Dovin's Veto

Dovin's Veto

Instant

This spell can't be countered.

Counter target noncreature spell.

Browse Alters

Trade

Have (3) metalmagic , Hardhitta7 , rockleemyhero
Want (1) ivaggione

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Dovin's Veto occurrence in decks from the last year

Latest Decks as Commander

Dovin's Veto Discussion

Grubbernaut on Bring in from outside the …

22 hours ago

I'm not sure about cards that specifically disallow "wishing" in cards from outside of the game, but typically wish decks are a bit slower. For that reason, cheap counterspells ( Spell Pierce , Force of Negation , Mystical Dispute , Negate , Dovin's Veto , Spell Snare , etc) are often effective.

Alternatively, just go faster!

What are his actual win conditions? Depending on your colors, there's tons of good removal in modern to hit creatures. Fatal Push , Bloodchief's Thirst , Heartless Act , even cheap things like Doom Blade or Go for the Throat if you want budget options. Path to Exile , Oust , Condemn , and of course sweepers like Wrath of God , Damnation , Supreme Verdict , Extinction Event , etc

It really depends on what his deck is specifically trying to do, and also what kind of deck you'd like to play.

multimedia on Ur-Dragon

1 day ago

Hey, nice casual version of Ur-Dragon.

Your deck doesn't have an official Commander and Ur-Dragon is in the 99 main deck. In the deck editor at the end of The Ur-Dragon text add the CMDR tag.

The Ur-Dragon *F* *CMDR*

This will make Ur-Dragon the Commander, putting it in it's own Commander category and displaying an image of it's card.


Some steps you could take to increase the power level of your deck:

If interested I offer more advice. Good luck with your deck.

TriusMalarky on Prismatic Superfriends

3 days ago

You have a loooooooooot of wraths. 12, in fact, on top of 4 very playable counterspells.

Also, among your mentioned pet cards, I actually wouldn't cut any except maaaaaybe Humility. Jokulhaups is just far too good when you have a few walkers in play. I love them all.

So, my thoughts: You could cut 2 wraths. Honestly, you could cut 3 or 4. However, I like lots of interaction, so personally I'd end up cutting wraths and putting in stuff like Dovin's Veto or Disenchant or Pongify .

You can also cut some walkers. Some of the Walkers, like Golgari Queen and Collector of Tales are much, much better in 60-card multiples formats than in EDH.

I'd recommend cutting Golgari Queen, Collector of Tales, Blasphemous Act, Terminus, Dovin Baan, Ajani Steadfast, and possibly Grateful Apparition and Thrummingbird. I just think the last two are a bit slow.

I recommend finding space for Oath of Nissa(you already cut it, but it's so good here. 1 mana Ponder that fixes your mana basically perfectly? In a 5 color superfriends deck? So good. It does literally everything you want it to.). Sarkhan the Masterless is also amazing in superfriends. IMO he's good enough that any planeswalker-heavy deck should try and go into red just to run him, at least in 60-card formats where he reads 'win the game if you have 2 other planeswalkers in play'.

Your manabase is actually good, and I can forgive the Triomes as they're tutorable 3-color sources in a 5-color deck. They just make your mana so much better.

My only other thing would be your ramp, which is good, but you could use a bit more of it. If you have space, Arcane Signet is a must. And any other signet you can cram in. Trust me, they're worth it.

abby315 on

1 week ago

In blue I tend to favor counterspells to deal with artifacts, like Dovin's Veto , but since you're in Esper you also get the best of "black and white can remove anything": Anguished Unmaking , Conclave Tribunal , Fractured Identity , Utter End are all good, flexible options.

Mtg_Mega_Nerds on Ionize and other Counters in …

1 week ago

Not exactly. I am not an expert at Pioneer, but I don't think that Archmage's Charm or Counterspell is legal in the format. Those would be probably your best option. However, I would consider A combination of counterspells to cover everything, like Dovin's Veto , Counterflux , and Disallow for Absorb If any of those cards are legal. Hope that helps!

RambIe on Redirect in EDH?

3 weeks ago

enpc is correct
copy's target is the spell on the stack not the spell in the hand
so the value of x is what ever it was when it was placed on the stack

p.s.s i forgot to mention in my earlier post
Redirect can stop a Dovin's Veto
But Counterspell can stop every other card in the deck

TriusMalarky on Dime-store Derevi (Competitive, Budget $100)

1 month ago

You have 11 taplands. 11. When playing cEDH, the most you have is 1. Ever. Yavimaya Coast , Botanical Sanctum , Exotic Orchard , Sungrass Prairie , Skycloud Expanse , Sunpetal Grove , Glacial Fortress , Hinterland Harbor , Razorverge Thicket , Seachrome Coast , Spire of Industry . You'll have to spend a little more, but it's only like $30. And without that, you're never gonna win at a cEDH table.

Also, Edric, Spymaster of Trest , Triton Shorestalker , Mist-Cloaked Herald , Slither Blade , Gudul Lurker .

You're also not running Spell Pierce , Autumn's Veil , Dovin's Veto , Swords to Plowshares , Pongify , Rapid Hybridization , Path to Exile , Dispel , Mystical Dispute , Delay . Those are pretty much necessary. Also, Neoform , Eldritch Evolution , Eladamri's Call .

Most of your combos are . . . not cEDH viable. They require you to run taplands AND bad ramp cards and they require you to have several pieces on top of just needing several cards that aren't good outside the combo.

Now, is this a solid deck that will do well in moderately tuned games? Definitely. But it isn't competitive. And it is totally possible to make a competitive deck without going over $200, you just lose some of the speed and have to build your deck a bit differently to stay in the game.

Icbrgr on Blue Moon Sage

1 month ago

I love Fact or Fiction amd run the full playset only to sideboard out the "extra copies" as needed. Currently I am experimenting with Counterflux with the introduction of Dovin's Veto / Force of Negation running around but I do think splitting them is a good idea.... the land count is something I am also trying to figure out... I keep fluctuating between 22-24 but maybe another Island to go with cryptic command would be good.... ty I'll try it out!

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