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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or to your mana pool.
DemonDragonJ on Commander Masters Previews and Speculation
2 months ago
Rune-Scarred Demon and Sidisi, Undead Vizier are two more cards that I would like to see reprinted.
I predict that there shall be at least one cycle of dual lands in this set, but I am not certain which cycle I would like to see, since the shocklands (i.e., Godless Shrine, Hallowed Fountain, etc.), the filter lands (i.e., Wooded Bastion, Cascade Bluffs, etc.), and the check lands (i.e., Isolated Chapel, Glacial Fortress, etc.) have all been reprinted, recently, so I think that the dual lands from the third Innistrad block (i.e., Deathcap Glade, Deserted Beach, etc.) are ideal candidates for reprinting, to keep them available and affordable. I very much would like to see the cycles for Horizon Canopy, Nimbus Maze, and Cinder Glade finished, but Masters sets are entirely reprints, so the players shall need to wait for those cycles to be finished.
Last_Laugh, I, also, would like to see the allied-colored talismans reprinted, with new artwork and quotes from planeswalkers, to make them uniform with the enemy-colored talismans.
amarthaler on EDH Arcades, the Strategist
4 months ago
Out: Glacial Fortress... Sunpetal Grove... Hinterland Harbor
In: Mystic Gate... Flooded Grove... Wooded Bastion
Not sure why it took me this long to smooth out the land base, but I replaced all the check lands with my favorite filter lands from Shadowmoor and Eventide.
DemonDragonJ on Don't Blink, or You'll Miss It!
5 months ago
I have replaced Glacial Fortress and Sunpetal Grove with Canopy Vista and Prairie Stream, because Wood Elves can find Canopy Vista, and Prairie Stream is simply to be part of the same cycle, and, if WotC ever does print enemy-colored versions of those lands, I definitely shall put the blue/green one into this deck.
Max_Hammer on Shorikai go vroom
6 months ago
So, right now, Commander included, you've got 126 cards. Seeing as you're only 26 over the cap, this shouldn't be too bad.
You might also want to include more fetch lands, too. Flooded Strand, Fabled Passage, and Flood Plain all come with a pretty high price tag, but they're all good.
On the other side of the coin, Brokers Hideout, Obscura Storefront, Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Esper Panorama, and Bant Panorama are all cheaper fetch lands that you could use.
Drawing mana late game can be a dead draw a lot of the time, so being able to remove that excess from your deck can be a really nice tool to have, so you can draw just what you want. Maybe take out cards that are fast, but not necessary such as, Skycloud Expanse, Sea of Clouds, Mishra's Factory, and Crawling Barrens.
Potential Land List Show
1x Ancient Den
1x Buried Ruin
1x Mech Hangar
1x Power Depot
1x Flood Plain
Changing it to this (or a list of just 35 mana), should bring us down to 122 cards.
For the rest, I’d say Ondu Inversion Flip, Access Denied, Tezzeret the Seeker, Tezzeret, Artifice Master, Phyrexian Metamorph, Cultivator's Caravan, Invoke Justice, and An Offer You Can't Refuse, all mostly because they’re too expensive.
That leaves you with 109
Okay, so, this decklist is surprisingly tight for being 30~ cards over and I don’t know where to kick the last 9 off. Maybe Artificer Class? Maybe some of the creatures/vehicles? Idunno, good luck.
Necramus on Queza, the Queefer
8 months ago
Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.
You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.
I'd suggest going for some fetches, checks, and shocks like:
You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.
I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!
Don't tell Rett I gave you so many suggestions XD
DemonDragonJ on Check Lands or Slow Lands?
10 months ago
I have the shock lands in all of my decks (both EDH and 60-card), since they are the best dual lands available, given that the original dual lands are insanely difficult to obtain, and I also have the "check lands" (i.e., Glacial Fortress, Isolated Chapel, and so forth) in all of my decks, as well, because they are possibly the third-best cycle of dual lands in the game (although I feel that the "filter lands" may be a competitor for that title). For two-colored decks, the check lands will consistently enter the battlefield untapped (I honestly cannot recall the last time that they entered the battlefield tapped), but, in decks of three or more colors, they are less consistent; I would say that they enter the battlefield untapped anywhere from seventy-five to eighty percent of the time, but the few time that they enter tapped have proven to be very disadvantageous to me.
Therefore, with the printing of a new cycle of dual lands in the third Innistrad block, which most players are calling the "slow lands" (i.e., Shattered Sanctum, Deathcap Glade, and so forth), I am considering replacing the checklands in my decks with three or more colors with those new lands, since I feel that they are a better option.
What does everyone else say about this? Should I replace the "check lands" with the "slow lands?" Also, as long as I am asking that, it is obvious that the "filter lands" (i.e., Cascade Bluffs, Rugged Prairie, and so forth) are great for two-colored decks, but how are they in three-colored decks (I do not have them in my four- and -five colored decks)? What are your opinions on this matter?
Bulldawg1310 on Can’t block this
11 months ago
ClassicManiac why isnt this deck classified as modern? none of your cards are illegal? also, if youre looking to play as competitive as possible, i would switch up your lands that enter tapped. it just steals an early turn away from you. Glacial Fortress could come in handy, as well as any of the other check lands. Slippery Bogle would also be a better addition than gingerbrute, but i have a feeling that hes included to be quirky, so, party on!
Kiemattson on golem tribal
11 months ago
Gods Willing would be a better choice than almost any of your pump. You also need more card selection, I would include things like Opt and Abundant Harvest. Mana leak seems bad in this style deck because you are looking to drag the he out long and the chances of them being able to pay for it become higher the longer the game goes, Counterspell is only like 5¢ more and is good no matter what point in the game you play it. Also if you are willing to spend like $10 more adding some number of cheep fixing (like Glacial Fortress,Temple of Plenty, Canopy Vista) would make it so much easier to cast your spells.
|Have (5)||metalmagic , MrCrazzyc , Rogue_Prince , orzhov_is_relatively_okay819 , gildan_bladeborn|
|Want (10)||Cool_Cat , Pumpernickel_McSwagnugget , Marvinxxy , riverspree16 , theyounghansolo , Amaterasu312 , Tepa2828 , bladeoathkeeper , Jerv , zachi|