Creature — Cat
: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
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|Commander / EDH||Legal|
Temur Sabertooth Discussion
2 days ago
Trying to keep your budget in mind I have several suggestions. I'll try to break it down by category. My main advice is if an effect is available on a creature, use it over other versions (i.e. Stratus Dancer over Negate).
Feel free to check out my list for inspiration. It's not cheap overall but Animar has several good options for reasonable prices. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
1 week ago
You also have a lot of landfall cards - perhaps you can try hunting out cards that depend on landfall? I'm not an expert when it comes to that, but it seems like the combo potential is there.
1 week ago
Great decklist. Have been looking for a Gruul deck that isn’t token based and you’ve convinced me to build Neyith.
Blasphemous Act could be interesting here too. I like to include at least one wrath in my decks and it is a potentially game ending combo with either Toralf or Vigor.
On the topic of combos Temur Sabertooth creates infinite mana with Selvala, a haste enabler and a creature with power seven or greater. Maybe more importantly it would allow you to reuse etb fight or utility effects too.
Contested Cliffs only allows two of your creatures to fight but the investment seems low so maybe worth a try?
1 week ago
I have a couple suggestions. If you're looking for one big turn of storming Aeve I'd consider Parallel Lives , Primal Vigor , Horizon Stone , and Doubling Cube . You might also consider going for big mana with Incubation Druid and Castle Garenbrig . Selvala, Heart of the Wilds can go infinite with a Temur Sabertooth if she has haste, but without it it's just value to be able to bounce your original copy of your commander and recast it on a later turn and to get more mana and tons of draws as Selvala will see the steady progression of each Aeve coming in slightly bigger than the one before. You may also consider Realmwalker and Maskwood Nexus for additional tribal value.
2 weeks ago
Hey, well done on a budget, but what's with the manabase?
I understand this is budget, but you can't possibly think that 36 basic lands for a three color deck is any where near competitive; deck is in the competitive hub. Where's Command Tower ? The majority of rest of the deck other than Disentomb and Raise Dead is built with a competitive mindset therefore I know you have good card sense with the budget that you have. Even on a low budget you can include playable dual lands:
- Command Tower
- Exotic Orchard
- Llanowar Wastes
- Yavimaya Coast
- Path of Ancestry
- Opulent Palace
- Sunken Hollow
- Necroblossom Snarl
- Vineglimmer Snarl
- Tainted Wood
My advice is if budget is a concern cut some expensive price cards to add some playable dual lands. Grim Tutor and Heroic Intervention are two cuts to consider since these cards can be replaced by lower price options Lazotep Plating and Profane Tutor . On a budget Fauna Shaman is not worth it since it could be replaced with a less expensive price tutor Shared Summons .
Consider a backup win condition that doesn't require that you draw your entire deck and hope that Oracle or Maniac live/resolve? Gray Merchant of Asphodel , Venser, Shaper Savant and Gonti, Lord of Luxury can be infinitely blinked or cast for three different win conditions. Peregrine Drake + Venser, Shaper Savant + Yarok, the Desecrated is another infinite mana combo.
Consider budget backups to all your main combo creatures? Backups are helpful because without them the combo is very fragile, easy for an opponent to disrupt.
- Venser, Shaper Savant and Temur Sabertooth backup Deadeye
- Dream Stalker and Man-o'-War backup Shrieking
- Peregrine Drake backup Cloud
Good luck with your deck.
3 weeks ago
Hey, well done so far.
Consider an alternative wincon that's not Elfball? By adding two cards you could use Lonis as an actual wincon and not just a support Elf for the ball. Staff of Domination + Temur Sabertooth can create infinite Clues and repeatedly activate Lonis to gain control of all your opponents nonland permanents. Staff makes infinite green mana with any of the mass green mana producing Elves such as Marwyn. With infinite mana if you need too you use Staff to draw Sabertooth, who is the mana sink to bounce any nontoken Elf to then cast it again to create a Clue. After making infinite Clues then Staff is the mana sink to repeatedly untap Lonis.
Staff of Domination and Temur Sabertooth outside of the combo can be support for Elfball. Staff by making infinite mana can be used with Ezuri or Warmaster or to sac Clues to draw. All the mana Elves can make use it with Sabertooth's repeatable bounce to create more Clues or bounce Elves who can draw such as Visionary.
If interested then I offer more advice. Good luck with your deck.
1 month ago
Temur Sabertooth might be worth considering. It can enable infinite mana alongside Lightning Greaves and something like Elvish Archdruid. Or it can be used as defense against wipes