Combos Browse all Suggest
- Dramatic Reversal + Thousand-Year Storm + Unsubstantiate
- Hazoret's Undying Fury + Thousand-Year Storm
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
loricatuslupus on Oh Captain, My Captain!
4 months ago
Oh nice, you got the Wizards of Thay? Might be worth checking out Kediss, Emberclaw Familiar (as Balmor makes him a threat and you can take out multiple people with one swing), Thousand-Year Storm/Arcane Bombardment and maybe some other classic Storm spells? There are plenty of other good cantrips plus Past in Flames and Mizzix's Mastery to recast them all from the graveyard. I like the rapier but if you can find one Embercleave will mop up, while Robe of the Archmagi keeps your hand full.
My "spells matter" deck is There's Something Strange... and you might find a couple of useful things there but it's almost completely focused on doing the opposite - casting massive apocalyptic spells that annihilate the board rather than loads of cheap cantrips for a prowess win.
FauxFaux on Card creation challenge
4 months ago
Remnant of the Storm
Creature - Elemental Avatar
Spell Mastery: As long as there are two or more Instant or Sorceries in your graveyard, copy this spell twice. The copies are token creatures.
Whenever ~ enters the battlefield, exile an Instant or Sorcery from your graveyard. You may cast that spell without paying its mana cost. If you do, sacrifice ~.
"The Thousand-Year Storm in its entirety may have subsided or drifted outside Ravnica, however it is not uncommon for a stray bolt to strike an innocent passerby or building."
legendofa on 2 card 6 cmc or …
7 months ago
Fated Return and Ready / Willing are good for creatures. Professor Onyx, Thousand-Year Storm, and Arcane Bombardment work very well together if you have a critical mass of instants and sorceries.
tophtoph24 on Niv-Mizzet
8 months ago
Thousand-Year Storm , Sorcerer Class , Veyran, Voice of Duality , Storm-Kiln Artist , Double Vision , Arcane Bombardment ,
Dete on Kess EDH
10 months ago
Dualcaster Mage+Release to the Wind/Twinflame/otro par de weas mas
Dualcaster Mage+Ghostly Flicker+Piranha Marsh/Overwhelmed Apprentice algo q tenga un etb o una tierra normal pa mana infinito
Jace's Sanctum ya teni otros 3 q hacen reduccion, hasta sacaria 1 mas
Thousand-Year Storm real es la raja pero demasiado setup, mejor poner Bonus Round
Mana Geyser/Jeska's Will muy pocas cosas con rojo
muchas weas muchas weas, lo intente ordenar lo mejor posible y probalemente se puedan sacar hasrtas cartas mas
Fritzn on Increasing Vengeance Getting Copied
11 months ago
how it was cast is not a copiable value, so no, a copy would not create 2 copies.
something else to keep in mind is Increasing Vengeance cannot copy itself. you need something else to create a copy of it: have Thousand-Year Storm on the field, cast Shock, hold priority, cast Increasing Vengeance targeting Shock, Storm will create a copy of Vengeance and since it specifies you can choose new targets, you create a copy of it that targets the original increasing vengeance, and from there I believe you can go infinite, if your opponent doesn't stop you some way.
Sheld on I cast at thee
1 year ago
Hey! You've given a suggestion on one of my decks, so I've thought I could return the favor. :)
I'm not sure how casual/competitive this deck is aimed to be, so I will give suggestions for both.
For a more competitive deck, I'd suggest:
"Mana spells" (Turnabout, Brass's Bounty, Inner Fire)
Extra turns (Time Stretch, Alchemist's Gambit) - The ones which go into your graveyard are generally stronger as use them again later.
Forks (Increasing Vengeance, Bonus Round, Galvanic Iteration, Refuse / Cooperate) - From my experience the forks which can be cast from the graveyard are really good as you they can wait for you there until you're casting something big.
This ridiculous 1-card win combo: [any other tutor] into Firemind's Foresight into Reiterate, Desperate Ritual, Fall of the Titans
The first three help you create disgusting solitaire turns while the last one may be the easiest win with Mizzix there is.
For a more casual deck, I'd suggest:
not playing infinite combos :D
limit the number of the "mana spells" and extra turns (Mizzix is ridiculously powerful for a casual meta and solitaire turns are annoying)
some flavorful permanents (my suggestions: Metallurgic Summonings (and other token-making permanents), Thousand-Year Storm, Primal Amulet Flip, Sorcerer Class, Sentinel Tower, Erratic Cyclops, Melek, Izzet Paragon <- not that great but fun imo)
General card suggestions:
Mizzix's Mastery, Epic Experiment, Chaos Warp, Commit / Memory, Volcanic Vision, Invert / Invent, Prophetic Bolt, Frantic Search, Pore Over the Pages, Rewind, Solve the Equation and once again Bonus Round (this card is seriously good)
Also, I invite you to have a look at my old Mizzix deck and/or my up-to-date Zaffai deck for some inspiration.
I'm sorry for the long comment in case you didn't wish for suggestions. Just wanted to help. :^)
Rhadamanthus on Thousand-year storm in a modern …
1 year ago
Gummy1313: Thousand-Year Storm and the Storm ability on Grapeshot trigger when the spell is cast. Copies of a spell don't count as being "cast" (otherwise Grapeshot would go infinite with itself).
When Grapeshot is cast in this example, its Storm ability triggers and the ability of Thousand Year Storm triggers. Grapeshot creates 4 copies of itself and Thousand Year Storm creates 4 more. The Storm abilities on the copies don't trigger because they weren't cast, and neither does the ability of Thousand Year Storm, for the same reason.
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