Blood Artist

Blood Artist

Creature — Vampire

Whenever Blood Artist or another creature dies (is put into the graveyard from the battlefield, tokens enter the graveyard before they cease to exist) graveyard, target player loses 1 life and you gain 1 life.

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Printings View all

Set Rarity
Jumpstart (JMP) Uncommon
Mystery Booster (MYS1) Uncommon
Secret Lair (SLD) Rare
Commander 2017 (C17) Uncommon
Eternal Masters (EMA) Uncommon
Avacyn Restored (AVR) Uncommon

Combos Browse all


Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Historic Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Arena Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Blood Artist Discussion

GreenHamma on Mono Black - Shadowborn Apostles

1 day ago

firon94 Good targeted suggestion, funny you should mention the card its the one card i think about everytime i go to remove a card to add one... When i do the thoughts that comes to me are a few...

  • Board wipe prevention

  • When Thrumming stone goes off and my life is low i can sac to gain life, to dig the deck and cast anything needed

  • Vito, Thorn of the Dusk Rose is kinda like him if that's the card you were referring to but there is a difference. Vito Makes people lose life when i gain life, does nothing when my creatures leave the field.

  • Blood Artist & Vito, Thorn of the Dusk Rose combo together so when a board is wiped or i cast and sac creatures, opponents lose quite a bit of life.

I'm in the middle of commenting on your Genesis wave deck. Which also happens to be a favorite of mine.

firon94 on Mono Black - Shadowborn Apostles

1 day ago

Personally Blood Artist mainly cause you have a card that does the same thing as for the Desecration Demon suggestion I just think it would be nice to back you opponents into a corner with it

TriusMalarky on Which Colors are Secondary and …

1 week ago

I'd say green is, in 60-card, the best for huge bursts of life.

White has lifegain tacked to creatures, so it's also pretty good in 60-card.

Both of those, however, are limited to Sideboard tech as Lone Missionary and Life Goes On and Kitchen Finks and such.

If you want lots of real life gain that works MD, you want Black. In 60-card you get Sovereign's Bite, Collective Brutality and Alms of the Vein. In EDH and 60-card Aristocrats builds, you get Blood Artist effects.

But did you know that artifacts are pretty darned good at gaining life? A lot of the best lifegain engines are artifacts.

ShutUpMokuba on Yawgmoth M.D

2 weeks ago

Last changes:

Black Sun's Zenith -> Grim Tutor; Crumbling Ashes -> Insidious Dreams Added more tutors, which means more chances to hit the win cons combos

Bontu's Monument -> Jet Medallion Far more efficient for ramp

Whip of Erebos -> Nightmare Shepherd The whip looks better than it actually is. I don't usually attack so the "lifelink" aspect is basically useless. The reanimation effect is too expensive, The Shepherd looks more efficient at what it is supposed to do.

Phyrexian Altar, Tombstone Stairwell -> Ashnod's Altar, Nim Deathmantle The point here is to include an infinite combo with creatures like Sengir Autocrat, Weaponcraft Enthusiast and Chittering Witch. Basically you can keep recasting the creature thanks to the Nim Deathmantle by sacrificing the tokens to the Ashnod's Altar. With a Blood Artist effect on the table is game over. Not the most efficient combo in here, but a solution that may become the backup plan.

This is the closest built from the final version of the deck i had in mind when i started building it. The last two changes would be Phyrexian Arena -> Necropotence and Necroskitter -> Contamination. I don't know If i want to get there because this deck looks pretty good imo as it is now.

RNR_Gaming on Orah Cleric Tribal

2 weeks ago

Blood Artist is a staple in anything where you want things to die. Theres also the payoff for soul sisters Serra Ascendant which is just generically good in commander. Free sac outlets are your best friend Viscera Seer and Carrion Feeder do the trick and provide decent value. You're gunna have a rough time finding removal more efficient than Path to Exile and Swords to Plowshares. Lastly, though it's a bit gimmicky and everyone has done it Sanguine Bond with Exquisite Blood is an easy way to end things if you're into that.

wallisface on Budget Suicide Black

2 weeks ago

Some thoughts:

  • you have tons of ways to benefit from sacing creatures, but you’re never actually gunna have that many creatures to sac. With only 1/3 of the deck being creatures, and with no way to recur them, it’s going to be hard to gain traction. Something like Gravecrawler would go a long way here.

  • the full playset of Demon of Death's Gate feels excessive. Drawing a second one is almost certainly a dead card. Running more than 2 in the deck feels risky to me.

  • have you considered more cards that like to be around lots of corpses? I’m referring to stuff like Blood Artist & friends.

  • 21 lands feels on the low side, considering you have 3 & 4 drops. However, in this instance id say don’t add more lands, just drop those 3 and 4 drop cards for more cmc1 and 2 creatures, so you can capitalise off your decks aggression

RNR_Gaming on Meren of Sacrifice

2 weeks ago

Looks like a standard casual build. I'll reccomend running Nature's Claim, Assassin's Trophy, Blood Artist, Lesser Masticore,Footsteps of the Goryo, Protean Hulk, Apprentice Necromancer, Necromancy, Animate Dead, Dance of the Dead and Mikaeus, the Unhallowed - though a few of these I'll only suggest running them if you're looking to up the power like hulk and mikaeus the unhallowed

Goblin_Guide on Making the name "Death & Taxes" make sense

2 weeks ago

I would recommend Blood Artist and more Cartel Aristocrats and some creatures like Doomed Traveler.

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