Skyclave Apparition

Skyclave Apparition

Creature — Kor Spirit

When CARDNAME enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost/mana value 4 or less.

When CARDNAME leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Latest Decks as Commander

Skyclave Apparition Discussion

Niko9 on Satsuki, the Living Lore - Into the Story (v1.0)

19 hours ago

This looks like a really awesome deck, and I do love enchantress builds. When they work, they work so well : ) This looks super synergistic as is, and the only recommendations I might have are ones I used in an enchantress deck, but it also wasn't sagas, so may not work. Just figured I'd throw a few oddballs out there : )

Setessan Champion can sometimes just be another enchantress and sometimes she can be a big, bad enchantress.

Skybind is one of those, can steal games or do not much at all cards, but I love it : ) With flash enchantments like Swift Reconfiguration or a flash enabler like Vedalken Orrery you can use it to double down on your constellation effects, or offensively to blink your opponent's creatures at instant speed. A Blightsteel Colossus is only scary if it isn't getting blinked every turn. Plus, controlling games with a set up Skybind feels like a definite win.

Cast Out is one that I'm keen on, just because of the versatility. Hitting anything at instant speed is great, but also being able to cycle it makes it always do exactly what you need in a game. I like Prison Term, I play Skyclave Apparition but I always use Cast Out : ) And my favorite is to have something like Moon-Blessed Cleric or Heliod's Pilgrim that can tutor out enchantments like Prison Term to deal with threats when you really need them.

But it looks awesome to me! The proliferate and saga synergy seems really strong, and it would be great to have blue for Flux Channeler and things, but for this commander, this build seems really solid to me : ) Nice one!

DreadKhan on Seoul Sista!

5 days ago

Generous Gift is very versatile mono-White removal, 2W is a lot of mana in Legacy, but it deals with non-lands, importantly this would deal with non-creatures, like enchantments that stop life gain. Another option could be Skyclave Apparition, also versatile enough, but Apparition provides you with a body until it dies, then it will give opponents a token.

plakjekaas on If white isn't "allowed" to …

3 weeks ago

I did specify in the end my argument was constructed for Commander, because in 1v1 formats, you don't need to draw cards to win. I play mono white in Standard, and the advantage there is Usher of the Fallen (multiple creatures for just one card), Thalia, Guardian of Thraben (to keep the spell decks honest), Skyclave Apparition (premium removal that leaves a creature), Elite Spellbinder (taxing a spell you don't want to see, great tempo play on a 3/1 with evasion), Luminarch Aspirant (a must-answer creature that will run away with the game if you let it), a single Welcoming Vampire that barely ever loses summoning sickness, because literally every FNM opponent who plays against my deck doesn't want me to draw more, because my battlefield is annoying enough, and then post board, there's Archon of Emeria for when you're opponents are doing all the things and you need them to stop and Guardian of Faith to turn their boardwipes back into a 1 for 1. Practically all creatures have some mana- or card advantage built in without the words "draw a card" or "add a " written on. It's not obvious, but it's how white wins, that's why white is the underdog in commander, no matter how many colorshifted green/blue cards are added in commander to equalize the weaknesses, the good white cards are the nonobvious advantages like Ephemerate on your etb creature which blanks a removal spell on top of retriggering.

I don't really need to draw cards in Standard, it only dilutes the plan of tempoing out your opponent with efficient creatures to spend cards on it, and I'm pretty surprised people structurally kill the 1of Welcoming Vampire over any big Luminarch Aspirant or Elite Spellbinder, even when I threaten lethal next turn if I can remove their blocks.

rambunctiousOrator on it's a deck alright

4 weeks ago

Hey, sweet deck. Let's take a look at win conditions and lands. I've identified a problem with your deck: You aggressively want to control the board with your 1-3 drops. While other players are playing 6 mana bombs every turn your are trying to eke out board advantage with 3 or 4 creatures a turn.

  • You don't need board wipes in this deck, they actively go against your game-plan, and in no way help you win.
  • Less removal in general. I counted 18 pieces of removal in your instants and sorceries. Keep Path to Exile, Swords to Plowshares, and Damn and get rid of the rest. You ARE the threat, if your deck is running slowly to the point that you feel like you need removal, you need better creatures.

As for lands, use this mana base.

Lands:

How would I change your win condition...well you are trying to do knight tribal...

Consider these cards:

Remove these cards:

-15 pieces of removal from instants and sorceries, keep Path to Exile, Swords to Plowshares, and Damn

Good luck, and happy hunting. Let me know if you want to continue the conversation or have questions

Mousemke on Imperial Taxation

1 month ago

I have def considered Solitudes and was thinking of picking up 2. But the reason I have not yet is because they are pretty expensive for something that would be Sideboard tech. March of Otherworldly Light and Skyclave Apparition do so much work in the deck and I see solitude as a better Fiend Hunter, sided in vs creatures MV larger than 4 (or if more removal is required). Solitude also cannot be fetched with recruiter, which is disappointing.

Though, as I do realize the power of solitude in other decks, it may be worth playing around with.

Where I am right now is basically trying to develop the difference between taxes vs the normal mono- taxes

Polaris on Brago + Oblivion Ring + …

2 months ago

Kind of? I mean, that fact makes it a top tier card.

But Skyclave Apparition can't work the same way for what it does. "Exile until *this leaves play" won't work here because Skyclave Apparition doesn't actually return the exiled card, it just gives you something sort of similar. It's also a creature, and these kinds of effects on creatures get to be a bit stronger because there are far more ways to remove creatures than enchantments.

Polaris on Brago + Oblivion Ring + …

2 months ago

What happens if Skyclave Apparition re-enters the battlefield before its first trigger resolves

Questions that tag cards get added to the card page. When you're looking for interactions about single cards, sometimes you can find them there (this was on the Skyclave Apparition page).

OmicronPrime on Brago + Oblivion Ring + …

2 months ago

Polaris does Skyclave Apparition also work where I can stack the LTB before the ETB and thus give no token to an opponent for a permanent I exile?

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