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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Prismatic Vista
Land
, Pay 1 life, Sacrifice this: Search your library for a basic land card, put it onto the battlefield, then shuffle your library.
CandiedRats on Budget Snow
1 week ago
Big fan of snow decks here!
For a nice budget friendly option have you considered Gaea's Blessing? It has great synergy when put into the graveyard with Glacial Revelation, and has the bonus of stopping mill decks. Maybe cut x2 The Three Seasons, and x1 Marit Lage's Slumber for these.
For Non-Budget upgrades focus on the land base. Misty Rainforest, or Prismatic Vista.
Hope this helps!
SufferFromEDHD on Zirilan of the Claw Dragon Chompy Dragon Stompy
5 months ago
Goblin Engineer requires mana and has a built in limit. Almost ran Engineer but Gilded Lotus is one tap Zirilan activation and Mycosynth Lattice creates win conditions. Daretti, Scrap Savant is built for artifact and/or graveyard strategies. Great card but not for our creature combo deck.
I took your advice and tweaked it ever so slightly and added Prismatic Vista.
Aosana on Anything is Pawsible
5 months ago
Why use Prismatic Vista in a mono-colored deck? Wouldn't it be simpler to just replace it with a Plains?
wallisface on Rampaging Hydras & Elves Deck
5 months ago
This us the kindof list i’d end up building (again, Green-Blue, but it’d be super-easy to make this mono-green)
ASalesman on Unesh, Ultimate Guide (Tribal)
7 months ago
Minor Tweaks:
- Replaced Sea Gate Restoration  Flip with an Island. Sea Gate Restoration is too greedy, better to simply have an Island in this slot for synergy with High Tide & Extraplanar Lens. You would much rather spend your 7 mana on something else.
- Replaced Prismatic Vista with Scalding Tarn because it synergizes with Mystic Sanctuary. No brainer because PV only fetches a basic land while ST can fetch any Island.
- Replaced Solemn Simulacrum with Metallic Mimic. I am going to be playing with this slot for a while because Solemn Simulacrum is slow; I am open to suggestions!
ASalesman on Unesh, Ultimate Guide (Tribal)
7 months ago
Replaced Lotus Field with Prismatic Vista. Too much anti synergy for me to use lotus field I think. What I love about vista is that it helps me to thin the deck. When you are trying to reach the bottom of your deck, every card counts!
fluffyeel on Help make deck good
8 months ago
Unfortunately, to up the power level, some of the things I will recommend might be pricey (cost-wise), but I'm already seeing some places to improve.
- Entomb and Buried Alive are good options to get your things into your graveyard that you can later reanimate with Scarab God. Alternately, Filth and Wonder are good things to put into the grave that give you added bonuses. (If you go the Filth route, Urborg, Tomb of Yawgmoth is super-valuable.)
- For mana rocks, Thran Dynamo, Gilded Lotus, and Chromatic Lantern are all very handy and budget-friendly. If you have them, of course there's also Mana Vault, Mana Crypt, and Chrome Mox, but don't just get them for this deck. (I happen to have opened them, so they move around between decks a lot.)
- The ultimate zombie enabler, to me, is Field of the Dead. You would need to likely swap some basics for snow-covered basics to make it work more, but the condition (7 lands with different names) is incredibly easy to meet. You can also go the route of some fetching (Terramorphic Expanse and Evolving Wilds, Fabled Passage, Polluted Delta, Prismatic Vista...). Watery Grave is also highly advised, along with Contaminated Aquifer, Ice Tunnel, Underground River, and Drowned Catacomb. Port of Karfell might also be worth considering.
- The best mill payoff from your opponents is Rise of the Dark Realms. Alternately, Reanimate, Animate Dead, and Extract from Darkness are great for bonus reanimation. Junji, the Midnight Sky is another possible option. Desertion and Aethersnatch are also good to take your opponents' things before they knew what hit them.
- More tutoring. Expedition Map will help for lands; Vampiric Tutor, Demonic Tutor, and Diabolic Intent are good in general; Lim-Dul's Vault is, I find, underappreciated and very handy. Fact or Fiction is also handy to get through your deck and get fun things into the graveyard (or make your opponents wonder what's happening).
- The Meathook Massacre, Damnation, and Cyclonic Rift are extremely handy for removal. The first is also a bonus payoff if your zombies die in the process! Yawgmoth, Thran Physician is also super-useful when it comes to removal, turning your zombies into both extra cards and weakening your opponents' creatures.
- High-cost things: Force of Will, Force of Negation, Mana Drain, and Commandeer are useful for control and making sure things don't stick and Memory Jar for filling up graveyards.
Have (3) | Azdranax , orzhov_is_relatively_okay819 , QuestionMarc |
Want (7) | Ghostdjinn , jw560211_magic , TechNoble , kizcannibal , StayFrosty110 , midget_overlord , Amy413 |