Wooded Foothills

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Browse Alters
Set Price Alerts Price Chart

Trade

Have (3) NapoleonBonaparte , Azdranax , CampbellStev
Want (3) Neffle , bjohnburke , CampbellStev

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Wooded Foothills Discussion

Spirits on OMG Kitties Tribal!

4 weeks ago

Hey hirurux,

Fellow Arahbo, Roar of the World since the pre-con Arahbo, Xenagos... for Cats

I found having too many cats wasn't very useful, I went a bit extreme, down to 14 cats, but 28 is a lot. Arahbo, Roar of the World only Eminence triggers one cat, and unless you're in a state with a ton of mana to activate the ability for multiple cats, not really needed.

How I solved this problem, was more creature tutor cards (instead of more cats), so Sylvan Tutor , Time of Need , I got a Survival of the Fittest for xmas one year which was cool. Chord of Calling , Eldritch Evolution even Congregation at Dawn are all viable to. The right cat at the right time vs. drawing more cats. Initiate's Companion , Leonin Skyhunter , Steppe Lynx feel like some easy cuts.

Three Visits was reprinted in a current set, gives you another Nature's Lore .

Are you primarily trying to kill everyone with combat damage? Beastmaster Ascension maybe?

I would get some trample in there Shadowspear and Rancor perhaps, that way 1/1 tokens don't become a nuisance to you.

Fumigate seems wrong.

Might reduce in lands, do you find yourself flooded, eliminate anything that comes into play tapped with no strong ability. Your not running toward a Tooth and Nail or anything so likely can miss a T4-6 land drop and still be in good shape, can also Land Tax or Archaeomancer's Map or Kodama's Reach to get more lands in hand. Evolving Wilds , Krosan Verge , Path of Ancestry could be some easy. If you're worried about mana fixing, fetch lands are great Windswept Heath but also the off-color ones like Wooded Foothills , Flooded Strand , etc.

Teferi's Protection to dodge board wipes?

I might add an alt win-con, Triumph of the Hordes might be one, but having a backup plan, maybe Grafted Exoskeleton or perhaps Ajani, Adversary of Tyrants to bring back Lost Leonin . Bala Ged Recovery  Flip for Triumph of the Hordes , I dunno something?

The Great Henge !

Hope you find something useful here. +1

cyeRunner on R/G Eldrazi

1 month ago

Nice deck +1 :)

I recommed adapting the Manabase to run one Wastes against Blood Moon , otherwise you wont be able to pay for your Eldrazi-Creatures: +1 Wastes , +1 Prismatic Vista , -1 Forest , -1 Wooded Foothills .
Also the recently printed Ignoble Hierarch is a better choice than Birds of Paradise .

RambIe on

3 months ago

(w)hite: total (c)ards with white mans symbols is = 11, total white mana (s)ymbols = 18, (t)otal cmc of all cards that have white = 72, white (s)ymbol(a)verage = 1.63, white cards (t)otal(a)verage cost = 6.54, round up total demand is 2 in (7+7 cards in opening hand) so access to 2 white mana with in 14 cards drawn leaves a demand of 16, (w)=16
u: c=13, s=18, t=72, sa=1.38, ta=5.53, u=15
b: c=15, s=24, t=104, sa=1.60, ta=6.93, b=16
r: c=24, s=36, t=130, sa=1.50, ta=5.41, r=18
g: c=22, s=34, t=133, sa=1.54, ta=6.04, g=17

(m)ana demand: average cmc of deck total 5.00, (5in5 = 62.5), m=63

totals
color demand: total amount of cards needed that can provide access to a specific color
white = 16, blue = 15, black = 16, red = 18, green = 17
keep in mind multi color lands, fetch, rocks, dorks, ramp lower the demand of any color it can provide
Wooded Foothills can fetch Zagoth Triome for example
so Wooded Foothills white= 00, blue= -01, black= -01, red= -01, green= -01
Golos, Tireless Pilgrim white= -01, blue= -01, black= -01, red= -01, green= -01

Mana demand: total amount of cards needed that give access to mana is 63 cards
any card that can give you mana reduces this number (lands,dorks,rocks,spells) the only catch to this is the card that supplies the mana has to cost less then your avgerage cmc

last note base color demand total is 82 and mana demand is 63
after utilizing color fixing if you get your color demand less then your mana demand you can then utilize colorless mana rocks to met your mana demand faster ie Sol Ring = mand demand - 2.

Grind on Rograkh with His Mistress

5 months ago

Cool deck!!
Underworld Breach is great late game, think about it.
Also im not convinced on your slow fetches. I would either run real fetches like Bloodstained Mire Wooded Foothills , basic mountains, or alternatives like Temple of the False God , Forgotten Cave , or Blinkmoth Nexus

Xianling69 on Building a kitchentable Magic deck …

6 months ago

if you've been out of the game for 20 years, you may have missed the fetch lands like Wooded Foothills. fetch lands are especially strong with shock lands like Temple Garden. since Temple Garden has the forest type, it can be grabbed with Wooded Foothills. an example of a "check land" would be something like Rootbound Crag, which also works with shock lands to come into play untapped.

CasualFocusedEDH92 on Omnath Landfall

7 months ago

In the future this deck may be improved by adding better fetch lands like Misty Rainforest and Wooded Foothills, but for now - and for budgetary reasons - Evolving Wilds and Terramorphic Expanse will do.

smackjack on Phylath, Lands Matter

8 months ago

Nice deck. Have you considered adding more basics to get more out of your commander? Lands like Mobilized District , Treetop Village , Drownyard Temple , Castle Garenbrig , Command Tower , Stomping Ground and so on doesn't synergize too well with your commander. I run a Phylath deck (you can find it here: Phylath) where im using only basics and fetches ( Evolving Wilds , Fabled Passage , Prismatic Vista , Terramorphic Expanse and Wooded Foothills ) to insure i get at least 6 tokens when i cast Phylath. In a 2 color deck its no problem running mostly basics. It also opens up for Blood Moon if your playgroup is ok with that.

Cards i highly recommend:
Conjurer's Closet - bounce Phylat on each of your end step is really nice
Skullclamp - turn all those 0/1 into card advantage
Greater Good - your plants can get really big. Get some serious card advantage when needed (nice to have in case of boardwipe)
Beastmaster Ascension - attack with 7 creatures is really easy in a Phylath deck. This will activate the turn you play it, giving all your creatures a permanent +5/+5 for only 3 mana :).
Purphoros, God of the Forge - Deal some serious damage to each opponent when you cast Phylath. Also really good with Scute Swarm
Tireless Tracker - Card advantage on landfall

Load more