Mystic Confluence

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Mystic Confluence

Instant

Choose three. You may choose the same mode more than once.

  • Counter target spell unless its controller pays .
  • Return target creature to its owner's hand.
  • Draw a card.

kimosabe on Draw = ouch

2 weeks ago

Hello Deathkiller374, I love esper and I really love Queza. If you love drawing consider some of these cards:

Mystic Confluence, Nezahal, Primal Tide, Archmage Emeritus, and Sphinx's Revelation.

So many good options esper colors. But these are good budget options. Good luck out there. Feel free to critique my esper decks for more inspiration. :)

Guerric on Mizzix schmizzix

2 months ago

Hi Lord_of_Cardboard! I've been playing Mizzix for many years, and she is still actually both a budget-friendly and over-powered commander at the same time when played correctly. I have a few expensive cards in my deck (mostly free counterspells to ease the early game), but if you took maybe five pricey and unnecessary cards out it would be around the same budget as yours.

The key to Mizzix, as Josh Lee Kwai pointed out when it was spoiled, is playing mostly spells and playing lots of X-Spells. The rule of thumb for Mizzix is that Syncopate is better than Counterspell every time. Because X-spells can be cast for any amount, we can always add more and more counters on Mizzix. If I counter a spell with Syncopate where x=5 and I have five experience counters, I'll pay only a but will get another counter because the cmc is higher. When I then turn around and cast Pull from Tomorrow for I'll draw six cards and add yet another experience counter. In this way you can always add more and more experience counters and draw your deck for ridiculously low mana costs, and get to your wincon. You have a few of these, but a lot more really makes the deck unstoppable.

The original precon was called Seize Control, and that is also one of the best directions for the deck, namely, playing lots of counterspells and shutting down all of your opponents' powerful plays. In addition to Syncopate we have Condescend, Clash of Wills, and Mindswipe, and while they aren't X-Spells Sublime Epiphany and Mystic Confluence can often increase counters while giving you flexibility. You have a lot of the other X-spell counterspells like Power Sink which are great and you should keep, and without the free spells it is also probably good to play good old Arcane Denial and the like for the very early game. You have most of the Blue Sun's Zenith clones, which are also really great and help with the counters.

Personally, I'd recommend cutting on creatures for more spells, which get the most out of Mizzix. I hate hard-casting anything for more than 3cmc, because I always need to have as much mana open as possible to police the board on my opponents' turns. I'd recommend cutting the splashy creatures like Niv Mizzet and even the token generators like Young Pyromancer as they just distract you from your focus on controlling the board. Reiterate (which you have) plus Turnabout is the best way to win and is easily tutorable. Once you have infinite mana you can just win with Earthquake, Rolling Earthquake, or Jaya's Immolating Inferno. In order to avoid dying to the former and having to worry about blockers (so you can cheat on creatures) you really want to get Glacial Chasm, as well as a couple of ways to tutor it (I play Expedition Map and Tolaria West).

This is just my advice, but I've definitely found the deck consistent and oppressive, and I avoid playing it too much to avoid demoralizing my opponents!

My deck is here if you're curious-


Mizzix puts the "X" in Excellence!

Commander / EDH Guerric

SCORE: 1 | 2 COMMENTS | 112 VIEWS | IN 1 FOLDER


Mortlocke on The Queen's Egg

3 months ago

Hey abierto,

Indeed it’s been awhile since you commented, glad to hear from you. Thank you for bringing these cards onto my radar, let’s discuss them - I can easily tell that Survival of the Fittest would dramatically change the way the deck plays – with Survival of the Fittest + Dregscape Sliver on the board, access to at least 3 mana, 1 creature in hand, and at least an additional I can combo out and win the game on that turn. The only drawbacks I can see here are the mana requirements coupled with the more than likely opponent interaction that would be coming my way. Given that Dregscape Sliver’s ability is only sorcery speed – that only solidifies my concern as A simple Bojuka Bog could wreck me If I do not populate my graveyard with care and proper timing. This makes me wish that Paradox Engine wasn’t banned – I really miss that card. The verdict is out on Survival of the Fittest, I want to like to this card but I can’t help but feel hesitant in including it (let alone the investment). I think I’ll maybe proxy it in and see where that takes me. Speaking which, check out this really awesome alter:

Survival of the Fittest Sliver Alter Show

Dregscape Sliver on the other hand I’m considering including. Maybe cutting Patriarch's Bidding, as I do not like the mana investment and the potential added bonus of assisting opponents. In the metas I play in there are a lot of tribal decks – I’m sitting across from at least one or two other tribal decks every game. I’m ordering a copy today, so thank you for mentioning that card again.

Hi Sneuxfox (death by Snu snu?),

Welcome to my deck page! Thank you for posting. I’ve always wanted to work Magma Sliver into this decklist, but I don’t think it would be a good fit – Magma lends itself toward a Sliver deck that compliments a more Aggro strategy where the goal is to hit a “critical mass” of creatures and abuse enough evasion keywords to get a single creature to knock an opponent out. First Sliver's Chosen would be an absolute must include alongside Magma Sliver, as it would solidify a Voltron strategy by stacking Exalted triggers alongside Magma’s ability. I definitely agree that the aforementioned can get out hand when you have just one Sliver be the target of multiple triggers.

I agree that it's criminal that Magma doesn't make it's way into alot of lists, maybe it's due to most decks wanting to lean into the Mid-range Sliver tool box? Or maybe it's because the deck would need to be more Voltron centric? I decided to throw together a quick decklist as an example of what I think the average deck running Magma Sliver would look like:

Budget Aggro Sliver Decklist Show

What're your thoughts on the list, Sneuxfox ?

Guerric on Fish are friends

4 months ago

I see more counter-spells going in! When trying to pick out which ones are good, the 3cmc ones that do one random other thing are usually not worth it. You want to focus on 2cmc or less and when going over 2cmc you want modal spells that give us flexibility to do other things. This will especially be good in Braids if you are leaving a lot of mana open. So rather than cards like Didn't Say Please and Broken Concentration which are just glorified Cancel spells, instead go for Mystic Confluence, Sublime Epiphany, and Insidious Will, which give us other fun options when we don't need to counter. Muddle the Mixture is also an excellent counterspell which can also be used to tutor any 2cmc instant or sorcery you want. If we are in the 3cmc non-modal space, you should prioritize Spell Crumple and Hinder, which tuck the spell safely away on the bottom of your opponent's library rather than their graveyard where they can sometimes recur it. Also, Wizard's Retort is basically a second Counterspell with your commander, so I'd go for that!

griffstick on Card creation challenge

6 months ago

Harmonic Confluence

Sorcery

Choose three, you may choose the same mode more than once

  • Search your library for a land card and put it into your hand, and gain 1 life.
  • destroy target Artifact or Enchantment
  • creatures you control get +2/+2 until the end of turn.

Create the Confluence cycle card in one of the ally colors. Here's a list if Confluence cards. Mystic Confluence, Verdant Confluence, Fiery Confluence, Wretched Confluence, and Righteous Confluence.

Cheifettues on Cass-a-cading Animar

9 months ago

Omniscience_is_life

I agree that modal counter spells are not wasted. Iv’e got Mystic Confluence and I am going to add Supreme Will and Archmage's Charm.

I quite like cards that return perms to the hand. It can benefit me as well under the right conditions. Came across Umbilicus. Going to play test and see how it fits.

On that front, there is also Cyclonic Rift. I’m reminded of all the hate ppl get for this card whenever I bring up putting it in the 99. Is it really that bad compared to... say In Garruk's Wake.

I am also going to replace Mirri's Guile with Sylvan Library. Card draw and potential top decking seems more optimal.

I will need to keep looking for a board wipe that I am fine cascading into. That is the draw back I have.

Kindly,

Omniscience_is_life on Cass-a-cading Animar

9 months ago

The main way to up the power and resiliency of a deck is to increase the draw/ramp/removal packages, you're going to want 10 each of those categories.

As far as counterspells go that won't be wasted on a cascade: You Find the Villains' Lair, Mystic Confluence, and Supreme Will are all modal, with some fun other options.

I would say the main thing this deck needs is more interaction with its opponents. You may see a Narset, Enlightened Master on the other side of the table from you, and have no way to deal with it. Yikes! A boardwipe or two will do you good, whether it be a Burn Down the House or a Hammerfist Giant.

BadLuke on Here Comes the Boom

1 year ago

28 Lands seem very low for a Deck like this. Even if you consider it to be "Aggro". I found 33-34 to be a good amount for Decks even with Dorks and Ramp. Might seem boring but it brings alot of Consistency to the table. Other than that, I like your attempt on Maelstrom Wanderer. Shaman of Forgotten Ways is a bit questionable to me. Is the Biorhythm Effect ever paying of? Might Somberwald Sage be a better Option here? Garruk, Primal Hunter Can also be replaced by Return of the Wildspeaker since it does the same thing at Instant Speed. You're also pretty low on instants, which is not the worst thing ever. But you might consider atleast some stronger Options, Multiple Choice Counterspells are usually great with Cascade as they provide felxibility and never be a dead "Cascade" such as Sublime Epiphany, Cryptic Command and Mystic Confluence for example. If you like, you can checkout my Wanderer Deck and also leave a comment there. Peace

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