Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Reiterate occurrence in decks from the last year

Latest Decks as Commander

Reiterate Discussion

Yesterday on If you create a copy …

3 days ago

If I cast Reiterate targeting an instant or sorcery spell, I have the opportunity to choose new targets for the copy.

Gatherer mentions on several pages with spells that copy instants/sorceries that, if there are no legal targets that I'm able to choose for the copied spell that I am putting onto the stack, then the target remains the same for the copied spell as it was for the original. (And then it'll fizzle on trying to resolve.)

But if I cast a copy spell targeting an opponent's Increasing Vengeance (which is targeting one of their own spells), and do have available new targets to choose from for the copy that I'm putting onto the stack, must I pick one of those targets for the copy? Or can I put the copy of Increasing Vengeance onto the stack without changing its targets, so that it'll fizzle when it goes to resolve?


For practical application, I'm actually asking this with regards to Replication Technique from the C21 Quandrix deck.


Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Create a token that's a copy of target permanent you control.

If my opponent controls a creature they want to copy and I control, IDK, a Leveler for some reason and no other creatures. They choose me to copy the spell. Must I make a copy of the Leveler or can I let the spell fizzle?

Kalo_Wen on [Primer] Political Subterfuge - Marchesa Aikido

1 week ago

Don’t you need a Silence effect with the Breach combo since opponents will eventually draw into interaction? Am I overlooking something?

As another fun combo option; since you’re heavy on Sunforger and already running Dockside Extortionist and Boros Charm - if you replace Reverberate with Reiterate and make room for Cloudstone Curio , Dockside and Cloudstone make infinite mana which you can dump into Sunforger into Reiterate copying infinite 4 damage Charms :)

Polaris on Jhoira of the Ghitu + …

2 weeks ago

I think Neotrup covered it, but just in case the reason this doesn't work isn't clear, here's the short version:

At the beginning of your upkeep, both suspend triggers go on the stack. Once the one on top resolves and casts its spell, that spell goes on the stack above the other suspend trigger. It will resolve before the other suspended card gets its time counter taken off.

In regards to your other question, if you cast Reiterate from suspension without paying its mana cost, you can still pay the buyback (as this is an additional cost, not part of the mana cost). Note that if you don't have a target for Reiterate when its last time counter is removed, you can't cast it and it will just stay exiled forever. You'll need Clockspinning or Jhoira's Timebug to get the Reiterate out of suspension when you can use it.

Neotrup on Jhoira of the Ghitu + …

2 weeks ago

No, both suspend triggers go on the stack to remove a counter, the first resolves triggering the ability to cast it, which then resolves and lets you cast that spell. If Reiterate is the one that's still suspended, you could then cast something like Clockspinning to remove the last counter and cast it in response with the original suspended spell still on the stack, but short of something like that the first will resolve before you remove the counter from the other.

AshMount on Jhoira of the Ghitu + …

2 weeks ago

I guess this should be a question regarding Suspend and Buyback, but say i was to suspend Reiterate with Jhoira of the Ghitu ability and then do the same with another instant or sorcery. Do they both go onto the stack four turns later in the way that i can cast the other spell, copy it, then Buyback Reiterate and then repeate the process? I feel it should work this way i've never played around with Suspend that much.

spellshaper.quixote on Exploding Waifu Simulator

2 weeks ago

Usually, Bonus Round is involved in some capacity, but generally casting and copying spells with Aria of Flame , Guttersnipe , or Sentinel Tower on the field will do it. Or a particularly large number of copies of Brass's Bounty into a sufficiently large Comet Storm . With enough of a back-and-forth of Bonus Round and Reiterate , you can even end up with enough copy triggers that casting Lightning Bolt will be enough to take your opponents from 40 to 0.

Cloudius on Bizarre Duo Taking the World by Storm [Primer]

1 month ago

lonesentinel Thanks for the suggestions!

Whirlpool Warrior is awesome in the deck as he allow us to wheel twice for . Being able to use Geistblast 's copy ability from the graveyard is actually great due to all the wheel effects we are running, many which requires us to discard our hand. Both cards are able to get around Krark, the Thumbless 's coin flipping ability, and we need that at crucial times with the fear that the spell may be returned to our hand due to losing a coin flip.

Jeska's Will and Birgi, God of Storytelling  Flip are good! I'll throw them in and see how they perform. Not sure if I've room for Mana Geyser and Reiterate though. I don't need the Buyback ability that much cause copying spell is more of an enabler rather than a core mechanic for the deck (Wheeling and Kydele's mana ability is).

Sakashima of a Thousand Faces is a popular partner with Krark, the Thumbless . I'm trying to explore quirky and unorthodox variants which led me to Kydele, Chosen of Kruphix . I initially ran Sakashima in my 99 but took him out as I feel he's a "win more" card.

I'm in two minds about Ignite Memories vs Grapeshot . The deck doesn't have infinite combos so I'm not sure if I'm able to generate sufficient storm counts in 1 turn to kill off all 3 opponents using Grapeshot , thus my preference for Ignite Memories instead. The is not an issue as Kydele can generate heaps of so I'm only worried about the .

I'll KIV Bala Ged Recovery and can add it in if I need more recursion. Currently, Noxious Revival and Past in Flames , etc would suffice.

Thrill of Possibility and Cathartic Reunion are good card draws for red but they both require discarding cards as additional cost. This can be detrimental to us if Krark is onboard and we fail the coin flip.

I've never considered Expedite but now that you mentioned, it looks interesting as a cantrip and can give Kydele haste when I summon her. The deck badly needs colored mana so I avoid having too many lands that procudes only in the deck.

lonesentinel on Bizarre Duo Taking the World by Storm [Primer]

1 month ago

Non-spell effects should be replaced with spell effects, as the latter trigger off krark. I'm referring to taking out cards like Whirlpool Warrior and Geistblast , swapping with Reforge the Soul and Twincast or Repeated Reverberation

For rituals, may want to add in Jeska's Will and Mana Geyser ? You can storm-copy them for mana as an alternative to Kydele. They also synergise with Reiterate , which I think you forgot to include.

Jeska's Will impulse draw will help you in your storm turns, and with Krark, you can even turn the impulse draw into real draw by returning the spell to hand!

On that note, you may consider Birgi, God of Storytelling  Flip. I've made a storm deck with her and either side are valuable for storm turns, either because they provide mana or because of the card draw.

I saw Sakashima of a Thousand Faces in your sideboard. You should add it in. With Krark and Krark Thumb, you have a high chance to BOTH copy and return the spell to your hand, leading to insane logistical nightmares but a definite win.

As for wincons, I would remove Ignite Memories , at 5cc, it is tight on mana and for non-storm turns, its a dead card. I would rather Lightning Bolt infinitely copied or Grapeshot as these two also serve as spot removal in the early turns.

For Recursion, Bala Ged Recovery is a good MDFC that I'm always happy to have in my hand at any point of the game.

In terms of general gameplan, I think simple cantrips may be required to smooth out draws. I would lean onto the red ones like Faithless Looting for effciency and 2nd use, Thrill of Possibility for instant speed, Cathartic Reunion for 3x draw, especially if copied.

I've always tried to brew Kydele but there's the limitation of colorless mana as well as needing to give haste. Hall of the Bandit Lord and Expedite should help here, the latter also acting as a cantrip anyway.

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