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Hangarback Walker
Artifact Creature — Construct
Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. (Dying is being put into the graveyard from the battlefield.)
, : Put a +1/+1 counter on Hangarback Walker.
tenchito on
Myrs Dance for Grapeshot
2 weeks ago
Puedes agregar Scrap Trawler y eliminar Hangarback Walker, de esta forma tu combo no solo se limita a Grapeshot sino que también puedes hacer el combo con Perilous Myr, además, puedes agregar Impact Tremors y aumentar las posibilidades.
tenchito on
Myrs Dance for Grapeshot
2 weeks ago
Puedes agregar Scrap Trawler y eliminar Hangarback Walker, de esta forma tu combo no solo se limita a Grapeshot sino que también puedes hacer el combo con Perilous Myr, además, puedes agregar Impact Tremors y aumentar las posibilidades.
Andromedus on
Progress and Poverty
3 months ago
wallisface Whether this deck ever places in any tournaments remains to be seen, but I'm not about to throw the concept out in favor of making just another scales or taxes deck. If I wanted to do that the copy/paste function would have saved me a lot of time.
I'll answer much of this when I get the description written on how to pilot it. To hit an easy one: Anointed Peacekeeper is a replacement effect, not an ETB trigger, so Hushbringer has no effect on it.
Regarding Hushbringer hitting only three decks in the meta, based off MTG Goldfish data this assertion simply isn't true. In addition to hitting Scam (Dauthi Voidwalker, Seasoned Pyromancer, Grief, Fury), Omnath (Endurance, Omnath, Locus of Creation, Fury, Solitude, Elesh Norn, Mother of Machines), and (both Jeskai and Azorius) Control (Solitude, Wall of Omens, Elesh Norn, Mother of Machines), it also hits Creativity (Archon of Cruelty), Hammertime (Kor Outfitter, Stoneforge Mystic), Temur Rhinos (Fury), Living End (Architects of Will, Grief, Subtlety), Mono-Green Tron (Wurmcoil Engine), Yawgmoth (Young Wolf, Blood Artist, Strangleroot Geist, Endurance, Geralf's Messenger), and Scales (Hangarback Walker, Zabaz, the Glimmerwasp, Arcbound Ravager).
So the decks that Hushbringer doesn't touch are Burn, Murktide, Underworld Breach, and Domain Zoo.
The top 15 decks represent exactly 80% of the meta (per MTG Goldfish), with the four above decks that Hushbringer doesn't touch representing 21.5% of the meta. So assuming Hushbringer has no impact on the missing 20% of the meta not represented by the top 15 decks (definitely untrue, Death and Taxes, Eldrazi Tron, Merfolk and Amulet Titan being four obvious examples that Hushbringer hoses just off the top of my head, but let's pretend) it still prevents something in 58.5% of meta competitive decks.
Granted it's not a great card against all of those decks, but it still disrupts something, while sitting on a 1/2 flying lifelink body.
Regarding those decks that Hushbringer's static ability doesn't impact at all, four quick points:
- She can be an excellent chump blocker or damage trader in a deck with 4x Giver of Runes when the opponent lacks trample, plus lifelink is naturally strong vs burn.
- Not all +1/+1 counters are created equal, you get a lot more mileage on a lifelink flyer than on most other creatures, especially if you're trading.
- Those four decks are generally hosed by other aspects of the deck (by design), i.e. Archon of Emeria hoses Murktide, as does much of the list, frankly. That's not to say it always beats Murktide, but it does hold its ground respectably (at least in my playtesting).
- Our sideboard is designed to help us most vs our weaker matchups, and since it's white it's a pretty solid toolkit. I do think the sideboard could probably be further improved.
In general, since we're trying to deny value and slow down the game, we're looking for mana dumps and value engines that help us grind ahead. The +1/+1 counter engines help us do that, and when placed on a lifelink or vigilance creature punch above their weight.
If you think it's a garbage deck concept then that's fair. I've playtested vs a handful of the top competitive archetypes with surprisingly good results, but it may be that despite my best efforts I'm just no good at piloting other decks. In any case I'll entertain feedback that helps it do what it's meant to do better, but I'm not looking to create just another deck that everyone's seen a million times except with a slight two-card tweak just so I can call it innovation. I hope that makes some sense.
When I get a description written up I hope to make things a bit clearer. Undoubtedly the deck isn't for everyone, and may not ever end up on a meta list. That's ok.
wallisface on
+1/+1 Counters
3 months ago
Some thoughts:
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you really should be playing the full playset of Hardened Scales.
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with only 20 lands, you have no chance of casting Ajani, Mentor of Heroes. The card isn’t any good anyway, so i’d just ditch it.
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a lot of your creatures feel very slow to acquire counters, and relying on instants/sorceries to add counters is dangerous as you’ll just end up empty handed and out if resources. I’d suggest more aggressive options like Pelt Collector, Experiment One, Avatar of the Resolute, Hangarback Walker, Walking Ballista, Quirion Beastcaller, Scavenging Ooze, etc
wallisface on
Modular Affinity
4 months ago
PurePwnage two mistakes you’ve made here:
-
Urza's Saga can explicitly only tutor for cards costing exactly or . You cannot use it to grab either Hangarback Walker or Walking Ballista because their cost is .
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If Hangarback Walker or Walking Ballista enter with zero counters, they immediately die and go to the graveyard. Ozolith, the Shattered Spire and Hardened Scales don’t grant any extra +1 counters because they didn’t trigger (because the creatures had no counters to begin with).
As mentioned before, Scales decks benefit a ton from having a few 1-of toolbox options for Saga to grab. I’d suggest having a look at the meta list here to get an idea of what i’m talking about.
PurePwnage on
Modular Affinity
4 months ago
wallisface, thanks for the very constructive feedback. I believe Urza's Saga should be able to tutor for everything except Ozolith, the Shattered Spire and Hardened Scales. So long as either of those cards are on the battlefield, Hangarback Walker or Walking Ballista would enter the for 0-mana, albeit with far less counters.
wallisface on
Thopters!
6 months ago
Also just something else i’ve noticed, Sword of the Meek won’t work with Tempered Steel or Chief of the Foundry, as the buffs will mean the creature is no longer a 1/1.
Keeping that in mind, here’s an example list incorporating my suggestions:
-
4x Glimmervoid
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6x Island
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7x Plains
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3x Welding Jar
multimedia on
Urza, CEO of Machines
8 months ago
Hey, good upgrades to the precon, what you've done so far.
How do you want to win? Determining the main strategy you want to play can help to keep good cards for that strategy and cut unnecessary cards. If you're wanting to keep precon level budget then doing combat damage with Constructs and Commander damage with Urza are directions to consider. Research Thief and Bident of Thassa are excellent budget cards if you want to be attacking with Constructs. Making Urza an artifact makes him a reliable source of Commander damage, but this means including effects to make Urza an artifact.
You have Urza, Lord High Artificer, he's a combo wincon, but to use him as a wincon you'll want to add other cards and more ways to assemble the combo. Drawing cards from Constructs doing combat damage to opponents is a good alternative to playing expensive price tutors to get combo pieces in your hand.
You have Tezzeret, Master of the Bridge, you don't really need Mycosynth Golem especially not for it's price tag. You don't need this Tezzeret either, but if you have it might as well play it. The first cuts to consider are lands since 41 lands is a lot when the strategy here are artifacts. Consider cutting 6 lands? Lands that always ETB tapped and are worse then others that also do this. If you feel you need more mana then add mana sources (rocks, dorks) not lands.
- Orzhov Basilica, Azorius Chancery, Dimir Aqueduct
- Temple of Silence, Temple of Deceit, Temple of Enlightenment
The Bounce lands and Scry lands are worse always ETB tapped lands then Tri lands, Bridges, etc.
Some advice for more cuts is choose the top 20 creatures here, top 10 artifacts and top 10 other nonland cards. By choosing the best cards then you can cut a huge chunk away of lesser cards.
Creatures:
- Urza, Lord High Artificer
- Research Thief
- Losheel, Clockwork Scholar
- Thought Monitor, Ethersworn Sphinx
- Ornithopter of Paradise, Etherium Sculptor
- Phyrexian Metamorph
- Spellskite, Padeem, Consul of Innovation
- Ethersworn Canonist
- Baleful Strix
- Hangarback Walker, Sai, Master Thopterist
- Steel Overseer
- Armix, Filigree Thrasher
- Emry, Lurker of the Loch, Sharuum the Hegemon
- The Reality Chip, Lion Sash
Artifacts:
- Sol Ring
- Arcane Signet, Chromatic Lantern
- Liquimetal Torque
- Talisman of Dominance, Talisman of Hierarchy
- Scourglass
- Swiftfoot Boots
- Cranial Plating, Shadowspear
- Strionic Resonator
Others:
- Their Name is Death, Phyrexian Scriptures
- The Flesh is Weak
- Tezzeret, Master of the Bridge
- Artificer Class
- Austere Command
- Void Rend
- Swords to Plowshares
- Dovin's Veto
- Thoughtcast
For upgrading it's easier to get an established list that's not 99 cards then have a list that's way over 99 cards. Really any 0-3 drop artifact creature who can make some value to take advantage of Urza artifact creature affinity or any 0-2 drop mana rock for more ramp can fill unfilled deck spots.
Good luck with your deck.
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