Evolving Wilds

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Spell_Slam on Persistent Control

1 day ago

Why are you playing the New Capenna lands over more flexible options? Ash Barrens will almost always be a better card when paired with Brainstorm. I even think Evolving Wilds is probably stronger since you can sacrifice it whenever you want.

I don't understand what you are saying about Chainer's Edict. Only your opponent should be sacrificing creatures to it.

Snuff Out for sure would be great in your deck, but if you thought Chainer's Edict was expensive... :P

Have you tried Evincar's Justice? Just wondering since you are playing Arms of Hadar.

I feel like there is a cool combo with self-mill from Petitioners, Songs of the Damned, and Echoing Return. Just needs a way to filter for blue mana!

BossUltinuc on Golgari Elves (Commander/EDH)

2 weeks ago

Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.

One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?

Commander: - Abomination of Llanowar

Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell

Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves

Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth  Flip - Ghastly Demise - Infuse with Vitality

Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade

Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere

Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair

Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13

SpammyV on In terms of functionality, is …

2 weeks ago

The more competitive the setting is, the better it is to wait until the last moment to crack a fetchland. In Modern, do you need to cast Veil of Summer? Or Spell Pierce? Or Unholy Heat? Or none of the above and you can safely get a land without paying life. It's common knowledge that gets passed around (think about telling someone they can cast Opt on the opponent's end step and not on their main phase) and probably a habit people don't think about. Lord knows in Limited I've had plenty of people play Evolving Wilds on turn 1 and wait for my end step to crack it.

In casual multiplayer settings, or if we're talking about an Evolving Wilds or something where your land doesn't come in tapped... Just save the whole table your shuffling time.

Gidgetimer on Nonbasic Outcasts

3 weeks ago

Metroid_Hybrid: I realize that no one said that they were good. Maybe I should have articulated my point a little better. The tempo loss from returning a land to your hand I feel is so bad that not only would I put The tapped tri-lands (Arcane Sanctum) above them, I would also rather play Rupture Spire, Transguild Promenade, Archway Commons, Gateway Plaza, Path of Ancestry in even a non-tribal deck, the vivids (Vivid Creek), Evolving Wilds, Terramorphic Expanse, panoramas (Esper Panorama), tapped 2 color lands, and even Ravnica bounces since they make 2 mana. Even as a budget tri-land I feel they are outclassed by a mile.

The point about a landfall deck is a good one though, assuming that you are generating enough extra land drops that you are limited by lands in hand.

TypicalTimmy on Land Mana Pie Chart

4 weeks ago

Well, a fetch may be impossible. While an Evolving Wilds can tutor for any color and thus could, theoretically, be represented with all five, something such as Flooded Strand can fetch more than an or . You can fetch Indatha Triome and get or , neither of which are listed within the Plains or Island.

And then you run into the issue such as Dockside Extortionist. Does it count as all five colors, as well? What about Phyrexian Altar?

I think it simply complicates things too much. You could also always make custom categories.


# Additional Mana Sources
1x Arcane Signet

seshiro_of_the_orochi on Card creation challenge

4 weeks ago

EPICSpider23: Nice design! I think the revolt ability would need to specify combat on your turn, but otherwise, I really like this. And the combat-interaction with Evolving Wilds et all is pretty cool.


Squironimous Fluff, Squire of 'El

Legendary Creature - Squirrel Noble

Whenever a squirrel you control deals combat damage to a player, create a 1/1 green squirrel creature token.

Tap seven untapped squirrels you control: Search your library for a land card and put it onto the battlefield tapped, then shuffle. If a basic forest entered the battlefield this way, you gain 2 life.

4/4


LeonSpires on How to Lose Friends and Alienate People

1 month ago

The best way to make cuts is to look over the deck list and consider what serves a purpose (ramp / card draw / interaction) and what works with the theme of the deck and what doesn't. Create a list of cards that don't server a purpose or fit the theme of the deck and figure out what to cut / add.

If more cuts are needed look through the list starting at the highest converted mana cost and working towards the lowest. For each card ask yourself “does this card make a big enough impact for the amount of mana spent to cast it.”

Play the deck for awhile and periodically reevaluate what cards work in the deck and what cards don't.

Personally I would suggest cutting Avatar of Woe, Oona, Queen of the Fae, Extract from Darkness, Illicit Shipment, Notion Thief, Jaxis, the Troublemaker, Jace, Wielder of Mysteries, Whispersilk Cloak, Maestros Ascendancy, and Spark Harvest.

Having taken a closer look at your deck I would suggest adding Terramorphic Expanse and Evolving Wilds for color fixing and extra triggers on Hedron Crab and Ruin Crab. Also Infernal Grasp, Profane Tutor, and Scheming Symmetry (mill what the opponent tutors).

Mill enables graveyard based decks. Having a few answers like Ashiok, Dream Render and Bojuka Bog is useful.

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