Trostani, Selesnya's Voice
Legendary Creature — Dryad
Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
, : Populate. (Create a token that's a copy of a creature token you control.)
|Have (2)||Forkbeard , orzhov_is_relatively_okay819|
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|Commander / EDH||Legal|
Trostani, Selesnya's Voice occurrence in decks from the last year
- triggered before check ab (quick/easy one)?
- Ageless Entity + multiple triggers?
- Can I control more that one Legendary card if they are all completely different?
- How much life does a Trostani give when a Serra Avatar enters?
- How much life does Trostani, Selesnya's Voice gives with Honor of the pure in play?
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Latest Decks as Commander
Trostani, Selesnya's Voice Discussion
6 days ago
There's a slight problem in the templating that allows for infinite combos by itself and an outlet. If you have the token copy Kimni her-/himself, there's another ETB of creating a token put onto the stack. State based actions tells you to scrap one of the legendary creatures, so you scrap the token. The ETB of creating a token is then resolved on the stack, rinse repeat. Put any kind of death-trigger synergy card in there and you have an infinite combo outlet.
Can be corrected by having the token only copy non-legendary creatures or if the ETB have you choose another creature (than Kimni), then create a token that's a copy of that creature.
Another slightly different solution is to change it from an ETB to an on-Cast trigger. Like the Eldrazi.
The ETB-variant also enables any kind of ETB-flicker to go infinite. Like Felidar Guardian. Perhaps it is best to have it an on-cast trigger after all.
Why is Kimni a shapeshifter if she/he doesn't do any actual shapeshifting her-/himself?
Wouldn't she/he rather be an elemental, an avatar or god that creates these tokens that are copies of other creatures?
As for power level: 5 CMC for a 2/4 is rather harsh, but the weight is attributed to the token and the Populate ability.
I would say that the Populate is slightly over costed considering we have Vitu-Ghazi Guildmage who does it at 4 and only 2 color pips. And there's Trostani, Selesnya's Voice who does it at 3 but by tapping.
However those are best when combined with something else that creates a strong token to populate. Kimni possibly provides that strong token and can populate it by themselves.
I would still say the Populate should be reduced to 5 mana and it still feels lackluster.
If you aren't sinking 6 mana into Populate, what does this Commander do? Most likely nothing. Sitting on guard duty should any smaller creeps seek to bash you in the face. Seeing as the only thing the Commander can do is utilize its Populate ability, I would say it should be more feasible to use it.
I would love to tie in a Convoke reduction in it. So if you use it to copy good-stuff creatures, you generally don't want to tap those creatures, and you have to pay up. If you utilize it on smaller self-synergistic creatures (like tribals) they can help you go wide with small creatures.
As is the way with cost reduction mechanics, the starting price goes up. So say 7 CMC for the Populate and a Convoke mechanic could be a choice as well. Additionally combining two of the Selesnya mechanics on one card.
To broaden this Commander, it could be considered to have the main body be a Changeling (every creature type) and have the tokens they create be Shapeshifters with Changeling in addition to the copied creature. (It could be considered to have the token be non-legendary.)
This opens up tribal benefits by having the Commander be within the relevant tribe, and the token copy can be used to copy strong synergy creatures, like a Lord-esque creatures or just strong creatures from that tribe.
Having Populate instead of merely making another ETB copy token, makes it harder to capitalize on the copy effect and makes it less flexible (for instance you cannot make redundant copies of multiple strong utility creatures without another way to generate those tokens in the first place), but it does keep the power level more in check.
You could also run multi-tribal goodstuff, so you select a variety of good tribal lords, and your shapeshifter army gets all benefits. Like include Lord of the Unreal, Lord of Atlantis, Joraga Warcaller, Knight Exemplar. Add some utility creatures like Voidmage Prodigy.
I see an interesting idea that could be utilized in a multitude of deck shells as long as it is kept in check.
2 months ago
If cloning's your game, then I have a (few) name(s)!
So if cloning is your go to, I'd suggest things that can allow you do go big, quickly. If you are absolutely deadset on Sultai, I understand, but possibly choose Temur? With cards like Riku of Two Reflections?
Another option would be Naya, with Ghired, Conclave Exile?
Some good ideas could be: Kiki-Jiki, Mirror Breaker, Kindred Charge, Desolation Twin, Giant Adephage, Phyrexian Processor. The new Scute Swarm and Skyclave Relic, and some artifact Shenanigans with Mechanized Production.
Hope these few Ideas help you out!
4 months ago
Now, I'm not personally a fan of lifegain, so I would suggest you remove the lifegain subtheme. I could just be biased, though. Outside of decks that can use lifegain as a resource (like Heliod, Sun-Crowned), lifegain just becomes a card that delays your death without giving you any real tools to overcome whatever situation may be killing you. Now, if a card can gain you life AND do something else, then it's much better. This includes cards like Archangel of Thune. But if a card ONLY gains you life and does nothing else, it's probably not the best. These include Resolute Archangel, Beacon of Immortality, Angelic Chorus, Shattered Angel, Boon Reflection, Rhox Faithmender, and more.
Since lifegain strategies require both cards that gain life as well as cards that use life, in order to make the strategy as viable as possible, the commander should fill one of those 2 roles. Otherwise, you end up using a lot of deck space to put in cards that individually have little impact. Trostani, Selesnya's Voice, for example, is a good lifegain commander since she provides all the life you need to make use of cards like Aetherflux Reservoir. But I could just be biased since I don't have much experience with lifegain outside of my own Trostani deck I used to have. Good luck making cuts!
5 months ago
Obzedat, Church Boss
Legendary Creature - Spirit Advisor
Obzedat, Church Boss can only be blocked by five or more creatures.
At the beginning of your upkeep, if you control at least five Spirit creatures and Obzedat, Church Boss is in exile, return it to the battlefield transformed under your control.
The Council Supreme
Legendary Planeswalker - Obzedat
+1: Create a 1/1 white and black Spirit creature token with flying.
-1: The next instants or sorcery spell you cast has haunt. When the creature that spell haunts dies, you may cast a copy of that spell.
-5: You get an emblem with "Whenever an opponent loses life, you gain that much life."
Parun Flipwalkers, remaining:
5 months ago
Parun of Golgari was Svogthir, a Lich Elf.
Svogthir, Devkarin Lich
Legendary Creature - Zombie Elf
As long as Svogthir, Devkarin is in your graveyard, if your would draw a card, Dredge Svogthir instead.
Sacrifice two other creatures: Regenerate Svogthir, Devkarin Lich.
At the beginning of your endstep, if you control no other creatures, transform Svogthir, Devkarin Lich.
Svogthir, Lich Transcendant
Legendary Planeswalker - Svogthir
+1: Return target card from your graveyard to your hand, Dredge 2.
0: Create a 1/1 black and green Plant Zombie creature token with "Exile a creature card in your graveyard: put a +1/+1 counter on this creature."
-5: Return target creature from a graveyard to the battlefield under your control.
Okay, so the Paruns left are:
- : Obzedat, Ghost Council/Ghost Council of Orzhova(Incl. Karlov, Enezesku, Fautomni, Vuliev, and Xil Xaxosz)
- : Mat'Selesnya (Voiced by Trostani, Selesnya's Voice/Trostani Discordant
- : Szadek, Lord of Secrets
- : The First Simic (Yeah, if you have a better name go with it, but idk?)
- : Cisarzim, the Lord of Chaos (Seems to have been a cyclops)
- : Rakdos the Defiler/Rakdos, Lord of Riots//Rakdos, the Showstopper
5 months ago
Hey all! This is my current deck I'm working on, and I'm having a lot of fun with it. I have a cut and a need for some upgrades however.
Firstly, I'm trying to slot an Eternal Witness in here somewhere, but I'm having trouble deciding if it's worth to add in in this case. Any suggestions?
Secondly, what are some good cards I should save up for in the future? I'm thinking cards like Cloudstone Curio and Sylvan Library are on the list, but would love any other suggestions. Highest I'll go is around 40$.
I'm aiming for the deck to just be quicker at what it does: getting Karametra out ASAP, then proceeding to ramp out and overwhelm my opponents with my boardstate. Thanks for any help!
6 months ago
- You only need 35-38 lands
Maralen of the Mornsong doesnt benefit this deck imo, if I'm an opponent ill just get to tutor for a kill spell and kill it
Trostani, Selesnya's Voice you dont run tokens so you dont need this.
Colossification this card is not as good as you think it is but if you want it be my guest.
Ayara, First of Locthwain This is isn't viable in this deck since you don't have many black creatures
Reveillark You don't have that many 2 or less power creatures so this could end up just sticking in your hand
All in all, this isn't bad except some of the cards you've added just won't be efficient or they go against what you're trying to do. Like Athreos, God of Passage would make your creatures not go to the graveyard, which is what you want. Since you're new you won't know exactly what's good but when constructing a deck always try to focus on a few things.
- How am I trying to win the game?
- What are my strengths and what are my weaknesses?
- How will I deal with what other people are doing?
Also, it is entirely up to you what you want to get but just keep in mind the cost of some of the cards. you have like 3 or 4 cards that cost $20 each and if you want to spend that much that's fine but having 4 cards worth $5 is more valuable than 1 card worth $20. Big effects are great and fun but any spell can be undone with one spell. Decks that are consistently apply pressure are better than those that apply a lot of pressure every now and then.
6 months ago
I updated the pre-con deck with better cards. I had to remove a lot of cards due to space. Let me know what you think about my additions.