Archmage Emeritus

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Archmage Emeritus

Creature — Human Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Jett2112 on Kess, Dissident Midrange

1 month ago

I love your support creatures but I feel like you should bring in a Snapcaster Mage. That and Mission Briefing will help to recur counterspells and removal on opponents turn since Kess, Dissident Mage can't do it.

This deck as shown now seems more "turbo" than "control" to me with that Ad Nauseam, Simian Spirit Guide, Grim Monolith etc. If you want to lean in to the turbo storm line consider Baral, Chief of Compliance, Archmage Emeritus and Yawgmoth's Will

Baral, Chief of Compliance + Lotus Petal + Brain Freeze + Underworld Breach = storm off till your own deck is gone and then usually have enough Brain Freeze copys to mill all opponents.

There are ways to make a storm or magecraft win with Archmage Emeritus, Storm-Kiln Artist and Underworld Breach but that would mean raising the curve and running cards that are bad topdeck by themselves.

+1 this is a proper cedh deck! Check out my "cruel control" version of Kess cedh Pox Diamond to see what I mean about the difference between "turbo/storm" and "control". Also I have a pretty extensive maybe board there that might have some spice edhrec won't show you.

to_regatha_and_beyond on Heroes of the Simic - Xtra Budget!

2 months ago

My instinct would be to cut Wild Shape and Wildsize and put in Double Major and Orvar, the All-Form, or possibly a Vesuvan Duplimancy in place of either of those. Maybe change one of your islands for Mystic Sanctuary. Besides that, the list looks pretty solid to me. Given the amount of card draw you're running, a card like Rhystic Study or Archmage Emeritus wouldn't be necessary.

9-lives on Aikido of the Inward Eye and Mirror Flame

2 months ago

Alright, taking into account advice, I am searching for more wizard cards that are useful. I am removing Archmage Emeritus as open to suggestion, and replacing 4x Essence Backlash with 4x Counterspell

Crow-Umbra on Action Painting Spellslinger

2 months ago

Thank you for your suggestions Jett2112. I think that my deck generally has a pretty tidy CMC curve already. The top-end is currently the 5 spells I have at 5 cmc. I'm not looking to Casualty 2 every time I cast an instant or sorcery, and haven't had too much of an issue popping off a few spells per turn beyond turn 5.

In defense of some of your suggested cuts:

  • Volcanic Torrent - One of the most recent additions to the deck. I've played it in my Prosper, Tome-Bound deck to enjoyable success. I recently added it here as a one-sided board wipe that can be copied, and also gives me the chance to Cascade a couple more spells out. This deck needs as many one-sided wipe options as it can manage, since it will have a weaker board state than most other decks in my play group.

  • Lier, Disciple of the Drowned - Ideally helps cover on the turn I'm going to combo off, but most importantly lets me flashback spells. In a pinch he can be sacrificed to Casualty 2. I've also considered Past in Flames in this spot, but preferred to have the body on board.

  • Storm-Kiln Artist - Shits out treasures when I'm spell slinging and copying spells. On the turns that I'm using Casualty 2 on Anhelo, Storm-Kiln can net me at least 2 treasures. Since his power grows with the number of Artifacts I control, he also is a decent ground-based chump blocker, or body for Casualty 2 if absolutely needed.

  • Archmage Emeritus - Like Storm-Kiln Artist, except can potentially draw multiple cards each turn, especially if I'm copying spells with Casualty 2 or any of the other copy effects in the deck.

  • Leyline of Anticipation - Potential opening hand shenanigans are the best upside here for setting up flash speed fuckery for free. I absolutely want the the capability to play all of my sorcery speed stuff at instant speed (Demonic Tutor, Jeska's Will, Torment of Hailfire, etc etc)

  • Birgi, God of Storytelling  Flip - She nets every time I cast a spell, which can fuel even more spell slinging, especially on turns I want to pop off. At worst she's another body for Casualty 2. She also has the backside everyone forgets about, which can impulse draw as needed.

  • Atsushi, the Blazing Sky - A flying defender the majority of the time, but exactly the type of creature I want to throw into the Casualty 2 grinder. I most often pick the 3 Treasures on death trigger, but also like knowing the impulse draw is an option if needed. If I need to go aggro for any reason he also has Trample to push damage through other Flying creatures.

Your suggested additions:

  • Pulse of the Forge - If anything, I might replace Brimstone Volley for it. Not an addition that I'm dying to make.

  • Rapid Hybridization - I had this in the initial version of the deck, but replaced it with Reality Shift, because I like exile based removal more when I can have it.

  • Reanimate - I like Reanimate, just not necessarily in this deck. If I copy it, I don't want to be losing a lot of life, especially when I tend to have the softest board state compared to others, and will likely get hit the most. It is life loss I don't think this deck can afford much from having played it a few times. I think I opted to include Kolaghan's Command instead for the additional modal options. Yes, Reanimate is better for getting creatures directly to the battlefield as opposed to back to hand.

  • Lightning Bolt - A classic. I don't remember why I omitted it before. It could potentially replace Cabal Ritual, as Ritual has been pretty situational in my games so far.

  • Brainstorm - Something I probably omitted for another counter spell or something. Def something I'll reconsider if I feel I need some more top-deck set up.

  • Dauthi Voidwalker - I do like Voidwalker, and run some copies in my Isshin, Two Heavens as One, Prosper, Tome-Bound, and Burakos, Party Leader/Folk Hero decks respectively. I like Voidwalker a bit more in those decks, since those 3 want to play more aggressively than this one wants to.

  • Ragavan, Nimble Pilferer - Yes, this card is good. The only way I am playing this card is if I proxy it, or if I pull one from a pack. I am not spending $95 on just one card lmfao. I can also already hear my friends' sighs as Ragavan hits the table. Great card, just not particularly my taste.

Jett2112 on Action Painting Spellslinger

2 months ago

Tap less, sling more! Try lowering the curve by taking out Volcanic Torrent and/or Lier, Disciple of the Drowned, Storm-Kiln Artist, Archmage Emeritus, Leyline of Anticipation, Birgi, God of Storytelling  Flip, Atsushi, the Blazing Sky.

Replace them with that card we're trying, Pulse of the Forge and Grixis staple 1 drops like Lightning Bolt, Brainstorm, and Reanimate. Also I recommend finishing your playset of Pongifys by putting in Rapid Hybridization because unless you have something against frog lizards it's just as good.

Have you tried Dauthi Voidwalker or Ragavan, Nimble Pilferer? Those little guys give card advantage and can be used for casualty so they seem even better here than in most decks.

Triton on Targeting Spellslinger Hinata

2 months ago

Reality Spasm is amazing in Hinata, it goes infinite with Soulfire Grand Master. Combine it or any mass tap effect with Willbreaker and you have a 2-mana Insurrection!

I noticed a few cards that I think should be included into Hinata are in the maybeboard (including the Willbreaker), here are what I would try to fit in (plus a couple more):

Here's my (very much in progress atm) list for inspiration:


"X"-Factor

Commander / EDH Triton

81 VIEWS | IN 1 FOLDER


I'm planning on removing all the token makers for more tutors and value pieces, like Feather and Shark Typhoon once I get my hands on said cards.

kimosabe on Kicking and Screaming

3 months ago

Bold strategy not running a single other creature. You have a good load out of protection spells though to ensure the commander stays around. However, some creatures may just synergize well if your commander is out at the same time: Curious Homunculus  Flip, Archmage Emeritus, would be my first budget options.

wallisface on Kraken Control

3 months ago

flowersforjane the current build looks a lot better than what you had before. These are my current notes.

  • is the FNM Modern or Legacy? I see you’re now playing a bunch of cards that aren’t Modern legal - but if you’re intending in playing this in Legacy you’re going to have a much, much harder time achieving anything, as the power level of cards there is significantly stronger.

  • you shouldn’t need dodging spells like Aqueous Form at all. Your own deck goes pretty wide with the tentacle tokens, and even having to swing for a turn or two with your big creature with it being blocked should still result in a win. If your opponent ever has more than 2 creatures in play anyway, you’ve failed as a control deck. You should be focusing on making sure you can control the game long enough to present your wincon, not worrying about how quickly it’ll kill once its there.

  • i wouldn't run more than 2x Archmage Emeritus. It’s kindof a clumsy card to resolve effectively in a control deck without gifting your opponent some free tempo.

  • 3 mana counterspells like Dissolve are bad. Use Mana Leak or Spell Pierce or literally anything else instead

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