|Commander / EDH||Legal|
Printings View all
|Commander 2019 (C19)||Mythic Rare|
|Commander Anthology 2018 (CM2)||Mythic Rare|
|Commander 2014 (C14)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
Feldon of the Third Path
Legendary Creature — Human Artificer
, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Commander Recommendations Start Commander Deck
Latest as Commander
Feldon of the Third Path Discussion
1 day ago
Back again. I just wanted to know just one thing: Timestream Navigator requires her to be at the Bottom of the Library as a cost to make infinite loops of Extra Turns.
From there, Assembly Hall is out; Who has a 2nd copy of any card that's not a Basic, or if the rules text bypasses thus as easily?
So who will it be?
I'd love to know your answer, please respond soon...
2 days ago
Back. Well, I'm still in a pickle for this situation:
A: Throw Timestream Navigator overboard, thus her cut.
B: Keep her as an Infinite Turn Combo; w/ one of the following:
Not counting the Kiki/Twin duo, this is all I can think of. What's the best choice as well as being flavorful? Why I say "Flavorful"? Several users on this site actually wanted this to be as Flavorful as possible. But what is truly good here? Is going Flavorful too much? If so, what line to draw?
3 days ago
@: Alright. It got chopped. I'd mention anything else, but I guess the only thing I can say is that I currently have 10 cards left to cut. I dunno what to cut; nor should I decide Timestream Navigator 's fate; which depends on one of the following to use:
Right away, I'm cutting the Kiki-Jiki, Mirror Breaker + Splinter Twin choice from this as they are too OP, & less Flavorful.; but is this really a DEATH Trigger, is opposed to a Bottom-Deck Trigger that Navigator already has. I just want to know how this works.
That said, Timestream Navigator 's place would be decided in one of 2 options:
A: Kick her Overboard
B: Find out how this 2 Card Combo Works; & be thematic about it.
I think I said enough, but just in case, either Navigator gets chopped, or I find out how a Death Trigger can work for infinite Turns.
I'll zip it from there. I'd like other's thoughts about this. :/
4 days ago
I play a lot of +1/+1 counter decks and I've tried a lot of commanders for the strategy, including some of my favorites; Marath, Will of the Wild , Marchesa, the Black Rose , Ezuri, Claw of Progress (which uses, weirdly, a lot of the same creatures as UG enchantress, minus the bogles), and I bet I could make a really weird, cool one with Feather, the Redeemed using Heroic + a lot of Support and other +1-counter-related spells. We'll see.
I also play a lot of aristocrats, my favorite commanders for that being Meren of Clan Nel Toth (who my spikier friends were quite concerned about), Korvold, Fae-Cursed King (who is very easy to just pop off with), and Reyhan, Last of the Abzan partnered with Ravos, Soultender (yes, that's a +1 counter deck too but it's more of an aristocrat deck)
I also have a Roon of the Hidden Realm blink deck, Sygg, River Cutthroat and Daxos of Meletis decks that focus on combat triggers, a Tiana, Ship's Caretaker aura deck, a Brudiclad, Telchor Engineer token deck, an Emmara, Soul of the Accord tap tribal deck that is sad beans after losing Paradox Engine , an Aminatou, the Fateshifter topdeck matters/trading permanents deck, an Odric, Lunarch Marshal keyword tribal deck, a Feldon of the Third Path deck (you can guess what it does), a Karlov of the Ghost Council voltron deck (yes, you heard me right), and a WUBRG Nekusar, the Mindrazer deck headed by King Kenrith himself!
That being said, my decks haven't been upgraded in a while. Most of them still hold up, but we'll see. Maybe I'll make some alterations.
1 week ago
I've run daretti as a commander since he came out. He was the first commander i ever used. I played it back then, and back then the problem i want to talk about was more a problem, but I feel in 5 years it hasn't been fixed the best.
The problem is that mono blue artifacts just seems infinitely better than mono red if you look at just artifact stuff. When you add blue control power on top of that it doesn't even seem close to me. I've played muzzio decks, so i have some experience with blue artifacts too. Just the artifact specific stuff feels way stronger. Compare Feldon of the Third Path or Goblin Welder to Arcum Dagsson or Master Transmuter . Red artifacts revolve more around the graveyard, which inherently opens up more counterplay in the form of graveyard hate, a weakness blue also does not share.
The 2nd part of this is mostly just blue complaining and looking at red's relative weaknesses. Red has no enchantment removal apart from Chaos Warp , which is red's only real way to deal with indestructible stuff as well. Red also doesn't have as many ways as blue to deal with indestructible things like Cyclonic Rift , polymorph's jest or Frogify . Then look at blue's card draw ability. Unconditional card draw, or Anticipate type effects. Red draw spells almost all require discard or are creature targeting with a 'draw a card' effect tacked on. And unlike black spells, you have to discard before you draw. Or you can get stuff like Avaricious Dragon or Dragon Mage , but they cause you to discard too. yes that helps, but blue card draw usually lets you stack your hand up as big as you want it provided you can grow your hand size, which isn't usually too hard in commander. Then just counterspells. I know that's beat to death, but it's just another +1 for blue.
I feel like mono blue artifacts are still just better than mono red. Mono red can work, but it's not as good. Blue is still too good at too much.
1 week ago
You might like these: Elemental Mastery , Thornbite Staff , Cauldron of Souls , Embermaw Hellion , Feldon of the Third Path , Knollspine Dragon , Tempt with Vengeance , Chancellor of the Forge , Goblin Goliath , Angrath's Marauders , Gratuitous Violence , Pariah's Shield , Quest for Pure Flame , Kher Keep , Spawning Bed
1 week ago
3 weeks ago
Twinflame is nice for either cheaply reusing the ETB effect of a costlier creature, or looping it with Anarchist + striving it to continually reuse an ETB effect. Priest of Urabrask + Cloudstone Curio + anything that reduces the priest's cost (Ruby Medallion) or doubles its effect (Panharmonicon) nets you extra mana and extra triggers on things like Impact Tremors. The Priest can even provide infinite mana in the right setup.
Embermaw Hellion makes your enchantments hit harder. Fractured Loyalty on second glance is too situational here since you don't have that many effects that target things. Umbilicus and Blood Clock are not stars by any means, but they do allow you to reuse ETB creatures. Indomitable Creativity seems great if you have a lot of tokens out, and can act as removal as well.
Feldon of the Third Path occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%