Creature — Cat
: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
|Want (3)||Bwearmp , PigsAreAwesome , Kotaff|
Combos Browse all
|Commander / EDH||Legal|
Temur Sabertooth occurrence in decks from the last year
Temur Sabertooth Discussion
5 days ago
Osbert on Dame Drain
1 week ago
Ayara doesn't seem like a good fit since you only have 7 black creatures including herself and your commander.
Selvala also seems out of place here since you arent playing many large power power creatures. I think I would cut her because on average she won't make more than 3 mana (so 2 because you pay G for the ability) and you'll be handing most of the card draw to opponents. Similarly Hunter's Insight, Life's Legacy, Garruk Primal Hunter face the same problems. These cards feel terrible when they draw you 2-3 cards. Instead I suggest drawing cards or creature casts like Guardian Project, Zendikar Resurgent, Lifecrafter's Bestiary, etc.
If you like storming off with creatures maybe consider Tangleroot. Sure it helps opponents but it makes elf decks vomit their hands and with a creature draw engine on board it might as well be a Primal Surge.
Your deck currently has 1 piece of grave recursion which would make a lot of black mana lovers sad. Some good options are Patriarch's Bidding, Rise of the Dark Realms, Finale of Eternity, & Oversold Cemetery.
Your deck also has a very few ways to disrupt opponents which can be problematic. Reclamation Sage, Attrition, gravepact, Toxic Deluge, Decree of Pain, Viridian Corrupter, and Viridian Zealot are good options to consider.
You seem to have abundant ways to produce mana but not a lot of ways to use it. I suggest the classic Staff of Domination as a combo piece and maybe some X spells like Torment of Hailfire. Other mana sinks like Temur Sabertooth can help you dig with draw engines while abusing EtBs.
4 weeks ago
I’m putting this deck together to test out tomorrow. (Loosely, I don’t have the expensive tutors, rocks, or counters) I am wondering why Barrin, Master Wizard over Temur Sabertooth? Don’t you need your opponents to have one more art/ench to make Barrin work?
1 month ago
Also for the Dockside Extortionist, Temur Sabertooth Combo you do need to make sure that your opponents have at least 5 artifacts and don't make the mistake of doing it with your commander out or else you draw your deck before making infinite mana. But you would play him after you've made infinite treasures.
1 month ago
I would like to start by saying I love the deck and korvold is a ton of fun to play although I see a few key cards missing from the deck in my opinion. I have my own Korvold deck and I have to say that it is probably one of my more competitive decks however I did skimp on the mana base. Korvold, Fae-Cursed King_1 This is my current list and depending on how your group feels about infinite combos and what, not this deck is a ton of fun. There are a few combos with Dockside Extortionist and Temur Sabertooth making infinite mana and drawing your deck out to get direct damage with Mikaeus, the Unhallowed and Murderous Redcap since the persist and undying trigs cancel each other out you just need any sac outlet and then you can do infinite damage. Again this depends on your group's stance on comboing out. Regardless I would definitely add Mikaeus, the Unhallowed since he allows for multiple sac triggers and he's kinda a nice card to have.
1 month ago
2 months ago
So to clarify my first answer - your opponent gets to decide, but they can decide between Otrimi, the Ever-Playful and Temur Sabertooth. They will likely choose the worse of the two, so you will most likely end up with a 4/3 cat shapeshifter.
2 months ago
If my opponent has Otrimi, the Ever-Playful mutated on top of Temur Sabertooth and I cast Duplicant targeting otrimi, which card is used to determine the power and toughness of duplicant. Duplicant says the last creature exiled with it, but as far as I can tell both cards are exiled together as one card, then become two separate cards when they land in the exile zone.