Combos Browse all Suggest
- Basilisk Collar + Ronin Cliffrider
- Basilisk Collar + Triskelion
- Basilisk Collar + Inferno Titan
- Basilisk Collar + Spikeshot Elder
- Basilisk Collar + Perilous Myr
- Basilisk Collar + Sword of Vengeance
- Basilisk Collar + Mortarpod
- Basilisk Collar + Stuffy Doll
- Basilisk Collar + Plated Geopede
- Avacyn, the Purifier + Basilisk Collar
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact — Equipment
Equipped creature has deathtouch and lifelink.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
23 hours ago
Mirror Entity Not ideal for this deck
Emeria Shepherd Not sure this recursion is worth it here
Aura Shards Not enough creatures come out for it to help much
Glorious Sunrise Might try this one later but for now I want trample through equipment
Heavenly Blademaster Was put in as a backup plan but expensive to bring out
Ardenn, Intrepid Archaeologist Equip for free!
Sigarda's Aid Equip for free (and instantly)!
Basilisk Collar Who doesn't like cheap Deathtouch and Lifelink?
Belt of Giant Strength This could give a quick +8/+8 to Catti-brie of Mithral Hall
Bloodforged Battle-Axe Cheap to cast and equip, and makes copies for more equip counters
3 weeks ago
I did get a draft of Baldur's Gate in. Since my store has a plethora of prerelease packs they kept using those, so I just drafted around my promo, Gorion, Wise Mentor. In hindsight I should not have passed so many Pegasus Guardianes and leaned into the blink theme, but somehow I came second in my pod. Mostly thanks to Basilisk Collar's lifegain. Ultimately I lost the damage race at the end because of the Trap! room. If nothing else, watching one opponent draw seventeen cards off an Ancient Silver Dragon only to die as someone else plays and kills their own Balor was worth the price of the draft.
1 month ago
I have to say I agree that the Karn Liberated and Ugin, the Spirit Dragon are probably somewhat suboptimal in the list. Removing them would open up some slots in the main, such as moving one of the Basilisk Collar over to be able to fetch it with Urza's Saga. While I'm not a huge fan of Tron overall, I do have a soft spot for Eldrazi. Cool List!
1 month ago
I'm just gonna rattle off some good equipments
- Sword of Feast and Famine byw this sword is an auto include in every deck k of you happen to own one because it's like taking an extra turn every time to connect with the creature that's equipped with the sword
- Sword of Vengeance
- Vorpal Sword
- Mask of Memory
- Mask of Griselbrand
- Sword of Fire and Ice
- Basilisk Collar
- Sword of Hearth and Home
- Sword of Sinew and Steel
- Darksteel Plate
- Hero's Blade
- Sword of Light and Shadow
- Whispersilk Cloak
- Sword of War and Peace
1 month ago
Personally if it were me, I would be dropping the 4xArcus Acolyte, 1xBasilisk Collar (only 1 here because I know you like it in the deck otherwise I would drop all of them), and 3xEnter the Unknown. I think if we made a ramping counter deck that Enter the Unknown would be better but I feel like most the time I play it, I just get a +1/+1 counter on a single creature which is not very impressive. I swapped that out for Snakeskin Veil to shield some removal. That gives you 8-10 slots to play around with!
1 month ago
Mahadi, while essentially a retread of Gadrak, the Crown-Scourge that also triggers off of tokens, has me interested. I am not sure yet if I prefer them to Juri, Master of the Revue for rakdos treasure, but I like them.
Korlessa is interesting for dragon tribal. Not only is the (limited) Future Sight effect always powerful, but they are a 2 cmc dragon, which is great for a generally 5+ cmc tribe. My Intet, the Dreamer dragon tribal deck approves.
I wish Duque was Jeskai, but granting myriad to random creatures is pretty cool and can lead to a bunch of shenanigans.
Wilson is hilarious
Basilisk Collar is another nice reprint. Hopefully they keep up with these good reprint choices.
SpammyV and Coward_Token, my understanding is that they didn't want you to be able to enter other dungeons with Initiative in limited and that they wanted everyone going through the same dungeon. Other than that though, I haven't heard a good reason as to why they don't want folks going into other dungeons with Initiative. It still mostly works with Venture and older dungeons so it's not completely parasitic.
1 month ago
Cool deck! Tbh this deck is going to need some significant changes to get it working smoothly, but it's a cool idea worth pursuing. I think the first thing you want to do is increase your land count to 35-36 for a deck of your style and average mana value. This is the number you'll see in a lot of beginner deck building resources.
This means making some significant cuts already but I think there's a couple areas that can stand it. You want your deck to be focused in what it's doing - rats and vehicles. The following I would suggest as a first round of cuts as IMO they are low impact, inefficient, and do serve your goals or themes well.
A fun card to add could be Entomb to put any vehicle in your deck into your graveyard to reanimate with Greasefang. Add Parhelion II as well and now Entomb can search for it and put it right in your graveyard ripe for the picking.
1 month ago
I am building a deck with Florian, Voldaren Scion that is taking a more voltron approach to win. I would like to achieve this using equipment. I already have the piece for group slug to get damage through so I can dig. I have Basilisk Collar Commander's Plate Hammer of Nazahn Loxodon Warhammer O-Naginata Reaper's Talisman Ring of Xathrid Swiftfoot Boots Sword of Fire and Ice Sword of War and Peace Sword of the Animist in the deck. Any suggestion that can complement what already going on with the deck would be nice.