Blood Artist

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Blood Artist

Creature — Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. (Dying is being put into the graveyard from the battlefield, tokens enter the graveyard before they cease to exist.)

77hi77 on I BEG YOUR F@CKING PARDON??!!! - Razaketh

12 hours ago

Profet93 fantastic, thanks so much! I'll let those suggestions ferment in my mind for a bit, my next cards shopping spree is coming up.

This goes to show you my ability to spot combos, I had that full Blood Artist + Reassembling Skeleton + Carnival of Souls + Ashnod's Altar combo in the deck! I took out Blood Artist because, as well as she fits in the way the deck plays, I wanted it to be more demon focused. The deck has always had some non-demons in there, maybe I should reconsider putting her in there. That's the case in all my tribal decks, I do my best to be strict about the tribe unless I can justify breaking it thematically (in my Rakdos the Defiler deck, there are devils and tieflings that serve the demons, so they're allowed).

Thanks again, your suggestions are really helping me out! I'll report back as I update the deck!

Profet93 on I BEG YOUR F@CKING PARDON??!!! - Razaketh

2 days ago

77hi77

Phyrexian tribute and gate to phyrexia were the main 2. The other options available are much more higher in CMC and I don't believe would be worth it. Should you still have issues with artifacts and enchantments after adding the above, then it might be potentially worth looking into.

Rings of Brighthearth is the enabler for them. It doubles your commander, if you add fetches it acts as ramp (urborg allowing you to keep them for later + shuffle effect). Some combos include Everflowing chalice (4x counter) + Rings + Voltaic Key = . I would recommend this combo only if you added more mana rocks.

My favorite, Rings + Deserted Temple + cabal coffers + swamps (urborg to make less) = . Temple is great for untapping your mass mana producing lands and can act as a political tool as well.

Not saying to add but worth noting - Zulaport Cutthroat/Blood Artist + Reassembling Skeleton + Carnival of Souls + Ashnod's Altar. Artist and cutthroat are decent at helping you regain the life you lose in general.

Imp's Mischief - Can "counter" counterspells and redirect targeted removal draw and extra turns! Such a versatile card for only 2 mana.

Dismember - Cheap instant speed removal

Syphon Mind - Draw 3, each opponent discards one.

Phyrexian Arena - Consistent draw

I can try to provide you with cuts as well, lmk!

MartinEMcArthur on Blood Artist and Delney, Streetwise …

4 days ago

Let’s say I have both Blood Artist and Delney, Streetwise Lookout on the battlefield. If I then cast Wrath of God while they’re both on the field, will Blood Artist still trigger twice for each creature death, or won’t she since Delney also died at the same time?

CickNason on Prosshy Prossh

6 days ago

I would add more mana dorks: Ignoble Hierarch adds Jund colors and gives exalted as a bonus Deathrite Shaman acts as graveyard hate and can drain/gain at instant speed on on top of exiling any lands from anyone's graveyard for mana of any color also at instant speed. Delighted Halfling adds colorless or any color for legendary creatures and makes them uncounterable.

I would also add more aristocrat/sacrifice effects: Korvold, Fae-Cursed King crazy draw engine with sac synergy and a potential one-shot kill if he gets big enough Mahadi, Emporium Master generates treasures EOT based on how many creatures died, setting you up for big plays in the coming turns Pitiless Plunderer generates treasures whenever another creature you control dies immediately Chatterfang, Squirrel General basically a 3 mana Parallel Lives. Goes infinite with Pitiless Plunderer 1.Activate Chatterfang by paying b and sacrificing two other Squirrels. 2.The Squirrels die, triggering Pitiless Plunderer twice, creating two Treasure tokens and two 1/1 Squirrel tokens. 3.Activate a Treasure token by tapping and sacrificing it, adding b. 4.Repeat. 5.Resolve all Chatterfang abilities, causing any number of target creatures to get +2/-2 until end of turn any number of times. This gives you: Infinite colored mana. Infinite death triggers. Infinite ETB. Infinite LTB. Infinite sacrifice triggers. Infinite Treasure tokens. Reduce all opponents' creatures to 0 toughness.

Some pay off for sacrificing Mirkwood Bats, Blood Artist, Garna, Bloodfist of Keld & Poison-Tip Archer are good win condition for infinite sac outlet effects

Some better tutor effects: You can replace Diabolic Tutor for some other options below Diabolic Intent Tutor for 2 mana for any card with an additional sac requirement for sac effect synergies Demonic Tutor The OG best tutor Diabolic Revelation You wanna be cheeky? If you have big mana you can dump it all to grab multiple pieces to win the game

Some ramp effects: Cultivate & Kodama's Reach puts one to hand one to battlefield Nature's Lore & Three Visits puts any forest card onto the battlefield Entish Restoration is a new card that is better than harrow because you sacrifice a land on the resolution of the spell rather than paying the additional cost upfront, which makes it more safe from a feels-bad counterspells which puts you down a land. If you have a big enough creature you get 3 basics to the field all at instant speed as well. Nissa, Vastwood Seer  Flip is a pet card of mine which allows you to search for a basic and when you have 7 lands she flips and generate lands and card draw for pretty much free. Oracle of Mul Daya Allows you to play an additonal land every turn and allows to play them off the top of your library. If you dont see a card you like you can shuffle it away with a fetch land to try to get another off the top.

Better Lands: Urborg, Tomb of Yawgmoth & Yavimaya, Cradle of Growth are must includes allowing all your lands tap for B/G respectively in addition to your other colors. The pain lands Llanowar Wastes, Karplusan Forest & Sulfurous Springs are cheap dual lands that give you all your colors The reveal lands Game Trail, Foreboding Ruins & Necroblossom Snarl are also good cheaper options which give you dual colors The shocklands Blood Crypt, Overgrown Tomb & Stomping Ground are fetchable and come into play untapped for a measley 2 life are some of the best lands in the game Verdant Catacombs is the last fetch of your color not included. I would include it if you could because it allows all three of your fetches to fetch any of your shocks or battlelands. You can also include other Fetchlands as well such as Arid Mesa, Misty Rainforest etc to fetch because they can fetch for one of the jund colors of lands at least, however, they aren't as efficient Ziatora's Proving Ground is a must include because you can fetch it out and it taps for jund as well as cycle if it comes too late. If you don't have a turn one play you can fetch it out as your best land with no plays.

Hopefully this helps

Lord_Olga on Transylvanian Welcome (Aggro)

1 week ago

You may have already considered it as its a well known card, but Blood Artist would also be a good target for a lot of these self sacrifice type cards. Helps your Knight of the Ebon Legion too.

Fun Vamp tribal! I like it

nuperokaso on Better Not to Block

1 month ago

Cool deck idea, but needs slight adjustments! - Deathcap Cultivator isn't really working - your deck can get into the graveyard an Instant, a Sorcery and a Creature, but you don't have any way how to get other type into your graveyard, so you'll never have Delirium. Considering that you are lacking any one mana drop, play Ignoble Hierarch instead. - Tear Asunder is great, but it's obvious that your 2 and 4 mana slots are quite full, and 1 mana is rather empty. I suggest looking up ways how to lower it a little. Maybe play only 2, and some mix of Fatal Push, Tragic Slip and Cut Down. - Worldly Tutor is a card disadvantage. I understand that this is a "combo deck", but it's simply easier to play additional combo cards instead. Blood Artist and Slaughter Specialist have great interaction with tokens and cost only 2 mana. - Engulfing Slagwurm is way outside of your mana curve, and has summoning sickness. I would cut it. Your mana curve effectively ends on 4. If you really insist on playing one expensive finisher just as a Worldly Tutor target, play Massacre Wurm instead. - Benefactor's Draught is questionable. Without Vicious Battlerager, it's bad. Maybe just play 1 as a random surprise. - A second Amulet of Safekeeping is a blank draw. I suggest you go down to 2 copies, and instead play a few Trespasser's Curse. - Restless Cottage is pretty much useless as your opponents will likely have tokens for blocking. - It's always best to play a robust mana base. Why play just 10 non-basic lands? Check some modern mana bases for better fixing.

JimboSliceJr on Infinite Wheels of Death

1 month ago

Profet93

Sure thing! Bloodchief Ascension & Mindcrank create an infinite mill and damage cycle.

Mikaeus, the Unhallowed & Triskelion create an infinite damage cycle where you remove counters from him to do 1 damage to a player & the rest to kill himself. Then he is returned to the battlefield and you repeat. This also works with Mikaeus, the Unhallowed & Walking Ballista, but he needs a third card like Zulaport Cutthroat or Blood Artist to create the infinite cycle of damage/life gain. If you can’t get one of those two cards, Grave Pact or Dictate of Erebos will create infinite sacrifice cycles. Then you could also create infinite Eldrazi tokens/treasures with either Pitiless Plunderer or Pawn of Ulamog.

Next is the Ashnods alter & Pitiless Plunderer combos with either Bloodsoaked Champion or Reassembling Skeleton that can infinitely sacrifice to create infinite colorless mana for cards like Exsanguinate.

Finally if you have Sensei's Divining Top, Bolas's Citadel, & Sheoldred, the Apocalypse you can draw a card with Sensei’s, gain 2 life, then pay 1 life to cast Sensei’s, and repeat until you can find a combo while gaining life with each draw.

Hope this helps!

Sneakatron on Mono-Black Vampires

1 month ago

Great concept! Looking to build a casual vampire tribal deck myself. I found 20 lands to be on the low side for this deck when play testing, but I suppose that depends on how loose your mulligan rules are within your playgroup. Vampire Nighthawk has long been a favorite of mine, but you might look into Nighthawk Scavenger instead. You might consider Thoughtseize in lieu of a few removal spells to help protect against board wipes. Food for thought for other possible inclusions: Indulgent Aristocrat pairs nicely with Bloodghast. Blood Artist is always a favorite in vamp decks. Hope this helps!

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