Counterspell

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Signature Spellbook: Jace (SS1) Rare
Masters 25 (A25) None
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Eternal Masters (EMA) Common
Tempest Remastered (TPR) Uncommon
Vintage Masters (VMA) Common
Masters Edition IV (ME4) Common
Duel Decks: Jace vs. Chandra (DD2) Common
Masters Edition II (ME2) Common
Seventh Edition (7ED) Common
Beatdown Box Set (BTD) Common
Starter 2000 (S00) Common
Battle Royale Box Set (BRB) Common
Mercadian Masques (MMQ) Common
Starter 1999 (S99) Uncommon
Classic Sixth Edition (6ED) Common
Tempest (TMP) Common
Fifth Edition (5ED) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon
Promo Set (000) Common
Promo set for Gatherer (PSG) Rare

Combos Browse all

Counterspell

Instant

Counter target spell.

Set Price Alerts


SS1

A25

EMA

Counterspell Discussion

DoctorAwker on Jhoira Draw Lots-o-Cards (Underappreciated)

1 hour ago

I'm not sure what kind of budget you're looking at, so I'm going to try to keep from suggesting anything too up there.

Cloud Key and Herald of Kozilek are two more cost reducers to consider. The latter works on colorless spells not artifacts, but that's every artifact you have other than Etherium Sculptor.

Paradise Mantle would be a good fit in here, especially with the untap effects you have. Modern Horizons added the rest of the talisman cycle, so Talisman of Creativity would be a great include.

I'd swap out Purphoros for Reckless Fireweaver . You'll probably end up doing the same amount of damage, but I've found it paints less of a target on you. And Riddlesmith can give you an effect that's similar to Jhoira's, if you want the redundancy.

Stoic Rebuttal is at best Counterspell , and at worst no better than Cancel , so I would just run Counterspell. I know you'll have the Metalcraft 99% of the time, but other than flavor there's no reason to use it instead.

I'd also consider adding in some of the mass bounce spells that can hit your artifacts: Retract , Hurkyl's Recall , Rebuild , and Paradoxical Outcome .

One of the nice things about this deck is how little color mana you need, so I'd upgrade your lands. Since you're running two artifact lands you may as well add in Darksteel Citadel too. Buried Ruin is great for any artifact heavy deck. And Ash Barrens , Grixis Panorama , and Shivan Reef can help color fix for you without slowing you down or hurting you too much. You only have four potential triggers (plus I guess two more for the X spells you have) for Sanctum of Ugin , so I would run another tutor over it, but that's a personal preference. I would also swap out more Mountains for Islands, since your deck is blue heavy, but if you don't have any problems with the ratio then don't worry about it.

Hope some of this was helpful!

jicklemania on Superfriends

1 day ago

Of course, I don't know what your budget is, but I would suggest cutting Dovin's Veto and Narset's Reversal for better counterspells like Force of Will and Counterspell . Also, have you considered Jace, the Mind Sculptor ? I think that he is great in most blue EDH decks, especially superfriends. Once, using my Atraxa deck (Listen to the Praetors' Voice), I Got Jace, the Mind Sculptor up to 7, then played Deepglow Skate and used his -12. That was fun!

Nicklaus95 on Urza's Engine

2 days ago

TypicalTimmy There are plenty of counterspells, and ways to protect your pieces. Generally, the deck moves so quickly that most opponents either don't have enough mana to interact or they are countered and then I combo off.

I plan on adding more wincons as I acquire them such as Walking Ballista and Codex Shredder , Brain Freeze , and maybe a Deadeye Navigator . I dont build lists with cards I don't own though. The idea is to win with infinite mana as fast as possible. It can even be turn one, or two.

czarkingrex My opening hand was Island , Chrome Mox , Frozen AEther , Ancient Tomb , Isochron Scepter , Sol Ring , Counterspell .

It was a four man pod. Opponent 1 Edgar Markov Opponent 2 Narset, Enlightened Master Opponent 3 Rafiq of the Many

I lost the dice roll so I went second. Opponent 1 played a swamp and, Indulgent Aristocrat and passed turn. Start my first turn. I drew into Mystic Remora Played my Island. Played Chrome Mox with Frozen AEther imprinted on it. Tapped my Island to play Mystic Remora Tapped my Chrome Mox to cast my Sol Ring . Passed turn. Oppenent 2 played an Island and, then Sol Ring , didn't pay the 4, I drew a card. Card Drawn was Mana Crypt . Oppenent 2 passed turn. Opponent 3 played a Plains and Sigarda's Aid , didnt pay the 4, I drew a card. Card Drawn was Dramatic Reversal Opponent 3 passed turn. Opponent 1 Draws, and plays a Temple Garden , taps Swamp, and Temple Garden to play Legion Lieutenant . Swings with 2 creatures at Opponent 3. Opponent 1 ends turn. Start my turn 2 Didn't pay the mana for the Mystic Remora , so it was gone now. Drew my card for turn. Memnite Played my land Ancient Tomb Played Mana Crypt Tapped Ancient Tomb , and two Islands to cast Urza, Lord High Artificer Put ** Construct into play. Tap Mana Crypt to play Isochron Scepter with Dramatic Reversal imprinted. Tap Sol Ring to tap Isochron Scepter and untap all nonland permanents. Tap all my artifacts for blue mana, generating 4 Blue Mana. Use 2 Blue Mana to tap Isochron Scepter . Repeat into infinity. Exile my whole library. Play Laboratory Maniac without paying its mana cost. Play Brainstorm without paying it's mana cost. Game won. Turn two. Opponent 2 had an Arcane Denial in hand but couldn't cast it. Only had colorless mana available. Opponent 3 was had no mana, and no response.

BMHKain on A Primordial God needs your ...

2 days ago

@bushido_man96: Hmph. I guess that is an understandable case of yours. Very well. It's in. Negate should be a no-brainer also, but I'd look silly if I didn't run it in any Based deck that doesn't run also ( Dovin's Veto would be a better choice IMO, though Negate is just fine also.) Ironic I haven't used Disallow for quite a while, I liked it. & a 2/2 Flier is only marginal as a downside. So the following other stuff will be added. Anything else not noted will be explained why:

Counterspell : The Golden Answer; in the form of a famous quote from The Phantom Tollbooth: Why not?

Foil : Losing one life is a minor draw back, but EXILING a card also? I apologize for this, but this is why I wanted to know how Rashmi, Eternities Crafter can recur Exiled stuff. I wish I could ask someone about this while Rashmi is still Tier 2... Discarding 2 cards at least means there is potential of some kind of Recursion Engine, Is also cheaper to even HARDCAST, & you don't need Riftsweeper to get your exiled stuff back. That, & I'd prefer Mana Drain Force of Will anyway. It also sucks that Riftsweeper isn't a Human; she's a damned Elf. Crap.

Arcane Denial : Well, I guess I could punish someone for having a hand in the first place... Tee-Hee…~

Disallow : Wow. How fragging long has it been since I used this? If there is any better; Most likely not, I replace this.

Swan Song Cheaper than Muddle the Mixture , & can also target Enchantments. Quite odd that giving the targeted a 2/2 Flier probably seems like nothing...

Negate : The Silver Answer as I parody The Phantom Tollbooth: Because Dovin demands you to, or you will be detained. XP

Ah, whatever. I think that should be good enough; I already mentioned why Force of Will doesn't make the cut. Now, after I add these, I think it's time to chop some Theros Glop...

BMHKain on A Primordial God needs your ...

2 days ago

@bushido_man96: I suppose. Foil is inferior to even Force of Will (How did that get more expensive than Mana Drain ?!), but at least I can do some recursion. Counterspell 's a no-brainer, but why Arcane Denial ? I mean, it could be incorporated as a Milling method before someone gets out Laboratory Maniac , or even Jace, Wielder of Mysteries , but I still wonder myself...

Gidgetimer on Turn 1 Lotus Field?

4 days ago

Daveslab2022, I realized what they were driving at and was trying to use rhetoric to get OP to realize that ordering of triggers is not ordering of events. Nothing, not even in UN sets, allows you to change the order that events happened in. A single effect causing a mass zone change is the only way that anything ever happens simultaneously, and that has no ordering at all to be rearranged. Game events always have a well defined order that they happen in. Triggers and Replacement effects are the only things that get ordered.

There is nothing misleading about triggered abilities. Triggered abilities wait until their trigger condition has been matched to do anything. Therefore Lotus Field is on the battlefield when its ability triggers. Since it can't enter the battlefield to trigger the ability before it is on the battlefield due to it entering the battlefield. Replacement effects are what modifies an event as it is happening. The oracle text of Lotus Vale shows that its ability is a replacement effect. "If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don’t, put it into its owner’s graveyard."

To answer the Hydroid Krasis point that got brought up earlier, the life gain and draw always happen before Hydroid Krasis resolves. Once again it is because triggers don't happen until their trigger event has happened. The first step of casting a spell is to put it on the stack. You can't have cast the spell to trigger the ability before you put the spell on the stack to cast it. The on-cast trigger goes on the stack above the spell and resolves first. Same scenario with Rhystic Study . The study trigger always resolves first and you can use a Counterspell drawn from them not paying the to counter their spell.

Izu_Korasu on Card creation challenge

5 days ago

TypicalTimmy Fennatalmb actually feels more insane the more i think about it. at first glance it felt similar to God-Eternal Kefnet 's ability, but then it hit me .... on second cast the ability to say no with a Counterspell twice is godly, not to mention the storm enablers, cantrips, removal that URW gives you, AND Sunforger /other copy effects is definatly Powerful, maybe overpowered to cEDH banworthy-ness ... free is always broken, but its a fun and interesting design.


Lazuth the Dissolute

Legendary Creature - Merfolk Ooze Mutant

Whenever you cast Lazuth the Dissolute, create X 0/1 Merfolk Ooze tokens.

Swampwalk

other Merfolk you control gain +1/+1 and swampwalk

whenever an ooze you control dies, exile target card from an opponents graveyard.

2/3


tried to balance the shadowfolk with the guildedfolk in an new design space for Sultai.

keep it going, more tricolor unique-ness

Load more

Counterspell occurrence in decks from the last year

Legacy:

All decks: 0.68%

Commander / EDH:

All decks: 0.29%

Blue: 1.64%

UB (Dimir): 2.59%

WU (Azorius): 2.96%

UR (Izzet): 1.8%

GU (Simic): 1.65%

WUB (Esper): 1.4%

UBR (Grixis): 1.34%

GWU (Bant): 1.1%

BUG (Sultai): 1.08%