Reiterate

Reiterate

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

Browse Alters

Trade

Have (1) Azdranax
Want (2) Mlord , Mondragoonest

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Reiterate Discussion

StopShot on 9/13 Commander Banning/Unbanning

3 days ago

Step 1: Cast Worldfire.

Step 2: With Worldfire on the stack, activate ability of either: Blisterspit Gremlin, Brimstone Trebuchet, Lightning-Rig Crew, Lobber Crew, Nettle Drone or Thermo-Alchemist.

Step 3: With ability and Worldfire on the stack, cast either: Dualcaster Mage, Fork, Fury Storm, Increasing Vengeance, Reiterate, Reverberate or Wild Ricochet targeting Worldfire.

Off-color options: Basilica Guards, Basilica Screecher, Blind Obedience, Crypt Ghast, Kingpin's Pet, Syndic of Tithes, Thrull Parasite, Tithe Drinker, Witherbloom Apprentice, Refuse / Cooperate, Insidious Will, Narset's Reversal, Twincast, Naru Meha, Master Wizard.

(This is by no means an exhaustive list, it just happens to be the best mana-cost effective cards I could find.)

multimedia on Fort Burn

4 days ago

Hey, interesting budget version of Kykar.

Lots of burn here doesn't have enough oomph when each opponent will have 40 or more life. Glacial Ray, Magma Spray, Lightning Helix and other single effect burn spells like this are subpar in multiplayer Commander. Flame Rift doesn't do enough, hitting all players for 4 damage a single time is not worth a card. Even being able to flashback these spells with Backdraft Hellkite isn't good enough because they're only doing damage to one player. Some advice is research Torbran, Thane of Red Fell burn decks and mimic the burn strategy with Kykar?

Impact Tremors and Zo-Zu the Punisher are good, it's the kind of repeatable burn you want in multiplayer Commander. Consider more repeatable burn sources?

Barbs and Earth seem like very good repeatable burn sources with Kykar since have lots of mana rocks (could have more), Spirits can make red mana and playing lots of basic lands. Tremors and Goblin Bombardment want an infinite combo for they're burn that can create infinite tokens with Kykar or Saheeli, Sublime Artificer.

By adding this budget combo you add some more competitiveness to your deck and Guttersnipe is another burn win condition with the combo. You can't do this combo if you control Spellshock. But with Jeskai you have many options that can bounce/tuck/destroy an enchantment before comboing while still keeping it in your control to burn your opponents until you want to combo.


What Kykar provides for a burn strategy is extra damage from attacking with fliers, 1/1 Spirits and Kykar. Animosity can make Spirits more of attacking threats and with a lot of them a win condition. Consider increasing the fort with Obedience and Prison? Obedience can also be a nice source of repeatable life gain with extort since you gain life each time equal to the number of opponents you have.

Consider adding more draw as well as more mana efficient draw to expand on spellslinger?

Tandem Lookout when soulbond to a creature who can do damage to an opponent or all opponents you draw cards. Use this interaction with Guttersnipe since when he does damage you draw a number of cards equal to the number of opponents you have. Zo-Zu the Punisher is also good with Lookout because all players can play lands including yourself to draw. Lookout can change who it's soulbond to which is really helpful to first soulbond with flying Kykar or a Spirit and then change when a creature ETB who can do damage to opponents.


Some cards to consider cutting:

Good luck with your deck.

Necrosis24 on What to do against Rakdos, …

4 weeks ago

I love Zada, Hedron Grinder one of my first few decks I built because it was budget friendly but still packed a punch. The removal that is available to you because of zada is actually pretty fun you can gang up on a single target with all your creatures: Go for Blood, Soul's Fire, Arcbond,Commando Raid, Deadshot, Swift Kick.

Also like Ramble said you can use steal effects and sac your opponents creatures to cards like Goblin Bombardment or Barrage of Expendables or your classic Phyrexian Altar. The good thing about the steal cards are you can use them on your own creatures to untap your board or give haste while they also serve to steal.

A few I'd recommend although I personally don't use them:

  1. Kari Zev's Expertise: Free Cantrips for the price of one!
  2. Hijack: Artifacts why not
  3. Harness by Force: Average but with Battle Hymn it has potential to be a budget Insurrection
  4. Bond of Passion: Pricey but with six goblins on the battlefield its like you're casting six Shocks
  5. Besmirch: Goad is good
  6. Traitorous Greed: Can be used for ramp
  7. Malevolent Whispers: Pump your team or steal

Looking at your decklist we more or less have the same cards which isn't surprising Zada is a pretty linear build if you do goblin tribal, but if you break away there are a couple fun things you can do such as Chaos Warp your entire board. I would cut Dualcaster Mage and Reiterate as they don't do much for Zada because Zada already does what they do but for free. Also Birgi, God of Storytelling  Flip is great.

Profet93 on Norin, Agent of Chaos

3 months ago

FoxandtheVoid

Thank you for your detailed response. I eagerly await to see what your new meta is like and sorry to hear about your falling out and difficult cEDH pubstomping. I agree with most of what you're saying....

Chandra Torch of Defiance - Could cut Hanweir Garrison for her. The ult like most planeswalkers will never come to fruition. Its the draw, ramp and removal that I find helpful. Hanweir with no way to tutor for it makes it a little eh. I get the point of it though, making tokens on attack. I think the utility of chandra outweighs the token production IMO

Flametongue and Inferno - Both deal damage on ETB and kill most things. If you can't find room given your low CMC and tightness of the list thats fine. I just know I'm always happy to see them because they put in serious work, in my meta atleast. But I understand your reservations well.

Warstorm surge should not be cut for Terror of the Peaks. Both have WAY too much synergy with an ETB build. I get the higher CMC does suck and I can see why you don't want inferno or flametongue. But this has too much synergy to ignore IMO, you should find room for both, if you can.

Another suggestion, Jeska's Will . In conjunction with Reiterate (reiterate not a serious one, just food for thought) = Cast your whole deck. With no way to tutor for it, it can be less stale than Kiki + Zealous. Regardless, Jeska's will puts in work. If you are hesitant about the X spells, then that's fine, but it does provide serious ramp (in my meta at least)

Lastly, another joke combo is Top + Ugin, the Ineffable + Experimental Frenzy = Draw your whole deck. While it doesn't do much, it's worth noting since its funny. Moreover, Ugin, the Ineffable ramps a good portion of your deck, provides card draw and enchantment removal (not an issue as you said, but nice to have should you need it)

I'm not really good with 3 colors decks, nor Alesha, but I can provide what little feedback I can once you send me the decklist. I'm sure it will be amazing given how you made Norin. If I wanted to make my Norin list more competitive, this would be a great deck to reference given it's overall synergy and low CMC

Guerric on [Primer] Casting the Mythal: An Inalla Guide

3 months ago

DonaldFuck Yeah, I have a lot of triple blue in this deck, and even double red can occasionally be tricky, So I've left if for now. And while Burnished Hart can also be fetched with Trophy Mage since its an artifact creature, it does come online slower, which probably isn't ideal for the mana hungry nature of this deck, so I've left Chromatic Lantern for now and may keep it that way. Isochron Scepter with Dramatic Reversal is always good, but it goes better in my Mizzix of the Izmagnus spellslinger deck where I usually win with massive x-spells, and I've been thinking about adding it as an alternate win con for Reiterate there.

Spirits on Mizzix, the Storm EDH

3 months ago

Hey MidgeRub,

Temporal Mastery is nice when can CMC2 it. I used to have a couple different win cons on turns, but opted to focus on the Reiterate lines.

My friend has a Kess, Dissident Mage turns with the God-Eternal Kefnet lines too.

Nexus of Fate is very good, it also gives a shuffle-titan effect, which makes it so that you are resistant to mill based win-cons from opponents.

I feel like my list still needs a few tweaks, it can run T2/T3 for sure, but I’ve had some games where it stalls a bit. Would be interested in seeing your list. I haven’t had a chance to look at potential strix upgrades either, but Hullbreacher would be good in here.

Guerric on Mizzix puts the "X" in Excellence!

3 months ago
Impulse OUT Deflecting Swat IN

Contentious Plan Sort of replaced Impulse as my two-mana card for early counters. The value of Deflecting Swat can hardly be overstated, as it provides early protection for Mizzix while being relevant all game long.

Aetherspouts OUT Introduction to Annihilation IN

Spouts is such a conditional card, and we have plenty of board wipes when we count or kill-the-table x-spells. Intro is great in that its free permanent removal for us much of the time.

Overwhelming Intellect OUT Dramatic Reversal IN

A counterspell that can only counter a creature spell is underwhelming, and we added swat. I can't believe Dramatic Reversal hadn't been added earlier. It plays into our combo with Reiterate , and allows us to fetch the whole combo with Firemind's Foresight . A true must include!

Fall of the Titans OUT Expropriate IN

Fall was always our worst x-spell, and we have more than enough in the deck. For a replacement win con its far better to just take another turn and steal everyone's best thing. The greatest thing about this card is that its so cheap to cast with Mizzix!

Spring / Mind OUT Archmage Emeritus IN

Spring is great but sorcery speed and a one-off. Archmage will draw us cards the whole game. We're up to three whole creatures in this deck now!

Howl of the Horde OUT Solve the Equation IN

I've got plenty of copy dorks here, so another tutor is great, especially one that will usually cost me just two blue mana!

multimedia on Thunderbutt Spells

3 months ago

Hey, good upgrades of the precon: Ral, Reversal, Reiterate, Veyran, Dockside, Storm-Kiln, Amulet, Thrill and Manamorphose :)

Because you're playing Veyran, consider Krark, the Thumbless ? He almost made my Kalamax budget version that isn't playing Veyran. He's amazing with Veyran, giving you more flips, more chances to copy the spell you cast which triggers Veyran more.

Since you have Dockside then consider taking more advantage of it's power? Dockside combos with Snap + Eternal Witness for infinite mana and infinite cast of Dockside/Snap/Witness. Snap and Witness are good cards by themselves. Snap also combos with Kalamax + Dualcaster Mage + Storm-Kiln Artist for infinite mana, infinite copy and infinite casts of Dualcaster.

Reiterate combos with Turnabout for infinite mana, infinite copy and infinite casts of Reiterate with buyback. Kalamax helps to reduce the cost of this combo by first copying Turnabout.

The precon has zero counterspells. You've added Reinterpret , but consider a few more lower CMC counterspells such as Counterspell , Stubborn Denial and Red Elemental Blast ? Tapped Kalamax copies an instant counterspell which is extra protection for Kalamax or for your spell to resolve. Making some room for Counterspells is important if you're trying to assemble combos that could win you the game.


The mana curve is a little high at 3.4. Some cards in the precon that in my opinion could be upgraded with lower CMC cards:

  • Wort, the Raidmother
  • Sunbird's Invocation
  • Strength of the Tajuru
  • Slice in Twain
  • Prophetic Bolt
  • Commander's Sphere

Other cards that could be upgraded:

  • Halimar Depths
  • Mossfire Valley
  • Solemn Simulacrum
  • Crackling Drake
  • Uvilda, Dean of Perfection
  • Skullwinder
  • Supplant Form
  • Desertion
  • Brain in a Jar

I offer more advice in another comment. Good luck with your deck.

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