Altar of the Brood

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Altar of the Brood

Artifact

Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

xraider on Norin Naughty Nonsense

2 weeks ago

I have a few fun cards that have great synergy with Norin. Maybe interesting to check out? Altar of the Brood, Gimli of the Glittering Caves, Molten Gatekeeper, Vigilante Justice, Witty Roastmaster, Outpost Siege, Pandemonium

FormOverFunction on Help with Sedris EDH

3 weeks ago

Would you want to have a Altar of the Brood to mill yourself additional targets..?

Valengeta on Goyf Gulch (Primer)

1 month ago

-nothing- Altar of the Brood does a great job in filling up graveyards, and can also be fetched by Urza's Saga

Nunu312 on Blink Commander

2 months ago

Well, in that case there are some card suggestions!

Firstly, there is an esoteric combo involving Oblivion Ring effects that can happen. - Oblivion ring enters and it's effect goes on the stack - You bounce or temporarily exile oblivion ring - Oblivion rings leave the battlefield effect goes on the stack - The leave effect now resolves first, permanently exiling the original target when that resolves. As part of a combo you can use this exile all non-land cards of your opponents, though it will require a trigger doubler. Or you can just use it with any other instant blink for extra control.

Delney, Streetwise Lookout is another trigger doubler, though it has a limited pool of things it can target, though this may not be a problem for a lot of effects.

A lot of your combo's give you tremendous power in life and card draw, but don't lead to you immediately winning the game. Altar of the Brood can function as an alternate win condition for your combos.

Cosmic Intervention can not only set up your combo, but can also help you dodge board wipes.

Angel of Serenity is expensive, but can be devastating to your opponents boards as well as get creatures back from your graveyard.

Also, are you sure 23 Land is enough? People normally run 30-40 as it means over the first 3 turns they will on average get 3-4 land. If you feel that leaves you drawing too much land in the late game, that's what fetch land are for, as every time you use one you are removing an extra land from your deck. Also they work quite nicely with Sun Titan as he can return them and give you an extra land each turn.

leon_bulminot on Animar's Wildlife Sanctuary

8 months ago

Have you considered Grinning Ignus? Great card to rebuild Animar with if he gets removed. Could even add in Birgi, God of Storytelling  Flip for free red mana. Plus, infinite combo. And using Vizier, you already would have an infinite mana combo with Grinning and Animar. Add in Urza, Lord High Artificer and now you cast your whole deck. Add in Altar of the Brood and you can just mill everyone and pass turn for wins.

In general though, Grinning Ignus should be an Animar staple. He rebuilds Animar so fas and lets himself be recast for almost free. Plus once Animar gets 2 counters, you start generating free colorless mana. Which, with Vizier, lets you start casting more things.

Also consider Ornithopter of Paradise. Same thing as Birds but it’s colorless so free casting with Animar and free counters.

leon_bulminot on Animar

8 months ago

Best card I’ve seen for Animar because one: it generates mana and paired with something like Vizier of the Menagerie, you go infinite with Animar.

Grinning Ignus. He is self explanatory with Animar. And even if you don’t have the ability to go infinite, make everything a Mountain and you can dump multiple counters on Animar each turn with him. Add in something like Altar of the Brood and now you are doing damage with him to decks.

Now if you want a game winning/play your entire deck Combo: Animar with 2 counters, Birgi, God of Storytelling  Flip, Grinning Ignus, and Urza, Lord High Artificer. Animar and Birgi being down, bounce Grinning a million times. You’ll have more than enough mana to cast anything using colorless mana. That’s where Urza comes in with his 5 cost ability. Game over.

Now switch Urza out for Altar of the Brood. Milling wins. And even for someone playing Phyrexian Unlife, you still win.

Best part is if you don’t like the infinite combos, just add Grinning Ignus and leave Birgi and Vizier out. Without a way to generate red mana or use colorless mana as red mana, Grinning is great for rebuilding Animar when someone removes him.

Flagellum on Need help with Samwise Gamgee

1 year ago

Could possibly run a cheerios-esque style deck. Sprinkle a few artifact cost reducers in there like Foundry Inspector to reduce 1 or 2 drop artifact creatures to 0. Being budget though you lose out on Doubling Season and Anointed Procession which you could utilize with Ashnod's AltarPhyrexian Altar/Krark-Clan Ironworks to net mana while sacrificing the tokens and or nontoken creatures. But I'm not sure how effective it would be without these. Blasting Station or Grinding Station (works well with your Altar of the Brood) could finish out games.

Though you could potentially make a large Darksteel Juggernaut with a large amount of food tokens and cheap 0-1-2 drop artifact creatures (whose cost could be further reduced) which would be budget. Easily tutorable in Green/White and throw a Mirrorworks or something in there to copy it. Sculpting Steel it too just to have 2-3 big bois roaming around would be comical. Anthems and trample enablers (instants/sorceries/enchantments/equipment) are plenty in these colors too. This would be on the more casual side.

Crow_Umbra on Can't Thwart the Wild Court [Primer]

1 year ago

Solid deck and fun primer! I've been on the fence to build either Ellivere or Gylwain, Casting Director. G/W Auras was one of my first favorite decks when I first started playing 10 years ago, and Aura Voltron was subsequently the first commander deck I put together via Tuvasa the Sunlit.

I'm a little surprised Spirit Mantle is in your Maybe-Board, but I can see how Benevolent Blessing has a functional similarity, and has benefit of having Flash. If anything, I think Spirit Mantle could replace Unquestioned Authority, esp since you tend to draw from Ellivere quite a bit.

Similarly, I think Sigarda's Aid could be helpful in moving it over from your Maybe-Board. In one of my last Aura decks, it let me turn some of those Aggro Auras into combat tricks, or the removal stuff like Kenrith's Transformation into instant speed shenanigans.

My last rec is that you do have a potential combo option with Siona, Captain of the Pyleas and Shielded by Faith. Only hang up is that you need either a haste enabler like Concordant Crossroads or Crashing Drawbridge to give the tokens haste, or Altar of the Brood to negate the need for haste. It's a combo option, but your deck might not need it if the Aggro is already working well for you.

Either way, nice build and keep up the primer writing!

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