
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- Do creatures that ETB with +1/+1 counters count as having increased power and toughness for the use of Evolve?
- hardened scales and my Evolve/enchantment deck, Trigger timings?
- Corpsejack Menace entering with a Master Biomancer on the Field
- Primal Vigor and Hydras and Copies
- Interactions with +1/+1 counters and Master Biomancer
Master Biomancer
Creature — Elf Wizard
Each creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and is a Mutant in addition to its other types.
griffstick on Aragorns Green Berries
2 months ago
carpecanum on
The Miming Plasm
1 year ago
Rite of Replication maybe? Quicksilver Gargantuan
You have a bunch of Legendary creatures so maybe Spark Double, Helm of the Host or wasn't there an old artifact that let you ignore the Legendary rule?
Cloning the Master Biomancer makes a stupid amount of counters. Good call.
Possibly Traumatize, Fleet Swallower or Nemesis of Reason
Yesterday on Giada, Font of Hope + …
1 year ago
Sorry, but I don't believe that's right.
Giada, Font of Hope does not grant triggered abilities to Angels entering the battlefield, in the same way that Master Biomancer doesn't. They're replacement effects for how those creatures enter the battlefield, and those creatures enter the battlefield with counters already on them without a separate ability resolving on the stack. Cathars' Crusade has triggered abilities from creatures entering, which is a different deal whereby you'd get to order them on the stack.
Unless I'm much mistaken, the word "already" in Giada's rules don't change its utility at all, and is only there for clarity in circumstances exactly like this. (Otherwise, it could have been worded "for each Angel you control other than the Angel entering the battlefield". Or something slightly less messy.)
These creatures all enter the battlefield simultaneously and none of them is already on the battlefield before any of them enter. So as they're entering the battlefield, they don't see each other on the battlefield already because they're all of them entering at the same time. Similar to if you have a Clone enter the battlefield at the same time as an... Arbor Elf, and otherwise the battlefield is empty. The Clone doesn't have an opportunity to copy the Elf because it's not already on the battlefield for Clone to copy. Clone would enter as a 0/0 and die due to SBAs.
Each of the three Angel tokens will enter with a single +1/+1 counter because Giada is the only Angel their controller controls that's already on the battlefield as they enter.
dragonstryke58 on Questions about Giada, Font of …
1 year ago
Giada, Font of Hope's ability is a replacement effect that modifies how angels you control enter the battlefield. The ability is a replacement effect similar to Master Biomancer.
For scenario 1: I am assuming you mean you do not get the draw off the Welcoming Vampire because the Angelic Curator would enter in with 3 +1/+1 counters (since you already control 3 angels). Angelic Curator's power would be 4/4 when it enters so you would not get a draw.
For scenario 2: Yes, you are correct. Since no angels are on the battlefield as they are entering, none of the creatures would get counters. Also, in order for Giada, Font of Hope's replacement effect to modify an event, it must exist on the battlefield before the event takes place.
For scenario 3: Giada, Font of Hopes ability is not a valid target for Stifle. Stifle can only target activated and triggered abilities. It cannot target replacement effects.
CardboardSalad on
Riku Mirror Master
1 year ago
I am reviving this, as I still like the concept.
Changing the overall goal to a handful of really good clone cards, and focus on cloning specific creatures, such as Biovisionary, Master Biomancer, Goldspan Dragon, and Old Gnawbone.
AkaAkuma on
Heritage of the Fallen
1 year ago
Looking pretty solid so far! I suggest Animation Module with the Basri's Lieutenant , Good-Fortune Unicorn (Dreadhorde Invasion, Master Biomancer... ) package.
Also Rishkar, Peema Renegade is a more reliable Katilda, Dawnhart Prime in my opinion.
Perhaps my take on reyhan holds some inspiration. It also has a written primer about the cards I mentioned.
Last_Laugh on
Reyhan and Ishai
1 year ago
I can't recommend Blade of Selves and Rite of Replication enough. Check below for some Copied/Pasted math from my own list (as well as a few more possibilities for your list).
Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.
Blade of Selves on Reyhan, Last of the Abzan - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created.
6x3=18 counters in 6 increments of 3 counters.
Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.
With 1 = 30 counters in 6 increments of 5 counters.
With 2 = 42 counters in 6 increments of 7 counters.
With 3 = 54 counters in 6 increments of 9 counters.
+12 Counters for each additional counter.
Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.
6(2(2(3)))=72 counters in 6 increments of 12 counters.
Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.
20(2(2(3)))=240 counters in 20 increments of 12 counters.
Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.
20(4(4(3)))=960 counters in 20 increments of 48 counters.
Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.
With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.
With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.
With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.
+400 counters for each additional counter.
Rite of Replication kicked copying Reyhan, Last of the Abzan - 5 tokens are created with counters. They leave the battlefield and 30 instances of placing counters are created.
3x30=90 counters in 30 increments of 3.
Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - 5 tokens with counters are created. They leave the battlefield and 30 instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution. 30((3+X)+X)
With 1 - 150 in 30 increments of 5 counters.
With 2 - 210 in 30 increments of 7.
With 3 - 270 in 30 increments of 9.
+60 counters for each additional counter.
Corpsejack Menace only - 5 tokens with counters are created. They leave the battlefield and thirty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.
30(2(2(3)))=360 in 30 increments of 12 counters.
Doubling Season - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.
110(2(2(3)))=1320 in 110 increments of 12 counters.
Doubling Season AND Corpsejack Menace - 10 tokens with counters. They leave the battlefield and 110 instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.
110(4(4(3)))=5,280 in 110 increments of 48 counters.
Doubling Season AND Corpsejack Menace AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka 'Shoulda spent that luck on the lotto') - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.
110(4(4(3+X)+X))=
With 1 - 7,480 counters in 110 increments of 68.
With 2 - 9,680 counters in 110 increments of 88.
With 3 - 11,880 counters in 110 increments of 108.
+2200 counters for each additional counter.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Little Rey of Ishine (Reyhan/Ishai 2.7 cmc)
Have (3) | Victor , orzhov_is_relatively_okay819 , Galdelonian |
Want (3) | MarshCasualty , Ilumanatee360 , Ryanjohnsen |