion Clasp

Contagion Engine

Graveshifter

Species Specialist

These could be great additions.

Elasar99 on Hamza counters (C, UC only)

1 month ago

Beast Within it's a second Generous Gift but in green instead of white.

Contagion Clasp and Plaguemaw Beast can be used to get more proliferate triggers.

Savage1988 on Nicky B and his Pro-Life Posse

2 months ago

New changes:

  • Ral Zarek IN, Daretti, Scrap Savant OUT because daretti hasn't performed very well and i think ral's untap ability can enable more shenanigans. Also his ultimate is really nice, especially if we get to copy it with ..

  • Rings of Brighthearth IN, Contagion Clasp OUT because the clasp seemed too minimal impact and let's be fair: the rings needed to go in

  • Chandra, Flamecaller IN, Cruel Ultimatum OUT - it's cool, but rough on the mana and often you want to sweep the board instead of making 1 person sac 1 creature, bye bye flavor

  • Clockspinning IN, Izzet Signet OUT: This is probably a mistake but I've been hitting a lot of mana rocks, not always having a place to put the mana. This would be the one to cut i think. Maybe 12 rocks is pushing it? Clockspinning may not be the best, but with enough mana this can ult a walker out of nowhere, which is how I've been winning games with the deck. Will test and see how it goes.

  • Training Center & Mana Confluence IN, Vivid Creek & Vivid Marsh OUT - these are just straight upgrades on all fronts. I'm glad i got these lands. The proliferation on the vivid lands was a cute idea, but just that

Pending changes:

  • Blasphemous Act IN, In Bolas' Clutches OUT because that card doesn't make sense if we're not going for any flavor any more, though I've yet to cast the clutches and it probably be pretty cool. I don't have the act yet, but probably soon.

carpecanum on Shaman Mana Ramp

2 months ago

Webweaver Changeling, Game-Trail Changeling, Changeling Titan, Chameleon Colossus and Woodland Changeling are all shaman AND snakes

Nature's Chosen and Instill Energy if you want more mana

Wolf-Skull Shaman, Reach of Branches

If you really want to do +1 counters you should get at least one Proliferate card. Not only do you get more counters on your creatures but you can put more counters on Orochi Hatchery and Angelheart Vial. Contagion Clasp, Contagion Engine, Karn's Bastion etc.

Hoobynobber7395 on Bestest Infector

2 months ago

Great deck! It really gets going around turn 5, thats good for this kind of deck. 4 player commander games aren't normally fast turn 2/3 wins. It doe happen but its not a normal thing at a casual table. Voltron is difficult to pull off at a table of 3 or more. once people see infect and voltron, you become the target. Have you thought about including some proliferate? some easy includes are Contagion Clasp and Contagion Engine both are really great in any infect deck and can speed you up just enough to hit each person once with an infect creature and then porliferate every one to dath in a couple of turns.

1empyrean on Old Yeller

3 months ago

Since Snake Cult Initiation only works for combat damage, switching to Traveler's Cloak is probably the right move.

Swapping Elbrus out for something else is also probably the right idea, but instead of Loxodon Warhammer, try Shadowspear. Either option works, though. I would try Banshee's Blade and Nim Deathmantle instead of Hero's Blade and Trailblazer's Boots

Tezzeret's Gambit seems like an easy include, but I personally wouldn't cut a signet to add it, but possibly something else might do. The various proliferate cards are all useful, so choose which you like most, but if you get your hands on a Contagion Engine, swap out Contagion Clasp for it.

Maybe try Expedition Map and Wayfarer's Bauble instead of a couple of your other ramp spells since you have Muldrotha.

Lastly, I think you can get away with cutting an infect creature if you feel you need something else more.

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