Giver of Runes

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Giver of Runes

Creature — Kor Cleric

: Another target creature you control gains protection from colourless or from the colour of your choice until end of turn.

Azoth2099 on Green/Black toxic/proliferate need recommendations

3 days ago

Balvron Thanks, man! Happy to help, really.

So the core of the / presence in the deck should be devoted to Dorks, Ramp and Tutors so that you can quickly get the deck engine up and running. Getting your commander on the field and geared up as quickly as possible is everything in this new context. Some cheaper options for Tutors are Diabolic Tutor, Profane Tutor, Mastermind's Acquisition and Increasing Ambition. I'd really recommend just biting the bullet and slotting in the more efficient ones like Demonic Tutor, Vampiric Tutor, Diabolic Intent & Wishclaw Talisman though. Cheaper card draw options like Phyrexian Arena & Dark Tutelage are also pretty solid. Necropotence, Black Market Connections & Dark Confidant are up there, but worth it.

The only thing you need for is for card draw and interaction, with a few key Proliferate pieces that you'll be able to Tutor for when the time is right. Spells like Brainstorm, Ponder, Tolarian Winds, Impulse, Preordain & Serum Visions provide decent gas for cheap. Classics like Counterspell, Delay, Negate, & Dispel protect your game plan. Flux Channeler & Tekuthal, Inquiry Dominus are probably the only Proliferate pieces you'll need, but I'd Throw a Serum Snare in there too. Mystical Tutor, Rhystic Study & Mystic Remora are always nice to have as well.

The few things you'll need for here is to Tutor up gear for your Commander with cards like Enlightened Tutor, Idyllic Tutor, Steelshaper's Gift & Open the Armory, and occasionally control the board with Swords to Plowshares or Path to Exile. I'd also recommend some Stax pieces like Silence, Grand Abolisher, Smothering Tithe, Esper Sentinel, Archivist of Oghma & Drannith Magistrate for good measure, & some more Commander protection with Mother of Runes & Giver of Runes.

Some good pieces of gear to retrieve slap on could be Swiftfoot Boots, Mask of Memory, Conqueror's Flail, Bone Sabres & Mask of the Schemer, for example.

BotaNickill on Ang-Hellic

2 weeks ago

Dude! You have helped a ton! Thanks so much for all the feedback! I Made a few changes for now, and I'll try it out and see how it works. I'm gonna leave the black in my build for now Mostly because I don't have the new Sigarda, Font of Blessings yet, and I can't really afford to buy another playset Horizon Canopy right now. I didn't know about some of those green removal spells so that's good food for thought. I do have a couple other selesnya builds, the bogle deck, and a soul sister deck in Modern, so I'll keep those in mind for those as well. I like the look of Atraxa's Fall. I put the Anguished Unmaking back in because of the awesome angel art, and being a prime reason I went to black in the first place alongside Vindicate. I put the Giver of Runes back in, and two of my Aether Vials. I went back to 2 and 2 of the Thune/Lyra, I only have the 2 Thune, so that will have to do. I slipped the einganjo back in place of the 7th plains. I also stuck the Linvala, Keeper of Silence back into the Sideboard in place of the Go for the Throat I'll try and get some games in now!

darkmus on Ang-Hellic

2 weeks ago

Well, I am still testing Sigarda, Font of Blessings but for now its doing an amazing job, definitely a keep IMO. Both the "card draw" and the protection effects are huge on their own, and combos like a charm with Giver of Runes and/or Shalai, Voice of Plenty to have our stuff pretty much untouchable. Add Heroic intervention in now that we can, and we have a lot of layers of protection. Thats's actually the main difference between our builds, I try to protect our stuff as much as possible (since we can barely draw) while you go a bit more all in in life gain triggers (that's why Thune would work for you even better than for me). I also play angels in historic with coco, I pretty much play angels everywhere I can, xD. I've tried coco before, but I didn't have much positive difference if any in winrate, and restricted me way more in deck building. I have way more fun with this build. I've haven't meet that many Stormbreath Dragons in a while, so I dont really count for them. WG is not the best color to deal with that, but tbh, we gain so much life that on defense a 4/4 hitting us every turn doesn't really worry me much normally. And on attack, amongst Giver of Runes's protection, Righteous Valkyries anthem and the counters from Giada, Font of Hope and Archangel of Thune opponent may have free blocks, but a 4/4 is not killing our angels. Best option to remove it in white is most likely Settle the Wreckage I use 2 of them in and out of the side depending the meta. If you play most games against your buddy with the dragon, black my be the best second color for you, but with what I am testing, Sigarda seems the way to go.She ads so much. I can totally respect flavor, check my list and you will see that in this deck (as said, pet deck, xD) I've burn too much money in lands just for flavor, haha. I used to play 2 Lyra Dawnbringer and 2 Archangel of Thune but slowly Thune took all the places. 90% of times ill rather play Thune than Lyra. She would be even better in your build, and you can stack her since it's not legendary. I don't think that Shadowspear is a good card here, and really bad for want you want from it. You have only 1 and no way to search for it, so you are almost never going to actually be able to use it for what you want, and even when you do, you still need some way to kill Heliod. Since you are playing black, the best option you have to deal with indestructible (arguably the best in the game) is Anguished Unmaking. it will deal with anything but lands instant speed. The 3 life loss is irrelevant in this deck. I tried soul warden and is not good enough, it gives us more lines to have t3 Resplendent Angel trigger and more Thune triggers but other than that, adds almost nothing and mid to late game is a totally dead draw. Quite similar thing happens to speaker, slightly better, the ceiling of that is huge, but the floor is way to low. If you are losing and top deck this, you have lost. Esper Sentinel is a great card up to the mid to late game, while Giver of Runes is always a great draw. And both of them must be answered pretty much t1, if you play t1 giver or sentinel they are taking their Fatal Push before she can tap. If you play speaker or warden, your way more valuable t2 Giada, Font of Hope and Bishop of Wings are taking that push. Amongst Giver of Runes and Esper Sentinel both have their pros and cons, Sentinel give us much needed card advantage and can be played with Sigarda, Font of Blessings ability, while giver protects our stuff or makes it unblackable and is a cleric so she triggers Righteous Valkyrie and against control we may even be able to set our second cavern of souls to cleric to cover all our creatures. In my build, which goes big in keeping our stuff alive to somewhat offset the lack of card draw, she is the best option for sure. And overall I'll say it's the better option, synergizes better with the rest of the deck and she's always great, while Sentinel does nothing against creature decks, and mid to late game they are more often than not going to be able to pay for it. I used to play Serra Avenger when there weren't other 2cmc angels, but she's only good with vial, now we have better options. To me Aether Vial is a must, it ramps use, guarantees a "landrop" and allow us a lot of interesting lines, like triggering Resplendent Angel on opponent turn or use Shalai, Voice of Plenty and Sigarda, Font of Blessings as short of counter spell, amongst many other things. Psicologically is also great, because even if you are tapped out, opponents would be uncertain to attack if you can instant speed a blocker. I haven't tried soul partition, but I dont know if our deck is fast enough to not have whatever they exiled back in play before we can take them. I'll rather pay an extra mana for Anguished Unmaking and have the thing gone for good. Lay Down Arms looks decent, but I dont think it is. The rare creature we are worried about enough to need to remove it tends to be "cheated" in play, like Archon of Cruelty, Primeval Titan or Murktide Regent, and that won't hit those on time. Also the sorcery speed. I'll rather have Path to Exile or Fateful Absence. I don't think neither Legions to Ashes or Temporary Lockdown are good enough for Modern. Legion to ashes does fill a good sideboard slot, but IMO Declaration in Stone is a bit more flexible and cheaper. Ive used it often in the side and its great simply as a removal, and amazing against tokens. Temporary lockdown also hits our stuff, which is a no no. In arena can be good because we care about 3cmc, but it is not here. I do play FNMs and sometimes modern LGS tournaments with this deck (which is pretty much the most "competitive" events I play), because I love it and I want to test and play and win with it, but tbh, the times I really want to do well this is rarely what I play. And yes, I've never had a mirror match in any of those, xD. Or almost ever in years really... I think that covers all, haha.

BotaNickill on Ang-Hellic

2 weeks ago

darkmus! Awesome to meet another Angel Tribal Member! Angels are my favorite tribe in magic! You are just the person I need to talk to! I just checked your build out, and it looks good! +1! I had not seen the new Sigarda, Font of Blessings yet, I'll have to track her down and get some copies. Kinda of a Realmwalker effect going on there, I like it! I was kinda surprised you are running Green and No Collected Company tho? I guess you have 9 Angels that are 4 cmc tho, so maybe not great for your build. I Run this deck as Selesnya CoCo Angels on Arena and have pretty good luck with it, but my Paper Deck I switched to Orzhov for better removal. My bro plays a dragon deck with Stormbreath Dragons and they are kinda hard to get around with all white angels. Thus the black removal spells in the sideboard. Plus my Horizon Canopys are in my Bogle Deck, so, yeah I picked up some Silent Clearings and here we are. That, and I feel like the Godless Shrine goes well with the flavour of the deck. I do have two Archangel of Thune she is one of my Favorite Angels for sure, and I did have them in the deck for a while, I kinda go back and forth with the Ratio, Two Archangel and two Lyra Dawnbringer or 3 lyra and 1 Archangel. IDK. Maybe I'll throw them back in there based on your advise. Shadowspear is there for when I run into a bogle deck or something else that has indestructible like Heliod, Sun-Crowned or whatever. I had the Esper Sentinels in the deck as well as my two copies of Giver of Runes but right now I am testing out having the Soul Wardens and Speaker of the Heavens instead. I tried the Aether Vials along with a playset of Serra Avengers but wasn't too happy with how it played out. I don't have the Cavern of Souls but those would probably be nice. I do like having the Soul Partitions tho, it's pretty decent removal in my opinion, and so is the Lay Down Arms but you have to keep your plains count up to make it consistent. Legions to Ashes I was using to help against my brother's Squirrel deck, but I've also been using Temporary Lockdown in my arena build with some pretty decent success. I actually just saved my own ass with it this morning against a merfolk deck for the W!
Do you play in Modern tournaments with your build? I never really see anyone playing angels outside of Historic on Arena.
Thanks for the advice, the upvote and for sharing your deck! Much Appreciated!

Andromedus on Progress and Poverty

1 month ago

Kjartan Exactly! Not to mention Urza's Saga or Heliod, Sun-Crowned and so on.

And it doubles as creature removal which, when you maindeck four Giver of Runes you're winning those fights (plus if they do win your four Esper Sentinel extract a tithe).

The +1/+1 can ramp Primordial Hydra or Hydra's Growth like crazy and Ozolith, the Shattered Spire doubles that already absurd ramp speed again.

Oh and it can block red burn saving creatures from Lightning Bolt or saving you from Deflecting Palm humiliation.

Amazing card. Oh and did I mention that with Archon of Emeria down you can just wait until they cast their main phase spell and it becomes practically uncounterable.

wallisface on Hardened elves

3 months ago

Flavuss no worries, glad to help! Feel free to tag me in any future brew you’re wanting feedback for.

One note on Joraga Warcaller, is he’s a very glass-cannon card. If your opponent is holding up any mana as you attack, they can just kill/bounce him before blocks and suddenly you’re army is caught with their pants down. Not to say he isn’t incredably powerful, just that he requires some very careful piloting. He works well alongside any creature that can redirect targets (Spellskite), or any creature that can grant him protection (Giver of Runes, Selfless Savior, Selfless Spirit).

wallisface on taxes

4 months ago

Some thoughts:

  • Urza's Saga has no place here - the only artifact it can grab is Aether Vial... and getting Vial down on turn 4 is pretty useless.

  • You have 5 Leonin Arbiter in this deck (1 mainboard and 4 sideboard) - your deck can only have 4 of any card total. Personally i'd move the Arbiter into the mainboard and ditch Aven Mindcensor entirely, as that's a much slower/clumsier card.

  • 19 lands is waaay too low for a Taxes deck. You want to be running at least 23 lands imo - especially with your quantity of 3-drops. In particular for your land choices, you'll find Blast Zone does nothing for you in almost all games, and really you should be running much higher quantities of Ghost Quarter and Field of Ruin so that you can make the most of Leonin Arbiter.

  • If you're unable to run at least 3 Stoneforge Mystic for budget reasons, then i'd say its better to run none. The artifacts they're meant to search for are more likely to trip you up than help you with such a low number (Kaldra Compleat is never getting into play in this deck). Even if you manage to get 3-4 Stoneforge Mystic into the deck, I wouldn't suggest running more than a single copy of Kaldra Compleat or Maul of the Skyclaves - These cards are awesome when you can grab them with Mystic then cheat them in, but pretty terrible if you draw them naturally. You want these to be "toolbox" options for Mystic, and limit their quantity.

  • Personally I'd ditch Cloudsteel Kirin... it's just too likely to be a liability and do-nothing card. Maybe its worth a sideboard slot at-best.

  • There's no point running Spellskite when you could just be running the full playset of Giver of Runes

  • really try to find room for that 4th Aether Vial!

BotaNickill on Ang-Hellic

4 months ago

zapyourtumor Thanks for the upvote and for the helpful advice! I love outside input! My tabletop play group is pretty limited these daze! I don't get out for competitive modern events much anymore, but I still like to be competitive! I mostly play on arena, but Historic just isn't quite the same as Modern. I play Coco Angels on Arena, and I fully agree that the Youthful Valkyrie is a total star, but this is my live Deck and I do not yet own physical copies. The Serra Avenger was a cheaper/more readily available option at the time, all That being said, Aside from My EDH Kaalia and Sigarda decks, this is my baby! So maybe it's time to order some! I didn't realize that Sensei's Divining Top was banned in modern. This site usually flags illegal cards. My bad! I had three copies of Aether Vial in the deck at first along with the Serra Avengers, but I always feel like I want to draw more cards, which is something not many white decks do, aside from bogle/enchantress. Aether Vial is great when you have cards to put into to play with it! I have a playset of Esper Sentinel, and while I like it, and it's a pretty good card, it's even better when you can make it bigger, which is something this deck doesn't really do. Still, I feel like the sentinel or Speaker of the Heavens is the better play? or the Giver of Runes?

Path to Exile is a great card, and so is Fatal Push no question there. In my play group I happen to run into Stormbreath Dragon a lot, and that is the reason I am running cards like Doomblade or Go for the Throat, I've also been playing around with Lay Down Arms a bit and Soul Partition but yeah, not good against Stormbreath Dragon, lol.

Anywho! Thanks again for the comments and suggestions! Much appreciated

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