, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|Want (11)||Vee.o , RixFix , fairweathernihilist , blakejohn , CertifiedBronzie , LukeKO1991 , AndrewsLuz , Deliwashere , binaryjester , Cannon119 , XisleShadow|
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Evolving Wilds occurrence in decks from the last year
All decks: 0.19%
All decks: 0.12%
Commander / EDH:
All decks: 0.45%
GU (Simic): 1.33%
UB (Dimir): 1.57%
WB (Orzhov): 0.92%
UR (Izzet): 1.05%
RW (Boros): 3.14%
RG (Gruul): 2.1%
WU (Azorius): 1.56%
GW (Selesnya): 1.23%
RBW (Mardu): 1.16%
BRG (Jund): 1.85%
WUB (Esper): 0.72%
UBR (Grixis): 1.25%
RUG (Temur): 2.13%
RGW (Naya): 2.6%
GWU (Bant): 1.22%
BUG (Sultai): 1.08%
Evolving Wilds Discussion
3 days ago
I’d suggest taking out Nessian Hornbeetle, it’s a conditional, only on combat trigger, whereas the Ivy Lane/Renata add counters to all your creatures entering. You can take out a forest for the Oran-Rief land, and take out 1 forest and 1 swamp in exchange for Evolving Wilds and Terramorphic Expanse. Those will help get a couple extra cards into the graveyard and let you fix colours if really needed.
3 days ago
- Replace Prey Uponwith Moonlight Hunt: Superior speed, and superior damage output, without risking the loss of a unit. And I would also add 1-2 more copies to the main board.
- Replace Shockwith Lightning Bolt / Lightning Strike: Better damage output for (almost) the same mana.
- Lower mainboard Moonmistto 2 or 3 and replace them with Moonlight Hunt. The 1 or 2 other copies would be side boarded.
- Replace Ulrich of the Krallenhorde Flip with Huntmaster of the Fells Flip: Cheaper, almost as stronger and has greater impact on the battlefield (removal + life gain + token generator vs buffer + removal).
- Replace Wolfbitten Captive Flipwith 2x Mayor of Avabruck Flipand 1x Lambholt Pacifist Flip.
- Replace 1x Geier Reach Bandit Flipwith 1x Daybreak Ranger Flip.
5 days ago
16 lands and 4 borderposts is a very difficult mana base with which to cast cards that 5 or 6 mana in three different colors.
I would advise you to cut the borderposts (they are not very good) and just go to 23 lands, with some amount of comes-into-play-tapped lands and/or Evolving Wilds/Esper Panorama. And if you do add an artifact, make that artifact Prophetic Prism.
Apart from that you will have a very hard time to win with this deck. Your best way to deal damage is Skyfisher pecking away for 2 per turn. Additionally, besides preventing the opponent dealing damage to you, you have very few ways to interact with what the opponent is doing, which is not necessarily bad, but I am just noting that.
Finally, as the most extreme suggestion, cut a color. Tri-color is very difficult in pauper and rarely worth it. Here, for example, black is your secondary color, but brings almost nothing to the table - the rats have mediocre effect (yes, you can prevent the opponent from drawing a card by blinking them, but being color-screwed is worse), the unearth does not revive your most impactful creatures, sign in blood is just a worse Mulldrifter in this deck, while supernatural stamina is an ok blink card, but can just be a Cloudshift.
Alternatively, you can cut blue. Blue brings momentary blink flashback, perilous research, and ponder. This a lot less cards to cut. Momentary blink -> Undying Evil, research -> sign in blood, ponder -> more undying evil/supernatural stamina. The best blue card is Mulldrifter but you are not playing that, so no loss really. Augur of Skulls is good if you have 8 copies of undying evil/stamina.
6 days ago
Oooo, MagicalHacker, I LOVE that idea. I think that's a great proposal!
griffstick, why no?
CastleSiege, great comment. I really want to try out tutorless EDH in real life.
DrukenReaps, that's the question. If we start banning tutors, then which ones? Where do we draw the line? Those are great questions.
shadow63, Evolving Wilds isn't a problematic card, but I think searching libraries in a format designed to be inconsistent is a problematic action. I have no problem with blanket-banning all tutors (even evolving wilds), but I think the format would become healthier even if only the mainstay tutors were banned... but again, the question becomes where do we draw the line? Which tutors are worth banning, and which ones are not?
6 days ago
6 days ago
Glad I could help. One more thing: Even with Chant, your curve ends at six and you can dig pretty deep into your deck thanks to Drown in Filth and Grisly Salvage, so going to 23 lands seems reasonable. Adding in some copies of Evolving Wilds or Terramorphic Expanse seems good to get lands into the grave more easily.
1 week ago
Cool build, definitely seems like it would speed most games up. Snake Umbra is a nice way to get some additional draw off your Zhur-taa and Zo-zu since it is just damage. Pyrohemia is a good way to use some of that left over mana each turn, again speeding up games. The Mending of Dominaria would be a good way to lead up to a land wipe turn. You might wanna add a few more utility lands into your mana base, The cycling lands are a good choice to get some more lands in your yard, Blast Zone can be helpful especially if you can recast it. I believe that Evolving Wilds & Myriad Landscape should go in any deck with land recursion. But looks like a fun deck to play +1.