Prismatic Vista

Prismatic Vista

Land

, Pay 1 life, Sacrifice Prismatic View: Search your library for a basic land card, put it onto the battlefield, then shuffle your library.

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Set Rarity
Modern Horizons (MH1) Rare

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Legality

Format Legality
Block Constructed Legal
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Prismatic Vista Discussion

Lokotor on Marchesa, The Black Rose - Primer

4 days ago

Charlielx

Obvious upgrades would be things like Volcanic Island, Underground Sea, Badlands, Scalding Tarn, Prismatic Vista, Morphic Pool, Luxury Suite, Fiery Islet, etc. Ancient Tomb also would probably be a reasonable add.

As for more impactful upgrades, I would like to get a Toxic Deluge at some point, but it's never been a priority buy for me at ~$35. If I had a second Damnation that might also be something i'd consider adding.

Arcane Signet is marginally better than Fellwar Stone but not enough that I really feel like spending $7.

Fierce Guardianship is also a relatively good addition, since protecting Marchesa is important. Similar free counters are a bit harder to run in this shell given their various restrictions (eg actually having a blue card for FoW isn't as reliable)

Spellseeker could be worth trying out

jeannieboef

I think for card draw, the best options would be either Necropotence or Yawgmoth, Thran Physician depending on what the rest of your hand looks like. (number of black sources and/or creatures primarily) Yawgmoth is probably the less threatening option between the two, and also more useful throughout the course of the game as he's also a sacrifice outlet, so he'll kill two birds with one stone for you.

If you have a sacrifice outlet in hand then you could go for either Baleful Strix or Solemn Simulacrum, depending on what you're looking to get out of them. they'll provide you with a lot of value in the earlier parts of the game. notably strix is a good option since at CMC2 you can get it out early and really be able to capitalize on the card draw (not to mention it's a great blocker.) and solemn obviously has the advantage of also being ramp. it's mostly a tempo call here though.

For your second question, it depends mostly on what I need the ramp for. If I just want to have some extra mana for my next turn's play, then sol ring is fine. If I've got a source of draw, or a hand full of higher CMC threats like Wurmcoil Engine or Nicol Bolas, the Ravager  Flip or Dictate of Erebos or something, then Scroll of Fate is good since it'll let me flash them in for free, essentially. if it's more in the earlier part of the game and i'm looking to just get a strong start/lead, then Solemn Simulacrum is great since it'll not only provide me with up to 7 more lands, but also plenty of card draw. (especially if i can pair it with Arcbound Worker for free counters on every other player's turn.) Dockside Extortionist isn't always a great turn 1-4 play, but depending on the table it'll give you a ton of mana, especially if you can do it a few times in a row.

on your last question, like always, it depends. the board has been wiped, but depending on where i'm at, things vary. are all creatures dead but i still have all my artifacts/enchantments? did i pull a classic marchesa move and come out with all my creatures still in play? was it just a weakly positioned enemy Cyclonic Rift that left everyone equally empty?

the deck largely plays by way of card synergy, so there's not quite a one stop win card, generally you'll need a card that creates value, AND a card that takes advantage of that value, so you'll have to base the decision on which pieces you have and which ones can best take advantage of it.

if you run Goblin Bombardment then Mikaeus, the Unhallowed and Glen Elendra Archmage are an obvious combo target, if you've got something like Arcbound Worker or Unspeakable Symbol out then you could quickly create a huge army of Wurmcoil Engine tokens to lock the game down with. (on a clear board, having a 6/6 and 8 3/3s with lifelink and Deathtouch is usually gg.) if you've got Grave Pact then you could look for a sacrifice outlet, or something to easily recur to lock out the table.

Wurmcoil Engine is the most powerful creature in the deck as far as individual threats go, so with nothing else on board at all, that would probably be my pick, but i think if you're ever in that position then you're probably not going to win that game regardless.

DasButch on Mono Black Vampire

4 days ago

Bloodthirsty Aerialist might be a good fit.

Also, Bloodghast in ANY vampire deck is ballin. but then you get into needing expensive cards to make his pay offs the best.

Budget crack lands Evolving Wilds and Terramorphic Expanse get the job done, but they'll be a turn slower than some of the more expensive cards like Prismatic Vista and Fabled Passage.

I just found a neat boost for Blood Seeker recently. Paired him up with 4 Forbidden Orchard and Illness in the Ranks if you think his tokens are going to be a problem.

Good luck! DasButch

multimedia on Honour from the Grave

5 days ago

Hey, you're welcome.

Sol Ring is the exception :) There's a reason it's played in all Commander decks because it's some of the most efficient ramp available. Sol is especially helpful when you're playing a high CMC Commander and Syr is 6 CMC. Sword of the Animist can be good repeatable ramp/color fixing, but it's slow ramp compared to Sol.

For less than Prismatic Vista you could get an actual Fetch land: Windswept Heath, Flooded Strand, Bloodstained Mire than can search for a Shock land, Savai or basic land. In fact for a few dollars more than one Vista you could get Windswept plus three Mardu Check lands: Isolated Chapel, Dragonskull Summit and Clifftop Retreat to better improve the manabase. Vista is a very overrated land for it's price.

Lord_0f_chaos on Honour from the Grave

5 days ago

Thank you multimedia and thanks for you suggestions. I had no idea that Mask of Memory was even a crad that works so perfectly with the deck. For Murderous Rider, Ruinous Ultimatum, Savai Triome, Mistveil Plains.

I agree almost completely. I do agree Rider is a straight upgrade to a Murder and so is Mistveil to a plains that I completely forgot about it. Basically the only thing I would say is I would replace a mountain with Savai do to the red weakness in the deck so it keeps the red mana there just adds to the white and black. Personally in my play group I find having the land search critical so I would prefer to keep them though Fabled Passage or Prismatic Vista would be good to have.

And for your suggestion on Sol Ring I don't know while the artifact ramp is nice I generally keep it out of most of my EDH decks just because I feel it takes a card slot that could be used for something better like Sword of the Animist

But thanks again for all of your suggestions and I am

That_Salty_Gamr on Bant Enchantress

1 week ago

Here's my recommendations:

Running the Bicycle lands as well as the Shadow lands and Temples seems a bit much. Mana Confluence may be a better for fixing. The Tango lands are also not as good when you're running as few basics as you are. Prismatic Vista also grabs any of the basics you need for the time.

If you wanna go more token heavy then Shark Typhoon and Ominous Seas are both great token generators.

Enchantress's Presence is a good Enchantress effect that you're missing out.

Archetype of Imagination is also a good card to give your tokens evasion if necessary.

Another board wipe would be a good idea. Time Wipe, Supreme Verdict, or even Evacuation could be good. Not to mention more interaction and removal. Seal of Cleansing, Seal of Primordium and Consulate Crackdown are good VS artifacts/enchantments. Kenrith's Transformation, Darksteel Mutation and Imprisoned in the Moon are all good auras VS creatures.

Ground Seal is good yard hate.

For fixing, Abundant Growth can certainly help whilst also cantripping for you. Along similar lines, Abundant Growth is absolutely fine, though hardly stellar. Same with Nylea's Presence.

DemMeowsephs on Derevi, Holder of Lanterns

1 week ago

The Bant Land Recommendation

DemMeowsephs on Chulane - Bounce/ETB

1 week ago

The Bant Land Recommendation

MrBoombastic on Soldiers

1 week ago

And with the low land count you probably don't want Fabled Passage, as it will often be a tapped land, which hurts your tempo. Prismatic Vista would be better, if you feel like you need to filter out lands.

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