Dovin's Veto

Dovin's Veto


This spell can't be countered.

Counter target noncreature spell.

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Have (2) Zelpoke , TheAnnihilator
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Set Rarity
War of the Spark (WAR) Uncommon
Promo Set (000) Uncommon

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Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Dovin's Veto Discussion

Vash13 on List of EDH counterspells

2 weeks ago

Power Sink, Spell Blast, Dovin's Veto, and if were throwing creatures in there Brine Seer, Diplomatic Escort, Disciple of the Ring, Disruptive Pitmage, Ertai, Wizard Adept, and Mundungu are just a couple not to mention the plethora of sac to counter creatures, this list is a good start but maybe 100 or so cards short, thank you for starting this list tho +1 from me

StopShot on Legendary Equipment - Custom Card ...

2 weeks ago

@abby315, Ah, no the formatting is correct if you check the oracle text of Splinter Twin on Gatherer.

I get what you're saying about Splinter Twin being a risk as its easy to get 2-for-1 if you're the Twin player. I tried to replicate that here where you could destroy the equipment with the copy ability on the stack which would cause the combo player to lose the creature later due to the ability. This 2-for-1 only works for artifact removal however.

Do keep in mind Kiki-Jiki, Mirror Breaker does exist in the format as there's no way to 2-for-1 that set-up and both my custom card and the Kiki-Jiki setup can only be pulled off no earlier than turn 5 which is pretty slow/late in the Modern format. While my custom card doesn't die to creature spot-removal like Kiki-Jiki, it does get removed easily to a wide myriad of format staples such as Inquisition of Kozilek, Natural State, Abrupt Decay, Smash to Smithereens, Abrade, Stony Silence, Kolaghan's Command, Rakdos Charm, Collector Ouphe and Karn, the Great Creator. There's also been more cards printed since Splinter Twin's banning that could be effective at countering the strategy that weren't present before such as Dovin's Veto, Authority of the Consuls, Thalia, Heretic Cathar, Fry, Unmoored Ego, Trespasser's Curse, Harsh Mentor, Wilt, Force of Negation, Tyrant's Scorn, Spell Queller, Aether Gust, Sorcerous Spyglass, Cindervines and Assassin's Trophy. Given the card pool and turn 5 being the earliest the combo can go off, is the late-game flexibility too strong?

Also this card is designed for Modern competitive and casual EDH value, but more emphasis on Modern.

enpc on Sharuum From Finance

3 weeks ago

First off, looks like a decent budget list. A few thoughts though:

  • I would look at cutting the ravnica bounce lands. You run a lot of other ETB tapped lands already, which if you have to bounce them will slow the deck down even more. Ultimately adding the three shocks in their place will make the land base much stronger and you can get all three for ~$25 (going off tcg prices).

  • If you're running a counterspell package, Dovin's Veto should probably be included. The card is generally better than Negate, though having both isn't a bad thing.

  • I'm not really sure what the Dramatic Reversal/Isochron Scepter package brings here. You get infinite mana, sure, but you're not really set up to do anyhting with it short of pumping it into Sai. I feel like these two slots could be used for better purposes.

Komamura on Shabraz, Terror of the Nimbus

1 month ago

Thanks greyninja! I'm generally not a blue player but If you cant beat em, join em. I got most of these counter spells for my Narset deck. Im still looking to pick up a mana drain though ( thats why its in the maybe ). Ill be sure to check yours out and suggest some things if needed.

Dovin's Veto is one of the better control cards in magic. I just haven't found a spot for it and I need to pick one up.

I have Chandra, Flamecaller in my maybe board. I do think she would fit the deck very well but im having trouble taking cards out for another planeswalker. She is also very expensive for just using a wheel effect.

Jeskai Ascendancy is a good card but im not sure we could abuse the first bit of text. We are already growing our generals at an absurd rate so getting an extra 1 or 2 damage doesnt help us much. Untapping is nice but im not sure if its worth it without some kind of combo that im not aware of. Lastly, the line of text saying we can discard and draw whenever we cast a noncreature spell is very much in our line of play. The only thing I wonder is if its actually needed. We are already cycling through our library with wheel effects and hopefully keeping our hand full of things to do. I will say that the deck needs more things to cast before 4 mana. Alot of the times it feels like I start the game at turn 6 getting my generals in play. Maybe this is what i need to fix that.

Thrill of Possibility fits into the same logic as before. Im not sure I need more draw spells when im consistently drawing 7 ( or close to it). Something to think about for sure tho. Much better with Jeskai Ascendancy and Whirlwind of Thought

greyninja on Shabraz, Terror of the Nimbus

1 month ago

+1 from me! Looks scary!

Heavy control theme for sure. Makes me reconsider my lack of Counterspells. I'm super jealous of your forces and fierce countermagic . What do you think about Dovin's Veto?

I saw Geth's Grimoire in another deck; and maybe 4 cards that caused opponents to discard. You have like 8+ so it's better here I assume

Incendiary Command and Khorvath's Fury I'll absolutely ponder on. 5cmc seems to be the going rate for discard->draw.

A pw to consider is Chandra, Flamecaller. She has options. Also Jeskai Ascendancy, Thrill of Possibility, Careful Study

I hope you'll take a minute to check my deck and tell me what you think! Have fun!

Ziu on Narset, Budget Commander

1 month ago

Thank you! I have adjusted the list a little by choosing cheaper (in terms of mana costs) mana ramp and adding some extra turns/phases. Out: Clone Legion, Dovin's Veto, Possibility Storm, Razia's Purification, and Urza's Ruinous Blast. I will have the more expensive options in mind but do not add them for now since I would like to keep this a budget version. Grateful for more advice!

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