Trostani, Selesnya's Voice
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Trostani, Selesnya's Voice

Legendary Creature — Dryad

Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

, : Populate. (Create a token that's a copy of a creature token you control.)

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Flarhoon13 on Saskia keeps hitting

1 month ago

Nov 23

Saskia keeps hitting probably could have avoided a loss and thereby maybe even won, but me being a bit of a prick killed us all in a five player game. Nolan on Yuriko, the Tiger's Shadow was running away with it. I had six saprolings from an Aether Mutation that took out Jared's Soul of New Phyrexia. Those let me convoke to cast City on Fire plus the black Odric, Brutal Hordechief. Untapped and attacked all out on Nolan and using Brutal Hordechief's activation. Unfortunately, my Blade of Selves on Tireless Provisioner meant my 3-2 myriad copy attacking Doug allowed me to kill all of his creatures, with my triple damage. I could have left Doug, on Trostani, Selesnya's Voice, with some blockers, but alas, I killed them all. That meant Nolan was able to cast Yuriko, the Tiger's Shadow plus a Nanogene Conversion, getting through with four attackers for 20 Yuriko, the Tiger's Shadow triggers, which turned out to be exactly enough to kill all of us, me last of all, via Yuriko triggers. The last one killed me. Still dead

kpres on Commander Deckbuilding Advice - A …

11 months ago

leon_bulminot, my 10% rule is "20% unless it interacts with the commander" and I end up including very few "win-more" cards because of that. Perhaps I should be more lenient? Take Anointed Procession for example: If I cast this card, it does nothing by itself. If my commander makes tokens (e.g. Kykar, Wind's Fury or my deck is making tokens, (e.g. Trostani, Selesnya's Voice, then it makes sense to include it.

For a while, I had been keeping Rooftop Storm in my Nevinyrral, Urborg Tyrant deck because it lets me cast my commander for free, and this combos infinitely with an Ashnod's Altar in play, making infinite zombies or wahtever. But, as I took the zombies out and replaced them with more non-zombie aristocrats, I decided to finally remove the card. Again, just not enough interaction with the rest of the deck. Win-more cards are deckbuilding traps, in my opinion.

KBK7101 on Lathiel, the Bounteous Life Giver

2 years ago

I will always have a soft spot for lifegain decks. They may not be the most competitive but they remind me of when I started playing the game with the M19 Ajani planeswalker deck. They just make me smile. :)

I do have some recommendations, though:

Trostani, Selesnya's Voice might be worth looking into. Works really well with all the big creatures in the deck.

Branching Evolution is probably a "win more" kind of card but it still could be worth checking out, at least.

Sigarda's Splendor might offer some more card draw if needed. Might be a bit of a pain to keep track of on paper, though (I mainly use it in Arena).

Test of Endurance is another lifegain wincon. If you wait another month or so, its price will come down because it's getting reprinted in Dominaria Remastered. There's a borderless, full art version, too!

Master_Tame on Populate a token animated by …

2 years ago

Scenario: I activate Halsin, Emerald Archdruid's ability targeting a treasure token I control. That treasure token becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. If this ability resolves, I will have a green Token - Artifact Creature - Bear with base power and toughness 4/4. I then activate Trostani, Selesnya's Voice's ability targeting the Bear.

Question: When the populate ability resolves, will I have a 4/4 Bear or a treasure token?

Bulldawg1310 on **A Part of Pride**

2 years ago

Wish i could build around it but i can never seem to make it work ive always wanted to play with Trostani, Selesnya's Voice

Abaques on Archenemy/Planeschase deck ideas

2 years ago

I think you should really make sure you have some life gain effects. Your opponents should be hitting you with a lot of chip damage. You could easily find yourself just getting whittled down to the point where you can't go on offense. Lifegain is probably a good way to keep yourself going.

I agree with TypicalTimmy's idea about aristocrats being a good option. You'll want resiliency in your game plan and the ability to hit everyone at once.

I'll propose a different route: Naya tokens. Use the soul sisters and Trostani, Selesnya's Voice to gain life and kill everyone with Purphoros, God of the Forge and Impact Tremors. Your goal won't necessarily be to hit everyone with a Craterhoof, but rather to get loads of blockers out there and killing everyone while you do it. I'd roll with Rocco, Cabaretti Caterer as your commander so you can tutor up the Purphoros or the soul sisters.

Honestly the mutate thing sounds super fun, but I think it might fall apart with you as the arch enemy.

enpc on Feedback Requested! Tsukimi Moon's Mirror

2 years ago

sean360: generally, the point of tapping creatures (or even tapping additional creatures) is to help reduce the mana cost of an ability (an example would be Selesnya Evangel vs Selesnya Guildmage). This also works ith powerful abilities as your options would be to have them cost prohibitive amounts of mana, or to have hybrid costs.

Given that Trostani, Selesnya's Voice only costs 3 to populate as a tap ability and Vitu-Ghazi Guildmage only costs 4 mana to populate with no other restrictions, 3 mana as a tap ability is very reasonable. Also worth noting is that sure, the commander gets much better with Seedborn Muse, but so do a lot of other commanders. That's more about seedborn muse than it is about your commander though.

The point of this creature though (similar to Vitu-Ghazi Guildmage) is that it has the ability to create a token which you can then start populating from (i.e. it doesn't need any additional card support to do its thing). Guildmage has the ability to create multiple tokens at a high cost (6 mana for a 3/3 is quite expensive if it were a creature, but on an ability it makes a lot of sense). Your idea here is that your commander does a similar thing. While you can't keep churning out 'seed tokens' (something guildmage can do if all tokens are destroyed), your token has the ability to be very powerful.

This is why I would recommend tying it to "creatrue you control" which helps self balance the card. You can't just copy the biggest baddest thing on the battlefield, unless you're the one who already played it (regardless of how you got it onto the battlefield). It also stops you from just straight up cloning an opponent's commander. Again, there are cards that do this but you have to work for it (in that you have to find/draw the card and then play it - it's not just straight up tied to your commander).

Additionally, this isn't a "copy/steal" deck as much as it's a "play big tokens then make more of them" deck. Not only are you the wrong colours for that kind of deck (typically they lean more into grixis) but also you really don't want to play a copy/steal deck.

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