Expansion / Explosion
Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy.
Explosion deals X damage to target creature, player or planeswalker. Target player draws X cards.
|Have (3)||mwu8689 , metalmagic , Thunderbeard|
Combos Browse all
|Commander / EDH||Legal|
Expansion / Explosion occurrence in decks from the last year
Latest Decks as Commander
Expansion / Explosion Discussion
1 week ago
Losing (or winning) the game is a state-based action. Your question seems to be based on whether some kinds of losing take priority over others, and the answer is no. As long as something causes all players to lose in a single effect, the game will end in a draw.
To illustrate an example where players are caused to lose by separate actions in one resolution, consider Expansion / Explosion dealing lethal damage to one player and causing another to draw more cards than they have left. All of those players will lose simultaneously when the effect finishes resolving, even though the first player took lethal damage before the second player drew from an empty library—the game ends in a draw.
If the effects happen separately, however, players will lose in the order the effects happen, which almost certainly means one of them will win. Say someone casts Earthquake for lethal to their opponent but not themselves while the opponent has Boros Reckoner in play. Boros Reckoner will trigger to deal the damage it took back to the caster for lethal as well, but Boros Reckoner's controller loses before the trigger goes on the stack.
2 weeks ago
If your trying to ramp into your other wincons Isochron Scepter can help you get to your destination as well for Kydele or just staff winning.
I would go through some of the storm lists out there and look at what they are all using. Especially for copy spell storm decks. Kalamax, the Stormsire comes to mind when i talk about copy spell storm.
have an upvote.
2 months ago
RambIe - I am not sure where you are getting 2 and 2 from; Expansion / Explosion only allows you to damage out one player and draw out a second player. It's also incredibly mana/color intensive, making it vastly worse than any number of cards that cause "each opponent" to take damage or lose life.
3 months ago
Yes that works as far as I know. Another card you could use for this loop is Expansion / Explosion
3 months ago
I’ve considered throwing in Expansion / Explosion or Jace, Wielder of Mysteries because I’ve had opponents gain infinite life against me and I can’t win when that happens. Either of the mentioned cards wins off Mana Echoes/clamp/top when I can draw out my deck and fire off a big enough explosion to deck an opponent or trigger Jace.
3 months ago
Sorry for the absence. I’ve been very busy lately.
AR25V, thanks for the suggestion. I never look at those two together. I’ll keep that in mind. I have to see if it outweighs my distaste for giving my opponents value as well.
unwucht, I still like Prime Speaker Zegana a lot. She was a devastating drop in my old Omnath, Locus of the Roil deck. With that being said, I’d still very much so like to add her, I just need to find a different cut. Which is now getting harder since I want to make room for Sakashima of a Thousand Faces, but it most likely will swap with Spark Double. As for 6CMC cards, I do tend to cast them often enough in a single match, most specifically Ancient Greenwarden.
4 months ago
4 months ago
Explosion seems too costly for effectively damaging a target/drawing. How often are we using Expansion for extra protection/counter? Most times when I have it in hand I sit on it or when I’m in need for the draw, I’m only getting 3 off of it in most situations. It’s all hard for me to judge the card properly since I have yet to play against anyone for over a month.
Pros to adding Zegana, would be that she has the potential to be massive on etb, which draws us quite a bit and the draw can be abused with flicker effects. Easily tutorable and most likely a draw effect I’d rather have in a pinch in comparison.
Cons to Zegana, is of course instant removal of our largest creature in response to casting. Thus giving us a weenie and poor draw.
I’m hoping someone can argue why it’s more beneficial to have Expansion / Explosion.