Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Printings View all
|Guilds of Ravnica (GRN)||Mythic Rare|
Combos Browse all
- Dramatic Reversal + Thousand-Year Storm + Unsubstantiate
- Hazoret's Undying Fury + Thousand-Year Storm
|Commander / EDH||Legal|
Thousand-Year Storm occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.02%
UR (Izzet): 0.57%
Thousand-Year Storm Discussion
4 days ago
You also want to run creatures that reduce cost or give you combat advantage, like Baral, Chief of Compliance, Talrand, Sky Summoner, Kykar, Wind's Fury, and Taigam, Ojutai Master are just a few examples.
If you want to check out my decklist and look at the combo pieces here it is Sevinne, blast from the past
1 week ago
that still could be copied by static effects like Thousand-Year Storm, but I don't know how I would word it to make that not so...
also; no challenge, so I'll just do a wildcard
flying, haste, trample
whenever ~ attacks, at the end of combat, it deals damage to itself equal to it's power
make another creature that you have to do some weird stuff to to keep
3 weeks ago
I'm not having too many problems with mana, and with the recent addition of Lotus Petal (thanks to NivStormfront's suggestions), I'm hopeful I can survive on 32 lands. I would run Lion's Eye Diamond in that slot if I could afford it, maybe I'll try and see if anyone has trades...
Meanwhile, Unsubstantiate was meant as protective bounce for Vadrok as well as going infinite with Thousand-Year Storm + Frantic Search. Narset's Reversal can still go infinite with TYS, and while it can't bounce Vadrok, it works a lot better as interaction overall.
Finally, I stuck Mana Drain back in -- it just helps so much when kicking off a combo to have large amounts of colorless.
3 weeks ago
Hier ist eine kurze Liste mit Karten welche du denke ich gut passen würden:
Extra Turn: Nexus of Fate
Regain: Mystic Retrieval
1 month ago
I love this deck and I may just pick it up myself! Question though: have you thought of running Thousand-Year Storm instead of Swarm Intelligence? It offers you the ability to storm out extra turns with a cheaper CMC.
1 month ago
1 month ago
Kalamata If you get to 4 experience counters then you can cast Desperate Ritual, Pyretic Ritual, or Seething Song and copy it with Reiterate. At four counters Mizzix will reduce the spell and buyback cost to just 2 red mana (Desperate Ritual, Pyretic Ritual, and Seething Song will produce more than 2). Therefore you produce infinite mana, rack up your storm count as high as you want, and then cast Banefire for the win. The storm count only really matters for Temporal Fissure, and Thousand-Year Storm is more of a bait than a mandatory win con (I usually win without it), but that's the main combo.
You can grab almost all of the pieces with Firemind's Foresight (Either Mystical Tutor (To grab Banefire), Whispers of the Muse (assuming you have 5 experience counters), or a counterspell for 1, Desperate Ritual for 2, and Reiterate on 3).
Past in Flames, Mystic Retrieval, Snapcaster Mage, and Mizzix's Mastery give you redundancy and let you keep going even if someone stops or counters you (Though that is part of the reason we run so many counter spells).
All in all, the deck plays very quiet and unassuming until it's ready, at which point it explodes.