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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
As an additional cost to cast Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
seshiro_of_the_orochi on The woods is dead people
4 days ago
This looks pretty fun. It seems you are running Yedora more or less as a "generic green stompy". This is fine, and if you want to keep it that way, have fun.
There are still some cards you might like for Yedora specifically:
Burnished Hart and Dawntreader Elk are cards similar to Sakura-Tribe Elder. They cost a little more mana to use, but the synergy with your commander seems super worth-it.
The synergy between such cards and your commander become even when you include ways to bounce your own lands. Here are the ones I found:
Khalni Gem and Kazandu Stomper have it as a cost, so you need to do it if you want to use them. They have a rather high MV. I'm not too sure about them, but still wanted you to see them.
Storm Cauldron is a stax piece, so your playgroup might not enjoy it. It'll still pretty powerful here.
Nissa's Zendikon and Vastwood Zendikon are a lot of fun. See this land that was a creature? Now it's a another creature. You want to kill it? Sure, but now I have my creature back.
Slab Hammer is a nice way to turn a land bounce into damage.
Multani, Yavimaya's Avatar is a gigantic beatstick with a recursion ability that, with Yedora, grants you value to grant you more value.
Guildless Commons is pretty self-explanatory.
As you're also playing Quirion Ranger, Scryb Ranger is basically a second copy of it.
Finally, have you considered some sacrifice outlets? This would allow you to save your creatures from spot removal that exiles them. Birthing Pod is expensive, but Momentous Fall, Greater Good and Evolutionary Leap provide some serious value.
Hi_diddly_ho_neighbor on Sekki, Ghost Piñata
1 month ago
This, I like this. First of all, I had no idea you could use Sekki like that. +1 from me
Some suggestions for the two problems you want help with:
Early game: One thing you could do is run a bunch of mana dorks. All the Llanowar Elves variants will help you ramp into Sekki faster, give you early creatures to equip Sword of the Animist and Mask of Memory onto, and will make green draw spells like Shamanic Revelation more useful if you haven't been able to make spirits off Sekki.
Card Draw: Green has some fairly strong card draw options for a go tall strategy that you could still consider in Harmonize, Rishkar's Expertise, Momentous Fall, Runic Armasaur, Ohran Frostfang, Hunter's Insight, Soul's Majesty, and Hunter's Prowess.
thefiresoflurve on Naya Populate True
2 months ago
Welcome to big board state club! (I used to run G/W populate back in the day).
Disclaimer: not sure what your budget is for recommendations, so I'm going to go by what I see here (Dockside, Smothering Tithe, Parallel Lives level of cost for individual recommendations).
I think Ghired, Conclave Exile would make a better commander here than Palladia-Mors, unless you're tied to the latter for sentimentality/flavor/etc.
Next, land base. The single best thing I did for my Esper deck was upgrading my land base. You don't have to go super hard here to see results, but I would put together a list like: 1x Cabaretti Courtyard 1x Command Tower 1x Jungle Shrine 1x Sungrass Prairie 1x Rockfall Vale 1x Branchloft Pathway Flip 1x Needleverge Pathway Flip 1x Rogue's Passage 1x Kessig Wolf Run 1x Gavony Township. If you like this route, there are even more cheaper dual lands you can add in like the Temple of Triumph and friends.
There are a few cuts or substitutions that I think the main deck could make really easily:
Ultramarines Honour Guard -> Caller of the Pack. If Ghired attacks with a creature that has Myriad, he can populate the token that Myriad creates, but the Populated token forgets about the exile clause. Thus, you can end up with a theoretically infinite horde of creatures. It's fantastic. :D
Going off that last bit... Wayfaring Temple -> Treasure. Basically a great card in commander anyway, here it's a free win if you manage to clone it.
Growing Ranks is an easy cut. It's way too slow for EDH (compare it to Parallel Lives...) Could replace it with a Talisman of Conviction or friends to help you ramp faster.
I would replace Momentous Fall with Teferi's Protection or Akroma's Will or Grand Crescendo - some extra source of board wipe dodging. I don't think your creatures are really big enough to warrant a momentous fall.
I would also replace Druid's Deliverance with one of the aforementioned board wipe dodges. There are also some cheaper options like Your Temple is Under Attack, Unbreakable Formation, Make a Stand. Reasoning being: you should have enough board state to block things that want to hurt you, as long as you keep your board alive.
As far as making tokens sooner: well, if you want to do that, you're going to have to run some cheaper creatures.... or ramp faster. I'd probably opt for ramping faster, TBH, since your creatures are really cool. If you add the entire Gruul Signet and friends, along with the Talismans I mentioned earlier, that should get you to the minimum ramp package in tricolor EDH to make sure you can play quickly.
Naya Charm -> Artifact Mutation can help make some earlier tokens.
Brindle Shoat and Call of the Conclave are some decent options for turn 3 tokens you might consider, as well. But adding those would also require cutting other stuff.... horrible choice I don't envy you : P
Sorry for the wall of text...Hope that helps, and happy building!
Profet93 on Azusa, Lost but Seeking Cthulu [Primer]
2 months ago
Boseiju, Who Endures - Interaction that takes up a land slot
Cavern of Souls - Ensures your huge mana investment into eldrazi doesn't go to waste.
Field of the Dead - Zombies!
Gaea's Cradle - Even better with zombies!
Deserted Temple - Untap cradle
Thespian's Stage - Copy field, deserted, opposing utility land or even an eldrazi temple in a pinch
Petrified Field - Recur important utility land
High Market - Sac eldrazi to prevent theft, prevent your GY from being exiled by saccing an eldrazi to shuffle grave in. Depends on the meta, same with Homeward Path
Momentous Fall - More sac outlets! Draw more cards, gain some life, etc...Be aware though, that sacing is additional cost to cast so watch out for blue player
Mana Crypt - Ramp
Realms Uncharted - Tutor for Eye of Ugin, petrefied field and 2 other utility lands. Damned if they do, damned if they dont. Much better with land recursion effects such as crucible, Ramunap Excavator
More suggestions to come should you enjoy these.
bananascorpion on Grothama Fight Me IRL
2 months ago
KBK7101 I think the instant speed on Momentous Fall is a huge upside over Life's Legacy because otherwise you just get hit with creature removal.
But I really like Fungal Sprouting and Monstrous Onslaught, I don't think I've seen them before.
Profet93 on Omnath, Locus of Elves
2 months ago
Beast Whisperer, Greater Good, Rancor, Sylvan Library, Tooth and Nail, The Great Henge, Harmonize, Life's Legacy, Beast Within, Berserk, Heroic Intervention, Momentous Fall, Return of the Wildspeaker, Shaman of Forgotten Ways, Somberwald Sage, Bane of Progress, Natural Order, Growing Rites of Itlimoc Flip
Kogla, the Titan Ape + Eternal Witness + Rude Awakening = Infinite mana
Tooth and Nail - Avenger of Zendikar + Regal Force = Draw lots of cards
Maze of Ith + Argothian Elder = Infinite green mana during combat (huge omnath).
KBK7101 on Grothama Fight Me IRL
2 months ago
Fungal Sprouting and Spontaneous Generation have the ability to explode your board state if you're looking to make more tokens.
Life's Legacy is another way to draw stupid amounts of cards. Even though it's only a sorcery, I prefer this card to Momentous Fall because it's a lot cheaper to cast. You do lose out on the lifegain portion, though...
Monstrous Onslaught is basically a green board wipe for this kind of deck.
Finally, all of these recommendations come from a deck that I have for this last recommendation... Multani, Maro-Sorcerer. While it's on the Reserved List, it's not terribly expensive at the moment ($3-6) and is an incredible card with enough card draw support, which you clearly have! It can be a bit of a pain to keep track of his power/toughness but there was an episode of I Hate Your Deck on Youtube where Multani was played and they were basically like "We'll keep track of it when it matters" which can make things a lot easier.
If you're interested, the deck is here : Multani, Maro-Sorcerer - Growth Spiral (v1.6)
KBK7101 on You Shall Block My Creatures!
3 months ago
My personal cuts would be:
Bloodthirster because I don't like mixing MTG with other IPs
Goblin Grappler because I think you have one or two too many of the Lure type effects and this one seems the weakest
Berserker's Frenzy as well, partially because I don't like die rolling
Sardian Avenger because while it could be great... it could also just be a 1/1
One land. You have 35, but you also have a couple of the ZNR MDFC ones and Dowsing Dagger Flip. That brings the total up to 39, which is a bit high. The Dagger requires damage to become a land and the MDFC ones always come in tapped so I think just cutting one regular land would be enough.
Chandra's Ignition and Momentous Fall are both great cards and I feel like they the definitely have potential here but I think the cost is a bit high for them. You'd probably want more free effects like Greater Good rather the Momentous Fall so you could play stuff out before combat and not have to worry about saving enough mana for later in the turn
These are just the cuts I would personally make. If any of my reasonings seem unhelpful, please ignore them! Build the deck in whatever way works the best for you! (I'm also not the greatest at making cuts lol)
|Have (6)||metalmagic , reikitavi , Azdranax , MrCrazzyc , BillyBalverine , Galdelonian|
|Want (5)||Jumping_Jordan , superlucer , MarshalLaeroth , rtadams , Amaterasu312|