Choose three. You may choose the same mode more than once.
- Counter target spell unless its controller pays .
- Return target creature to its owner's hand.
- Draw a card.
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|Commander / EDH||Legal|
Latest Decks as Commander
Mystic Confluence Discussion
1 month ago
28 Lands seem very low for a Deck like this. Even if you consider it to be "Aggro". I found 33-34 to be a good amount for Decks even with Dorks and Ramp. Might seem boring but it brings alot of Consistency to the table. Other than that, I like your attempt on Maelstrom Wanderer . Shaman of Forgotten Ways is a bit questionable to me. Is the Biorhythm Effect ever paying of? Might Somberwald Sage be a better Option here? Garruk, Primal Hunter Can also be replaced by Return of the Wildspeaker since it does the same thing at Instant Speed. You're also pretty low on instants, which is not the worst thing ever. But you might consider atleast some stronger Options, Multiple Choice Counterspells are usually great with Cascade as they provide felxibility and never be a dead "Cascade" such as Sublime Epiphany , Cryptic Command and Mystic Confluence for example. If you like, you can checkout my Wanderer Deck and also leave a comment there. Peace
2 months ago
Since the implementation of the London Mulligan I've found that I can often get away with 36 lands. As for pyre, its just too good not to go in their. Not only does it give us tons of utility (ex. saccing that Sea Gate Oracle we no longer need for an Archaeomancer to recover Cyclonic Rift from our graveyard), but it can help us to cheat our our combos. Its much easier to sac our Mercurial Chemister for Wanderwine Prophets than to have all the mana we need to protect it. While testing will show the truth, my belief is that Pyre of Heroes will be one of the most important cards printed for this deck since the Ixalan block.
2 months ago
Fabricate can probably become Solve the Equation like I mentioned before, and Insight and Mystic Confluence can just become generic draw spells, really.
2 months ago
Cards that I don't think are that strong and some replacement recommendations:
Must include lands: (maybe go up to 38 lands) Reliquary Tower
Other good/fun cards you should consider: Sol Ring (must have for commander)
Feed the Swarm (for the enchantment removal)
Bident of Thassa (good cards draw for small evasive creature decks)
Rhystic Study (annoy opponents/great card draw)
Torment of Hailfire (You should keep this one in, great finisher)
Murderous Cut (cheap removal)
Dismember (cheap removal)
3 months ago
Out: Blood Scrivener , Gravedigger , God-Eternal Bontu , Altar of the Brood , Semblance Anvil , Firemind Vessel , Thran Dynamo , Dreadhorde Invasion , Force of Despair , Read the Bones , Sign in Blood
In: Cyclonic Rift , Mystic Confluence , Court of Cunning , Search for Azcanta Flip, Sphinx of the Second Sun , Frantic Search , Lightning Greaves , Eligeth, Crossroads Augur , Cryptic Command , Liliana's Standard Bearer , Monastery Siege
6 months ago
7 months ago
Swap out those morph creatures for stuff from among these.
8 months ago
Howdy! I'm also working on a Kwain list and your list has been really helpful with inspiration. I really like the idea of using mass draw with Hullbreacher and Smothering Tithe, and I'll probably throw a couple of those draw effects in considering the latter two should be in the deck anyway. Here's some of the cards I was also considering, though my list isn't entirely together and so far it's all just floating ideas. So my list is leaning a little closer to the "slowing the game" a bit but not stacks. I've got Aven Mindcensor and Drannith Magistrate so far which help with that. Consecrated Sphinx is traditionally a little mean, but I feel that the upside it has with Kwain is too good to pass up. Similarly I've got Alhammarret's Archive and Teferi's Ageless Insight for similar reasons. I've also got a few counterspells written down but considering I usually hate playing against those I'm probably going to trim them down to just 2 or 3 that can also serve other purposes, such as Mystic Confluence. My main wincondition going into this list was Isochron Scepter + Dramatic Reversal. This plus any sort of mana rock(s) and Kwain means everyone draws their decks, or at the very least infinite mana. If you have the most amount of cards left than great, but if not Fascination can finish the job or Thassa's Oracle. In terms of slightly "spicier" options I've written down Knowledge Pool shenanigans as it works with Teferi, Time Raveler and also Lavinia, Azorius Renegade, though I'm considering cutting those as I'm not the biggest knowledge pool fan, but was just food for though. I've also got Archmage Ascension which is certainly a little weird but definitely could be powerful. Anyway I like your take on the deck a lot and will definitely be stealing some of your ideas for sure. I think in the long run I would like my list to play a little bit more like yours; kinda taking a friendly position until people realize I can actually win somehow.