The Ozolith

The Ozolith

Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from the Ozolith onto target creature.

Latest Decks as Commander

The Ozolith Discussion

Guerric on [Primer] Helming the Host of Heaven: A Giada Guide

1 day ago

Hi Doc_Hoss! Thanks so much for the comment and suggestions! Several players out there are experimenting with counter shenanigans with The Ozolith and Resourceful Defense. I'm definitely open to considering playing them, but my initial assessment is a bit bearish. The prospects of playing them are potentially saving our counters from board-wipes, being able to re-distribute them for maximalist or more precise damage when we are dealing with blockers or attacking multiple opponents, and the possibility of commander damage kills with Giada by stacking all of our counters on her. For the first issue, I'd rather devote a card slot to saving my board from the wipe than protecting the counters. I also think that stacking many if not all counters on a single permanent makes it a target for removal. This is less of a problem with Resourceful Defense than The Ozolith since we can just put them on a land which is less likely to be targeted, but I see The Ozolith consistently getting destroyed when it is most painful to our gameplan. I think re-distributing counters will probably be too inconsistent to be worth it when we already have evasive creatures. I also think that doing it intentionally requires a blink subtheme that we don't have room to support here without watering down the deck's main gameplan. Putting counters on Giada is the best argument since commander damage can be a good "surprise" win con, but in general I'd think it safer to just focus on doing what the deck does well, which is goldfishing with angels. That being said, I could be wrong and there could be something I'm missing, so I'm keeping an open mind. I also know that even if these cards end up not being optimal some deck-builders may want to play them as sort of "twist" cards that opponents may not see coming, and that is a valid approach as well. In this case though I think that you are correct in saying that Resourceful Defense is superior The Ozolith in that you can move counters intentionally as opposed to having to adopt a blink and wait approach.

Doc_Hoss on [Primer] Helming the Host of Heaven: A Giada Guide

1 day ago

I know The Ozolith has been recomended but I would look at Resourceful Defense It will let you save your counters ANY counters and/or move them to another creature.

Neotrup on Will Resourceful Defense remove a …

1 week ago

The first ability works like The Ozolith, which is phrased nearly identically and has this ruling:

4/17/2020: The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.

This is important because once the creature dies it doesn't have counters due to having changed zones (unless it's Skullbriar, the Walking Grave) so there arent actually any counters to move.

wallisface on Hardened Humans

1 week ago

One of the biggest upgrades hardened scales got was The Ozolith. I’d suggest you’d want 3-4 copies of that here, also

Cyb3rguerrill0 on Bark Bark Bark

2 weeks ago

Still got some slots open? So I would recommend: The Ozolith, Sword of the Animist, Dragon Throne of Tarkir, Inventors' Fair, Kor Haven I would also suggest to lower the average CMC Myojin of Blooming Dawn is overpriced imho ...

Guerric on [Primer] Helming the Host of Heaven: A Giada Guide

2 weeks ago

AbyssalChampion

Drumbellower is a bit of a Seedborn Muse for sure, albeit for creatures only and in this case we don't have dorks to re-use for mana. Still, it could be an interesting engine in support of something, and white has a lot of tapping/untapping synergies. I'll have to ponder that! It's a cool card. It might be nice in some of my other aggro decks, and maybe here.

Kingtalk

I forgot about Together Forever! I pulled a foil promo version of that out of a Battlebond prerelease kit, and had never found a use for it, but its perfect here! It can also protect Giada, which is an added plus. I've found in my limited play so far that the deck goldfishes past, but the card draw is slower than I'd like, and getting targeted and blow out is a constant concern. This card makes Sephara, Sky's Blade even better. The Ozolith is another great counters card that I forgot about. Extraplanar Lens is great, and definitely an auto-include once I can swing the price. It's be nice if Wizards actually reprinted it for a change. That Faceless Haven trick is neat! Stapled a Platinum Angel to a land for and make them play land destruction of they hope to beat you. That's a cool idea which I might do, especially since I'm playing the Book anyway.

Thanks again all for comments, suggestions, upvotes, and adds!

Kingtalk on [Primer] Helming the Host of Heaven: A Giada Guide

2 weeks ago

Might I suggest changing your lands to snow-covered plains, this allows you to run Faceless Haven which combos with The Book of Exalted Deeds in a funny way. Also, lets your run Extraplanar Lens for big ramp value. The Ozolith I think should also be an auto include for this commander, just letting you recover from board wipes in a big way. Together Forever is another really powerful piece in this deck I think. Anyway, food for thought! Good list

Drestlin on I'll Raise you +1/+1...

2 weeks ago

It had more to do with being able to endure some more so put some damage - i mean, 4 or 5 removals are heavy to weather but eventually they are going to run out...

basically, i managed to stick around some more to be able to win a couple against an 8rack, almost win vs the fairy control deck (all thanks to the side), win 1 and lose 1 vs the zombie deck.

Thinking how to manage to fit 2 The Ozolith in here, tbh.

most of the time i played some pauper decks so that didn't help in finding out this one :)

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