Urza's Saga

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Urza's Saga

Enchantment Land — Urza's Saga

(As this Saga enters and after your draw step, put a lore counter on this and activate and/or enable the ability of tied to the required number of counters. Sacrifice this after you put the third lore counter on this.)

: This gains ": Add ."

: This gains ", : Create a 0/0 colourless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control.""

: Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle. (Lands do not have a mana cost, not a mana cost of , thus it cannot be searched for this way.)

Balaam__ on The *Real* Transported Man

2 weeks ago

@KongMing I don’t recall if I considered Kher Keep or not when I was building this, but it seems like a good fit. You do need to pay for the privilege, so I’ll need to run the numbers and be sure I can reliably afford to do so, but I can see it being an improvement over the Mine.

As for Urza's Saga, I’ll add it to the maybeboard but I probably won’t run it. I don’t own any for one thing (and it’s too pricey to just buy a few on impulse), and to be honest I’m kind of tired of seeing it. There was a lengthy period of time when it felt like every single deck was running it and I grew sick of it. You’re right to suggest it of course, it’s a perfect fit.

KongMing on The *Real* Transported Man

2 weeks ago

Wondering how reliable Dwarven Mine is. What about Kher Keep or Urza's Saga instead?

SyntheticEvil13 on Gruul Hardened Scales

3 months ago

Yeah, the Ozolith wording is easy to misread. The important part is that The Ozolith does not replace modular. If a modular creature dies, I can still put the modular counters onto another artifact creature, and The Ozolith also gets counters equal to what the creature had when it left. So it effectively lets the deck double dip on counters. With Zabaz, the Glimmerwasp, the modular trigger gets even better because Zabaz adds an extra +1/+1 counter when a modular triggered ability puts counters on one of my creatures. That extra counter does not come from The Ozolith, but it does make the modular side of the exchange stronger. I agree that the Snakeskin Veil / Winding Constrictor / Conclave Mentor line sounds fun, but that feels more like an Abzan counters version of the deck. This build is more focused on artifact/modular lines with Arcbound Ravager, Zabaz, the Glimmerwasp, Walking Ballista, Inkmoth Nexus, Urza's Saga, and The Ozolith. So for this shell, I still like Tamiyo's Safekeeping because it protects any permanent, not just creatures.

This is from Scryfall.

"The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first."

SyntheticEvil13 on Gruul Hardened Scales

3 months ago

Thank you DragonMaster420! It was late when I entered the info. I thought that I had gone back over everything, but I somehow missed that, lol.

I agree that Snakeskin Veil and Revitalizing Repast are interesting options, especially because +1/+1 counters matter so much in Hardened Scales. That said, I would not automatically call them better than Tamiyo's Safekeeping.

The big advantage of Tamiyo's Safekeeping is that it protects any permanent, not just a creature. That means it can protect cards like Hardened Scales, The Ozolith, Urza's Saga, Inkmoth Nexus, Agatha's Soul Cauldron, or a key creature. That flexibility matters a lot. Snakeskin Veil adding a +1/+1 counter is nice, but being creature only is a real limitation.

The idea of dropping red and moving into black is not crazy in theory, but I think that becomes a different deck. Black gives access to cards like Winding Constrictor, Abrupt Decay, and Assassin's Trophy, which are definitely strong. But red is not only here for Whipflare. Red also gives access to Zabaz, the Glimmerwasp's sacrifice ability, which is very relevant for modular lines, The Ozolith, and moving counters around at the right time.

legendofa on Blue white deck box

6 months ago

What's the intention of Urza's Saga here? With only seven artifacts, and only one of them is 0-1 mana, you're not getting a lot of value out of it.

I recommend finding a few more life gain payoffs. While having more life can be a good buffer, it doesn't mean anything if it just slows the game down. Archangel of Thune is higher-budget than most of the other cards here, but it's a cornerstone for this sort of deck. On the less expensive side, Cleric Class does a lot of things this deck seems to want, and Valkyrie Harbinger, Attended Healer, Cat Collector, Angelic Accord, and a few other cards at or below $2 turn life gain into more creatures.

EvandaGoat on Jeskai Blink

6 months ago

Gonna drop a single Lightning Bolt in favor of a March of Otherworldly Light because I got cooked by Urza's Saga. I won’t change the list on here until I can confidently say it makes a difference but we’ll give it a whirl tomorrow night fellas

hootsnag on Jhoira Draw Fast Win

8 months ago

In all of my playtesting, I actually dump my hands very quickly. I usually have very few cards. If I did have larger draw cards or run more cards like Retract, I would probably try running Gamble. I just wind up having so few cards in hand as the deck is currently designed. This design limits the amount of non-artifact cards in the deck so I rely on fewer spells. Urza's Saga also can pull a 1 mana artifact. This includes cards like Conjurer's Bauble or Sensei's Divining Top which can draw on their own even if my commander is dead or not played yet.

Profet93 on Shisato! Whispering! Hunter!

9 months ago

SufferFromEDHD

Do you feel that is sufficient, have you ever felt like you needed more snakes/fodder for your commander reliant deck?

Castle Garenbrig - Ramp

What is ur usual crop rotation target?

Do you have enough targets for Urza's Saga?

Sorry for all the Q's, it's been a while since I saw this fine piece of work

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