Vorel of the Hull Clade

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Dragon's Maze (DGM) Rare

Combos Browse all

Vorel of the Hull Clade

Legendary Creature — Human Merfolk

, : Double the number of each kind of counter on target artifact, creature, or land.

Vorel of the Hull Clade Discussion

Krazydude123 on Infinite Combos in EDH - Experiment Kraj Budget

3 days ago

If you were going on counters you could put Simic Ascendancy , Vorel of the Hull Clade , Inexorable Tide and also Biogenic Upgrade . Can I also steal some ideas to put into my own deck, on tapped out?

gavriel1136 on The Accountant

2 weeks ago

As a disclaimer, some of these are not perfect 1:1 replacements. Essentially, any card on the remove side can be swapped for any card in the replace side. Remove-Replace Blind Obedience - Kismet : Slowing down your opponent's lands is huge and will make you "faster" in comparison

Good-Fortune Unicorn - Collective Effort : GFU is just too small of an effect to take up a slot here. CE is more flexible, plus at instant speed.

Yisan, the Wanderer Bard - Bloodspore Thrinax : Yisan needs a deck built for her, which this def isn't. Thrinax replaces the Unicorn.

Tolsimir Wolfblood - Leyline of Abundance : Tolsimir is just too weak for what he does. The leyline works well with your mana dorks.

Huatli's Raptor - Mikaeus, the Lunarch : HR is low cost, which implies it will come out early, but it really works best midgame. Mikaes scales to any point in the game and can proliferate faster with all your "untap creatures" effects.

Anafenza, the Foremost - Myth Realized : Ana is simply too narrow. Myth will give you a strong creature even if someone wipes all the creatures on the field.

Hadana's Climb  Flip- Luminarch Ascension : Hadana is nice, but mana-hungry and a bit slow for what it does. LA can churn out angels as early as turn 4 if you can get atraxa out before it.

Temple of the False God - Gavony Township : 4 color decks don't like temple, as a rule, but Gavony is a great mana sink late game

Eternity Vessel - Cauldron of Souls : Since +1/+1 counters negative counters, you'll always be able to save your creatures from a wipe with Persist.

Contentious Plan - Solidarity of Heroes : Even if you never use the strive cost, instant speed doubling can win you the game with an unblocked creature and 1 G mana.

Inexorable Tide - Unbreakable Formation : IT is flashy, but slow to build up. UF is cheap, can save your creatures from a wipe, and if cast during your main phase, basically gives you a free combat round with no consequences.

Jiang Yanggu, Wildcrafter - Oona's Blackguard : Yanguu is too slow and vulnerable. OB can really slow down your opponents when they're losing cards each turn.

Caustic Caterpillar - Black Sun's Zenith : You have tons of artifact/enchantment removal and without graveyard recursion, CC is just too small. BSZ can be cast for X=1 and then can be proliferated. Plus it recurs itself.

Lighthouse Chronologist - Inspiring Call : Don't kid yourself with extra turns. Saving all of your creatures while drawing cards is where it's at.

A few cards I found that would work great in this deck, but had no easy replacements: Gleam of Authority , Together Forever , Orochi Hatchery , Citadel Siege , and (I know you used to have it here) Vorel of the Hull Clade

Zane102 on Cards for Blue/Green Elemental

3 months ago

Heya! I'm somewhat a decent player at modern and wanna make another deck! It'll be a ramp deck with elementals. I already have cards planned but need ideas for removals and such. I think some of these cards will work out. Hopefully! Let me know what you guys think! Overgrowth Elemental Yarok's Wavecrasher Boreal Elemental x3 Silverback Shaman x2 Cloudkin Seer Healer of the Glade x3 (want 4) Leafkin Druid X3 Risen Reef X3 (want 4) Thicket Crasher Bioessence Hydra Master Biomancer Vorel of the Hull Clade For lands I have Temple of Mystery (want 4) Thornwood Falls (want 4) Let me know suggestions please~

Nexas on You Win Enchants With Proliferate

3 months ago

That is correct. I’ve considered pulling Azor's Elocutors . Just still toying, as the possible proliferate can accelerate it, and Vorel of the Hull Clade can potentially take him above the range 5 counters if need be. But it is a much slower win path than others.

Lenax on Reworking my creature stealing tactics

4 months ago

WanderingSpirit I have looked at those cards before, but for another deck I made! I created a Vorel of the Hull Clade deck recently, looking at cloning my creatures and the likes with similar tactics.

I feel Athreos, God of Passage has better synergies, and with enough devotion keeps Last Laugh out.

tacosaurus on Count on it!

4 months ago

Thanks for the suggestion on Sharktocrab. I'm still back and forth between adding more Adapt cards, or just looking for everything that adds counters.

The Vorel of the Hull Clade and Galloping Lizrog together have made for some fun -- shut down a game the other day attacking for about 127 with trample.

Looks like I shouldn't have used the Standard tag - apologies. We play kitchen sink magic - just a bunch of old dudes playing to have a good time. I've been playing for about six months, so this seems like the best way to keep the habit affordable.

Again, thanks!

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Vorel of the Hull Clade occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

GU (Simic): 0.74%