Hall of Heliod's Generosity
: Gain .
, : Put target enchantment card from your graveyard on top of your library.
Combos Browse all
- Defense of the Heart + Hall of Heliod's Generosity
- Hall of Heliod's Generosity + Second Chance
- Hall of Heliod's Generosity + Underworld Breach
|Commander / EDH||Legal|
Hall of Heliod's Generosity occurrence in decks from the last year
Latest Decks as Commander
Hall of Heliod's Generosity Discussion
2 days ago
Good for Monocolor:
Excuse me, you dropped this:
1 week ago
MortisAngelus maybe keep the white mana and add in Geralf's Messenger and Solemnity - that combo with Viscera Seer and Altar of the Brood is disgusting. Also, Hall of Heliod's Generosity and Mastermind's Acquisition . You can actually drop green/Melira in favor of Solemnity.
2 weeks ago
1 month ago
Hi Exoflo , Thank you for your feedback!
I'm very happy to hear that you like the deck and even more happy that I have inspire you to build your own! I had a look on your decklist and it reminded me a lot of an older list of the deck I ran about 3 years ago. Like your own deck, mine was heavily inspired by Muddstah's decklist, over the cause of the last years I changed it up a lot though.
Minamo, School at Water's Edge originally made its way in the deck together with Azor's Gateway Flip. Even with a lot of untapers the gateway has proven to be way to slow and has been cut from the list. Yet the School stayed, as I very often used it to untap Hall of Heliod's Generosity or Academy Ruins , as well as the Serra's Sanctum you've already mentioned.
Funnily enough all the cards you mentioned have been part of the deck at some point but have been cut from the list due to deck-changes.
Soul-Guide Lantern might be a good graveyard-hate card for you.
Nine Lives has just made it into my own list because of its political use. At the same time it also acts as a new wincon and has proven very versatile in my list. Phyrexian Unlife might be better in your list though, as it combos well with Solemnity you're already running.
I run the enchantments for multiple reasons: First they are cheap, which is a big plus in my book as I don't want to spend a lot of mana only to protect my commander. Second you can donate them to your opponents which isn't true for artifacts, etc. Spiritual Asylum I didn't even know about before. Yet i probably wouldn't run it due to the same reasons I cut Greater Auramancy before. Would it only grant hexproof instead of shroud it would be perfect... sadly the shroud-effect shuts down everything the deck wants to do.
I don't run the Illusions for it's lifegain-effect in the first place. The
Illusions of Grandeur
has been a part of my decklist since the first version. While I definitely played it for the lifegain back then, I keep it in the deck as a wincon and because of the nostalgia of course :)
Yet you're right about the combo being slow and unreliable and if you really want to win the game you probably should have another wincon in the deck that's easier to pull of.
Seems like perfect timing, as the new update just hit today! ;)
I hope I could help you and answer all your questions, Have a nice day, stay healthy and keep brewing!
1 month ago
1 month ago
Thanks a lot for the feedback on the deck TotesMcGoats!
Ive actually thought about replacing the Cephalid Illusionist + Nomads en-Kor combo since ive got few ways to assemble it besides drawing into it, especially after some more testing. Actually thought of Mind Over Matter and Ive bought a copy since and added an Idyllic Tutor to help out with it and to fetch some of the pillow fort pieces if needed. The idea of the deck is to be as passive as possible only interacting when needed and using the silver bullets wisely ((need to up the interactio a bit imo after testing).
I tried the "everyone draws X cards" and I'm not a fan of them but they are a great replacement for a more steady win and more budget friendly than trying to get a MoM.
On the Tidal Barracuda thing I prefer Leyline of Anticipation since its a bit harder to interact with and my playgroup does play a lot of creature removal and semi reanimation through Hall of Heliod's Generosity .
Thanks a lot for the feedback and I really do love your Kwain list! The playstyle has been a blast in my playgroup and others, Im really proud of the list.
3 months ago
C4K3P0P I initially was considering it, but really loves its colored mana costs and I get about 5-7 enchantments out in the average game, which is a decent amount, but not necessarily something that makes me feel the need to run Hall of Heliod's Generosity. I'll add it to the maybe board for the simple fact that I don't think I have too many colorless lands
3 months ago
Have you considered Hall of Heliod's Generosity for a utility land? Feels at home here with enchantments being such a core part of the deck.